Cogmind - Beta 10 --- EXPLORER MODE // 2020.09.19 @ 23:39:25 Player: John1001 Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (296) 1480 Value Destroyed (13636) 13636 Prototype IDs (58) 1160 Alien Tech Used (4) 800 Bonus (12688) 12688 TOTAL SCORE: 38164 Bonus ------- High Alert Combat Kills 3448 Follower Combat Kills 535 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 54 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 1000 Met Sigix 2000 Friendly Fire -649 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 84/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Lance > --- INVENTORY (4) ---- Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Compact Battery Improved Transmission Jammer Improved Propulsion Shielding Layered Medium Armor Plating > --- WEAPON ----------- Proton Burst Cannon Compact HERF Cannon Railgun Tactical Quantum Warhead > --- INVENTORY -------- Micro Fission Core Biometal Leg Experimental Myomer Leg Tesla Bomb Launcher Enhanced Gamma Bomb Array Shock Maul [Rating: 158] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Impulse Thruster Array Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Impulse Thruster Array Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Long-range Missile Launcher Special Weapon Stasis Projector Impact Weapon Shock Maul Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Slots Evolved 17 | . 1 2 . 2 2 2 . . . . 2 . . . . 2 . 2 . 2 . . Power 4 | . . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . Propulsion 5 | . 1 . . 1 1 . . . . . . . . . . 1 . . . 1 . . Utility 6 | . . 1 . . 1 1 . . . . 1 . . . . . . 1 . 1 . . Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Attached 315 | 8 1 19 28 15 15 10 3 1 . 1 20 20 2 19 10 8 8 28 21 33 25 20 Power 67 | 2 . 5 5 5 4 3 1 1 . 1 8 6 . 4 . 2 . 4 2 8 4 2 Engine 23 | 2 . 5 5 4 1 1 1 . . 1 2 . . . . . . . . . 1 . Core 37 | . . . . 1 3 2 . 1 . . 6 6 . 2 . 2 . 4 2 7 1 . Reactor 7 | . . . . . . . . . . . . . . 2 . . . . . 1 2 2 Propulsion 74 | 2 . 7 7 5 4 . 1 . . . 1 5 2 11 1 3 2 10 3 2 5 3 Treads 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . Leg 13 | . . 3 . . . . . . . . . 3 . 5 . 1 1 . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . 3 . . . . . . . . . . 2 . . . . . . . . Flight 51 | . . 4 4 5 4 . 1 . . . 1 . 1 4 1 2 1 10 3 2 5 3 Utility 68 | 2 . 6 3 4 3 4 1 . . . 6 4 . 4 3 1 1 3 3 10 6 4 Device 36 | . . 3 1 3 2 3 . . . . 3 1 . 2 3 . 1 1 2 5 3 3 Storage 8 | . . 1 . . . . . . . . 2 . . . . . . 1 . 1 3 . Processor 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Hackware 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . Protection 19 | 2 . 1 1 1 1 1 . . . . 1 3 . 1 . 1 . 1 1 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 1 1 13 1 4 3 . . . . 5 5 . . 6 2 5 11 13 13 10 11 Energy Gun 11 | 2 1 1 3 1 . . . . . . . . . . . . 1 2 . . . . Energy Cannon 23 | . . . 6 . . . . . . . . 1 . . 2 . 1 . 4 6 1 2 Ballistic Gun 12 | . . . . . 1 . . . . . 1 2 . . 4 . . . 1 1 1 1 Ballistic Cannon 4 | . . . . . 1 . . . . . . . . . . 2 1 . . . . . Launcher 38 | . . . . . 1 3 . . . . 2 . . . . . 2 9 6 6 6 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . 2 2 . . . . . . . . . 5 Special Melee Weapon 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 2 1 . 1 . . . . 2 . . 6 . . . 4 6 1 1 2 Parts Lost 107 | . . . 6 6 1 . . . . 1 20 1 . . 1 . 4 4 11 7 25 20 Power 23 | . . . . 1 . . . . . . 7 1 . . . . . 1 2 2 5 4 Propulsion 24 | . . . 3 3 . . . . . . 5 . . . 1 . . 1 . . 4 7 Utility 29 | . . . 1 1 . . . . . . 5 . . . . . 2 . 5 1 8 6 Weapon 31 | . . . 2 1 1 . . . . 1 3 . . . . . 2 2 4 4 8 3 Highest Loss Streak 12 | . . . 2 5 1 . . . . 1 11 1 . . 1 . 2 1 4 3 11 12 Average Slot Usage (%) 87 | . 87 96 96 92 98 99 100 100 100 96 74 64 94 99 88 85 86 88 78 83 67 37 Engine 4 | . 12 19 20 23 5 . 4 6 6 10 . . . . . . . . . . . 2 Core 14 | . . . . . 15 24 19 18 18 13 16 12 22 21 22 19 20 21 17 14 14 1 Treads 1 | . . . . . . . . . . . . 4 5 9 . . . . . . . . Leg 4 | . . 18 . . . . . . . . . 3 16 16 5 . 4 . . . . . Flight 15 | . . 8 16 29 34 31 31 31 31 31 18 . . 1 17 21 20 19 19 20 17 11 Device 15 | . . 11 14 11 13 18 18 18 18 18 19 15 16 20 19 20 19 18 14 13 13 4 Storage 1 | . . 6 . . . . . . . . 1 . . . . . . 3 4 7 6 5 Processor 1 | . . . . . . . . . . . . . . . 5 5 5 4 4 1 . 2 Hackware 2 | . . 3 10 8 7 6 6 6 6 6 3 . . . . . . . . . . . Protection 7 | . 25 8 5 4 7 5 6 6 6 6 1 13 16 11 5 4 4 3 3 7 1 . Energy Gun 3 | . 25 20 9 2 . . . . . . . . . . . . . 8 4 . . . Energy Cannon 3 | . . . 9 11 . . . . . . . 4 5 4 4 5 1 . 2 5 1 . Ballistic Gun 3 | . . . . . 6 1 . . . . 3 5 11 10 6 5 4 . 2 2 4 . Launcher 2 | . . . . . 3 10 12 12 12 8 5 . . . . . 1 3 2 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 12 13 39 17 21 30 40 43 45 45 49 54 62 62 69 66 74 85 87 81 84 82 83 Greatest Support 104 | 20 20 36 24 26 37 46 49 49 49 49 58 69 69 104 42 81 81 84 83 84 88 88 Greatest Overweight (x) 6 | . . 6 1 1 . . 1 . . . 2 2 . 1 1 5 3 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 4 10 4 4 4 4 4 4 4 4 10 4 4 4 4 4 4 8 8 8 12 12 Average Capacity 5 | 4 4 7 4 4 4 4 4 4 4 4 5 4 4 4 4 4 4 7 8 8 7 6 Most Carried 10 | 1 4 10 4 4 4 4 4 4 4 4 4 4 3 4 4 4 4 8 8 8 8 4 Average Carried 4 | . 