Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.22 @ 21:08:27 Player: FrostySpirit Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (124) 124 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 554 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Sensor Array Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Machine Analyzer > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Machine Analyzer Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 8 1 11 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 4 . 4 Treads . | . . . Leg 4 | 2 . 2 Wheel 2 | 2 . . Hover . | . . . Flight 2 | . . 2 Utility 3 | 1 1 1 Device 1 | . . 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 90 88 Engine 11 | . 14 10 Leg 5 | . . 8 Wheel 10 | . 28 2 Flight 8 | . . 13 Device 4 | . . 6 Storage 8 | . 14 6 Processor 11 | . 5 14 Energy Gun 7 | . 14 4 Ballistic Gun 14 | . 14 14 Launcher 3 | . . 5 Naked Turns . | . . . Heaviest Build 13 | 13 13 13 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 3 | 2 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 6 8 6 Most Carried 8 | 6 8 8 Average Carried 5 | 3 6 5 Final Capacity 8 | 8 8 5 Final Carried 8 | 6 8 4 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 399 | 176 26 197 Remotely . | . . . Salvage Created 159 | . 26 133 Parts 8 | . 1 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 5 | . . 5 Guns 5 | . . 5 Classes Destroyed 3 | . 1 2 Mechanic 1 | . 1 . Swarmer 3 | . . 3 Grunt 2 | . . 2 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 811 | . . 811 Core 261 | . . 261 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 42 | . 1 41 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 60 | . 2 58 Gun 60 | . 2 58 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 44 | . 1 43 Thermal 16 | . 1 15 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 2 11 Robot Miss Streak 9 | . . 9 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | . 2 31 Core Hits 15 | . 2 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 294 | . 19 275 Guns 294 | . 19 275 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 205 | . 7 198 Thermal 89 | . 12 77 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 210 | . 30 210 Average Temperature 90 | . 18 93 Received Heat Transfer 90 | . . 90 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 333 | . 111 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 106 | . 5 106 Initial 1 | . . 1 Average 34 | . 2 65 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 1 9 Peak Tracking Total 5 | . 1 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 320 | 72 82 166 Spaces Moved 240 | 51 85 104 Core 12 | 10 . 2 Treads . | . . . Legs 43 | 27 . 16 Wheels 99 | 14 85 . Hover . | . . . Flight 86 | . . 86 Fastest Speed 37 | 50 90 37 Average Speed 77 | 101 90 54 Slowest Speed 200 | 150 90 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 19 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 317 | 66 88 163 Wait 2 | 2 . . Move 238 | 50 84 104 Hop . | . . . Pick Up 9 | 6 2 1 Fast Attach 13 | 6 1 6 Attach 4 | . . 4 Detach . | . . . Swap 3 | 2 . 1 Drop 6 | . . 6 Fire 42 | . 1 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 7) 155 | -10/Materials | Entered Mines 251 | -10/Mines | Found a hidden stash of uninstalled traps 306 | -10/Mines | Discovered new exit (range 3) 312 | -10/Mines | Core integrity fell below 50% 318 | -10/Mines | Core integrity fell below 20% 321 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 00276_ K-01 Serf collects debris. 00285_ Lgt. Ion Engine destroyed. 00295_ S-10 Pest destroyed. 00297_ Acquired 16 matter. 00297_ Acquired 18 matter. 00298_ Acquired Lgt. Ion Engine. 00300_ Acquired 17 matter. 00306_ EXIT=FOUND 00307_ Grenade Launcher destroyed. 00307_ Flight Unit destroyed. 00308_ YI-UF0 mumbles something. 00309_ K-01 Serf destroyed. 00311_ Flight Unit destroyed. 00313_ Lgt. Ion Engine destroyed. 00313_ Lgt. Assault Rifle destroyed. 00313_ YI-UF0: "BOOSH!" 00313_ K-01 Serf destroyed. 00314_ The unstable cave ceiling collapses. 00319_ Structural Scanner destroyed. 00319_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????### ###????????????????????????? | | ?????????????????#### ####???????????????????????? | | ?????????????????### ###??????????????????????? | | ?????????????????## ###"????????????????????? | | ?????????????????## ## ? ?????????????? | | ?????????????????## ##### ###?????????????? | | ?????????????????## ## ###?????????????? | | ??????????????????# = # ##?????????????? | | ??????????????????# < #####??????????? | | ??????????????????# @ g #### ???????? | | ??????????????????## ???????? | | ?????????????????? # #### ???????? | | ?????????????## ## #### ??????????? | | ?????????????### ? ## # ####?????????????? | | ??????????###### ???## ### ##?????????????? | | ?????????###### ????## ####? ##?????????????? | | ?????????### ????## """ ##??? ?????????????? | | ?????????## ##### """ ##???????????????????? | | ?????????## ##### """ ##???????????????????? | | ?????????### ##???????????????????? | | ?????????### # ## ##?? ????????????????? | | ?????????## # ############ ???????????????? | | ?????????## ############ ???????????????? | | ?????????## ## #########?# ????????????????? | | ???????#### ###= ########### ????????????????? | | ???????## ## * =### #### ????????????????? | | ???????## ######==[ ## ## ?????????????????? | | ??????? ######= ### # #????????????????? | | ??????????????## ### ## ###???????????????? | | ??????????????##] ## ### ####??????????????? | | ??????????????## ### ####?????????????? | | ?????????????### =### &### #####???????????? | | ????????????### #### & ## ##### ?????????? | | ????????????## #### &&& ### ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionRocketArray Manual? 0 Play Time 00:09:11 Cumulative 5.5 hours Start 2023.10.22 @ 20:59:44 End 2023.10.22 @ 21:08:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b05fbb99-2725-4db3-988b-1fdeb84f62d7