Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.09 @ 19:11:02 Player: cptwinky Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (311) 1555 Value Destroyed (10493) 10493 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (3862) 3862 TOTAL SCORE: 25390 Bonus ------- High Alert Combat Kills 1070 Follower Combat Kills 1710 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -318 Cogmind --------- Core Integrity 0/1450 Matter 233/300 Energy 80/100 System Corruption 15% Temperature Cool (0) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- High-density Centrium Heavy Treads > --- UTILITY (10) ----- Experimental Signal Interpreter Experimental Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Target Analyzer Experimental System Shield > --- WEAPON (3) ------- Disintegrator > --- INVENTORY (5) ---- Micro Antimatter Reactor Heavy Missile Launcher Vibroblade Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Medium Treads Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Target Analyzer Zionite Weapon Casing Improved Medium Armor Plating Experimental System Shield > --- WEAPON ----------- Vibroblade Vibroblade Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Myomer Leg Experimental Cooling System Advanced Energy Well Experimental Targeting Computer Precision Matter Filter Experimental Thermal Shield Improved System Restoration Module Force Rifle Neutron Cannon Enhanced Nova Cannon Disintegrator Gauss Rifle Hypervelocity Mass Driver Heavy Missile Launcher Heavy Missile Launcher Advanced Datajack Plasma Flamer CR-A16's Pointy Stick [Rating: 166] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Experimental Targeting Computer Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Vibroblade Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . 1 Utility 8 | . . . 1 . 1 1 . . . . 1 . . . . . . 1 2 . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 352 | 3 16 3 31 34 31 42 5 4 . 14 34 13 12 10 4 2 6 45 13 15 15 Power 17 | . 1 . 2 1 1 1 . . . 1 . . 1 . . 1 1 3 1 1 2 Engine 9 | . 1 . 2 1 1 1 . . . 1 . . 1 . . 1 . . . . . Core 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 1 1 2 Propulsion 82 | 2 2 1 10 16 7 4 1 . . 2 10 . 4 . . 1 . 10 . 4 8 Treads 53 | 2 2 1 10 16 7 3 1 . . 2 4 . . . . . . 1 . 1 3 Leg 26 | . . . . . . . . . . . 6 . 4 . . 1 . 9 . 3 3 Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . 2 Utility 110 | . 3 1 5 3 6 16 2 2 . 5 11 9 5 5 3 . 4 14 10 5 1 Device 52 | . 1 . 1 . 3 9 2 1 . 3 5 5 4 3 3 . 2 5 2 2 1 Storage 7 | . 1 . . . . 1 . . . . . . . . . . 1 . 4 . . Processor 9 | . . . 1 1 . 1 . . . . 1 . . 2 . . . 1 2 . . Hackware 6 | . . . . . . 2 . . . . 1 . . . . . . 1 . 2 . Protection 36 | . 1 1 3 2 3 3 . 1 . 2 4 4 1 . . . 1 7 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 1 10 1 14 14 17 21 2 2 . 6 13 4 2 5 1 . 1 18 2 5 4 Energy Gun 53 | . . . 1 1 9 13 1 1 . 3 7 3 1 4 1 . 1 7 . . . Energy Cannon 7 | . . . . . . . . . . 1 1 . . . . . . . 1 1 3 Ballistic Gun 28 | 1 6 1 11 7 2 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . 4 . 2 1 2 5 1 1 . 2 1 . . 1 . . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 2 2 . . . . . 2 1 1 . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . . . 8 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Special Melee Weapon 12 | . . . . 3 2 3 . . . . 2 . . . . . . 1 . 1 . Unidentified Prototypes 18 | . . . 3 1 . 1 . . . 2 . . . . . . . 3 4 2 2 Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . . . . . . . System Corruption 11 | . . . . . . . . . . 11 . . . . . . . . . . . Parts Lost 49 | . . . 3 1 1 2 . . . 3 . . . . . . 3 11 5 2 18 Power 6 | . . . . . . . . . . 1 . . . . . . 1 1 1 . 2 Propulsion 21 | . . . . . . . . . . 1 . . . . . . . 5 1 2 12 Utility 18 | . . . 3 1 1 1 . . . 1 . . . . . . 1 4 2 . 4 Weapon 4 | . . . . . . 1 . . . . . . . . . . 1 1 1 . . Highest Loss Streak 13 | . . . 2 1 1 1 . . . 2 . . . . . . 2 3 3 2 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 98 100 99 95 92 92 92 92 90 84 83 91 93 94 90 90 98 92 80 Engine 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 11 5 . . . . Treads 18 | . 28 28 32 33 27 22 15 15 15 15 12 13 9 . . . . 1 . 3 4 Leg 8 | . . . . . . . . . . . 7 6 13 33 33 35 35 31 33 22 20 Wheel 1 | . . . . . . 3 7 7 7 7 3 . . . . . . . . . . Device 6 | . . . 9 8 8 6 7 7 7 7 7 9 5 6 6 5 2 1 7 5 6 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 4 3 Processor 8 | . . . . 2 9 10 7 7 7 7 12 13 13 13 13 11 11 13 15 19 17 Protection 9 | . 9 14 10 11 9 10 15 15 15 14 11 8 6 6 6 5 5 7 8 6 6 Energy Gun 13 | . 1 . . 2 17 20 23 22 23 22 19 19 19 17 16 17 17 6 2 . . Ballistic Gun 6 | . 26 28 21 18 8 1 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 12 34 32 42 42 45 69 68 71 68 75 88 86 91 91 91 95 108 116 103 88 89 Greatest Support 160 | 40 40 40 60 60 62 82 28 28 28 28 160 140 140 80 80 96 96 156 156 131 153 Greatest Overweight (x) 3 | . . . . . . 2 2 2 2 2 3 . 1 1 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . . . 1 2 2 2 2 1 . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 13 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 17 | 6 10 14 14 14 14 19 19 20 20 19 19 20 19 19 19 18 19 19 18 18 16 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 20 20 20 20 19 20 20 18 20 20 18 20 20 17 20 3 Class Distribution -------------------- 33% | Mutant 16% | Gunner 14% | Tank 12% | Skirmisher 7% | Commander-Tank 5% | Commander-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Commander-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Gunner | -5/DSF Mutant | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Assassin | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Matter Collected 5698 | 228 431 102 771 921 731 545 88 82 . 143 339 140 135 86 68 . 65 540 65 205 13 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12303 | . 752 95 1190 1450 2111 1626 92 223 . 798 1091 571 149 . 39 . 26 1216 332 529 13 Parts 602 | . 54 6 69 92 108 80 4 13 . 20 39 8 5 . 6 . . 62 14 22 . Haulers Intercepted 23 | . 2 . 6 6 6 1 . . . . 1 . . . . . . 1 . . . Recyclers Shooed 12 | . 3 1 3 2 . . . . . . 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . 14 19 . 17 . 8 2 5 7 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Combat Hostiles Destroyed 231 | . 17 2 24 26 38 38 3 6 . 18 18 10 1 . 3 . 1 16 4 6 . Melee 20 | . . . . . . . . . . . . . . . . . . 12 2 6 . Guns 141 | . 9 2 17 22 30 21 . 4 . 11 16 5 1 . . . 1 2 . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 . . AOE 57 | . 8 . 7 4 6 16 3 2 . 5 . . . . 3 . . 2 1 . . Classes Destroyed 16 | . 8 . 1 . 2 4 . . . 1 . . . . . . . . . . . Worker 19 | . 3 . 4 3 3 2 . . . . 1 . . . . . . 2 . . 1 Builder 5 | . 1 . . . 1 1 . . . . . . . . . . . 2 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 6 6 6 1 . . . . 1 . . . . . . 1 . . . Recycler 13 | . 2 . 3 2 2 . . . . . . . . . . . . 1 1 2 . Operator 9 | . 2 . . 1 2 1 . . . . 2 . . . . . . . . 1 . Watcher 10 | . 2 . 2 1 4 . . . . . 1 . . . . . . . . . . Swarmer 60 | . 5 . 14 8 10 3 3 . . 5 3 . . . 3 . 1 . . 5 . Grunt 92 | . 12 2 8 6 20 23 . 3 . 3 4 5 . . . . . 4 1 1 . Brawler 7 | . . . . . 1 2 . . . 4 . . . . . . . . . . . Duelist 7 | . . . . . . 1 1 1 . 3 . 1 . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . . Sentry 33 | . . . 2 12 7 2 . . . 2 4 . . . . . . 3 1 . . Hunter 12 | . . . . . . 1 . 1 . . 3 2 . . . . . 3 2 . . Programmer 17 | . . . . . . 4 . 1 . . 4 1 1 . . . . 6 . . . Behemoth 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Best Kill Streak 13 | . 6 2 13 6 8 5 3 2 . 6 4 3 1 . 3 . 1 4 2 5 1 Combat Bots Only 7 | . 4 2 6 4 7 5 3 2 . 6 4 3 1 . 3 . 1 2 2 5 . Max Kills in Single Turn 5 | . 3 1 4 3 2 5 3 1 . 2 2 2 1 . 3 . 1 2 1 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . 1 . . . . . . . . . Exploded 4 | . 2 . 3 2 2 4 3 1 . 2 . . . . 3 . . 1 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Damage Taken 20824 | . 448 217 974 884 1605 1019 365 287 . 954 1060 1300 75 . 29 . 534 4625 789 385 5274 Core 2703 | . 74 20 77 101 137 58 34 20 . 119 105 100 . . . . . 254 59 93 1452 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 152 | . . . . . . . . . . . . 144 8 . . . . . . . . Redirected to Shielding 133 | . . . . . . . . . . . . . . . . . . . 24 . 109 Regen/Repaired (Parts) 1807 | . 189 . 149 122 31 822 . . . . . . . . . . . 494 . . . Core Remaining (%) 77 | 100 . 62 . 55 75 . . . . 67 . . . . 75 . 100 77 . 88 . Volleys Fired 592 | . 52 12 80 85 103 60 8 10 . 36 60 24 6 1 1 . 6 19 8 9 12 Largest 3 | . 2 2 2 2 3 3 3 3 . 3 3 3 3 1 1 . 3 2 1 1 1 Hottest 221 | . 60 46 50 48 137 196 196 196 . 196 201 201 201 55 39 . 221 168 90 90 90 Shots Fired 1366 | . 95 24 154 168 285 159 20 22 . 102 171 72 14 1 1 . 18 31 8 9 12 Gun 1291 | . 87 24 151 166 278 151 18 19 . 99 167 72 14 1 . . 18 26 . . . Cannon 28 | . . . . . . . . . . . 4 . . . . . . . 3 9 12 Launcher 47 | . 8 . 3 2 7 8 2 3 . 3 . . . . 1 . . 5 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 516 | . 78 24 151 166 90 7 . . . . . . . . . . . . . . . Thermal 803 | . 9 . . . 188 144 18 19 . 99 171 72 14 1 . . 18 26 3 9 12 Explosive 47 | . 8 . 3 2 7 8 2 3 . 3 . . . . 1 . . 5 5 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 9 11 18 21 28 27 29 10 . 27 22 35 11 . 12 . 6 4 2 3 . Robot Miss Streak 6 | . 3 1 6 4 3 3 1 2 . 4 3 1 1 . . . 2 2 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . . 3 2 2 2 . 1 . 1 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . 1 . 1 1 1 . . . . . . . . . Shots Hit Robots 1081 | . 62 19 98 127 210 119 19 16 . 85 127 64 12 . 1 . 12 73 15 21 1 Core Hits 524 | . 37 5 47 50 81 86 15 17 . 48 53 18 4 . 1 . 1 41 11 8 1 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Critical Strikes 61 | . 1 1 . 1 10 5 2 . . 7 8 13 1 . . . . 11 . 1 . Burn 46 | . . . . . 9 5 2 . . 7 8 13 1 . . . . 1 . . . Destroy 4 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . . 10 . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 158 | . . . . 5 5 . . . . . 4 1 1 . . . . 86 18 33 5 Impact 14 | . . . . 3 5 . . . . . 4 1 1 . . . . . . . . Slashing 117 | . . . . . . . . . . . . . . . . . . 