2 6 3 3 3 3 4 4 4 4 3 2 2 3 2 3 2 6 7 6 5 3 Final Capacity 12 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 12 4 Final Carried 8 | 1 4 4 4 4 4 4 4 4 4 4 4 2 3 4 1 4 2 8 6 8 3 1 Class Distribution -------------------- 23% | Hacker-Mutant 21% | Scavenger-Tank 20% | Hacker-Sprinter 13% | Generator-Sprinter 11% | Scavenger-Sprinter 4% | Generator-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Generator-Mutant | -4/Extension Generator-Sprinter | -3/Research Generator-Sprinter | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Matter Collected 8189 | 246 44 170 280 125 428 330 198 24 . 269 546 299 52 230 239 180 422 928 790 1496 676 217 Remotely 54 | . . . . . . . . . . . . . . . . . . . . . . 54 Salvage Created 11980 | 45 106 677 1195 405 702 706 22 55 . 179 418 295 60 9 449 301 831 2012 591 1355 1377 190 Parts 589 | 2 8 58 71 18 50 36 1 3 . 4 26 21 1 1 13 16 41 95 31 36 45 12 Haulers Intercepted 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . . . . . 1 . 1 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Combat Hostiles Destroyed 201 | 1 3 13 25 9 13 9 2 4 . 4 9 6 1 1 6 5 11 30 15 18 9 7 Melee 5 | . . . . . . . . . . . . 4 . . . . . . . . . 1 Guns 56 | 1 3 12 9 3 4 1 . . . . 3 1 . . 3 . 2 7 . 6 1 . Cannons 49 | . . . 16 6 3 . . . . . . 1 1 1 3 5 4 3 2 4 . . AOE 72 | . . . . . 5 6 2 4 . 4 6 . . . . . 5 14 13 4 3 6 Classes Destroyed 20 | 1 2 2 1 . 3 . 1 . . 2 2 1 . . 1 . 1 1 1 1 . . Worker 24 | . . . . . 2 2 . . . . 2 . . . . . 6 7 3 . 2 . Builder 13 | . . . . . . . . . . . 2 . . . . 1 4 3 . . 3 . Tunneler 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . Hauler 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . Recycler 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Operator 16 | . . 1 4 1 1 2 . . . . . . . . . . 1 2 1 . 2 1 Watcher 22 | . 1 5 2 . 4 1 . . . . 1 . . . . . 1 2 1 3 1 . Swarmer 36 | . 2 5 5 2 5 . . 3 . . . 3 . 1 1 . . 2 . 1 . 6 Grunt 65 | 1 1 4 9 4 4 3 . . . 1 6 . 1 . 3 . 5 10 4 3 6 . Brawler 4 | . . . 1 . . . . . . 1 . . . . . . . 2 . . . . Duelist 5 | . . . . . . . . . . 1 . . . . 1 . . 3 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 9 | . . . . . . . . . . . . . . . . . . . 4 . 4 1 Sentry 35 | . . 4 10 3 2 5 . . . . 1 1 . . 1 3 1 2 . 2 . . Hunter 31 | . . . . . 2 1 . . . . . 2 . . . . 2 7 7 7 2 1 Programmer 19 | . . . . . . . 2 1 . . 2 . . . . 2 2 3 4 2 1 . Behemoth 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 17 | 1 2 6 6 3 7 3 1 4 . 3 6 3 1 1 3 4 17 14 11 6 13 5 Combat Bots Only 9 | 1 2 5 6 3 4 3 1 4 . 3 3 3 1 1 3 3 5 9 8 6 8 4 Max Kills in Single Turn 4 | 1 1 2 1 1 2 3 1 2 . 1 4 1 1 1 1 1 3 3 3 1 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 1 1 2 . 1 3 . . . . . 3 3 3 1 2 2 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Damage Taken 14034 | 20 167 241 466 571 254 303 19 53 . 197 1941 342 160 . 217 129 653 1056 1684 1143 2508 1910 Core 2876 | . 21 18 76 98 94 67 . 9 . 42 638 42 32 . . . 134 101 222 264 333 685 Absorbed by Shields 675 | . . . . . . . . . . . . . . . 153 119 294 . 109 . . . Core Remaining (%) 79 | 100 91 . 76 82 86 . . . . 86 . . . . 28 . 88 . 75 . . . Volleys Fired 557 | 3 20 34 62 21 39 29 8 7 . 12 18 7 4 5 21 13 30 57 42 77 39 9 Largest 4 | 2 2 2 2 2 2 2 2 2 . 2 2 2 3 3 3 3 4 4 4 4 4 1 Hottest 299 | 80 80 85 136 136 73 82 79 79 . 79 93 131 159 159 159 197 246 299 252 249 209 120 Shots Fired 1154 | 6 32 68 109 31 64 46 12 14 . 20 28 14 12 15 57 39 83 156 93 155 91 9 Gun 614 | 6 32 68 64 5 34 5 . . . . 14 7 8 10 36 13 27 108 59 66 52 . Cannon 308 | . . . 45 26 18 . . . . . . 7 4 5 21 26 39 11 20 76 8 2 Launcher 220 | . . . . . 12 41 12 14 . 20 14 . . . . . 17 37 14 13 19 7 Special 12 | . . . . . . . . . . . . . . . . . . . . . 12 . Kinetic 351 | . . . . . 50 5 . . . . 14 7 8 10 36 26 43 11 23 66 52 . Thermal 271 | 3 12 . 45 31 2 . . . . . . 7 4 5 21 13 23 54 35 13 . 3 Explosive 121 | . . . . . . 14 8 7 . 10 14 . . . . . 17 17 12 13 5 4 Electromagnetic 399 | 3 20 68 64 . 12 27 4 7 . 10 . . . . . . . 74 23 63 22 2 Robot Hit Streak 37 | 6 22 12 30 21 20 23 19 32 . 19 30 14 17 14 10 34 24 17 20 16 37 4 Robot Miss Streak 7 | . 1 2 1 1 6 1 . . . 1 3 . 1 1 1 3 3 2 2 7 2 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 1 . . 1 1 . Secondary Targets 4 | . . 4 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 902 | 6 26 51 91 26 47 31 12 13 . 19 22 23 9 12 41 33 51 122 64 126 61 16 Core Hits 680 | 2 6 24 38 16 40 32 5 7 . 18 63 11 2 5 14 13 49 121 59 71 66 18 Critical Hits 51 | . . . 5 3 2 . . . . . . 1 1 . 7 6 5 9 5 3 3 1 Critical Kills 16 | . . . 4 2 2 . . . . . . . . . 1 . 2 4 1 . . . Critical Parts Destroyed 28 | . . . 1 1 . . . . . . . 1 1 . 6 5 . 5 3 2 3 . Melee Attacks 23 | . . . . . . . . . . . 1 11 . . . . . . 1 . . 10 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . 1 11 . . . . . . . . . 10 Sneak Attacks 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45376 | 73 337 823 1578 572 1310 1800 394 580 . 