Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 02:36:25 Player: AshCrow Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1206) 1206 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 4667 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 850/850 Matter 211/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Seismic Detector Hardened Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Autogun Minigun Minigun Minigun > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod (200) High-capacity Matter Pod (143) Weapon Shielding Improved Light Armor Plating Advanced Drone Bay (2/2) Heavy Particle Gun Heavy Assault Rifle High-powered Shotgun Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Minigun Minigun Minigun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod High-capacity Matter Pod Weapon Shielding Improved Light Armor Plating Heavy Particle Gun High-powered Shotgun Improved Datajack Mining Laser [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 2 . . . Utility 3 | . . . . 2 . 1 Weapon 2 | . . . . . 2 . Parts Attached 37 | 7 1 2 13 12 2 . Power 5 | 1 . . 2 1 1 . Engine 2 | 1 . . 1 . . . Core 3 | . . . 1 1 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . . 6 4 . . Treads 11 | 2 . . 6 3 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 9 | 2 . . 1 6 . . Device 1 | 1 . . . . . . Storage 2 | 1 . . 1 . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . 1 . . Protection 4 | . . . . 4 . . Artifact . | . . . . . . . Weapon 11 | 2 1 2 4 1 1 . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 1 2 3 1 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . . . . 2 2 . Power . | . . . . . . . Propulsion 3 | . . . . 1 2 . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . 1 1 . To Critical Strikes . | . . . . . . . Average Backups 10 | 3 5 6 10 14 13 . Power 1 | . 1 1 1 1 1 . Propulsion 2 | 1 2 1 1 4 3 . Utility 3 | . 1 2 4 3 4 . Weapon 3 | . 1 1 3 5 3 . Tool/Special . | . . . . . . . Unused Backups 12 | . . 3 3 . . 6 Power 1 | . . . 1 . . . Propulsion 3 | . . 2 . . . 1 Utility 4 | . . 1 1 . . 2 Weapon 3 | . . . 1 . . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 90 98 97 . Engine 7 | . 14 14 10 . . . Core 3 | . . . . 9 7 . Treads 31 | . 28 28 34 35 28 . Device 10 | . 14 14 11 9 7 . Storage 10 | . 14 14 11 9 7 . Hackware 3 | . . . . 7 7 . Protection 2 | . . . . 7 7 . Ballistic Gun 23 | . 25 28 21 17 29 . Peak Build Rating 33 | 7 7 10 18 28 33 . Average Rating 17 | 4 7 7 11 25 32 . On Entrance 14 | . 7 7 10 18 28 30 Naked Turns . | . . . . . . . Heaviest Build 46 | 14 14 17 34 42 46 . Greatest Support 85 | 40 40 40 83 85 85 . Greatest Overweight (x) 2 | 2 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 . Average Capacity 12 | 7 8 8 12 15 15 . Most Carried 15 | 6 6 8 15 15 15 . Average Carried 10 | 3 5 6 10 14 13 . Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 5 6 8 15 15 15 15 Class Distribution -------------------- 73% | Mutant 14% | Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1804 | 219 . 199 226 965 195 . Remotely . | . . . . . . . Salvage Created 1513 | 29 . 53 301 935 195 . Parts 107 | 4 . 4 22 63 14 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 35 | . . 1 5 23 6 . Guns 35 | . . 1 5 23 6 . Classes Destroyed 12 | 1 . 1 4 6 . . Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 2 | . . . 1 1 . . Swarmer 15 | . . . . 11 4 . Grunt 13 | . . . 3 8 2 . Duelist 1 | . . . . 1 . . Sentry 5 | . . 1 2 2 . . Hunter 1 | . . . . 1 . . Best Kill Streak 7 | 1 . 1 4 7 3 . Combat Bots Only 3 | . . 1 2 3 3 . Max Kills in Single Turn 2 | 1 . 1 1 2 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 207 | . . 2 31 149 25 . Missed 64 | . . 1 11 43 9 . Hits 143 | . . 1 20 106 16 . Melee 2 | . . . . 2 . . Projectile 141 | . . 1 20 104 16 . Critical Strikes 6 | . . . . 6 . . Damage Taken 1852 | . . 30 269 1311 242 . Core 197 | . . . 26 153 18 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 100 93 72 97 . Volleys Fired 132 | 2 . 3 26 88 13 . Largest 4 | 1 . 2 2 2 4 . Hottest 100 | 20 . 40 100 100 98 . Shots Fired 279 | 2 . 6 45 174 52 . Gun 274 | 2 . 6 42 172 52 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 5 | . . . 3 2 . . Kinetic 274 | 2 . 6 42 172 52 . Thermal 5 | . . . 3 2 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 2 . 4 13 8 10 . Robot Miss Streak 6 | . . 1 2 6 3 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 165 | 2 . 4 33 101 25 . Core Hits 72 | 1 . 3 13 45 10 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 1 1 . . Destroy 2 | . . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2706 | 24 . 36 493 1725 428 . Guns 2706 | 24 . 36 493 1725 428 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2706 | 24 . 36 493 1725 428 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 290 | . . . 24 112 290 . Average Temperature 42 | . . . 8 27 110 . Received Heat Transfer 648 | . . 