Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 11:19:10 Player: Squagnar Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (3682) 3682 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 10167 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 179 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 158/300 Energy 99/100 System Corruption 12% Temperature Cool (30) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced VSS Leg Centrium Wheel Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Core Analyzer Layered Light Armor Plating > --- WEAPON ----------- Dispersion Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Heat Sink Improved Hardlight Generator Coil Gun Coil Gun Missile Launcher [Rating: 96] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Variable Charge Gun Ballistic Gun Precision Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . 2 . . . . . . . 1 Utility 7 | . . . . 2 1 . 1 2 . 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 152 | 6 7 10 10 8 20 14 4 . 18 55 Power 20 | 1 2 1 . 4 1 . . . 3 8 Engine 9 | 1 2 1 . 4 1 . . . . . Core 6 | . . . . . . . . . 3 3 Reactor 5 | . . . . . . . . . . 5 Propulsion 39 | 2 3 4 5 . 6 4 . . 3 12 Treads . | . . . . . . . . . . . Leg 20 | 2 2 . 5 . 2 4 . . 3 2 Wheel . | . . . . . . . . . . . Hover 14 | . . . . . 4 . . . . 10 Flight 5 | . 1 4 . . . . . . . . Utility 53 | 1 2 1 3 2 11 4 3 . 5 21 Device 20 | . . . 1 . 6 1 1 . 3 8 Storage 1 | 1 . . . . . . . . . . Processor 12 | . . . . 1 . 3 2 . 2 4 Hackware . | . . . . . . . . . . . Protection 20 | . 2 1 2 1 5 . . . . 9 Artifact . | . . . . . . . . . . . Weapon 40 | 2 . 4 2 2 2 6 1 . 7 14 Energy Gun 17 | 1 . 3 2 . 1 1 . . 4 5 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 20 | 1 . 1 . 2 1 4 1 . 2 8 Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . 1 2 1 3 1 2 . . . 3 Parts Lost 53 | . 1 1 4 1 3 1 2 . 9 31 Power 5 | . . . . . . . . . 2 3 Propulsion 10 | . . . . . 2 . 1 . 2 5 Utility 23 | . 1 . 3 1 . 1 1 . 2 14 Weapon 15 | . . 1 1 . 1 . . . 3 9 Highest Loss Streak 10 | . 1 1 3 1 2 1 2 . 5 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 99 86 82 91 85 84 . 78 81 Engine 7 | . 14 11 11 9 13 7 6 . . . Core 1 | . . . . . . . . . 6 5 Leg 18 | . 28 . 33 36 23 23 23 . 13 4 Hover 5 | . . . . . 5 3 . . . 13 Flight 2 | . . 42 3 . . . . . . . Device 10 | . . . 5 9 14 4 7 . 14 12 Processor 13 | . . . . 9 7 17 22 . 24 23 Protection 6 | . 12 15 10 1 8 12 3 . . 4 Energy Gun 5 | . 14 11 11 2 5 . . . 7 4 Ballistic Gun 11 | . 14 10 11 15 9 14 20 . 6 8 Peak Build Rating 96 | 6 10 22 26 35 55 47 55 55 71 96 Average Rating 48 | 4 7 19 19 31 45 41 51 55 60 77 On Entrance 32 | . 6 9 22 26 35 32 47 55 55 67 Naked Turns 25 | . . . . . . . . . . 25 Heaviest Build 56 | 11 18 20 22 25 43 28 30 28 50 56 Greatest Support 66 | 20 20 20 40 40 40 66 66 53 53 55 Greatest Overweight (x) 10 | . . . 1 . 4 1 . . 2 10 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 5 4 5 5 Average Carried 4 | 3 7 5 4 4 4 4 4 4 3 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 4 5 4 4 5 2 Class Distribution -------------------- 33% | Scavenger-Mutant 22% | Mutant 13% | Scavenger-Skirmisher 9% | Gunner 9% | Scavenger-Gunner 5% | Sprinter 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Gunner | -6/Factory Gunner | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Matter Collected 2976 | 254 20 243 217 263 371 452 58 . 268 830 Remotely . | . . . . . . . . . . . Salvage Created 4389 | . 137 443 376 181 763 739 57 . 620 1073 Parts 241 | . 12 35 17 13 37 38 2 . 25 62 Haulers Intercepted 8 | . 1 2 . 1 1 3 . . . . Recyclers Shooed 3 | . . . . . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Combat Hostiles Destroyed 72 | . 2 8 8 7 12 11 1 . 8 15 Guns 68 | . 2 8 7 7 12 9 1 . 7 15 AOE 4 | . . . 1 . . 2 . . 1 . Classes Destroyed 13 | . 2 3 . . 3 2 . . 1 2 Worker 1 | . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . 2 Hauler 8 | . 1 2 . 1 1 3 . . . . Recycler 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 6 | . . 3 . . . 1 . . . 2 Swarmer 10 | . . 4 . 4 . 1 . . . 1 Grunt 32 | . 2 1 8 1 7 7 . . 