1188 2547 756 201 440 1095 1190 4682 7307 5221 5767 3347 4168 Guns 9633 | 73 337 713 714 100 537 112 . . . . 314 106 96 270 406 318 551 2071 651 1353 911 . Cannons 7626 | . . . 737 472 283 . . . . . . 241 105 170 689 872 967 283 651 1988 127 41 Explosions 26936 | . . 110 127 . 490 1688 394 580 . 1188 2196 . . . . . 3164 4953 3768 2426 2309 3543 Melee 1181 | . . . . . . . . . . . 37 409 . . . . . . 151 . . 584 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6717 | . . . . . 779 112 . . . . 314 106 96 270 406 788 943 283 356 1353 911 . Thermal 9804 | 35 110 110 864 572 80 . . 49 . . 358 241 105 170 689 402 575 1211 764 655 53 2761 Explosive 17783 | . . . . . . 781 377 427 . 940 1770 . . . . . 3164 3205 3641 2169 601 708 Electromagnetic 9891 | 38 227 713 714 . 451 907 17 104 . 248 68 . . . . . . 2608 309 1590 1782 115 Impact 151 | . . . . . . . . . . . . . . . . . . . 151 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1030 | . . . . . . . . . . . 37 409 . . . . . . . . . 584 Highest Corruption 6 | . . 2 3 1 . . 1 1 1 1 . . . . . . 1 2 5 2 6 6 Average Corruption 2 | . . 1 2 1 . . 1 1 1 1 . . . . . . 1 1 3 1 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 55 | . . 3 13 1 . . 1 . . . . . . . . . . 2 10 5 10 10 Message Errors 16 | . . 2 4 . . . 1 . . . . . . . . . . . 3 2 2 2 Matter Fused 7 | . . . 2 . . . . . . . . . . . . . . . 2 . 2 1 Heat Flow Errors 8 | . . . 2 . . . . . . . . . . . . . . . 2 . 2 2 Energy Discharges 3 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . 1 2 . . . . . . . . . . . . . . 1 . 1 1 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Targeting Errors 9 | . . . 3 . . . . . . . . . . . . . . . . 2 2 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1682 | . . 28 18 12 . 7 60 85 . 13 157 69 . . 22 6 138 198 278 125 65 401 Projectiles 111 | . . . . 12 . . . . . . . 13 . . 22 6 24 . 17 2 15 . Explosions 1374 | . . 28 18 . . 7 60 85 . 13 157 . . . . . 114 198 120 123 50 401 Melee 197 | . . . . . . . . . . . . 56 . . . . . . 141 . . . Knockbacks 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1322 | . . . 26 . 11 . . . . 18 28 . . . . . . 65 256 . 251 667 Shots 34 | . . . 1 . 3 . . . . 2 1 . . . . . . 8 6 . 8 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 583 | 66 365 192 417 447 92 30 4 15 . 27 21 210 220 233 423 426 424 488 273 583 219 350 Average Temperature 126 | 37 207 56 137 181 34 10 4 8 . 12 11 36 107 111 171 162 113 143 69 127 151 163 Received Heat Transfer 2235 | 18 78 135 213 270 48 159 . . . 45 399 18 36 . 55 20 99 147 63 135 216 81 Effects 56 | . 2 . 10 9 . . . . . . . . . . 4 3 4 11 1 10 . 2 Shutdowns 23 | . . . 2 2 . . . . . . . . . . 2 3 1 7 . 5 . 1 Energy Bleed 8 | . . . 1 3 . . . . . . . . . . 2 . . . . 2 . . Interference 16 | . 2 . 6 3 . . . . . . . . . . . . 2 2 1 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Damage (minor) 4 | . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . 1 . . 1 2 . . . . . . . . . . . 6 . 4 5 . Combat Hostiles 19 | . . 1 . . 1 2 . . . . . . . . . . . 6 . 4 5 . Parts Fried 60 | . . 2 2 . . 4 . . . . . . . . . . . 15 3 11 23 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . Heat Transferred 8898 | 75 250 150 1532 1036 124 . . 50 . . 250 259 111 185 740 407 629 1582 827 524 50 117 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 1 3 . 1 . . 1 . . . . . . . . . 3 1 3 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Peak Influence 1732 | 20 116 303 551 287 625 618 . . . . 643 . . . . 305 809 1285 1240 1732 1208 694 Initial 600 | . 9 34 91 98 94 139 . . . . 98 . . . . 28 19 315 542 523 600 395 Average 491 | 3 43 131 316 174 324 396 . . . . 427 . . . . 125 256 754 728 1079 928 552 Maximum Alert Level 5 | . . 1 2 1 2 2 . . . . 2 . . . . 1 3 4 4 5 4 2 Low Security (%) 29 | 100 100 80 29 64 33 11 . . . . 10 . . . . 80 61 . . . . . Level 1 20 | . . 19 34 35 42 48 . . . . 33 . . . . 19 20 22 . . . 8 Level 2 26 | . . . 36 . 24 40 . . . . 56 . . . . . 12 19 44 23 16 91 Level 3 15 | . . . . . . . . . . . . . . . . . 5 37 51 22 72 . Level 4 7 | . . . . . . . . . . . . . . . . . . 20 3 42 11 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . 11 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . 4 3 3 3 . . . . 6 . . . . 5 3 9 9 5 13 1 Investigation 18 | . . . 3 1 1 . . . . . 1 . . . . 3 . 1 2 3 3 . Extermination 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Reinforcement 36 | . . . 1 1 2 2 . . . . 5 . . . . 1 3 5 5 2 8 1 Assault 5 | . . . . . . . . . . . . . . . . . . 1 2 . 2 . Garrison 3 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 1 . . . . . 2 . . . . . 2 2 . 1 2 . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Distress Signals 28 | . 1 1 2 3 1 . . . . . 4 . . . . . 2 4 2 6 1 1 Communications Jammed 69 | . . . . . . . . . . . . . . 42 . . . . . 19 8 . Distress Signals 66 | . . . . . . . . . . . . . . 42 . . . . . 19 5 . Times Spotted 538 | 1 7 21 33 29 20 12 2 4 . 7 61 8 3 28 6 11 23 45 58 54 76 29 Peak Tracking Total 23 | 1 3 5 7 13 4 3 1 3 . 3 23 4 1 11 3 3 5 5 17 8 21 13 Tactical Retreats 57 | . . . 2 5 1 1 . . . . 11 1 2 1 . 