Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.22 @ 19:32:46 Player: Amy! Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (2564) 2564 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (741) 741 TOTAL SCORE: 9175 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 564 Met Imprinter 300 Friendly Fire -272 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 74/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Spectral Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Makeshift Hover Unit Makeshift Hover Unit Gyrokinetic Inverter Cesium-ion Thruster > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Gravity Neutralizing Apparatus Spectral Analyzer Advanced Targeting Computer Improved Core Analyzer Improved Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Micro Fission Core Improved Hardlight Generator Improved Shield Generator Datajack Katana [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Spiked Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Targeting Computer Device Gravity Neutralizing Apparatus Storage High-capacity Battery Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . 4 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . 1 1 . . . . . Utility 6 | . . . 1 . . 2 1 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 172 | 6 15 6 15 25 9 15 9 35 2 14 2 19 Power 24 | 1 1 3 . 1 . 6 2 5 . . . 5 Engine 15 | 1 1 3 . 1 . 2 2 3 . . . 2 Core 7 | . . . . . . 4 . 2 . . . 1 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 43 | 2 4 2 5 9 1 3 1 10 . 2 1 3 Treads 4 | . . . . . . . . 1 . . 1 2 Leg 3 | . . . . . . . . 3 . . . . Wheel 14 | 2 4 2 5 1 . . . . . . . . Hover 8 | . . . . 5 . . . . . 2 . 1 Flight 14 | . . . . 3 1 3 1 6 . . . . Utility 41 | 1 4 1 5 3 . 2 2 5 1 10 . 7 Device 11 | . 2 1 . 1 . . 1 3 . . . 3 Storage 10 | 1 2 . . 1 . . 1 1 . 2 . 2 Processor 12 | . . . 2 1 . 2 . 1 . 5 . 1 Hackware 3 | . . . . . . . . . 1 2 . . Protection 5 | . . . 3 . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 64 | 2 6 . 5 12 8 4 4 15 1 2 1 4 Energy Gun 32 | 2 6 . 5 2 3 3 2 5 1 . 1 2 Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 5 | . . . . 1 . . . 4 . . . . Ballistic Cannon 13 | . . . . 7 2 . . 4 . . . . Launcher 2 | . . . . 2 . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . 3 . 2 . . . . . Unidentified Prototypes 9 | . . . 2 2 . 1 1 1 . 2 . . Parts Lost 69 | . 2 1 3 8 . . . 25 3 . 2 25 Power 8 | . . . . . . . . 4 . . . 4 Propulsion 25 | . 1 1 1 5 . . . 8 1 . 2 6 Utility 13 | . . . 1 . . . . 3 . . . 9 Weapon 23 | . 1 . 1 3 . . . 10 2 . . 6 Highest Loss Streak 25 | . 1 1 2 5 . . . 13 2 . 1 25 Average Slot Usage (%) 91 | . 98 99 99 97 88 75 97 84 87 92 99 69 Engine 9 | . 14 14 11 11 11 8 6 5 6 6 6 4 Core 2 | . . . . . . 5 6 5 6 6 6 2 Leg 2 | . . . . . . . . 9 3 . . . Wheel 8 | . 27 27 32 3 . . . . . . . . Hover 6 | . . . . 26 . . . . . 7 13 10 Flight 9 | . . . . . 33 29 33 12 20 20 14 3 Device 8 | . 13 14 . 9 11 5 4 9 6 6 6 4 Storage 10 | . 14 14 11 11 11 7 12 10 6 6 6 4 Processor 10 | . . . 11 11 11 12 20 13 20 15 13 13 Hackware 1 | . . . . . . . . . 5 6 6 3 Protection 1 | . . . 10 1 . . . . . 2 6 3 Energy Gun 10 | . 28 28 22 3 6 4 6 1 10 6 8 7 Ballistic Gun 1 | . . . . . . . . 8 . . . . Ballistic Cannon 3 | . . . . 17 2 . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 12 28 32 36 36 18 25 42 69 26 56 29 68 Greatest Support 62 | 26 26 20 30 30 18 25 42 62 29 46 46 62 Greatest Overweight (x) 4 | 3 1 2 1 4 . . . 2 . 1 . 