85 18 12 2 Piercing 20 | . . . . . . . . . . . . . . . . . . . . 17 3 Sneak Attacks 16 | . . . . 1 . . . . . . . . . . . . . 6 1 7 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . Follow-up Attacks 16 | . . . . . . . . . . . . . . . . . . 9 1 6 . Damage Inflicted 31198 | . 1771 298 2258 2424 4659 4511 838 736 . 2272 2596 1211 246 . 299 . 263 4492 1070 1090 164 Guns 18607 | . 862 277 1747 2100 3894 2477 419 315 . 1832 2537 1211 246 . . . 263 427 . . . Cannons 110 | . . . . . . . . . . . . . . . . . . . 74 36 . Explosions 6887 | . 850 . 466 225 684 2034 419 421 . 440 . . . . 299 . . 667 382 . . Melee 5209 | . . . . . . . . . . . . . . . . . . 3383 611 1054 161 Ramming 385 | . 59 21 45 99 81 . . . . . 59 . . . . . . 15 3 . 3 Kinetic 6390 | . 784 277 1747 2100 1417 65 . . . . . . . . . . . . . . . Thermal 12327 | . 78 . . . 2477 2412 419 315 . 1832 2537 1211 246 . . . 263 427 74 36 . Explosive 6887 | . 850 . 466 225 684 2034 419 421 . 440 . . . . 299 . . 667 382 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4475 | . . . . . . . . . . . . . . . . . . 3383 611 481 . Piercing 734 | . . . . . . . . . . . . . . . . . . . . 573 161 Highest Corruption 15 | . . . . . . 1 . . . 11 . . 2 2 . . . 5 . . 15 Average Corruption 2 | . . . . . . 1 . . . 9 . . 2 2 . . . 3 . . 4 Corruption Purged 9 | . . . . . . 3 . . . . . . . . . . . 6 . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . 6 Effects 34 | . . . . . . 4 . . . . . . 12 1 . . . 14 . . 3 Message Errors 9 | . . . . . . 1 . . . . . . 5 1 . . . 2 . . . Matter Fused 6 | . . . . . . . . . . . . . 1 . . . . 4 . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . 2 . . . . . . 3 . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . Misfires 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . . . . . 2 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 770 | . 29 . . 14 46 51 . . . 103 . . . . 53 . . 86 109 279 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 296 | . 29 . . 14 46 51 . . . 103 . . . . 53 . . . . . . Melee 474 | . . . . . . . . . . . . . . . . . . 86 109 279 . Knockbacks 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Impact 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . 56 . 43 . . . 62 . . . . . . . . . . 2 . . 1 Shots 8 | . 3 . 3 . . . 1 . . . . . . . . . . 1 . . . Rammed 57 | . 12 3 8 15 9 1 . . . . 7 . . . . . . . . . 2 Targets Rammed 67 | . 14 3 9 18 11 1 . . . . 7 . . . . . . 1 1 . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Crushed 8 | . 2 . 1 3 2 . . . . . . . . . . . . . . . . Highest Temperature 413 | . 40 42 28 40 201 306 187 180 . 339 332 413 312 20 4 . 126 300 80 114 67 Average Temperature 83 | . 10 19 7 7 94 96 73 66 . 109 78 147 140 14 3 . 39 114 46 37 26 Received Heat Transfer 3561 | . 213 120 198 318 810 420 51 120 . 156 213 132 . . . . 27 423 72 . 288 Effects 5 | . . . . . . . . . . 2 . 1 . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . 2 . . . . . . . 2 . . . Siege Activations 6 | . . . . . . . . . . . . 4 2 . . . . . . . . Total Turns 277 | . . . . . . . . . . . . 142 135 . . . . . . . . Longest Duration 91 | . . . . . . . . . . . . 62 91 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . 2 1 . . . 2 3 5 . . . . . . . . . Combat Hostiles 12 | . . . . . 2 1 . . . 2 2 5 . . . . . . . . . Parts Melted 85 | . . . . . 13 12 . . . 14 23 17 1 . . . . 5 . . . Heat Transferred 27847 | . 175 . . . 5476 4862 992 607 . 4316 5776 3811 557 . . . 609 666 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Peak Influence 1408 | . 522 118 345 327 598 1408 . . . . 316 . . . . 23 256 503 444 488 551 Initial 249 | . . 64 . 46 . 220 . . . . . . . . . 18 16 134 249 249 221 Average 280 | . 319 43 111 135 216 879 . . . . 129 . . . . 18 141 183 294 354 415 Maximum Alert Level 4 | . 2 . 1 1 2 4 . . . . 1 . . . . . 1 2 2 2 2 Low Security (%) 51 | 100 16 100 81 87 44 . . . . . 65 . . . . 100 63 66 . . . Level 1 26 | . 60 . 18 12 33 14 . . . . 34 . . . . . 36 13 87 71 36 Level 2 12 | . 22 . . . 22 11 . . . . . . . . . . . 20 12 28 63 Level 3 6 | . . . . . . 47 . . . . . . . . . . . . . . . Level 4 3 | . . . . . . 26 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 54 | . 6 . 3 1 6 13 . . . 1 9 . . . . . 1 11 . . 3 Investigation 15 | . 2 . . . . 7 . . . . 5 . . . . . . 1 . . . Extermination 10 | . . . . . . 2 . . . . 4 . . . . . . 4 . . . Reinforcement 18 | . 4 . 3 1 3 1 . . . . . . . . . . 1 3 . . 2 Assault 7 | . . . . . 2 3 . . . 1 . . . . . . . . . . 1 Garrison 4 | . . . . . 1 . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Distress Signals 20 | . 3 . 6 2 2 2 . . . . . . . . . . . 2 . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 428 | . 34 4 46 40 66 52 8 11 . 22 31 10 1 . 4 . 12 36 6 15 30 Peak Tracking Total 17 | . 6 2 8 4 6 6 4 4 . 10 6 3 1 . 4 . 5 6 3 5 17 Tactical Retreats 21 | . . . . 2 1 2 . . . 2 1 . . . . . 2 3 . 2 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Traps Triggered 10 | . . . . . . 7 . . . . 1 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 323 | . . . . 