Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.06 @ 18:20:09 Player: AlmondRoll Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (85) 425 Value Destroyed (1927) 1927 Prototype IDs (77) 1540 Alien Tech Used (7) 1400 Bonus (11595) 11595 TOTAL SCORE: 25287 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 84 Follower Combat Kills 105 Aligned with FarCom 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Met Sigix 2000 Friendly Fire -194 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Armor Integrity Analyzer Deep Network Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Experimental Transmission Jammer Enhanced Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Armor Integrity Analyzer Experimental Propulsion Shielding Experimental Utility Shielding Advanced Thermal Shield Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Deep Network Scanner System Shield Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Improved Particle Charger Improved Stasis Canceller Experimental Transmission Jammer Transdimensional Reconstructor Core Regenerator Subatomic Replicator Sigix Containment Pod [Rating: 157] Favorites ----------- Power Light Fission Core Engine Cooled Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Experimental Propulsion Shielding Artifact Microwarp Drive Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 . 2 2 2 . . . . 2 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . 1 . . Utility 10 | . . . 1 . . . 1 . 1 2 2 . . . . 1 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 279 | 2 3 . 21 4 4 2 7 17 28 27 20 12 6 9 6 31 16 19 9 26 2 8 Power 25 | . . . 2 . . . 1 2 1 2 . . . 1 1 4 . 7 1 3 . . Engine 5 | . . . 2 . . . . 2 . . . . . . . . . . . 1 . . Core 14 | . . . . . . . 1 . 1 2 . . . . 1 2 . 4 1 2 . . Reactor 6 | . . . . . . . . . . . . . . 1 . 2 . 3 . . . . Propulsion 42 | 2 . . 4 2 3 2 4 1 5 7 1 . 1 3 . 2 3 . . 1 . 1 Treads 6 | . . . 2 1 2 1 . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Wheel 6 | 2 . . 2 1 . 1 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Flight 26 | . . . . . 1 . 4 1 3 7 1 . 1 1 . 2 3 . . 1 . 1 Utility 134 | . 2 . 3 . 1 . 2 3 8 11 18 8 2 5 3 20 11 10 4 17 2 4 Device 80 | . . . 2 . . . . 1 2 7 15 6 2 3 3 11 8 6 2 12 . . Storage 7 | . 2 . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . Processor 14 | . . . . . . . 1 . 4 1 1 1 . . . 2 . 1 1 2 . . Hackware 11 | . . . . . . . . 2 1 3 1 . . . . 3 . . 1 . . . Protection 21 | . . . 1 . . . . . . . 1 1 . 1 . 3 3 3 . 3 2 3 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 78 | . 1 . 12 2 . . . 11 14 7 1 4 3 . 2 5 2 2 4 5 . 3 Energy Gun 9 | . . . 3 . . . . 2 1 . . . . . . 1 . . 2 . . . Energy Cannon 24 | . . . 2 . . . . 1 3 4 1 2 . . 1 2 1 2 1 1 . 3 Ballistic Gun 15 | . 1 . 4 1 . . . 5 4 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 10 | . . . 2 1 . . . 2 2 . . . 1 . . 1 . . . 1 . . Special Weapon 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 1 4 3 . 1 . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . 1 2 . 1 1 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 6 . 1 . . 4 5 1 . . . 5 . 1 2 1 6 2 . 1 Parts Lost 30 | . . . 2 2 . 1 . 4 . . 1 . 1 . 1 . 2 1 . . . 15 Power 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 Propulsion 10 | . . . . 2 . 1 . 1 . . 1 . 1 . . . . . . . . 4 Utility 15 | . . . 1 . . . . 1 . . . . . . 1 . 2 . . . . 10 Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 15 | . . . 1 2 . 1 . 1 . . 1 . 1 . 1 . 1 1 . . . 15 Average Slot Usage (%) 91 | . 85 85 87 100 100 99 97 97 98 96 94 89 100 100 100 94 83 81 76 85 83 75 Engine 2 | . 14 14 11 11 11 11 . 3 . . . . . . . . . . . . . . Core 3 | . . . . . . . 8 4 6 6 5 5 5 2 3 3 . 2 6 7 8 7 Treads 3 | . . . 19 22 22 22 . . . . . . . . . . . . . . . . Wheel 2 | . 28 28 13 10 11 10 . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . 34 36 37 33 29 29 29 29 29 29 19 19 19 21 21 18 Device 7 | . . . 5 22 22 22 18 9 1 2 10 8 5 5 5 5 7 8 4 8 8 6 Storage 6 | . 