3 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 12 | 6 10 10 10 10 8 8 8 12 4 12 4 12 Average Capacity 7 | 5 7 10 10 8 8 8 8 9 4 4 4 4 Most Carried 10 | 3 10 10 10 10 8 8 8 10 4 4 4 5 Average Carried 6 | 1 7 9 9 7 7 7 7 4 3 3 4 3 Final Capacity 10 | 6 10 10 10 8 8 8 8 4 4 4 4 4 Final Carried 10 | 2 10 10 10 8 8 8 8 4 3 4 4 2 Class Distribution -------------------- 42% | Mutant 27% | Scavenger-Mutant 11% | Sprinter 10% | Derelict-Mutant 5% | Commander-Mutant 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Sprinter | -9/Recycling Sprinter | -7/Factory Sprinter | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Matter Collected 3058 | 220 185 60 145 1114 145 40 150 667 14 91 55 172 Remotely . | . . . . . . . . . . . . . Salvage Created 4024 | . 494 274 892 1033 169 40 150 654 . . . 318 Parts 235 | . 44 5 45 66 18 7 7 28 . . . 15 Haulers Intercepted 9 | . . . 3 5 . . 1 . . . . . Recyclers Shooed 6 | . 2 1 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . 20 2 . . . Prevented 6 | . . . . . . . . 6 . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 72 | . 11 6 8 20 6 . . 16 . . . 5 Melee 3 | . . . . . . . . . . . . 3 Guns 39 | . 11 6 8 1 5 . . 6 . . . 2 Cannons 29 | . . . . 19 . . . 10 . . . . AOE 1 | . . . . . 1 . . . . . . . Classes Destroyed 17 | . 8 1 2 3 1 . . 2 . . . . Worker 5 | . 1 . 1 . . . . . . . . 3 Builder 6 | . 2 . 1 1 1 1 . . . . . . Tunneler 2 | . 1 . 1 . . . . . . . . . Hauler 9 | . . . 3 5 . . 1 . . . . . Recycler 6 | . 1 2 2 . 1 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 4 | . 1 . . 2 . . 1 . . . . . Drone 6 | . . . . . 6 . . . . . . . Watcher 8 | . 3 . 2 2 . 1 . . . . . . Swarmer 19 | . 8 . . 3 . . . 4 . . . 4 Grunt 22 | . 3 1 5 8 . . . 4 . . . 1 Brawler 2 | . . . . 1 . . . 1 . . . . Duelist 4 | . . . . 1 . . . 3 . . . . Sentry 13 | . . . 3 8 . . . 1 . . . 1 Hunter 2 | . . . . . . . . 2 . . . . Thief 1 | . . . . . . . . 1 . . . . Assembled 5 | . . 5 . . . . . . . . . . Best Kill Streak 6 | . 4 3 4 5 6 1 1 4 . . . 4 Combat Bots Only 5 | . 3 3 3 5 4 . . 4 . . . 4 Max Kills in Single Turn 2 | . 2 1 1 1 2 1 1 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Damage Taken 7643 | . 362 236 265 1009 . 92 223 2676 213 . 198 2369 Core 2031 | . 81 59 43 220 . . 110 478 . . 31 1009 Absorbed by Shields 29 | . . . . . . . . . . . . 29 Core Remaining (%) 61 | 100 . 44 . . 34 100 . . . . 27 . Volleys Fired 320 | . 51 28 34 101 26 5 5 51 5 . . 14 Largest 2 | . 2 2 2 2 2 2 2 2 2 . . 2 Hottest 150 | . 90 90 90 90 83 90 90 140 150 . . 150 Shots Fired 578 | . 101 56 68 183 28 6 10 93 10 . . 23 Gun 372 | . 101 56 68 31 17 6 10 51 10 . . 22 Cannon 186 | . . . . 133 11 . . 42 . . . . Launcher 19 | . . . . 19 . . . . . . . . Special 1 | . . . . . . . . . . . . 1 Kinetic 218 | . . . . 133 11 . . 74 . . . . Thermal 48 | . 4 . . 1 . . . 10 10 . . 23 Explosive 19 | . . . . 19 . . . . . . . . Electromagnetic 293 | . 97 56 68 30 17 6 10 9 . . . . Robot Hit Streak 18 | . 10 18 15 12 2 4 10 10 3 . . 11 Robot Miss Streak 8 | . 5 4 4 7 8 3 1 7 3 . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . Shots Hit Robots 399 | . 52 45 49 105 45 5 9 66 4 . . 19 Core Hits 220 | . 20 21 34 53 10 3 7 50 1 . . 21 Critical Hits 5 | . . . 2 2 1 . . . . . . . Critical Kills 3 | . . . 1 1 1 . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . Melee Attacks 47 | . . . . . 35 . . 2 . . . 10 Impact . | . . . . . . . . . . . . . Slashing 12 | . . . . . . . . 2 . . . 10 Piercing . | . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . 32 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6841 | . 992 363 849 1777 278 158 200 1515 134 . . 575 Guns 3951 | . 904 363 849 308 173 90 200 581 134 . . 349 Cannons 2143 | . . . . 1396 33 . . 714 . . . . Explosions 506 | . 88 . . 58 72 68 . 220 . . . . Melee 161 | . . . . . . . . . . . . 161 Ramming 62 | . . . . 15 . . . . . . . 47 Kinetic 2457 | . . . . 1396 33 . . 1028 . . . . Thermal 1131 | . 112 . . . 72 68 . 378 134 . . 367 Explosive 58 | . . . . 58 . . . . . . . . Electromagnetic 2972 | . 880 363 849 308 173 90 200 109 . . . . Impact . | . . . . . . . . . . . . . Slashing 161 | . . . . . . . . . . . . 