2 3 2 6 5 10 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Traps Triggered 16 | . 1 2 3 . . 3 . . . . . . . . . . 1 1 3 . 1 1 Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . 19 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 4 . 1 . . . . . . . . . . . 1 . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . 1 . 5 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Machines Disabled 57 | . . . 2 1 6 3 . . . . 13 . . . . . 4 4 10 3 8 3 Max in Single Turn 12 | . . . 1 1 3 1 . . . . 12 . . . . . 2 1 3 1 3 2 Garrison Access 6 | . . . 1 1 1 1 . . . . . . . . . . . 2 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Machines Accessed 126 | . 4 7 13 7 12 5 . . 4 1 6 . . 9 . 11 3 10 11 5 13 5 Terminals 66 | . 4 4 10 4 5 1 . . . 1 3 . . . . 6 3 4 4 1 11 5 Fabricators 9 | . . . . . 2 . . . . . 1 . . . . 1 . 2 2 1 . . Repair Stations 9 | . . . 1 . 1 1 . . . . . . . . . 1 . . 2 2 1 . Recycling Units 11 | . . 1 1 . 2 2 . . . . 2 . . . . 2 . 1 . . . . Scanalyzers 11 | . . 2 . 2 1 . . . . . . . . . . 1 . 1 3 1 . . Garrison Access 7 | . . . 1 1 1 1 . . . . . . . . . . . 2 . . 1 . Total Hacks 338 | . 10 25 37 21 28 11 . . 28 2 16 . . 19 . 37 9 18 27 14 28 8 Successful 252 | . 6 22 28 16 23 8 . . 28 2 13 . . 19 . 25 6 9 13 11 18 5 Failed 86 | . 4 3 9 5 5 3 . . . . 3 . . . . 12 3 9 14 3 10 3 Catastrophic 8 | . . . . . . . . . . . . . . . . 1 . 1 4 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 2 3 6 3 1 . . . . 1 3 . . 1 . 6 . 1 4 1 3 . Terminals 171 | . 10 11 27 16 16 2 . . . 2 11 . . . . 20 9 6 7 3 23 8 Fabricators 20 | . . . . . 3 . . . . . 1 . . . . 2 . 3 8 3 . . Repair Stations 28 | . . . 6 . 3 4 . . . . . . . . . 4 . . 4 5 2 . Recycling Units 24 | . . 3 3 . 3 3 . . . . 4 . . . . 6 . 2 . . . . Scanalyzers 36 | . . 11 . 4 2 . . . . . . . . . . 5 . 3 8 3 . . Garrison Access 12 | . . . 1 1 1 2 . . . . . . . . . . . 4 . . 3 . Terminal Hacks 164 | . 6 8 19 11 12 1 . . 28 2 9 . . 19 . 13 6 3 3 3 16 5 Record 67 | . 1 1 2 . 4 . . . 11 1 7 . . 13 . 6 1 2 3 . 13 2 Part Schematic 11 | . . . 2 . 1 . . . 8 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . 1 . . . 6 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . 2 1 . . . . 3 . . . . 5 . . . 1 . . . . Open Door 7 | . . . 3 . . . . . . . . . . 1 . . 1 . . . 2 . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 Emergency Access Points 5 | . 1 . . . 1 . . . . . . . . . . 2 . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . 1 Reprogram Traps 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . Dispatch Records 4 | . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 6 | . . . 1 1 1 . . . . . . . . . . 1 . . . 2 . . Recall Reinforcements 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . Recall Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . Zone Layout 14 | . 2 3 4 2 1 . . . . 1 . . . . . . . . . 1 . . Fabricator Hacks 13 | . . . . . 3 . . . . . . . . . . 2 . 2 4 2 . . Load Schematic 6 | . . . . . 1 . . . . . . . . . . 1 . 1 2 1 . . Build 7 | . . . . . 2 . . . . . . . . . . 1 . 1 2 1 . . Repair Station Hacks 21 | . . . 6 . 2 3 . . . . . . . . . 3 . . 1 4 2 . Scan Component 12 | . . . 3 . 1 2 . . . . . . . . . 2 . . 1 2 1 . Repair 9 | . . . 3 . 1 1 . . . . . . . . . 1 . . . 2 1 . Recycling Unit Hacks 19 | . . 3 2 . 3 3 . . . . 4 . . . . 2 . 2 . . . . Report Inventory 10 | . . 1 1 . 2 2 . . . . 2 . . . . 1 . 1 . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . . 1 1 . 1 1 . . . . 2 . . . . 1 . 1 . . . . Scanalyzer 30 | . . 11 . 4 2 . . . . . . . . . . 5 . 1 5 2 . . Insert Component 16 | . . 5 . 2 1 . . . . . . . . . . 2 . 1 4 1 . . Analyze 14 | . . 6 . 2 1 . . . . . . . . . . 3 . . 1 1 . . Garrison Access Hacks 5 | . . . 1 1 1 1 . . . . . . . . . . . 1 . . . . Seal Access 5 | . . . 1 1 1 1 . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . 1 4 . . 1 . . . . . . . . . . 1 . . . 1 . Used 5 | . . 1 2 . . . . . . . . . . . . . 1 . . . 1 . Hacking Detections 89 | . 2 3 10 5 10 4 . . . . 5 . . . . 10 2 8 11 5 10 4 Full Trace Events 20 | . . . 3 3 1 . . . . . 1 . . . . 3 . 1 2 3 3 . Feedback Events 3 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . Corruption 3 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . . 6 . . . . . . . . . . . . . Robots Built 5 | . . . . . 3 . . . . . . . . . . . . 1 1 . . . Matter 888 | . . . . . 252 . . . . . . . . . . . . 318 318 . . . Time 472 | . . . . . 134 . . . . . . . . . . . . 169 169 . . . Total Robot Build Rating 24 | . . . . . 12 . . . . . . . . . . . . 6 6 . . . Part Schematics Acquired 23 | . . 5 2 2 2 . . . 8 . . . . . . 2 . . 1 1 . . Parts Built 7 | . . . . . 2 . . . . . . . . . . 2 . . 1 2 . . Matter 650 | . . . . . 124 . . . . . . . . . . 146 . . 234 146 . . Time 220 | . . . . . 31 . . . . . . . . . . 36 . . 117 36 . . Total Part Build Rating 23 | . . . . . 4 . . . . . . . . . . 6 . . 7 6 . . Parts Repaired 9 | . . . 3 . 1 1 . . . . . . . . . 1 . . . 2 1 . Time 265 | . . . 78 . 12 19 . . . . . . . . . 44 . . . 56 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 229 | . . 229 . . . . . . . . . . . . . . . . . . . . Retrieved Components 50 | . . 10 10 . 