9 99 486 54 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 78 | 100 100 100 100 66 12 . Level 1 15 | . . . . 11 87 . Level 2 5 | . . . . 21 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 610 | 5 15 20 88 610 292 . Initial 271 | . . . . 24 271 114 Average 82 | . 3 . 15 167 236 . Influence Increases 1301 | 5 15 20 183 840 238 . Destroy 0b10 Robot/C 700 | . . 20 100 460 120 . Destroy 0b10 Robot/NC 45 | 5 . . 15 25 . . Destroy Leader 146 | . . . 34 102 10 . Successful Hack 21 | . . . . 5 16 . Disable Machine 15 | . . . . 15 . . Destroy Structure 14 | . . . 4 8 2 . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 345 | . . . 30 225 90 . Influence Decreases 1187 | 5 15 20 125 300 601 121 Entered New Map 482 | . . . . 34 327 121 Time Decay 675 | 5 15 20 125 256 254 . Lost Part 30 | . . . . 10 20 . Squads Dispatched 7 | . 1 . 2 3 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 6 | . 1 . 2 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 4 | . . . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 1 2 15 51 11 . Peak Tracking Total 9 | . 3 1 3 9 4 . Tactical Retreats 14 | . . . 1 10 3 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 3 | . . . . 1 2 . Terminals 2 | . . . . 1 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . . 1 2 . Successful 3 | . . . . 1 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 2 | . . . . 1 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Open DSF 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Assimilate 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 53 | . . . . . 53 . Total Part Build Rating 6 | . . . . . 6 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 3697 | 51 99 1016 992 998 541 . Seismic 3697 | 51 99 1016 992 998 541 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3756 | 110 99 1016 992 998 541 . Spaces Moved 1484 | 62 61 286 391 442 242 . Core 12 | 12 . . . . . . Treads 1472 | 50 61 286 391 442 242 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 158 158 . Average Speed 158 | 145 160 160 160 158 158 . Slowest Speed 163 | 160 160 160 160 162 163 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 17 53 25 31 5 . Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 5 | . . . 3 2 . . Terrain Destroyed 5 | . . . 3 2 . . Melee . | . . . . . . . Projectile 5 | . . . 3 2 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2658 | 77 62 841 708 594 376 . Wait 956 | . . 542 261 38 115 . Move 1478 | 61 60 285 390 441 241 . Hop . | . . . . . . . Pick Up 25 | 7 1 5 7 4 1 . Fast Attach 9 | 5 . . 2 2 . . Attach 8 | 2 . . . 3 3 . Detach . | . . . . . . . Swap 27 | . 1 2 12 10 2 . Drop 22 | . . 4 10 7 1 . Fire 132 | 2 . 3 26 88 13 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 6) 210 | -10/Materials | Entered Mines 223 | -10/Mines | Learned location of Zion (-7) 313 | -10/Mines | Build established: Mutant 908 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1178 | -10/Mines | Discovered new exit (range 5) 1226 | -10/Mines | Entered Materials 1226 | -9/Materials | Evolved 2 slots: Propulsion x2 2027 | -9/Materials | Build established: Scavenger-Mutant 2127 | -9/Materials | Discovered new exit (range 13) 2218 | -9/Materials | Entered another Materials area 2218 | -8/Materials | Evolved 2 slots: Utility x2 2484 | -8/Materials | Build established: Mutant 3192 | -8/Materials | Discovered new exit (range 16) 3216 | -8/Materials | Entered Factory 3216 | -7/Factory | Evolved 2 slots: Weapon x2 3523 | -7/Factory | Build established: Tank 3626 | -7/Factory | Fabricated Adv. Drone Bay (x1) 3743 | -7/Factory | Discovered new exit (range 8) 3757 | -7/Factory | Entered another Factory area 3757 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3757 | -6/Factory | Self-destructed Last Messages --------------- Building Adv. Drone Bay... ETC: 53 Fabricator completes Adv. Drone Bay. Acquired Adv. Drone Bay. S-27 Virus destroyed. Adv. Treads destroyed. S-27 Virus destroyed. Acquired 20 matter. S-27 Virus destroyed. Acquired 48 matter. Dropped Lgt. Nuclear Core. K-01 Serf collects debris. EXIT=FOUND K-01 Serf collects debris. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5S. K-01 Serf collects debris. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ +????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ########?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# +?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# @ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????######## ??????????? | | ??????????????????????????????? ?????????? | | ????????????????????????????????? ??????????? | | ?????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Drone Bay | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleImprovedDissipator Manual? 0 Play Time 00:22:30 Cumulative 39.7 hours Start 2025.07.26 @ 19:02:31 End 2025.10.07 @ 02:36:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 65 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 976309ed-7f21-4675-b304-643e28bf395e