Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 12:22:30 Player: Anting Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3694) 3694 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 7069 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 128 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 133/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine (fused) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY (25) --- Micro Nuclear Core Light Treads Improved Medium Treads Armored Huge Wheel Improved Cooling System High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Hardened Heavy Armor Plating Focal Shield Hacking Suite Hacking Suite High-powered Tractor Beam Plasma Cannon Heavy Assault Rifle Improved Light Cannon Bore Cannon Rocket Launcher Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Light Treads Improved Medium Treads Armored Huge Wheel Improved Cooling System High-capacity Matter Pod High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Hardened Heavy Armor Plating Focal Shield Hacking Suite Hacking Suite High-powered Tractor Beam Plasma Cannon Heavy Assault Rifle Improved Light Cannon Bore Cannon Rocket Launcher Rocket Launcher Heavy Flail [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 95 | 7 8 2 16 5 17 29 11 Power 9 | 1 2 . 1 1 2 2 . Engine 7 | 1 . . 1 1 2 2 . Core 2 | . 2 . . . . . . Reactor . | . . . . . . . . Propulsion 30 | 2 3 . 6 . 5 9 5 Treads 23 | . . . 6 . 5 9 3 Leg 3 | 2 1 . . . . . . Wheel 4 | . 2 . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 2 1 1 . 6 5 4 Device 11 | 1 1 1 1 . 4 2 1 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 7 | . . . . . 1 3 3 Artifact . | . . . . . . . . Weapon 35 | 2 1 1 8 4 4 13 2 Energy Gun 1 | 1 . . . . . . . Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 21 | 1 1 1 4 2 2 9 1 Ballistic Cannon 3 | . . . . 1 1 . 1 Launcher 6 | . . . 3 1 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 29 | . 1 1 4 1 4 16 2 Power 2 | . . . . 1 . 1 . Propulsion 14 | . . . 3 . 2 7 2 Utility 6 | . 1 . . . 1 4 . Weapon 7 | . . 1 1 . 1 4 . Highest Loss Streak 3 | . 1 1 3 1 3 3 2 To Critical Strikes 2 | . . . . . . 2 . Average Slot Usage (%) 98 | . 99 100 98 99 99 98 94 Engine 7 | . 7 . 4 10 9 8 9 Core 3 | . 6 14 6 . . . . Treads 25 | . . . 29 44 35 35 25 Leg 2 | . 16 . . . . . . Wheel 7 | . 11 28 13 . . . 4 Device 10 | . 13 14 11 11 15 4 8 Storage 10 | . 14 14 11 11 9 9 9 Processor 3 | . . . . . 6 9 9 Protection 4 | . . . . . 4 13 9 Ballistic Gun 18 | . 26 28 19 21 8 16 13 Ballistic Cannon 1 | . . . . . 8 . 4 Peak Build Rating 47 | 7 13 14 19 18 29 33 47 Average Rating 20 | 5 9 13 16 16 25 27 31 On Entrance 15 | . 7 13 14 16 18 29 24 Naked Turns . | . . . . . . . . Heaviest Build 120 | 13 90 90 97 97 100 107 120 Greatest Support 86 | 20 24 24 80 80 86 86 80 Greatest Overweight (x) 4 | . 3 3 3 1 1 1 4 Average Overweight (x) 1 | . 1 3 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 25 25 25 25 25 25 Most Carried 25 | 7 23 25 25 25 25 25 25 Average Carried 21 | 5 11 24 23 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 23 24 25 25 25 24 25 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 3319 | 285 558 419 547 130 482 695 203 Remotely . | . . . . . . . . Salvage Created 3922 | 122 633 244 1034 151 620 699 419 Parts 245 | 13 44 22 60 13 35 37 21 Haulers Intercepted 7 | . 2 . 2 . 3 . . Recyclers Shooed 7 | 1 . . 3 1 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 80 | . 14 5 19 6 13 14 9 Guns 48 | . 14 5 11 3 1 9 5 Cannons 13 | . . . . . 8 1 4 AOE 19 | . . . 8 3 4 4 . Classes Destroyed 15 | 2 6 . 3 . 1 1 2 Worker 4 | . 2 . 1 . 1 . . Builder 1 | . . . . . . . 1 Tunneler 8 | 3 . 