99 62 98 . . . . 64 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . 2 2 3 . . . . 3 . . . . . . . . . . Reprogrammed 28 | . . . . 6 4 8 . . . . 10 . . . . . . . . . . Reused 6 | . . . . 2 1 1 . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . 2 1 1 . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Machines Disabled 24 | . 1 1 3 3 5 4 . . . . . . 1 . . . . 1 . 4 1 Max in Single Turn 3 | . 1 . 1 1 3 2 . . . . . . 1 . . . . . . 1 1 Garrison Access 7 | . . . . 1 1 3 . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Machines Accessed 92 | . 7 1 5 15 12 16 1 . 3 . 18 1 . 1 . 1 . 2 2 3 4 Terminals 46 | . 4 1 4 12 8 7 . . . . 9 . . . . 1 . . . . . Fabricators 9 | . . . . . . 2 . . . . 3 . . . . . . . . 1 3 Repair Stations 12 | . 1 . 1 1 1 3 . . . . 3 . . . . . . 1 1 . . Recycling Units 9 | . 2 . . 1 1 1 . . . . 2 . . . . . . 1 1 . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . Garrison Access 7 | . . . . 1 1 3 . . . . . . . . . . . . . 1 1 Total Hacks 259 | . 22 3 20 34 29 42 1 . 22 . 48 1 . 5 . 1 . 10 4 8 9 Successful 155 | . 12 1 12 22 19 23 1 . 22 . 22 1 . 5 . 1 . 7 . 5 2 Failed 102 | . 9 2 8 12 9 19 . . . . 26 . . . . . . 3 4 3 7 Catastrophic 16 | . 1 . 1 2 2 5 . . . . 1 . . . . . . . 1 . 3 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Manual 100 | . 9 3 10 10 15 12 . . . . 12 . . . . . . 10 3 8 8 Terminals 116 | . 12 3 14 25 19 16 . . . . 26 . . . . 1 . . . . . Fabricators 29 | . . . . . . 8 . . . . 7 . . . . . . . . 6 8 Repair Stations 43 | . 5 . 6 4 2 13 . . . . 5 . . . . . . 7 1 . . Recycling Units 27 | . 5 . . 4 3 2 . . . . 7 . . . . . . 3 3 . . Scanalyzers 8 | . . . . . 4 . . . . . 3 . . . . . . . . 1 . Garrison Access 7 | . . . . 1 1 3 . . . . . . . . . . . . . 1 1 Terminal Hacks 67 | . 4 1 4 12 6 2 1 . 22 . 8 1 . 5 . 1 . . . . . Record 6 | . . . . . . . . . 6 . . . . . . . . . . . . Part Schematic 18 | . . . . 2 . . . . 10 . 1 . . 5 . . . . . . . Robot Schematic 5 | . . . . . . . . . 3 . 2 . . . . . . . . . . Robot Analysis 6 | . 2 1 1 . 1 1 . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . 1 . . . . 3 . 1 . . . . . . . . . . Open Door 6 | . . . . 4 . . 1 . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Unreport Threat 10 | . 1 . 2 3 3 . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . 1 2 . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 4 . . . . 5 . . . . . . . . 4 1 Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 6 | . . . . . . 2 . . . . 2 . . . . . . . . 2 . Build 7 | . . . . . . 2 . . . . 2 . . . . . . . . 2 1 Repair Station Hacks 33 | . 4 . 6 4 2 10 . . . . 1 . . . . . . 6 . . . Scan Component 17 | . 2 . 3 2 1 5 . . . . 1 . . . . . . 3 . . . Repair 16 | . 2 . 3 2 1 5 . . . . . . . . . . . 3 . . . Recycling Unit Hacks 8 | . 2 . . 1 1 1 . . . . 2 . . . . . . 1 . . . Retrieve Components 8 | . 2 . . 1 1 1 . . . . 2 . . . . . . 1 . . . Scanalyzer 6 | . . . . . 4 . . . . . 2 . . . . . . . . . . Insert Component 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Analyze 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 24 | . 2 . 2 4 5 6 . . . . 4 . . . . . . . . . 1 Terminals 12 | . . . 2 2 4 1 . . . . 3 . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Botnet 7 | . . . 1 2 2 . . . . . 2 . . . . . . . . . . Disrupt 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 Report 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . 2 1 . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . Mask 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . . . . Jam 3 | . . . . . . 3 . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . 2 1 . . . . 2 . . . . . . . . 1 . Used 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Hacking Detections 66 | . 5 1 4 8 10 12 . . . . 17 . . . . . . 1 2 2 4 Full Trace Events 8 | . 1 . . . . 3 . . . . 4 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 1 . . 3 . 2 . . 3 . . . . . . . Robots Built 8 | . . . . . . 6 . . . . 2 . . . . . . . . . . Authchips 2 | . . . . . . 2 . . . . . . . . . . . . . . . Time 268 | . . . . . . 134 . . . . 134 . . . . . . . . . . Total Robot Build Rating 32 | . . . . . . 24 . . . . 8 . . . . . . . . . . Part Schematics Acquired 43 | . . . . 2 2 . . . 10 . 1 . . 17 . . . 11 . . . Parts Built 5 | . . . . . . . . . . . 2 . . . . . . . . 2 1 Authchips 2 | . . . . . . . . . . . . . . . . . . . . 2 . Time 310 | . . . . . . . . . . . 106 . . . . . . . . 135 69 Total Part Build Rating 32 | . . . . . . . . . . . 12 . . . . . . . . 11 9 Parts Repaired 16 | . 2 . 3 2 1 5 . . . . . . . . . . . 3 . . . Time 609 | . 52 . 78 83 32 208 . . . . . . . . . . . 156 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . 16 . . 9 . . . . . . 17 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . parse_system 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 2 . . . . . . . 1 . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Total Allies 38 | . . 1 1 10 . 6 . . . 3 3 . . 7 . . . 3 1 1 2 Largest Group 11 | . . 1 1 11 11 6 6 4 3 4 2 . . 7 7 5 5 3 1 1 2 Highest-Rated Group 243 | . . 