6 . Brawler 1 | . . . . . . 1 . . . . Sentry 10 | . . 3 . 2 2 1 . . . 2 Hunter 7 | . . . . . 1 . 1 . 1 4 Programmer 11 | . . . . . 2 1 . . . 8 Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 10 | . 2 5 5 6 4 4 1 . 4 10 Combat Bots Only 6 | . 2 4 5 6 4 3 1 . 4 5 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . 1 . . 2 . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Hostile Shots Fired 740 | . 10 36 51 33 151 47 13 . 70 329 Missed 269 | . 2 21 18 10 63 25 6 . 20 104 Damage Taken 9601 | . 212 245 476 280 1568 329 342 . 1472 4677 Core 1922 | . 23 37 21 . 345 17 . . 309 1170 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 84 | 100 90 . 85 100 . 48 100 . 69 . Volleys Fired 271 | . 11 36 29 25 43 39 4 . 28 56 Largest 3 | . 2 2 2 2 2 2 3 . 3 3 Hottest 186 | . 60 68 68 88 94 64 84 . 186 154 Shots Fired 595 | . 22 69 56 48 86 77 12 . 63 162 Gun 590 | . 22 69 56 48 86 76 12 . 60 161 Cannon . | . . . . . . . . . . . Launcher 5 | . . . . . . 1 . . 3 1 Special . | . . . . . . . . . . . Kinetic 391 | . 11 36 29 47 44 76 12 . 21 115 Thermal 133 | . . . 18 1 42 . . . 39 33 Explosive 5 | . . . . . . 1 . . 3 1 Electromagnetic 66 | . 11 33 9 . . . . . . 13 Robot Hit Streak 31 | . 13 8 10 7 11 18 27 . 31 14 Robot Miss Streak 4 | . 3 4 3 3 2 3 . . 1 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 8 | . . 1 1 1 2 . . . 1 2 Max Gunslinging Chain 1 | . . 1 1 1 1 . . . 1 1 Shots Hit Robots 414 | . 16 37 37 28 62 62 10 . 48 114 Core Hits 198 | . 7 21 18 12 31 29 3 . 28 49 Critical Kills 4 | . . . . . . . . . 1 3 Critical Parts Destroyed 6 | . . . . . . . . . . 6 Critical Strikes 13 | . . 1 . . 2 . . . 1 9 Burn 2 | . . . . . 2 . . . . . Destroy 10 | . . . . . . . . . 1 9 Corrupt 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8893 | . 159 582 602 473 1091 1417 155 . 1479 2935 Guns 8075 | . 159 509 556 473 1091 1217 155 . 1037 2878 Cannons . | . . . . . . . . . . . Explosions 818 | . . 73 46 . . 200 . . 442 57 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5377 | . 65 206 262 455 465 1217 155 . 421 2131 Thermal 2031 | . . 73 166 18 626 . . . 616 532 Explosive 699 | . . . . . . 200 . . 442 57 Electromagnetic 786 | . 94 303 174 . . . . . . 215 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 3 . . . 12 Average Corruption 4 | . . . . . 1 1 . . . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . . 6 . . . 22 Message Errors 9 | . . . . . . 2 . . . 7 Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . 3 . . . 2 Misfires 2 | . . . . . . . . . . 2 Weapon Failures 4 | . . . . . . 1 . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 210 | . . 62 42 . . . . . 60 46 Shots 6 | . . 2 1 . . . . . 2 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 533 | . 112 150 301 38 80 . 7 . 147 533 Average Temperature 103 | . 45 60 107 13 15 . 7 . 38 179 Received Heat Transfer 1428 | . 48 33 300 81 351 81 . . 303 231 Effects 15 | . . . . . . . . . . 15 Shutdowns 5 | . . . . . . . . . . 5 Energy Bleed 3 | . . . . . . . . . . 3 Interference 2 | . . . . . . . . . . 2 Matter Decay 3 | . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . 1 2 1 . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . 2 . . . . 1 Heat Transferred 3446 | . . 100 275 37 1332 . . . 1036 666 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Peak Influence 421 | . 57 420 319 250 165 421 181 7 166 241 Initial 163 | . . 19 163 38 113 65 160 7 8 86 Average 119 | . 16 211 251 108 77 211 115 7 94 101 Maximum Alert Level 2 | . . 2 1 1 . 2 . . . 1 Low Security (%) 80 | 100 100 53 20 74 100 45 100 100 100 82 Level 1 19 | . . 43 79 25 . 45 . . . 17 Level 2 . | . . 2 . . . 8 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Squads Dispatched 14 | . 1 . . . 4 3 1 . 1 4 Investigation . | . . . . . . . . . . . Extermination 6 | . . . . . 2 1 . . . 3 Reinforcement 8 | . 1 . . . 2 2 1 . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Distress Signals 8 | . . 2 . 3 . . 1 . . 2 Communications Jammed 1 | . . . . . 1 . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 128 | . 2 14 8 25 19 17 2 . 8 33 Peak Tracking Total 7 | . 3 4 5 5 4 3 1 . 