14 14 11 11 11 11 9 9 7 6 5 5 5 5 5 5 4 4 4 4 4 3 Processor 11 | . . . . . . . 8 9 20 16 17 22 23 23 23 19 12 5 1 4 4 4 Hackware 12 | . . . . . . . . 7 7 20 17 11 11 11 11 16 19 19 20 21 21 20 Protection 3 | . . . 4 . . . . . . . . 2 5 5 5 5 5 12 14 12 13 10 Energy Gun 1 | . 14 14 5 . . . . 8 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . 7 11 11 11 9 . 1 2 5 . . . . 3 4 3 2 4 1 2 Ballistic Gun 2 | . 14 14 7 10 11 11 9 5 2 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 7 5 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 9 11 10 3 4 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 13 28 28 38 36 56 56 23 26 25 26 29 32 30 30 29 37 41 41 41 47 47 47 Greatest Support 66 | 26 26 26 46 46 26 66 26 26 25 30 30 30 30 30 30 39 41 41 41 47 47 48 Greatest Overweight (x) 9 | . 1 1 2 1 2 2 . . . . . 1 . 1 . . . . . . . 9 Average Overweight (x) . | . . 1 1 . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 8 12 15 15 15 16 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 18 | 8 9 9 15 15 16 18 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 5 7 9 9 13 13 15 10 9 9 9 9 9 9 9 9 9 9 9 9 8 9 8 Final Capacity 20 | 8 15 15 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 18 | 7 9 9 15 13 15 18 10 9 10 10 10 10 10 10 10 10 10 9 10 9 10 5 Class Distribution -------------------- 49% | Hacker-Scout 12% | Mutant 9% | Scout 7% | Scavenger-Mutant 6% | Wizard-Sprinter 6% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scout | -8/Materials Scout | -8/Storage Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Armory Hacker-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Matter Collected 3069 | 224 19 . 392 38 . 108 . 295 217 307 174 185 47 124 24 181 283 143 . 292 . 16 Remotely 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Salvage Created 4379 | 98 42 . 879 91 . 218 . 430 324 448 236 26 102 452 . 17 326 143 . 547 . . Parts 184 | 4 3 . 50 2 . 9 . 26 24 12 9 3 6 5 . 1 13 6 . 11 . . Haulers Intercepted 15 | . . . 4 . . . . 2 2 3 2 . . . . . 1 . . 1 . . Recyclers Shooed 5 | 1 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 3 4 3 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 39 | . 1 . 15 3 . 2 . 8 4 . 1 . 4 . . . . 1 . . . . Guns 9 | . 1 . 3 1 . . . 4 . . . . . . . . . . . . . . Cannons 8 | . . . 5 . . 2 . . . . 1 . . . . . . . . . . . AOE 20 | . . . 6 2 . . . 4 4 . . . 4 . . . . . . . . . Classes Destroyed 13 | 2 1 . 6 . . 1 . 1 . . 1 1 . . . . . . . . . . Worker 4 | . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . Builder 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . . . 4 . . . . 2 2 3 2 . . . . . 1 . . 1 . . Recycler 11 | 1 . . 2 . . 2 . . 1 1 . . . . . . 1 . . 3 . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Operator 4 | . . . . . . . . 1 2 . . . . . . 1 . . . . . . Watcher 7 | . . . 2 . . . . . 2 1 . . . . . . 1 1 . . . . Swarmer 17 | . . . 6 . . . . 3 4 . . . 4 . . . . . . . . . Grunt 16 | . 1 . 7 3 . . . 5 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 1 . 6 3 . 3 . 11 4 2 1 1 4 . . . 1 1 . 2 . . Combat Bots Only 6 | . 1 . 3 3 . 1 . 6 4 . 1 . 4 . . . . 1 . . . . Max Kills in Single Turn 4 | 1 1 . 3 2 . 1 . 1 4 1 1 1 3 . . 1 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 2 . . . 1 4 . . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Damage Taken 6771 | . 10 81 590 160 . 165 34 908 127 35 96 25 170 . 104 208 71 268 280 . 141 3298 Core 2569 | . . . 68 24 . 40 22 311 57 15 40 25 19 . 46 32 . 66 78 . . 1726 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 100 . . . 67 . 39 91 98 . . . . 87 97 . . 82 . . . Volleys Fired 298 | 4 11 . 62 6 . 8 . 34 4 12 51 6 2 . 7 14 12 25 5 15 7 13 Largest 2 | 2 2 . 2 2 . 2 . 2 1 1 1 1 1 . 1 1 1 1 1 1 1 1 Hottest 120 | 70 70 . 116 91 . 91 . 84 90 90 90 30 36 . 90 36 90 120 120 120 120 120 Shots Fired 391 | 8 22 . 113 10 . 16 . 50 4 12 51 6 2 . 7 14 12 24 5 15 7 13 Gun 143 | 8 22 . 59 4 . 8 . 42 . . . . . . . . . . . . . . Cannon 226 | . . . 