Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 01:43:39 Player: Maelyn Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (813) 813 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2088 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 120/280 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Wheel Improved Hover Unit Improved Heat Sink Small Storage Unit Medium Matter Pod (100) Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit High-capacity Battery Improved Targeting Computer > --- WEAPON ----------- Medium Laser Assault Rifle Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Improved Hover Unit Improved Heat Sink Small Storage Unit Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Light Assault Rifle [Rating: 16] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Targeting Computer Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 37 | 6 10 13 8 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 3 5 4 Treads 6 | . . 5 1 Leg . | . . . . Wheel 5 | 2 . . 3 Hover 3 | . 3 . . Flight . | . . . . Utility 8 | 1 5 1 1 Device . | . . . . Storage 4 | 1 3 . . Processor 2 | . 2 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 10 | 2 . 6 2 Energy Gun 5 | . . 4 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 16 | . 1 7 8 Power 2 | . . 1 1 Propulsion 4 | . 1 1 2 Utility 2 | . . 1 1 Weapon 8 | . . 4 4 Highest Loss Streak 7 | . 1 4 7 To Critical Strikes . | . . . . Average Backups 11 | 4 7 13 14 Power 1 | 1 1 1 1 Propulsion 2 | 1 2 1 3 Utility 4 | . 2 6 6 Weapon 2 | 1 1 3 1 Tool/Special . | . . . . Unused Backups 7 | . 2 . 5 Power 3 | . 2 . 1 Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 96 91 95 Engine 11 | . 14 10 10 Treads 9 | . . 17 12 Wheel 6 | . 13 . 7 Hover 6 | . 11 4 . Storage 18 | . 20 20 11 Processor 9 | . 6 11 11 Protection 2 | . . . 10 Energy Gun 9 | . . 11 22 Ballistic Gun 17 | . 28 15 3 Peak Build Rating 16 | 6 13 16 15 Average Rating 12 | 2 9 13 14 On Entrance 8 | . 6 13 15 Avg Prop Armor Cover (%) 9 | . . 15 4 Naked Turns . | . . . . Heaviest Build 37 | 14 32 37 37 Greatest Support 40 | 26 26 40 40 Greatest Overweight (x) 5 | . 4 5 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 10 15 15 Most Carried 15 | 8 13 15 15 Average Carried 11 | 4 7 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 4 12 12 12 Class Distribution -------------------- 60% | Mutant 17% | Scavenger-Gunner 12% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 857 | 177 333 184 163 Remotely . | . . . . Salvage Created 1127 | . 303 504 320 Parts 71 | . 24 26 21 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 22 | . 8 9 5 Guns 21 | . 8 8 5 AOE 1 | . . 1 . Classes Destroyed 10 | . 3 4 3 Worker 4 | . 2 1 1 Builder 2 | . . 2 . Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 14 | . 5 6 3 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Best Kill Streak 5 | . 5 4 4 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 4 | . 2 4 2 Gunslinging 1 | . 1 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 183 | . 41 95 47 Missed 50 | . 13 35 2 Hits 133 | . 28 60 45 Melee 6 | . . . 6 Projectile 127 | . 28 60 39 AOE 23 | . . . 23 Critical Strikes 2 | . 1 1 . Part Disruptions 1 | . . 1 . Damage Taken 2593 | . 325 948 1320 Core 497 | . 73 157 267 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 70 . . Volleys Fired 81 | . 29 29 23 Largest 3 | . 2 3 3 Hottest 120 | . 40 110 120 Shots Fired 192 | . 58 69 65 Gun 192 | . 58 69 65 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 104 | . 58 33 13 Thermal 88 | . . 36 52 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 13 14 14 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 6 | . 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 138 | . 37 50 51 Core Hits 67 | . 17 34 16 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1757 | . 483 720 554 Guns 1567 | . 483 530 554 Cannons . | . . . . Explosions 190 | . . 190 . Melee . | . . . . Ramming . | . . . . Kinetic 828 | . 483 258 87 Thermal 850 | . . 383 467 Explosive . | . . . . Electromagnetic 79 | . . 79 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 2 4 Average Corruption 2 | . . 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 1 2 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 51 | . . 51 . Projectiles . | . . . . Explosions 51 | . . 51 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 242 | . . 242 . Shots 6 | . . 6 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 444 | . 234 261 444 Average Temperature 146 | . 71 119 181 Received Heat Transfer 666 | . 162 408 96 Effects 6 | . . . 6 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1872 | . . 822 1050 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 4 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 107 | . 100 100 107 Initial 32 | . . 22 32 Average 35 | . 36 29 56 Influence Increases 636 | . 210 291 135 Destroy 0b10 Robot/C 440 | . 160 180 100 Destroy 0b10 Robot/NC 45 | . 10 20 15 Destroy Leader 102 | . 40 42 20 Disable Machine 45 | . . 45 . Destroy Structure 4 | . . 4 . Influence Decreases 636 | . 156 261 219 Entered New Map 84 | . . 32 52 Time Decay 435 | . 146 179 110 Lost Part 117 | . 10 50 57 Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 11 11 10 Peak Tracking Total 5 | . 3 5 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1192 | 54 420 477 241 Spaces Moved 629 | 48 254 221 106 Core 3 | 3 . . . Treads 245 | . . 174 71 Legs . | . . . . Wheels 235 | 45 155 . 35 Hover 146 | . 99 47 . Flight . | . . . . Fastest Speed 50 | 50 56 160 95 Average Speed 137 | 78 119 166 144 Slowest Speed 360 | 90 300 360 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 44 21 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 796 | 63 315 275 143 Wait . | . . . . Move 626 | 47 253 220 106 Hop . | . . . . Pick Up 37 | 10 15 9 3 Fast Attach 4 | . 2 1 1 Attach 21 | 6 3 9 3 Detach . | . . . . Swap 15 | . 5 4 6 Drop 12 | . 8 3 1 Fire 81 | . 29 29 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [Zio]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 623 | -9/Materials | Lost 3 parts (1n2w) 925 | -9/Materials | Lost 4 parts (1p1u2w) 926 | -9/Materials | Discovered new exit (range 8) 952 | -9/Materials | Entered Mines 1129 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1131 | -9/Mines | Assembled infested the area 1175 | -9/Mines | Core integrity fell below 50% 1180 | -9/Mines | Core integrity fell below 20% 1193 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01172_ Sml. Laser destroyed. 01174_ System corrupted: Matter fused (-10). 01175_ Hrd. Light Armor Plating destroyed. 01177_ U-05 Engineer lays Concrete. 01179_ U-05 Engineer builds a Wall. 01180_ U-05 Engineer lays Concrete. 01181_ U-05 Engineer builds a Wall. 01182_ Sml. Laser destroyed. 01182_ Lgt. Treads destroyed. 01184_ U-05 Engineer lays Concrete. 01187_ Assault Rifle destroyed. 01187_ U-05 Engineer lays Concrete. 01188_ Hammer destroyed. 01188_ U-05 Engineer lays Concrete. 01189_ The unstable cave ceiling collapses. 01189_ U-05 Engineer lays Concrete. 01189_ Cld. Ion Engine destroyed. 01189_ U-05 Engineer builds a Wall. 01191_ The unstable cave ceiling collapses. 01191_ U-05 Engineer lays Concrete. 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