3 7 Tactical Retreats 7 | . . . . 2 3 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Traps Triggered 7 | . 1 . . . . 2 . . 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Machines Disabled 2 | . . 1 . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Machines Accessed 27 | . . 2 1 2 2 9 5 1 . 5 Terminals 24 | . . 2 . 2 2 9 4 1 . 4 Fabricators 2 | . . . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 50 | . . 7 1 4 3 17 8 2 . 8 Successful 24 | . . 7 1 2 2 7 1 1 . 3 Failed 26 | . . . . 2 1 10 7 1 . 5 Catastrophic 6 | . . . . 1 1 1 2 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . . . 2 3 4 . . . Terminals 46 | . . 7 . 4 3 17 6 2 . 7 Fabricators 3 | . . . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 22 | . . 7 1 2 2 7 . 1 . 2 Record 3 | . . . . . 2 . . . . 1 Prototype ID Bank 2 | . . 1 . . . 1 . . . . Open Door 4 | . . . 1 . . 3 . . . . Open DSF 2 | . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 3 | . . 1 . 1 . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 1 . . 1 Network Status 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . 2 . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . . 2 . 2 2 8 5 1 . 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Total Allies 10 | . . . . . . 10 . . . . Largest Group 10 | . . . . . . 10 10 . . . Highest-Rated Group 173 | . . . . . . 173 173 . . . Highest-Rated Ally 29 | . . . . . . 29 29 . . . Total Orders 11 | . . . . . . . 11 . . . ROAM 6 | . . . . . . . 6 . . . GUARD 5 | . . . . . . . 5 . . . Ally Attacks 64 | . . . 1 15 . 8 40 . . . Total Damage 627 | . . . . . . 113 514 . . . Kills 8 | . . . . . . 2 6 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 18 | . . . 16 2 . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Turns Passed 5491 | 67 171 246 476 388 1370 449 525 6 358 1435 Spaces Moved 3283 | 52 93 311 301 239 839 244 270 5 161 768 Core 76 | 17 . . . . . . . . . 59 Treads . | . . . . . . . . . . . Legs 2046 | 35 93 . 292 239 562 180 270 5 161 209 Wheels . | . . . . . . . . . . . Hover 841 | . . . . . 277 64 . . . 500 Flight 320 | . . 311 9 . . . . . . . Fastest Speed 31 | 50 120 31 31 120 38 106 125 126 123 50 Average Speed 111 | 97 120 31 118 120 131 120 125 126 139 103 Slowest Speed 550 | 120 120 31 190 120 320 200 126 126 260 550 Overloaded Moves 15 | . . . . . 15 . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 19 47 80 41 22 54 8 . 94 22 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 53 | . . 3 7 1 . 14 . . 14 14 Melee . | . . . . . . . . . . . Projectile 10 | . . . . 1 . 1 . . . 8 AOE 43 | . . 3 7 . . 13 . . 14 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac DSF Fac Total 4608 | 68 134 398 372 312 1040 318 446 4 241 1275 Wait 708 | . 2 26 15 22 109 10 167 . 9 348 Move 3272 | 51 92 308 300 238 839 243 269 4 160 768 Hop 1 | . . 1 . . . . . . . . Pick Up 119 | 11 13 9 9 9 13 5 2 . 17 31 Fast Attach 47 | 1 . . 3 2 5 8 1 . 5 22 Attach 62 | 5 2 4 4 1 6 1 2 . 11 26 Detach . | . . . . . . . . . . . Swap 43 | . 5 6 3 5 9 5 1 . 2 7 Drop 85 | . 9 8 9 10 16 7 . . 9 17 Fire 271 | . 11 36 29 25 43 39 4 . 28 56 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 4) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x2 478 | -9/Materials | Discovered new exit (range 12) 485 | -9/Materials | Entered Mines 492 | -9/Mines | Build established: Sprinter 546 | -9/Mines | Lost 3 parts (2u1w) 643 | -9/Mines | Discovered new exit (range 11) 726 | -9/Mines | Found the Drone Emporium 733 | -9/Mines | Found Prototype Device 733 | -9/Mines | Identified Bomb Drone Bay 953 | -9/Mines | Discovered new exit (range 7) 961 | -9/Mines | Entered Materials 961 | -8/Materials | Accompanied by 15 allies 961 | -8/Materials | Evolved 2 slots: Utility x2 997 | -8/Materials | Build established: Scavenger-Mutant 1049 | -8/Materials | Lost 4 allies 1178 | -8/Materials | Lost 10 allies 1339 | -8/Materials | Discovered new exit (range 5) 1349 | -8/Materials | Entered Factory 1349 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1350 | -7/Factory | Identified exit to Storage 2719 | -7/Factory | Entered Storage 