5 . . . . . Hauler 7 | . 2 . 2 . 3 . . Recycler 6 | 1 . . 3 . 1 . 1 Mechanic 1 | . . . 1 . . . . Operator 2 | . 1 . 1 . . . . Watcher 6 | . 2 . 2 . 1 . 1 Swarmer 21 | . 6 2 4 3 3 . 3 Grunt 39 | . 8 3 10 3 5 6 4 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . 1 . 1 . . Sentry 13 | . . . 4 . 2 6 1 Hunter 3 | . . . . . 2 1 . Behemoth 1 | . . . . . . 1 . Best Kill Streak 9 | 2 4 2 9 4 4 5 4 Combat Bots Only 7 | . 4 2 7 4 4 5 4 Max Kills in Single Turn 4 | 1 2 1 4 2 2 3 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . 3 2 2 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 583 | . 68 19 86 31 100 163 116 Missed 172 | . 23 5 27 10 31 36 40 Damage Taken 6097 | . 485 224 759 196 1146 2277 1010 Core 874 | . 126 63 109 21 13 381 161 Absorbed by Shields 245 | . . . 144 74 27 . . Core Remaining (%) 63 | 100 . 24 . 67 . . . Volleys Fired 326 | 5 64 19 68 12 55 72 31 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 160 | 70 40 40 53 40 62 160 76 Shots Fired 610 | 10 128 37 119 22 103 130 61 Gun 508 | 10 128 37 113 20 48 111 41 Cannon 89 | . . . . . 53 16 20 Launcher 13 | . . . 6 2 2 3 . Special . | . . . . . . . . Kinetic 576 | 5 128 37 113 20 101 111 61 Thermal 21 | 5 . . . . . 16 . Explosive 13 | . . . 6 2 2 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 31 | 3 21 13 17 7 10 31 29 Robot Miss Streak 5 | 1 5 3 3 2 3 4 5 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 3 2 . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Shots Hit Robots 423 | 6 81 26 85 14 69 97 45 Core Hits 190 | 5 33 14 44 11 32 34 17 Critical Kills 6 | . 1 . 4 . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 9 | . 1 . 5 . 1 1 1 Destroy 6 | . 1 . 4 . . 1 . Blast 2 | . . . . . 1 . 1 Smash 1 | . . . 1 . . . . Melee Attacks 6 | . . . 6 . . . . Impact 6 | . . . 6 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8095 | 79 1065 329 1895 464 1447 1849 967 Guns 4821 | 77 1054 329 1050 176 491 1172 472 Cannons 1605 | . . . . . 698 415 492 Explosions 1511 | . . . 707 288 254 262 . Melee 124 | . . . 124 . . . . Ramming 34 | 2 11 . 14 . 4 . 3 Kinetic 5972 | 38 1054 329 1050 176 1189 1172 964 Thermal 454 | 39 . . . . . 415 . Explosive 1511 | . . . 707 288 254 262 . Electromagnetic . | . . . . . . . . Impact 124 | . . . 124 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 2 | . . . . . 2 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . 12 14 11 Message Errors 11 | . . . . . 5 3 3 Matter Fused 9 | . . . . . 2 6 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 5 | . . . . . 1 2 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . 2 1 3 Data Loss (major) 1 | . . . . . 1 . . Misfires 2 | . . . . . 1 1 . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 97 | . . . 46 . 32 1 18 Projectiles 18 | . . . . . . . 18 Explosions 67 | . . . 34 . 32 1 . Melee 12 | . . . 12 . . . . Knockbacks 14 | . . . 1 . 12 . 1 Impact 1 | . . . 1 . . . . Kinetic 11 | . . . . . 10 . 1 Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 92 | . . . 70 13 . 9 . Shots 4 | . . . 2 1 . 1 . Rammed 3 | . . . 1 . 1 . 1 Targets Rammed 7 | 1 3 . 1 . 1 . 1 Kicked 4 | 1 3 . . . . . . Crushed . | . . . . . . . . Highest Temperature 673 | 38 10 20 19 . 19 673 278 Average Temperature 110 | 14 4 7 6 . 4 135 139 Received Heat Transfer 2294 | . 183 123 269 88 341 975 315 Effects 11 | . . . . . . 10 1 Shutdowns 2 | . . . . . . 2 . Interference 3 | . . . . . . 2 1 Matter Decay 1 | . . . . . . 1 . Short Circuit 2 | . . . . . . 2 . Damage (minor) 2 | . . . . . . 2 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 861 | 111 . . . . . 750 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 590 | 20 239 280 435 244 162 590 485 Initial 282 | . 