161 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 9 9 . . . . . . 7 Average Corruption 7 | . . . . 9 9 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . Effects 29 | . . . . 5 20 . . . . . . 4 Message Errors 4 | . . . . . 2 . . . . . . 2 Matter Fused 5 | . . . . 3 2 . . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . Energy Discharges 6 | . . . . 1 4 . . . . . . 1 Data Loss (minor) 4 | . . . . 1 3 . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . Targeting Errors 8 | . . . . . 7 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 40 | . 15 . . 21 . . . 4 . . . . Projectiles 25 | . . . . 21 . . . 4 . . . . Explosions 15 | . 15 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 30 | . . . . 12 1 . . 17 . . . . Impact . | . . . . . . . . . . . . . Kinetic 27 | . . . . 10 1 . . 16 . . . . Secondary 3 | . . . . 2 . . . 1 . . . . Self-Inflicted Damage 105 | . 35 . . 7 . 26 . 22 . . . 15 Shots 3 | . 1 . . . . 1 . 1 . . . . Rammed 21 | . . . . 1 . . . . . . . 20 Targets Rammed 21 | . . . . 1 . . . . . . . 20 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 481 | . 12 36 204 475 270 11 213 296 481 . . 450 Average Temperature 99 | . 12 17 57 166 144 2 61 112 270 . . 149 Received Heat Transfer 1175 | . . 80 129 276 . . 18 234 81 . 57 300 Effects 10 | . . . . 5 . . . . 4 . . 1 Shutdowns 3 | . . . . 2 . . . . 1 . . . Interference 1 | . . . . . . . . . 1 . . . Matter Decay 4 | . . . . 3 . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 15 | . 2 . 4 3 . 1 3 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 1822 | . 100 . . . 150 100 . 448 300 . . 724 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 1 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Peak Influence 1182 | . 203 53 226 829 406 1182 818 . . . . 174 Initial 1020 | . . 23 . 76 267 1020 578 . . . . 53 Average 299 | . 69 29 112 475 315 1083 642 . . . . 71 Maximum Alert Level 4 | . 1 . 1 3 2 4 3 . . . . . Low Security (%) 57 | 100 99 100 83 21 . . . . . . . 100 Level 1 14 | . . . 16 25 87 . . . . . . . Level 2 12 | . . . . 25 12 . 74 . . . . . Level 3 11 | . . . . 27 . 47 25 . . . . . Level 4 3 | . . . . . . 52 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 1 8 . 2 2 . 1 . . 3 Investigation 3 | . . 1 . 1 . . 1 . . . . . Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 11 | . 2 . 1 4 . 1 1 . . . . 2 Assault 3 | . . . . 2 . . . . 1 . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Distress Signals 10 | . 1 . 2 4 . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 203 | . 23 8 21 48 20 7 12 23 8 . 11 22 Peak Tracking Total 11 | . 4 2 4 9 6 4 6 9 11 . 4 8 Tactical Retreats 22 | . 1 . 2 . . 1 3 4 4 . 5 2 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Traps Triggered 7 | . 1 . . 4 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 49 | . . . . . . . 49 . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . Reprogrammed 2 | . 1 . . . . . 1 . . . . . Reused 2 | . 1 . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . 1 . . . . . 1 1 . . 1 . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Machines Disabled 8 | . . . . 5 1 1 . 1 . . . . Max in Single Turn 1 | . . . . 1 1 1 . 1 . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Machines Accessed 47 | . 6 1 4 9 11 6 4 2 . . . 4 Terminals 32 | . 6 . 3 7 6 6 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . 1 1 5 . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 Total Hacks 132 | . 30 1 10 21 34 17 10 2 . . . 7 Successful 74 | . 18 1 4 15 19 7 4 2 . . . 4 Failed 58 | . 12 . 6 6 15 10 6 . . . . 3 Catastrophic 7 | . 2 . . . 2 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 87 | . 21 . 6 16 19 17 6 . . 1 . 1 Terminals 108 | . 30 . 8 18 26 17 8 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 16 | . . . 