3 10 . . . . 5 . . . . 3 . 9 . . . . Parts Scanalyzed 13 | . . 5 . 2 1 . . . . . . . . . . 2 . 1 1 1 . . Part Schematics Acquired 12 | . . 5 . 2 1 . . . . . . . . . . 2 . . 1 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . 2 . 4 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Total Allies 16 | . . . . . 3 . . . . 1 . . . . . . 4 1 1 . . 6 Largest Group 6 | . . . . . 3 3 3 3 3 4 4 . . . . . 4 4 1 . . 6 Highest-Rated Group 294 | . . . . . 90 90 90 90 90 184 184 . . . . . 294 287 60 . . 85 Highest-Rated Ally 156 | . . . . . 30 30 30 30 30 94 94 . . . . . 156 149 60 . . 15 Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . . . 13 5 . . . . . 40 11 . . . 23 Total Damage 2520 | . . . . . . . . . . 401 152 . . . . . 1054 355 . . . 558 Kills 14 | . . . . . . . . . . 4 1 . . . . . 7 1 . . . 1 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 . . 1 . 1 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Turns Passed 11179 | 68 220 670 850 312 544 507 271 152 32 167 580 703 599 1218 618 446 365 674 618 850 470 245 Spaces Moved 15786 | 60 192 561 786 498 1245 1059 514 206 85 273 1422 420 484 1015 518 755 486 1081 1139 1598 961 428 Core 312 | 15 . 1 . . . . . . . . 161 92 . . . 1 2 . . . . 40 Treads 205 | . . . . . . . . . . . . 205 . . . . . . . . . . Legs 2098 | . . 214 . . . . . . . . . 123 484 921 314 42 . . . . . . Wheels 308 | 45 192 71 . . . . . . . . . . . . . . . . . . . . Hover 400 | . . . 400 . . . . . . . . . . . . . . . . . . . Flight 12463 | . . 275 386 498 1245 1059 514 206 85 273 1261 . . 94 204 712 484 1081 1139 1598 961 388 Fastest Speed 20 | 50 80 34 34 29 27 27 27 27 27 27 27 50 120 36 36 24 26 21 20 25 25 24 Average Speed 45 | 72 80 83 49 34 28 27 27 27 27 27 31 139 120 112 104 31 34 26 25 25 26 35 Slowest Speed 350 | 80 80 350 120 111 34 27 106 27 27 27 150 180 120 130 130 300 200 100 94 25 32 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 176 | . . . . 1 10 24 1 . . . 26 . . . . 10 5 14 19 31 23 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 50 | 8 39 45 88 38 33 30 67 37 70 44 42 57 71 90 59 14 55 34 90 47 83 28 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . 1 . 1 . . . 1 . 2 . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . 4 1 . 1 . 1 5 . 1 . . . . . . . Spaces Dug 9 | . . . . . . . . . . . . . . . . . . . . . 9 . Terrain Destroyed 1961 | . . 5 10 . 3 148 68 98 . 108 172 . 2 1 17 4 230 131 349 349 237 29 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 53 | . . . . . 3 . . . . . . . 2 1 17 4 11 1 1 5 7 1 AOE 1908 | . . 5 10 . . 148 68 98 . 108 172 . . . . . 219 130 348 344 230 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res Tes Res Qua Sec Total 18384 | 74 225 696 1133 603 1358 1202 630 286 93 343 1487 497 492 1083 554 921 611 1339 1356 1867 1048 486 Wait 1491 | 3 10 48 205 64 53 117 104 72 9 57 37 29 2 20 . 144 70 136 123 169 1 18 Move 15438 | 59 191 560 785 495 1224 1012 511 205 84 272 1371 419 483 1014 517 734 475 1053 1102 1548 918 406 Hop 150 | . . . . 1 10 22 1 . . . 24 . . . . 10 5 13 17 18 19 10 Pick Up 74 | 1 3 11 6 2 4 4 . . . . 2 3 . 1 . 3 1 10 7 7 7 2 Fast Attach 177 | 7 . 11 13 7 12 6 3 1 . 1 10 14 2 16 1 6 2 12 8 17 15 13 Attach 109 | . . 5 4 4 1 2 . . . . 9 6 . 2 9 2 6 16 12 11 12 8 Detach 92 | . . 5 5 3 2 1 1 . . . 9 4 1 5 6 3 3 17 7 9 5 6 Swap 33 | 1 1 3 11 4 2 2 . . . . 1 . . 1 . . . . 1 5 1 . Drop 118 | . . 19 10 2 11 7 2 1 . 1 5 3 . 19 . 6 1 10 7 6 4 4 Fire 557 | 3 20 34 62 21 39 29 8 7 . 12 18 7 4 5 21 13 30 57 42 77 39 9 Melee 23 | . . . . . . . . . . . 1 11 . . . . . . 1 . . 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 102 | . . . 13 . . . . . . . . . . . . . 18 15 29 . 27 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 20 | . . . 19 . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp / *Ext) -4/Extension (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Identified exit to Materials 41 | -11/Scrapyard | Discovered exit to Materials (range 8) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Propulsion x1 153 | -10/Materials | Identified exit to Materials 153 | -10/Materials | Discovered exit to Materials (range 3) 267 | -10/Materials | Discovered exit to Materials (range 13) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 303 | -9/Materials | Build established: Hacker-Mutant 418 | -9/Materials | Identified exit to Storage 418 | -9/Materials | Discovered exit to Storage (range 9) 732 | -9/Materials | Identified exit to Mines 732 | -9/Materials | Discovered exit to Mines (range 16) 820 | -9/Materials | Identified exit to Materials 820 | -9/Materials | Discovered exit to Materials (range 16) 959 | -9/Materials | Entered Storage 1000 | -9/Storage | Repaired EM Pulse Gun 1147 | -9/Storage | Repaired EM Pulse Gun 1175 | -9/Storage | Repaired Lgt. Ion Engine 1197 | -9/Storage | Found Prototype Processor 1197 | -9/Storage | Identified Exp. Targeting Computer 1247 | -9/Storage | Identified exit to Recycling 1753 | -9/Storage | Discovered exit to Materials (range 10) 1809 | -9/Storage | Entered Materials 1809 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1851 | -8/Materials | Garrison activated, responded to threat 2061 | -8/Materials | Lost 5 parts (1p3n1w) 2101 | -8/Materials | Identified exit to Factory 2101 | -8/Materials | Discovered exit to Factory (range 5) 2121 | -8/Materials | Entered Factory 2121 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2143 | -7/Factory | Repaired Lgt. Deuterium Engine? 