31 31 98 98 180 180 120 86 182 74 . . 243 243 184 184 206 33 153 162 Highest-Rated Ally 153 | . . 31 31 16 16 30 30 30 30 96 37 . . 40 40 40 40 103 33 153 153 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 47 | . . . 5 10 20 . 2 . . . 4 . 3 . . . . . 2 . 1 STAY 28 | . . . 3 7 13 . 1 . . . 2 . . . . . . . 1 . 1 FOLLOW 15 | . . . 2 3 7 . 1 . . . 2 . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 333 | . . 7 . . 88 1 23 17 . 36 4 . . . 21 . 67 50 . 4 15 Total Damage 7205 | . . 124 . . 731 40 660 538 . 678 125 . . . 434 . 1213 1840 . 209 613 Kills 46 | . . 2 . . 5 . 7 6 . 3 . . . . 3 . 8 9 . 1 2 Allies Corrupted 5 | . . . . . . . . . . 3 . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Robot Analysis Total 6 | . 2 1 1 . 1 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 3 . . . . 1 1 . 3 . 3 2 2 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . Decoded 0b10 Intel 56 | . . . . . . . . . . . . . . . . . . 25 7 12 12 Traps 33 | . . . . . . . . . . . . . . . . . . 18 7 3 5 Emergency Access 22 | . . . . . . . . . . . . . . . . . . 6 . 9 7 Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Turns Passed 31173 | 22 1232 973 1763 3954 4100 2837 1548 1192 99 1383 1886 1932 1615 2264 767 18 225 1804 361 640 558 Spaces Moved 16442 | 7 553 570 835 1577 2134 1422 1152 878 77 934 1033 1059 805 1076 385 13 97 706 230 416 483 Core 175 | . . . . . . . . . . . . . . . . . . . . . 175 Treads 8338 | 7 553 570 835 1577 2134 675 . . . . 362 1059 565 . . . . . . . 1 Legs 3488 | . . . . . . . . . . . 18 . 240 1076 385 13 97 706 230 416 307 Wheels 4441 | . . . . . . 747 1152 878 77 934 653 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 130 130 130 130 130 120 160 160 120 190 120 120 114 115 112 50 Average Speed 151 | 160 160 160 160 160 162 145 130 130 130 130 141 160 168 182 190 120 170 168 115 120 94 Slowest Speed 190 | 160 160 160 160 160 166 163 130 130 130 130 190 160 190 190 190 120 190 190 115 186 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 81 98 52 95 96 32 93 94 68 89 37 93 85 89 52 1 72 22 9 59 15 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 6 | . 2 . . . . . . . 1 . . . 1 2 . . . . . . . Known Exits Taken 12 | . . . 1 1 . . . . . 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 20 | . . 1 . . . . 1 5 . 1 . 3 3 3 3 . . . . . . Spaces Dug 80 | . 7 . 4 . 5 17 . . . . 8 1 . . . . . 17 3 6 12 Terrain Destroyed 501 | . 47 . 13 13 75 97 24 38 . 33 8 1 . . 16 . . 64 54 6 12 Melee 28 | . . . . . 5 . . . . . 4 1 . . . . . 11 3 2 2 Projectile 18 | . . . . . . . . . . . 4 . . . . . . . . 4 10 AOE 455 | . 47 . 13 13 70 97 24 38 . 33 . . . . 16 . . 53 51 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Total 21285 | 16 798 606 1107 2861 2580 2050 1186 909 76 1017 1314 1237 1045 1374 419 15 143 1163 293 510 566 Wait 3036 | 7 137 11 111 1014 200 382 16 16 . 14 81 136 216 269 24 1 19 286 19 37 40 Move 16422 | 6 552 569 834 1576 2133 1421 1151 877 76 933 1032 1058 804 1075 384 12 96 705 230 415 483 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | . 15 4 17 7 14 18 2 . . 4 11 . 3 9 3 . 3 8 3 2 2 Fast Attach 79 | . 4 . 9 2 2 8 1 . . 1 9 2 . 2 . . 4 18 3 8 6 Attach 61 | . 1 . 6 2 4 8 . . . 3 4 . 4 3 . 2 1 8 7 2 6 Detach 28 | . 3 . . 2 . 1 . . . 1 3 1 . 3 . . . 5 1 5 3 Swap 213 | 3 11 3 16 30 25 26 4 4 . 10 21 11 8 5 4 . 1 20 3 5 3 Drop 161 | . 9 4 25 21 21 11 4 2 . 5 18 4 3 7 3 . 3 8 4 3 6 Fire 592 | . 52 12 80 85 103 60 8 10 . 36 60 24 6 1 1 . 6 19 8 9 12 Melee 133 | . . . . 5 5 . . . . . 4 1 1 . . . . 75 15 24 3 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . Crush 64 | . 14 3 9 18 11 1 . . . . 7 . . . . . . . . . 1 Escape Stasis 26 | . . . . . . 16 . . . . . . . . . . 10 . . . . Rewire 20 | . . . . . . . . . . 10 . . . . . . . 10 . . . Trap 323 | . . . . 99 62 98 . . . . 64 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / Upp x2 / Ext / DSF) -5/DSF -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/Testing -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 23 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 8) 884 | -10/Materials | Discovered new exit (range 15) 923 | -10/Materials | Repaired Lgt. Treads 949 | -10/Materials | Repaired Lgt. Treads 1088 | -10/Materials | Central database locked down 1255 | -10/Materials | Entered Mines 1348 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1348 | -10/Mines | Discovered new exit (range 5) 1447 | -10/Mines | Discovered new exit (range 16) 1503 | -10/Mines | Discovered new exit (range 5) 1700 | -10/Mines | Learned Materials security intel 1707 | -10/Mines | Learned Materials stockpile data 1912 | -10/Mines | Learned 4 Materials zone layouts 1955 | -10/Mines | Received a Mining Laser from a helpful Derelict 2228 | -10/Mines | Entered Materials 2228 | -9/Materials | Accompanied by 1 ally 2228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2229 | -9/Materials | Identified exit to Materials 2437 | -9/Materials | Discovered new exit (range 15) 2509 | -9/Materials | Identified exit to Mines 2509 | -9/Materials | Identified exit to Storage 2735 | -9/Materials | Repaired Lgt. Treads 2762 | -9/Materials | Repaired Lgt. Treads 2789 | -9/Materials | Repaired Lgt. Treads 3588 | -9/Materials | Discovered exit to Materials (range 9) 3991 | -9/Materials | Entered Storage 3991 | -9/Storage | Accompanied by 1 ally 6025 | -9/Storage | Discovered exit to Materials (range 8) 6825 | -9/Storage | Found Prototype Processor 6886 | -9/Storage | Found Prototype Processor 6886 | -9/Storage | Identified Exp. Targeting Computer (x2) 6990 | -9/Storage | Repaired Cld. Ion Engine 7136 | -9/Storage | Repaired Imp. Treads 7680 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7945 | -9/Storage | Entered Materials 7945 | -8/Materials | Accompanied by 11 allies 7945 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8243 | -8/Materials | Build established: Commander-Gunner 9190 | -8/Materials | Discovered new exit (range 4) 10035 | -8/Materials | Build established: Gunner 10487 | -8/Materials | Central database locked down 10948 | -8/Materials | Discovered new exit (range 15) 11480 | -8/Materials | Repaired Disposable Heat Sink 11668 | -8/Materials | Garrison activated, responded to threat 11716 | -8/Materials | Destroyed 7 combat bots 11805 | -8/Materials | Discovered new exit (range 15) 11945 | -8/Materials | First assault squad dispatched 12045 | -8/Materials | Entered Factory 12045 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12163 | -7/Factory | Repaired Imp. Medium Armor Plating 12845 | -7/Factory | First assault squad dispatched 13250 | -7/Factory | Identified exit to Factory 13883 | -7/Factory | Repaired Arm. Treads 13905 | -7/Factory | Build established: Tank 13922 | -7/Factory | Repaired Arm. Treads 14028 | -7/Factory | Discovered new exit (range 8) 14519 | -7/Factory | Fabricated L-41 Fighter? 14609 | -7/Factory | Fabricated L-41 Fighter? 14790 | -7/Factory | Repaired Imp. Cooling System 14835 | -7/Factory | Repaired Gatling Laser 14882 | -7/Factory | Entered Lower Caves 14882 | -7/Lower Caves | Accompanied by 6 allies 15141 | -7/Lower Caves | Build established: Commander-Tank 15383 | -7/Lower Caves | Spotted B-75 Beast 15410 | -7/Lower Caves | Allies destroyed B-75 Beast 15937 | -7/Lower Caves | Discovered new exit (range 8) 16430 | -7/Lower Caves | Entered another Lower Caves area 16430 | -7/Lower Caves | Accompanied by 4 allies 16464 | -7/Lower Caves | Learned Factory stockpile data 16556 | -7/Lower Caves | Discovered exit to Factory (range 8) 17301 | -7/Lower Caves | Build established: Tank 17331 | -7/Lower Caves | Discovered new exit (range 6) 17622 | -7/Lower Caves | Entered Data Miner 17622 | -7/Data Miner | Accompanied by 3 allies 17622 | -7/Data Miner | Discovered new exit (range 6) 17647 | -7/Data Miner | Met Data Miner 17672 | -7/Data Miner | Learned location of Section 7 (-2) 17672 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17690 | -7/Data Miner | Received God Mode back door access code from Data Miner 17721 | -7/Data Miner | Entered Proximity Caves 17721 | -6/Proximity Caves | Accompanied by 3 allies 17721 | -6/Proximity Caves | Learned Factory emergency access door positions 17739 | -6/Proximity Caves | Escorted by Enhanced Grunt 17743 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17750 | -6/Proximity Caves | Learned Factory terminal intel 17852 | -6/Proximity Caves | Found Corrupted Prototype Device 18135 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18340 | -6/Proximity Caves | Spotted B-75 Beast 18357 | -6/Proximity Caves | Destroyed B-75 Beast 18623 | -6/Proximity Caves | Discovered exit to Factory (range 13) 19099 | -6/Proximity Caves | Identified Exp. Thermal Shield 19101 | -6/Proximity Caves | System corruption reached 10% 19104 | -6/Proximity Caves | Entered Factory 19104 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19107 | -6/Factory | Loaded intel: 26 terminal locations 19212 | -6/Factory | Incoming investigation squad redirected 19375 | -6/Factory | Identified exit to Lower Caves 19720 | -6/Factory | Discovered new exit (range 16) 19815 | -6/Factory | Incoming investigation squad redirected 20203 | -6/Factory | Incoming investigation squad redirected 20269 | -6/Factory | Build established: Scavenger-Tank 20291 | -6/Factory | Fabricated Hvy. Treads (x2) 20529 | -6/Factory | Fabricated P-60 Hacker (x2) 20643 | -6/Factory | Build established: Tank 20990 | -6/Factory | Entered Lower Caves 21084 | -6/Lower Caves | Learned location of 1 exit from Factory 21226 | -6/Lower Caves | Spotted B-75 Beast 21237 | -6/Lower Caves | Destroyed B-75 Beast 21565 | -6/Lower Caves | Build established: Skirmisher 22063 | -6/Lower Caves | Build established: Tank 22159 | -6/Lower Caves | Learned location of 1 exit from Factory 22388 | -6/Lower Caves | Learned Factory garrison access intel 22394 | -6/Lower Caves | Discovered new exit (range 9) 22405 | -6/Lower Caves | Identified exit to Lower Caves 22594 | -6/Lower Caves | Build established: Skirmisher 22922 | -6/Lower Caves | Entered