2 2 8 . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 2 . . . . 2 Terminal Hacks 29 | . 10 1 1 6 8 . 1 2 . . . . Record 2 | . . . . . . . 1 1 . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . . . . Open Door 4 | . . 1 . 2 . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . Alert Level 6 | . 3 . . 2 1 . . . . . . . Unreport Threat 3 | . 1 . . 1 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . 1 1 6 . . . . . . 3 Report Inventory 9 | . . . 1 1 5 . . . . . . 2 Retrieve Components 2 | . . . . . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . 1 Unauthorized Hacks 32 | . 8 . 2 7 5 7 3 . . . . . Terminals 29 | . 8 . 1 6 4 7 3 . . . . . Assimilate 7 | . 2 . . 2 . 2 1 . . . . . Botnet 22 | . 6 . 1 4 4 5 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 1 1 1 . . . . . . . Reject 3 | . . . 1 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 33 | . 5 . 4 6 7 6 4 . . . . 1 Full Trace Events 3 | . . . . 1 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 3 . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 22 | . . . . . 18 . . 2 . . . 2 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Total Allies 34 | . . . . 12 18 . . 2 . . . 2 Largest Group 18 | . . . . 10 18 . . 2 1 . . 2 Highest-Rated Group 232 | . . . . 118 232 . . 61 32 . . 78 Highest-Rated Ally 49 | . . . . 31 24 . . 32 32 . . 49 Total Orders 2 | . . . . . 2 . . . . . . . DROP 2 | . . . . . 2 . . . . . . . Ally Attacks 132 | . . . . 91 12 . . 16 7 . . 6 Total Damage 1656 | . . . . 1101 34 . . 198 176 . . 147 Kills 22 | . . . . 16 2 . . 2 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Turns Passed 8170 | 46 1015 627 635 1372 374 357 379 1788 232 473 333 539 Spaces Moved 10302 | 36 977 574 505 1588 769 1126 803 1408 503 930 538 545 Core 106 | 13 . . . . . . . 5 . . . 88 Treads 11 | . . . . . . . . . . . . 11 Legs 645 | . . . . . . . . 645 . . . . Wheels 2161 | 23 977 574 505 82 . . . . . . . . Hover 2725 | . . . . 1406 . . . . . 477 396 446 Flight 4654 | . . . . 100 769 1126 803 758 503 453 142 . Fastest Speed 25 | 50 80 90 80 29 29 27 25 25 34 34 34 50 Average Speed 60 | 96 83 90 89 57 29 27 25 100 38 45 61 71 Slowest Speed 305 | 200 90 100 90 305 30 30 27 180 44 126 76 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . . . . 3 7 8 10 . 1 . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 62 | 3 98 95 42 97 99 25 17 98 59 88 82 9 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 1 . . . . . 3 . . Known Exits Taken 3 | . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 15 | . . 1 . . . . . 4 3 5 2 . Spaces Dug 44 | . . . . 44 . . . . . . . . Terrain Destroyed 187 | . 8 . . 168 3 4 . 4 . . . . Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . 1 . . . . . . . . AOE 186 | . 8 . . 167 3 4 . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Rec Fac Fac Low Low Zio Pro Fac Total 11568 | 44 1077 631 621 1865 841 1156 961 1684 527 977 539 645 Wait 427 | . 8 15 51 71 6 6 79 132 18 25 . 16 Move 10232 | 35 976 573 504 1580 754 1109 783 1407 500 929 537 545 Hop 28 | . . . . 3 7 8 9 . 1 . . . Pick Up 51 | 3 12 2 5 9 . 2 4 11 . 1 . 2 Fast Attach 76 | 5 6 1 3 10 1 7 3 14 1 11 1 13 Attach 49 | 1 2 . 6 7 2 4 4 16 1 1 . 5 Detach 33 | . 1 . 3 7 3 3 2 3 1 6 . 4 Swap 48 | . 7 5 6 8 6 4 2 6 . 2 1 1 Drop 68 | . 14 7 9 14 1 8 3 4 . 2 . 6 Fire 320 | . 51 28 34 101 26 5 5 51 5 . . 14 Melee 47 | . . . . . 35 . . 2 . . . 10 Ram 7 | . . . . 1 . . . . . . . 6 Kick . | . . . . . . . . . . . . . Crush 14 | . . . . . . . . . . . . 14 Escape Stasis 71 | . . . . 53 . . 18 . . . . . Rewire 48 | . . . . 1 . . . 38 . . . 9 Trap 49 | . . . . . . . 