2154 | -7/Factory | Fabricated Weight Redist. System? 2324 | -7/Factory | Identified exit to Factory 2324 | -7/Factory | Discovered exit to Factory (range 11) 2451 | -7/Factory | Build established: Hacker-Sprinter 2547 | -7/Factory | Discovered exit to Factory (range 15) 2613 | -7/Factory | Fabricated L-41 Fighter? 2665 | -7/Factory | Entered another Factory area 2665 | -6/Factory | Accompanied by 3 allies 2665 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2738 | -6/Factory | Garrison activated, responded to threat 2807 | -6/Factory | Identified exit to Factory 2807 | -6/Factory | Discovered exit to Factory (range 15) 2833 | -6/Factory | Found Prototype Launcher 3065 | -6/Factory | Repaired Imp. Light Armor Plating 3145 | -6/Factory | Identified exit to Lower Caves 3145 | -6/Factory | Discovered exit to Lower Caves (range 12) 3172 | -6/Factory | Entered Lower Caves 3172 | -6/Lower Caves | Accompanied by 3 allies 3173 | -6/Lower Caves | Encountered a Warlord checkpoint 3381 | -6/Lower Caves | Identified exit to Lower Caves 3381 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 3443 | -6/Lower Caves | Entered another Lower Caves area 3443 | -6/Lower Caves | Accompanied by 3 allies 3511 | -6/Lower Caves | Identified exit to Data Miner 3511 | -6/Lower Caves | Discovered exit to Data Miner (range 9) 3518 | -6/Lower Caves | Encountered a Warlord checkpoint 3595 | -6/Lower Caves | Entered Data Miner 3595 | -6/Data Miner | Accompanied by 3 allies 3595 | -6/Data Miner | Identified exit to Proximity Caves 3595 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 3601 | -6/Data Miner | Met Data Miner 3607 | -6/Data Miner | Learned location of Section 7 (-2) 3607 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3611 | -6/Data Miner | Received God Mode back door access code from Data Miner 3627 | -6/Data Miner | Entered Proximity Caves 3627 | -5/Proximity Caves | Accompanied by 3 allies 3638 | -5/Proximity Caves | Escorted by Enhanced Grunt 3666 | -5/Proximity Caves | Spotted B-75 Beast 3672 | -5/Proximity Caves | Destroyed B-75 Beast 3685 | -5/Proximity Caves | Learned location of 1 exit from Factory 3695 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3735 | -5/Proximity Caves | Discovered exit to Factory (range 8) 3794 | -5/Proximity Caves | Entered Factory 3794 | -5/Factory | Accompanied by 4 allies 3794 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3795 | -5/Factory | Identified exit to Upper Caves 3795 | -5/Factory | Identified Scatter Rocket Array 4079 | -5/Factory | Incoming investigation squad redirected 4214 | -5/Factory | Lost 5 parts (1p3n1u) 4328 | -5/Factory | Lost 11 parts (5p2n2u2w) 4349 | -5/Factory | Core integrity fell below 50% 4374 | -5/Factory | Entered Upper Caves 4411 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4467 | -5/Upper Caves | Learned Factory terminal intel 4480 | -5/Upper Caves | Build established: Hacker-Mutant 5050 | -5/Upper Caves | Identified exit to Upper Caves 5050 | -5/Upper Caves | Discovered exit to Upper Caves (range 15) 5077 | -5/Upper Caves | Entered another Upper Caves area 5135 | -5/Upper Caves | Identified exit to Factory 5135 | -5/Upper Caves | Discovered exit to Factory (range 7) 5137 | -5/Upper Caves | Encountered a Warlord checkpoint 5208 | -5/Upper Caves | Build established: Scavenger-Tank 5229 | -5/Upper Caves | Learned location of Armory (-3) 5360 | -5/Upper Caves | Spotted B-75 Beast 5635 | -5/Upper Caves | Identified exit to Warlord 5635 | -5/Upper Caves | Discovered exit to Warlord (range 9) 5652 | -5/Upper Caves | Learned 4 Factory zone layouts 5676 | -5/Upper Caves | Entered Warlord 5764 | -5/Warlord | Identified exit to Proximity Caves 5764 | -5/Warlord | Discovered exit to Proximity Caves (range 15) 6459 | -5/Warlord | Met Warlord 6484 | -5/Warlord | Warlord's base attacked by MAIN.C 6722 | -5/Warlord | Warlord forces counterattacked 6796 | -5/Warlord | Opened Warlord's prototype stash 6831 | -5/Warlord | Found Prototype Processor 6833 | -5/Warlord | Identified Exp. Target Analyzer 6843 | -5/Warlord | Found Prototype Reactor 6843 | -5/Warlord | Identified Vortex Chain Reactor 6884 | -5/Warlord | Spotted Striker 6885 | -5/Warlord | Spotted Striker 6894 | -5/Warlord | Entered Proximity Caves 7424 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7499 | -4/Proximity Caves | Discovered exit to Factory (range 9) 7512 | -4/Proximity Caves | Entered Factory 7512 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7513 | -4/Factory | Identified exit to Upper Caves 7514 | -4/Factory | Loaded intel: 21 terminal locations 7581 | -4/Factory | Spotted B-86 Titan 7685 | -4/Factory | Repaired Imp. Medium Armor Plating 7715 | -4/Factory | Incoming investigation squad redirected 7775 | -4/Factory | Identified exit to Research 7897 | -4/Factory | Fabricated Lgt. Nuclear Core (x2) 7955 | -4/Factory | Identified exit to Extension 7955 | -4/Factory | Discovered exit to Extension (range 12) 7958 | -4/Factory | Entered Extension 7977 | -4/Extension | Rescued a captive Derelict 7989 | -4/Extension | Rescued a captive Derelict 7990 | -4/Extension | Rescued a captive Derelict 8053 | -4/Extension | Energy Cycler disabled 8054 | -4/Extension | Rescued A7 8054 | -4/Extension | Rescued a captive Derelict 8054 | -4/Extension | Rescued a captive Derelict 8054 | -4/Extension | Rescued a captive Derelict 8055 | -4/Extension | Rescued a captive Derelict 8056 | -4/Extension | Rescued a captive Derelict 8064 | -4/Extension | Rescued a captive Derelict 8069 | -4/Extension | Spotted B-86 Titan 8189 | -4/Extension | Destroyed B-86 Titan 8260 | -4/Extension | Spotted B-86 Titan 8283 | -4/Extension | Allies destroyed B-86 Titan 8308 | -4/Extension | Disrupted transfer network 8323 | -4/Extension | Entered Research 8323 | -3/Research | Accompanied by 4 allies (A7) 8323 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8485 | -3/Research | Found Gamma Bomb Array 8660 | -3/Research | Build established: Generator-Sprinter 8838 | -3/Research | Destroyed 9 combat bots 8909 | -3/Research | Fabricated I-47 Archangel? 8981 | -3/Research | Identified exit to Testing 8981 | -3/Research | Discovered exit to Testing (range 6) 8997 | -3/Research | Entered Testing 9017 | -3/Testing | Scanned by Researcher 9201 | -3/Testing | Fabricated Micro-nuke Launcher (x1) 9216 | -3/Testing | Found Prototype Launcher 9219 | -3/Testing | Spotted Alpha 7 9273 | -3/Testing | Identified Hellfire Missile Launcher 9339 | -3/Testing | Found Prototype Launcher 9344 | -3/Testing | Lost 3 parts (3w) 9374 | -3/Testing | Spotted Striker 9374 | -3/Testing | Found Prototype Launcher 9375 | -3/Testing | Spotted Striker 9406 | -3/Testing | Fabricated I-47 Archangel? 9419 | -3/Testing | Lost 4 parts (1p2u1w) 9425 | -3/Testing | Incoming investigation squad redirected 9497 | -3/Testing | First assault squad dispatched 9512 | -3/Testing | Incoming assault squad redirected 9527 | -3/Testing | Identified Tesla Bomb Launcher 9543 | -3/Testing | Incoming assault squad redirected 9558 | -3/Testing | Lost 3 parts (1p2u) 9578 | -3/Testing | Identified Tactical Quantum Warhead 9598 | -3/Testing | Incoming investigation squad redirected 9606 | -3/Testing | Identified exit to Research 9606 | -3/Testing | Discovered exit to Research (range 12) 9615 | -3/Testing | Entered Research 9615 | -2/Research | Warlord forces began assault on 0b10 9615 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9621 | -2/Research | Destroyed 8 combat bots 9655 | -2/Research | Fabricated Lgt. Nuclear Core? 9685 | -2/Research | Repaired Mic. Fission Core? 9724 | -2/Research | Repaired Mic. Fission Core 9725 | -2/Research | Research machine network offline 9727 | -2/Research | Borebot progress halted 9814 | -2/Research | Local fabrication network quarantined 9823 | -2/Research | Identified exit to Quarantine 9823 | -2/Research | Discovered exit to Quarantine (range 16) 9859 | -2/Research | Found Prototype Launcher 9876 | -2/Research | Met up with Warlord 9877 | -2/Research | Identified exit to Access 9877 | -2/Research | Discovered exit to Access (range 15) 9958 | -2/Research | Spotted B-90 Cyclops 9959 | -2/Research | Identified Enh. Gamma Bomb Array 9985 | -2/Research | Found Unknown Protection 9985 | -2/Research | Identified Hvy. Reflective Plating 10015 | -2/Research | Spotted Executioner 10122 | -2/Research | Spotted Striker 10122 | -2/Research | Spotted Striker 10146 | -2/Research | Destroyed Striker 10155 | -2/Research | Destroyed Striker 10207 | -2/Research | Spotted Striker 10244 | -2/Research | Build established: Scavenger-Sprinter 10291 | -2/Research | Spotted Striker 10291 | -2/Research | Spotted Striker 10308 | -2/Research | Spotted Executioner 10334 | -2/Research | Spotted B-90 Cyclops 10343 | -2/Research | Lost 3 parts (2p1u) 10349 | -2/Research | Warlord destroyed during the assault 10355 | -2/Research | Spotted Striker 10360 | -2/Research | Destroyed Striker 10408 | -2/Research | Spotted Striker 10465 | -2/Research | Entered Quarantine 10496 | -2/Quarantine | Found Alien Artifact 10497 | -2/Quarantine | Identified Core Reset Matrix 10497 | -2/Quarantine | Used Core Reset Matrix 10501 | -2/Quarantine | Detected hypermatrix surge 10501 | -2/Quarantine | Sensed 10 artifacts in vicinity 10525 | -2/Quarantine | Repaired Mic. Fission Core? 10540 | -2/Quarantine | Found Transdimensional Reconstructor 10540 | -2/Quarantine | Warped through subspace 10593 | -2/Quarantine | Destroyed 8 combat bots 10593 | -2/Quarantine | Spotted Alpha 7 10607 | -2/Quarantine | Found Sigix Terminator 10619 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 10619 | -2/Quarantine | Warped through subspace 10626 | -2/Quarantine | Lost 7 parts (1p3u3w) 10688 | -2/Quarantine | Met incapacitated Sigix Warrior 