another Lower Caves area 22935 | -6/Lower Caves | Discovered new exit (range 13) 23026 | -6/Lower Caves | Identified exit to Factory 23078 | -6/Lower Caves | Learned location of Zion (-6) 23689 | -6/Lower Caves | Discovered new exit (range 8) 23709 | -6/Lower Caves | Identified exit to Zion 23808 | -6/Lower Caves | Encountered a Warlord checkpoint 24074 | -6/Lower Caves | Found Alien Artifact 24218 | -6/Lower Caves | Learned 4 Factory zone layouts 24537 | -6/Lower Caves | Entered Zion 24597 | -6/Zion | System corruption cleaned by Quarantine Array 24716 | -6/Zion | Found Prototype Processor 24717 | -6/Zion | Identified Exp. Terrain Scan Processor 24719 | -6/Zion | Found Prototype Processor 24746 | -6/Zion | Identified Spectral Analyzer 24758 | -6/Zion | Found Prototype Processor 24814 | -6/Zion | Identified Exp. Signal Interpreter 24915 | -6/Zion | Found Prototype Hackware 25008 | -6/Zion | Build established: Gunner 25017 | -6/Zion | Discovered new exit (range 15) 25043 | -6/Zion | Identified Exp. System Shield 25146 | -6/Zion | Learned location of Warlord (-4) 25320 | -6/Zion | Found CR-A16's Pointy Stick 25340 | -6/Zion | Learned Factory terminal intel 25598 | -6/Zion | Gained Derelict followers 25767 | -6/Zion | Imprinted 25769 | -6/Zion | Declared Zion's savior 25915 | -6/Zion | Found Prototype Device 25934 | -6/Zion | Build established: Skirmisher 26044 | -6/Zion | Given A8's code to call for help 26068 | -6/Zion | Learned Factory emergency access door positions 26129 | -6/Zion | Learned 8 Factory zone layouts 26647 | -6/Zion | Build established: Mutant 26764 | -6/Zion | Identified exit to Proximity Caves 26801 | -6/Zion | Entered Proximity Caves 26801 | -5/Proximity Caves | Accompanied by 7 allies 27335 | -5/Proximity Caves | Discovered exit to Factory (range 6) 27533 | -5/Proximity Caves | Build established: Skirmisher 27568 | -5/Proximity Caves | Entered Factory 27568 | -5/Factory | Accompanied by 5 allies 27568 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 27569 | -5/Factory | Identified exit to Upper Caves 27569 | -5/Factory | Identified exit to Extension 27570 | -5/Factory | Identified exit to Factory 27573 | -5/Factory | Loaded intel: 25 terminal locations 27574 | -5/Factory | Loaded intel: 4 garrison access locations 27585 | -5/Factory | Identified exit to DSF 27586 | -5/Factory | Entered DSF 27586 | -5/DSF | Accompanied by 5 allies 27621 | -5/DSF | Additional patrols routed to DSF 27708 | -5/DSF | Discovered exit to Factory (range 16) 27781 | -5/DSF | Sterilization system engaged 27801 | -5/DSF | Ambient heat levels rising (+10) 27811 | -5/DSF | Entered Factory 27811 | -4/Factory | Accompanied by 3 allies 27811 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27812 | -4/Factory | Identified exit to Armory 27823 | -4/Factory | Found Prototype Slashing Weapon 27823 | -4/Factory | Identified Vibroblade 27828 | -4/Factory | Found Vibroblade 27832 | -4/Factory | Found Vibroblade 28020 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 28120 | -4/Factory | Build established: Mutant 28381 | -4/Factory | Identified Dimensional Node Initializer 28381 | -4/Factory | Initialized slip node 28591 | -4/Factory | Repaired Imp. System Restoration Module 28647 | -4/Factory | Repaired Lyr. Heavy Armor Plating 28699 | -4/Factory | Repaired Arm. Leg 28966 | -4/Factory | Zion Heavy squad teleported in 28970 | -4/Factory | Garrison activated, responded to threat 29011 | -4/Factory | Terminal network hard line cut 29163 | -4/Factory | Found Prototype Protection 29168 | -4/Factory | Discovered new exit (range 6) 29476 | -4/Factory | Lost 3 parts (2n1u) 29554 | -4/Factory | Identified exit to Research 29615 | -4/Factory | Entered Research 29615 | -3/Research | Evolved 2 slots: Utility x2 29672 | -3/Research | Zion Resource Resupply teleported in 29869 | -3/Research | Identified Zio. Weapon Casing 29901 | -3/Research | Lost 3 parts (1p1u1w) 29937 | -3/Research | Discovered new exit (range 15) 29973 | -3/Research | Identified exit to Testing 29976 | -3/Research | Entered Testing 30153 | -3/Testing | Found Prototype Energy Cannon 30169 | -3/Testing | Fabricated Adv. Myomer Leg? 30172 | -3/Testing | Build established: Scavenger-Mutant 30305 | -3/Testing | Fabricated Imp. Medium Armor Plating (x1) 30368 | -3/Testing | Unstable Terrabomb Derivative detonated 30380 | -3/Testing | Retrieved Zion intel report: Active Terminals 30410 | -3/Testing | Spotted PX-NR3B405SVL 30528 | -3/Testing | Rewired PX-NR3B405SVL 30577 | -3/Testing | Discovered new exit (range 20) 30613 | -3/Testing | Identified exit to Research 30616 | -3/Testing | Entered Research 30616 | -2/Research | Accompanied by 1 ally 30616 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 30661 | -2/Research | Incoming assault squad redirected 30666 | -2/Research | Spotted B-90 Cyclops 30796 | -2/Research | Fabricated Enh. Nova Cannon (x1) 30923 | -2/Research | Build established: Scavenger-Assassin 31096 | -2/Research | Lost 13 parts (2p7n4u) 31097 | -2/Research | Retrieved Zion intel report: Main Access 31097 | -2/Research | Identified exit to Access 31098 | -2/Research | Zion Hacker squad teleported in 31134 | -2/Research | System corruption reached 10% 31135 | -2/Research | Core integrity fell below 50% 31152 | -2/Research | Core integrity fell below 20% 31174 | -2/Research | Identified Disintegrator 31174 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 31147_ Penetrated by Slug. 31149_ R-10 Processor collects Imp. System Shield. 