13 93 51 140 42 22 282 Average 176 | 11 85 176 215 112 57 270 366 Maximum Alert Level 2 | . 1 1 2 1 . 2 2 Low Security (%) 67 | 100 97 63 46 95 100 53 . Level 1 19 | . 2 36 42 4 . 14 54 Level 2 12 | . . . 11 . . 32 45 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . 4 . 1 . 3 Investigation 6 | . 1 . 2 . 1 . 2 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 12 | . 2 . 4 . 3 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 138 | . 27 8 36 8 22 16 21 Peak Tracking Total 9 | . 9 3 5 4 6 7 6 Tactical Retreats 6 | . 1 . 2 1 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 8 | . . . . . 1 5 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 8 | . . . 1 . 1 4 2 Max in Single Turn 2 | . . . 1 . 1 2 1 Garrison Relay 2 | . . . . . . 2 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 26 | . 9 1 7 . 4 2 3 Terminals 22 | . 8 1 5 . 3 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 64 | . 21 4 14 . 12 5 8 Successful 33 | . 13 3 7 . 4 1 5 Failed 31 | . 8 1 7 . 8 4 3 Catastrophic 12 | . 2 . 3 . 3 1 3 Database Lockouts . | . . . . . . . . Manual 49 | . 16 7 13 . 7 . 6 Terminals 59 | . 20 4 12 . 10 5 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 22 | . 9 3 4 . 2 1 3 Part Schematic 1 | . 1 . . . . . . Robot Analysis 8 | . 4 3 1 . . . . Level Access Points 1 | . . . . . . . 1 Emergency Access Points 2 | . 1 . . . . 1 . Unreport Threat 4 | . 2 . . . 2 . . Recall Investigation 1 | . . . . . . . 1 Hauler Manifests 2 | . . . 1 . . . 1 Registered Components 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 10 | . 4 . 3 . 1 . 2 Terminals 7 | . 3 . 1 . 1 . 2 Assimilate 1 | . 1 . . . . . . Botnet 6 | . 2 . 1 . 1 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Tunnel 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 7 1 5 . 4 2 2 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . Machine Destruction 6 | . . . . . . 6 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 6 | . 1 4 . 1 . . . Largest Group 4 | . 1 4 1 1 . . . Highest-Rated Group 71 | . 10 71 16 31 . . . Highest-Rated Ally 31 | . 10 31 16 31 . . . Total Orders 3 | . 3 . . . . . . STAY 2 | . 2 . . . . . . FOLLOW 1 | . 1 . . . . . . Ally Attacks 44 | . . 28 10 6 . . . Total Damage 462 | . . 314 105 43 . . . Kills 10 | . . 6 3 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total 8 | . 4 3 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 7341 | 151 1186 650 1251 750 1192 1427 734 Spaces Moved 3287 | 101 703 412 573 290 409 477 322 Core 10 | 10 . . . . . . . Treads 1528 | . . . 180 290 409 477 172 Legs 506 | 91 415 . . . . . . Wheels 1243 | . 288 412 393 . . . 150 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 135 135 240 240 240 130 Average Speed 181 | 113 126 135 168 240 240 240 188 Slowest Speed 320 | 120 135 135 320 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 82 97 56 51 37 62 37 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 5 | . 1 2 2 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 45 | . . . 2 22 21 . . Terrain Destroyed 170 | . . . 63 22 24 61 . Melee 2 | . . . 2 . . . . Projectile 4 | . . . . . 4 . . AOE 164 | . . . 61 22 20 61 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 4072 | 127 875 469 737 322 523 631 388 Wait 192 | 1 70 31 45 10 12 20 3 Move 3280 | 100 702 411 572 289 409 475 322 Hop . | . . . . . . . . Pick Up 102 | 13 21 4 17 3 15 20 9 Fast Attach 5 | . 1 . . 1 1 . 2 Attach 45 | 7 1 1 8 1 6 17 4 Detach . | . . . . . . . . Swap 46 | . 6 1 9 3 10 12 5 Drop 55 | . 7 2 11 3 14 7 11 Fire 326 | 5 64 19 68 12 55 72 31 Melee 6 | . . . 6 . . . . Ram 1 | . . . 1 . . . . Kick 4 | 1 3 . . . . . . Crush 2 | . . . . . 1 . 