10688 | -2/Quarantine | Lockdown squad dispatched 10706 | -2/Quarantine | Spotted Lightning 10715 | -2/Quarantine | First assault squad dispatched 10767 | -2/Quarantine | Spotted D2-4Q4(B) 10799 | -2/Quarantine | Lost 7 parts (1p2n2u2w) 10814 | -2/Quarantine | Incoming assault squad redirected 10842 | -2/Quarantine | Spotted Lightning 10851 | -2/Quarantine | Incoming investigation squad redirected 10872 | -2/Quarantine | Core integrity fell below 50% 10882 | -2/Quarantine | Lost 11 parts (3p2n3u3w) 10898 | -2/Quarantine | Spotted Fortress 10918 | -2/Quarantine | Identified exit to Section 7 10918 | -2/Quarantine | Discovered exit to Section 7 (range 6) 10935 | -2/Quarantine | Entered Section 7 10936 | -2/Section 7 | Sensed 19 artifacts in vicinity 11055 | -2/Section 7 | Lost 4 parts (1p1n1u1w) 11057 | -2/Section 7 | Spotted Alpha 7 11069 | -2/Section 7 | Found Unknown Launcher 11069 | -2/Section 7 | Identified Gamma Bomb Array 11130 | -2/Section 7 | Lost 12 parts (3p3n4u2w) 11146 | -2/Section 7 | Spotted Alpha 7 11160 | -2/Section 7 | Emitted hypermatrix ping 11165 | -2/Section 7 | Assembled emerged from beneath the floor 11173 | -2/Section 7 | Core integrity fell below 20% 11180 | -2/Section 7 | Scanned by Researcher 11180 | -2/Section 7 | Fired Sigix Terminator 11180 | -2/Section 7 | Destroyed self with Sigix Terminator Last Messages --------------- C-65 Expert calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Held in stasis. C-65 Expert is analyzing... ALERT: Modified LRC-V3 signature confirmed. [Achievement: Signature Confirmed] Sigix Terminator expended. [Achievement: Hard Hitter] Destroyed Prototype Energy Gun. Destroyed Prototype Protection. Destroyed Xenon Bombardment Thruster. Destroyed Lgt. Antimatter Reactor. Destroyed Unknown Ballistic Gun. Destroyed Xenon Bombardment Thruster. S-43 Plague destroyed. H-88 Terminator destroyed. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ##### ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###########????????????????????????????????????? | | " # #????????????????????????????????????? | | " # #??????????????? ???????????????????? | | " # #???????????????! ???????????????????? | | #??????????????? #??????????????????? | | #?????????????? ???????????????????? | | """ #?????????????? ???????????????????? | | "S""" #?????????????? ????????????????????? | | #?????????????? ?????#??????????????? | | ###################;##### #??????????????? | | "%" +??????????????? | | " w +??????????????? | | R +??????????????? | | c +??????????????? | | # #### ######"###s #????????????????????? | | #### #?# # #%s #????????????????????? | | #???##?# # "" ; @ #????????????????????? | | #??????# # """ 7 7 #????????????????????? | | ###??????# # "!" % ; #????????????????????? | | ?????????# # """ %*#h #????????????????????? | | ?????????# # ""% %%# #????????????????????? | | ?????????# # =! %#h #????????????????????? | | ?????????# ######;### #????????????????????? | | ?????????# ## ##a#### #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# "" #????????????????????? | | ?????????# "T"" ###??????????????????? | | ???????##### ""#??????????????????? | | ???????# "" """ ""#??????????????????? | | ???????# """ # " " " " ""#??????????????????? | | ???????# """ # """ """ T#??????????????????? | | ???????#= """ # ""#??????????????????? | | ???????# # """ """ ""#??????????????????? | | ???????# ! # " " " " ""#??????????????????? | | ???????# # """ """ ###????????????????!?? | | ?!?????# ]] # #????????????????????? | | ???????# ]] # """ """ #????????????????????? | | ???????########## " " " " #????????????????????? | | ??????????? ? # """ """ #????????????????????? | | ??????????""""" # #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 97 Energy Capacity 1275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Additional Mass Support 21 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 66 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weight Redist. System | x2 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded Lgt. Nuclear Core | x2 | -4/Factory I-47 Archangel | x1 | -3/Research Micro-nuke Launcher | x1 | -3/Testing I-47 Archangel | x1 | -3/Testing Lgt. Nuclear Core | x2 | -2/Research Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Terminator Achievements -------------- 20k Club 30k Club A Powerful Ally? Achiever Alien Roots Alien Tech All-out Warlord Can't Catch Me Charge!!! Cya! Dangerous Findings False Reunion Hard Hitter Hehehe Hunted It Was An Accident, I Swear More Power To You No Signal Nope Ooh, Shiny! Prison Break Reappropriation Respectable Loadout Rockin' Loadout Signature Confirmed Slippery One Storm Trooper Subspace Traveler This Is Interesting... Total Silence Universal Adapter Challenges ------------ None Game ------ Seed NeutronSeismicBeamcaster Manual? 0 Play Time 09:33:56 Cumulative 27.1 hours Start 2020.09.17 @ 21:09:52 End 2020.09.19 @ 23:39:25 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 21 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00f4dedc-5695-4b1b-8d36-f508d03c296f