49 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 3) 393 | -10/Materials | Discovered new exit (range 7) 639 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Identified exit to Mines 1062 | -10/Materials | Entered Mines 1063 | -10/Mines | Assembled infested the area 1068 | -10/Mines | Met a Derelict bent on vengeance 1068 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1241 | -10/Mines | Core integrity fell below 50% 1286 | -10/Mines | Learned location of Storage (-9) 1413 | -10/Mines | Learned Materials emergency access door positions 1443 | -10/Mines | Build established: Scavenger-Mutant 1531 | -10/Mines | Met a Derelict shopkeep closing up shop 1572 | -10/Mines | Learned Materials emergency access door positions 1573 | -10/Mines | Discovered new exit (range 12) 1625 | -10/Mines | Discovered new exit (range 13) 1689 | -10/Mines | Entered Materials 1689 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1690 | -9/Materials | Identified exit to Storage 1849 | -9/Materials | Build established: Mutant 2260 | -9/Materials | Discovered new exit (range 15) 2324 | -9/Materials | Entered Storage 2489 | -9/Storage | Lost 5 parts (3n2w) 2715 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2717 | -9/Storage | Learned location of Armory (-4) 2729 | -9/Storage | Garrison activated, responded to threat 3000 | -9/Storage | Build established: Commander-Mutant 3130 | -9/Storage | Met a pair of Derelict thieves 3145 | -9/Storage | Discovered new exit (range 16) 3459 | -9/Storage | Build established: Mutant 3546 | -9/Storage | Crushed by falling debris 3547 | -9/Storage | Core integrity fell below 50% 3577 | -9/Storage | Lost 3 parts (2n1w) 3695 | -9/Storage | Used back door to open Recycling access 3695 | -9/Storage | Discovered new exit (range 4) 3696 | -9/Storage | Entered Recycling 3714 | -9/Recycling | Spotter reported a threat 3724 | -9/Recycling | Spotter reported a threat 3724 | -9/Recycling | Spotter reported a threat 3739 | -9/Recycling | Spotter reported a threat 3740 | -9/Recycling | Spotter reported a threat 3745 | -9/Recycling | Spotter reported a threat 3767 | -9/Recycling | Spotter reported a threat 3771 | -9/Recycling | Spotter reported a threat 3777 | -9/Recycling | Spotter reported a threat 3801 | -9/Recycling | Spotter reported a threat 3830 | -9/Recycling | Spotter reported a threat 3846 | -9/Recycling | Discovered new exit (range 15) 3869 | -9/Recycling | Spotter reported a threat 3888 | -9/Recycling | Spotter reported a threat 3893 | -9/Recycling | Spotter reported a threat 3895 | -9/Recycling | Spotter reported a threat 3899 | -9/Recycling | Spotter reported a threat 3899 | -9/Recycling | Spotter reported a threat 3906 | -9/Recycling | Spotter reported a threat 3946 | -9/Recycling | Spotter reported a threat 3948 | -9/Recycling | Spotter reported a threat 3952 | -9/Recycling | Spotter reported a threat 3959 | -9/Recycling | Spotter reported a threat 3988 | -9/Recycling | Spotter reported a threat 4022 | -9/Recycling | Spotter reported a threat 4043 | -9/Recycling | Spotter reported a threat 4044 | -9/Recycling | Spotter reported a threat 4070 | -9/Recycling | Entered Factory 4070 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4367 | -7/Factory | Build established: Sprinter 4412 | -7/Factory | Discovered new exit (range 15) 4427 | -7/Factory | Entered another Factory area 4427 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4608 | -6/Factory | Discovered new exit (range 16) 4806 | -6/Factory | Entered Lower Caves 4829 | -6/Lower Caves | Learned Factory security intel 4836 | -6/Lower Caves | Found Alien Artifact 4838 | -6/Lower Caves | Identified Dimensional Node Initializer 4838 | -6/Lower Caves | Initialized slip node 4908 | -6/Lower Caves | Lost 13 parts (2p5n2u4w) 5127 | -6/Lower Caves | Build established: Mutant 5445 | -6/Lower Caves | Build established: Scavenger-Mutant 5667 | -6/Lower Caves | Med. Treads stolen by Master Thief 5732 | -6/Lower