2743 | -7/Storage | Build established: Mutant 2932 | -7/Storage | Core integrity fell below 50% 3030 | -7/Storage | Identified exit to Factory 3092 | -7/Storage | Found Prototype Processor 3092 | -7/Storage | Identified Exp. Targeting Computer 3122 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3168 | -7/Storage | Entered Factory 3168 | -6/Factory | Accompanied by 10 allies 3168 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3277 | -6/Factory | Lost 3 allies 3586 | -6/Factory | Discovered new exit (range 18) 3671 | -6/Factory | Build established: Gunner 3693 | -6/Factory | Entered another Factory area 3693 | -5/Factory | Evolved 2 slots: Utility x2 3699 | -5/Factory | Identified exit to DSF 3699 | -5/Factory | Entered DSF 3748 | -5/DSF | Additional patrols routed to DSF 3825 | -5/DSF | Lost 5 parts (1p1n1u2w) 3936 | -5/DSF | Sterilization system engaged 3946 | -5/DSF | Discovered new exit (range 14) 3953 | -5/DSF | Lost 3 parts (1p1n1w) 3956 | -5/DSF | Ambient heat levels rising (+10) 3971 | -5/DSF | Ambient heat levels rising (+10) 3986 | -5/DSF | Ambient heat levels rising (+10) 4001 | -5/DSF | Ambient heat levels rising (+10) 4016 | -5/DSF | Ambient heat levels rising (+10) 4031 | -5/DSF | Ambient heat levels rising (+10) 4046 | -5/DSF | Ambient heat levels rising (+10) 4057 | -5/DSF | Entered Factory 4057 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4106 | -4/Factory | Build established: Scavenger-Skirmisher 4419 | -4/Factory | Lost 6 parts (1p3n2u) 4656 | -4/Factory | Lost 5 parts (3u2w) 4991 | -4/Factory | Lost 3 parts (2u1w) 5070 | -4/Factory | Build established: Scavenger-Gunner 5254 | -4/Factory | Spotted B-86 Titan 5266 | -4/Factory | Spotted B-86 Titan 5270 | -4/Factory | Core integrity fell below 50% 5343 | -4/Factory | Lost 10 parts (1p2n5u2w) 5467 | -4/Factory | Released all parts (14) 5468 | -4/Factory | System corruption reached 10% 5478 | -4/Factory | Core integrity fell below 20% 5492 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- System corrupted: Energy discharge (-34). Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Chain reaction triggered in Imp. Ion Engine. P-70 Sage destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. 4SMCI/PDUYBE,98BHL1ON#XY#8YAAQUH [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? ? | | ??????????????????????????????????????????????" "? | | ?????????????????????????????????????????????"" "" | | ???????????????????????????????????????????"""" "" | | ??????????????###########+####???????????? """" "" | | ??????????? "# #??????????# | | ??????????? k/ u g #########??# """" "" | | ?????????? / # #??# """" "" | | ?????????? / pgk # #??# """" "" | | ??????????????# g@ # # ?# """" " | | ?????????????????#+#####g # """ # ?# % | | ???????????????????????# k # """ # ########+"" | | ???????????????????????# # """ # ^ | | ???????????????????????# + # % | | ???????????????????????# # """ + | | ???????????????????????# # """ # ^^ ^ %!!! | | ???????????????????????# # """ # ^ %% | | ???????????????????????# # # !! | | ???????????????????????# ######### | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# [ % | | ???????????????????????# [ | | ???????????????????????# *!* | | ???????????????????????# | | ???????????????????????# % | | ???????????????????????# | | ???????????????????????# % % | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ####### | | ???????????????????????# # #### | | ???????????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 41 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 12 Corruption Containment 12 Armor Coverage 675 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 18 Target Analysis 6 Core Analysis 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Release The Drones! Challenges ------------ None Game ------ Seed TractorTitaniumCompactor Manual? 0 Play Time 01:17:43 Cumulative 8.1 hours Start 2024.09.07 @ 16:20:03 End 2024.09.08 @ 11:19:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 7 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1818d428-1875-4119-ac12-2576f8867c29