1 Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sto]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 3) 328 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 7) 1008 | -10/Materials | Core integrity fell below 50% 1113 | -10/Materials | Discovered new exit (range 11) 1338 | -10/Materials | Entered Mines 1418 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1447 | -10/Mines | Escorted by a lone wolf Derelict 1467 | -10/Mines | Learned location of Storage (-9) 1674 | -10/Mines | Discovered new exit (range 16) 1803 | -10/Mines | Discovered new exit (range 8) 1827 | -10/Mines | Learned location of Zion (-7) 1829 | -10/Mines | Learned Materials terminal intel 1951 | -10/Mines | Discovered new exit (range 5) 1976 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1977 | -10/Mines | Discovered new exit (range 5) 1988 | -10/Mines | Entered Materials 1988 | -9/Materials | Accompanied by 1 ally 1988 | -9/Materials | Evolved 2 slots: Propulsion x2 1989 | -9/Materials | Loaded intel: 11 terminal locations 2277 | -9/Materials | Discovered new exit (range 14) 2413 | -9/Materials | Discovered new exit (range 15) 2539 | -9/Materials | Discovered new exit (range 10) 2771 | -9/Materials | Lost 3 parts (3n) 2778 | -9/Materials | Destroyed 7 combat bots 2834 | -9/Materials | Discovered new exit (range 9) 3031 | -9/Materials | Build established: Scavenger-Mutant 3239 | -9/Materials | Entered Mines 3308 | -9/Mines | Learned Materials terminal intel 3318 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3344 | -9/Mines | Build established: Mutant 3423 | -9/Mines | Received a Mining Laser from a helpful Derelict 3693 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3879 | -9/Mines | Discovered new exit (range 11) 3989 | -9/Mines | Entered Materials 3989 | -8/Materials | Evolved 2 slots: Utility x2 3990 | -8/Materials | Loaded intel: 12 terminal locations 4295 | -8/Materials | Build established: Scavenger-Mutant 4639 | -8/Materials | Lost 3 parts (2n1w) 5181 | -8/Materials | Identified exit to Garrison 5181 | -8/Materials | Entered Garrison 5445 | -8/Garrison | Phase Generator disabled 5530 | -8/Garrison | Build established: Mutant 5545 | -8/Garrison | Spotted B-75 Beast 5581 | -8/Garrison | Destroyed B-75 Beast 5609 | -8/Garrison | Lost 3 parts (1p1n1u) 5797 | -8/Garrison | Triggered checkpoint 5819 | -8/Garrison | Triggered checkpoint 5856 | -8/Garrison | Build established: Scavenger-Mutant 5859 | -8/Garrison | Core integrity fell below 50% 5984 | -8/Garrison | Lost 3 parts (1n2u) 6067 | -8/Garrison | Discovered new exit (range 10) 6086 | -8/Garrison | Garrison Relay disabled 6115 | -8/Garrison | Triggered checkpoint 6225 | -8/Garrison | Garrison Relay disabled 6309 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6563 | -8/Garrison | Discovered new exit (range 15) 6608 | -8/Garrison | Entered Materials 6634 | -8/Materials | Lost 3 parts (1n1u1w) 7016 | -8/Materials | Core integrity fell below 20% 7311 | -8/Materials | Identified exit to Factory 7342 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Found 3 level access points to Factory: (21,92) (49,9) (83,91) Map updated. 07311_ O-16 Technician uses terminal to summon reinforcements. 07311_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 07311_ O-16 Technician locks terminal. 07317_ Slug penetrates Terminal. 07317_ Terminal disabled. 07319_ K-01 Serf collects debris. 07321_ Penetrated by Slug. 07324_ K-01 Serf collects debris. 07327_ Penetrated by Slug. 07329_ K-01 Serf collects debris. 07330_ Penetrated by Slug. 07338_ Critical hit (Burn: +37). 07342_ Slug penetrates Wall. 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