Caves | Discovered new exit (range 12) 5789 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5825 | -6/Lower Caves | Core integrity fell below 50% 5898 | -6/Lower Caves | Lost 10 parts (1p3n1u5w) 6486 | -6/Lower Caves | Identified exit to Lower Caves 6594 | -6/Lower Caves | Entered another Lower Caves area 6594 | -6/Lower Caves | Accompanied by 1 ally 6723 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6822 | -6/Lower Caves | Discovered new exit (range 8) 6826 | -6/Lower Caves | Entered Zion 6835 | -6/Zion | Received a visual enhancement algorithm 6892 | -6/Zion | Learned location of Quarantine (-3) 6897 | -6/Zion | Learned location of Warlord (-5) 7222 | -6/Zion | Found Prototype Processor 7222 | -6/Zion | Identified Exp. Core Analyzer 7228 | -6/Zion | Found Prototype Processor 7228 | -6/Zion | Identified Spectral Analyzer 7241 | -6/Zion | Discovered new exit (range 14) 7299 | -6/Zion | Entered Proximity Caves 7346 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7370 | -5/Proximity Caves | Spotted B-75 Beast 7616 | -5/Proximity Caves | Discovered new exit (range 17) 7632 | -5/Proximity Caves | Entered Factory 7632 | -5/Factory | Evolved 2 slots: Utility x2 7679 | -5/Factory | Build established: Derelict-Mutant 8075 | -5/Factory | Core integrity fell below 50% 8137 | -5/Factory | Core integrity fell below 20% 8171 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08135_ 1S/KUA>/MH% 2=4ZQ Y= 08136_ Penetrated by Slug. 08138_ Acquired Spk. Medium Treads. 08143_ Acquired 18 matter. 08146_ Acquired Lgt. Antimatter Reactor. 08147_ Slammed into P-70 Sage. 08148_ Acquired 7 matter. 08150_ Penetrated by Slug. 08151_ Acquired Hvy. Laser. 08152_ Slammed into P-70 Sage. 08153_ Penetrated by Slug. 08153_ Hvy. Laser destroyed. 08154_ Slammed into P-70 Sage. 08155_ Lgt. Antimatter Reactor destroyed. 08155_ Slammed into P-70 Sage. 08156_ Penetrated by Slug. 08157_ Slammed into P-70 Sage. 08167_ Spk. Medium Treads destroyed. 08168_ System corrupted: Energy discharge (-40). 08168_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????### ### ""#????? | | ??#### ## ""#????? | | ?## ## #????? | | ?# % / """#????? | | ?# # """#????? | | ?# % #% """#????? | | # # ""#????? | | # # ""#????? | | # # #????? | | # # #????? | | ## ;;;; # ###+########? | | ?# ; ;; # ## # #? | | ?### ## # """" #? | | ???# + """" #? | | ???# ## # """" #? | | ???# ##### ## # """" #? | | ???# #???######## # #? | | ???# p#??????????# ########? | | ???# #??????????# #???????? | | ???# #??????????# #???????? | | ???# #??????????# #??###### | | ??## ##?????????# #??# | | ??# #?????????# #??# | | ??# #?????????# #??# """ | | ??#! +?????????# #??# """ | | ??# @%% #?????????# #??# """ | | ??# p%% #?????????# #??# | | ??###%###?????????# #??# """ | | ????#%#???????????# #??# """ | | ????#%#???######### #### """ | | ????#%#???# / | | ????#%##??# #### """ | | ????#%##### # """ | | ????#=%%* / # """ | | ?#######+## ######## # | | ?# # #??????## ## | | ?# //! # #???????# ## | | ?# /! # #??????## ###/### | | ?#! /!! # #??????# | | ?##########+######## | | ??????# # | | ??????# # ###### | | ??????# """""" # # | | ??????#! """""" # # | | ??????# """""" # # """ | | ??????# """""" / + """ | | ??????# # # """ | | ??????# """""" # # | | ??????# """""" # # | | ??????# """""" # ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 75 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 1 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A New Friend Alien Tech Universal Adapter \\IAMDERELICT Challenges ------------ None Game ------ Seed BarragePlasmaMembrane Manual? 0 Play Time 02:36:02 Cumulative 40.6 hours Start 2021.03.22 @ 16:51:03 End 2021.03.22 @ 19:32:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87afc49f-041a-4911-8773-9f412bc74221