31150_ Arm. Heavy Treads destroyed. 31151_ Acquired Xenon Bombardment Thruster. 31151_ Penetrated by Slug. 31151_ Xenon Bombardment Thruster destroyed. 31152_ R-10 Processor collects Lgt. Fission Core. 31153_ Acquired Xenon Bombardment Thruster. 31155_ Slug penetrates L-61 Swordsman. 31155_ Penetrated by Slug. 31155_ Xenon Bombardment Thruster destroyed. 31158_ K-01 Serf collects debris. 31160_ Slammed into R-10 Processor. 31161_ R-10 Processor inserts Lgt. Fission Core into recycling unit. 31162_ Acquired Prototype Treads. 31162_ Identified Hdn. Centrium Heavy Treads. 31163_ System corrupted: Component data lost. 31164_ R-10 Processor inserts Antigrav System into recycling unit. 31172_ Slammed into P-80 Master. 31174_ Identified Disintegrator. Map ----- +----------------------------------------------------+ | ???????????????????????### ############# ###### | | ???????????????????##?#??# ! ###### | | ?????????????????????##### /![/ ####?# | | ????????????????#???####?# ]|[!! ###### | | ????????????????# ????# /!!!]/ ###### | | ????????????????# ? ? # ### ] ]* ###### | | ????????????????# "" # ### """" ###### | | ????????????????# """ / # ### """" ###### | | ????????????????# "R + ### """ | | ????????????????# """ # #?# | | ?????????????????? """ # ### | | ????????????????? ? ?# ### | | ????????????????# ? ?? # ### ####### ##### | | ????????????????#????##### ### ####### ##### | | ???????????????????????### ### #######/##### | | ???????????????????????#?# ### ### # | | ????????????????????????## ### ### # | | ?????????????????????????# ### ### # | | ?????????????????????????# ###+### """"" + | | ???????????????########### # ?#? """"" # | | ???????????????# # # # """"" # | | ???????????????# # # ? ? # # | | ???????????????# # # # # | | ???????????????# """ t# # ??#######+### | | ???????????????# """ # w# / ####### ### | | ???????????????# """ @p + ####?## ### | | ???????????????# #sp #? ####### ###### | | ???????????????# pss # u #???????############ | | ???????????????##/######## #?? ? #?#### """ | | ???????????????# # #??? ?###### ? """ | | ???????????????# ! # #???? ? ? + """ | | ???????????????# # #?????? ?### ? | | ???????????????# " " / #?????? ##?# ? | | ###########????# "Y" # #????????### | | # = #????# ! """ # #??????????# ? | | # #????# # #??????????#??##?##? | | # #????#] # #??????????????##### | | # #????########### #??????????????????? | | #] #??????????????# #????????????????? | | # #??????????????# #??????????????????? | | # #??????????????# #??????????????????? | | # * #????###???????# #??????????????????? | | #####+##########!######### #######????????????? | | % % %[ ????????? | | ???????? | | = ????????? | | ????????? | | #####+########################### ####?????????? | | ??? ????????????????????????? #????????????? | | ? ???????????????????????? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 50 Energy Generation 39 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 1650 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Storage | Hacked Hvy. Missile Launcher | -9/Storage | Hacked Imp. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Hvy. Treads | -6/Factory | Hacked Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Focal Shield | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Arc Thrower | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Antimatter Cannon | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Exp. ECM Suite | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Enh. Flexi-carbon Leg | -4/Factory | Z-intel Hvy. Wave Gun | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Robot Schematics ------------------ L-41 Fighter | -7/Factory | Downloaded G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free P-60 Hacker | -6/Factory | Hacked H-66 Slayer | -6/Factory | Hacked K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Authchip L-41 Fighter | x3 | -7/Factory | Authchip Hvy. Treads | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory Adv. Myomer Leg | x1 | -3/Testing | Authchip Imp. Medium Armor Plating | x1 | -3/Testing | Authchip Enh. Nova Cannon | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed AngularClaymoresDoomcannon Manual? 0 Play Time 02:36:38 Cumulative 1075.6 hours Start 2022.03.09 @ 13:49:27 End 2022.03.09 @ 19:11:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 754 Rogue 750 Adventurer 4 Explorer 0 Win Type - Total 116 Types 88/9/8/5/2/0/0/2/2 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6236f612-d1f1-4210-ae7c-a5e98aecdead