45 4 . 8 . 2 3 12 51 6 . . 7 12 12 24 5 15 7 13 Launcher 18 | . . . 5 2 . . . 6 1 . . . 2 . . 2 . . . . . . Special 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Kinetic 87 | 4 11 . 40 4 . 8 . 20 . . . . . . . . . . . . . . Thermal 273 | 4 11 . 62 4 . 8 . 24 3 12 51 6 . . 7 12 12 17 5 15 7 13 Explosive 7 | . . . 5 2 . . . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . 6 . . . . 6 1 . . . 2 . . 2 . 7 . . . . Robot Hit Streak 30 | 6 8 . 30 14 . 17 . 29 . . 5 2 . . . . . 4 . 8 . . Robot Miss Streak 3 | 1 1 . 3 . . 2 . 2 1 . 3 1 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Capacitor 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Shots Hit Robots 228 | 6 16 . 72 9 . 13 . 36 13 17 15 4 . 7 . . 11 5 . 4 . . Core Hits 121 | 3 4 . 33 5 . 7 . 18 11 8 6 2 4 6 . 1 5 3 . 4 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . 1 . . . . 3 . . . . . . . . 1 . . . . . Burn 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 138 | . . . . . . . . 4 38 42 . 1 4 8 2 11 25 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . 4 38 42 . . . . . . . . . . . . Piercing 54 | . . . . . . . . . . . . 1 4 8 2 11 25 3 . . . . Sneak Attacks 15 | . . . . . . . . . 4 5 . . . . . . 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 8775 | 61 115 . 1677 362 . 213 . 908 1161 922 427 117 223 886 . 29 1036 244 100 166 100 28 Guns 1470 | 61 115 . 611 57 . 89 . 537 . . . . . . . . . . . . . . Cannons 1614 | . . . 559 83 . 124 . . . . 427 117 . . . . . 138 . 166 . . Explosions 1747 | . . . 507 222 . . . 371 395 . . . 223 . . 29 . . . . . . Melee 3716 | . . . . . . . . . 766 922 . . . 886 . . 1036 106 . . . . Ramming 228 | . . . . . . . . . . . . . . . . . . . 100 . 100 28 Kinetic 818 | 24 53 . 364 57 . 89 . 231 . . . . . . . . . . . . . . Thermal 2148 | 37 62 . 693 83 . 124 . 363 . . 427 117 76 . . . . . . 166 . . Explosive 1104 | . . . 507 222 . . . . 375 . . . . . . . . . . . . . Electromagnetic 761 | . . . 113 . . . . 314 20 . . . 147 . . 29 . 138 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1688 | . . . . . . . . . 766 922 . . . . . . . . . . . . Piercing 2028 | . . . . . . . . . . . . . . 886 . . 1036 106 . . . . Highest Corruption 9 | . . . . . . . . . . . 1 1 1 1 1 1 . 1 2 . 2 9 Average Corruption 1 | . . . . . . . . . . . 1 1 1 1 1 1 . 1 1 . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . 1 1 1 . . . . 1 . . 1 3 Message Errors 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . 3 Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Overload Shots 21 | . . . . . . . . . 2 4 3 . . . 1 . 5 6 . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 290 | . . . 6 5 . . . 6 120 19 . . . 54 . . 80 . . . . . Projectiles 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Explosions 63 | . . . 6 . . . . 6 51 . . . . . . . . . . . . . Melee 222 | . . . . . . . . . 69 19 . . . 54 . . 80 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . . 37 12 . . . 33 14 . . . . . . 25 . . 100 . 100 13 Shots 7 | . . . 2 1 . . . 2 1 . . . . . . 1 . . . . . . Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | 50 90 . 234 47 . 45 . 100 447 93 54 29 . . 14 . 22 136 64 259 . 168 Average Temperature 43 | 24 30 . 65 23 . 18 . 22 148 7 10 18 . . 10 . 10 43 30 80 . 91 Received Heat Transfer 933 | . 6 48 204 105 . . . 315 . . 27 . . . 9 . . 57 . . . 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Parts Fried 7 | . . . 3 . . . . 2 . . . . 1 . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Heat Transferred 4090 | 111 185 . 1591 148 . 222 . 938 . . 499 148 100 . . . . . . 148 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Peak Influence 1726 | 10 56 21 339 139 . 97 75 647 460 203 1157 . . . . 115 138 653 . 131 1702 1726 Initial 1100 | . 6 21 7 64 . . 37 33 210 174 4 . . . . . 16 6 . . 73 1100 Average 260 | 6 43 21 122 101 . 57 44 312 254 67 423 . . . . 44 76 366 . 47 1662 1670 Maximum Alert Level 5 | . . . 1 . . . . 2 2 1 4 . . . . . . 2 . . 5 5 Low Security (%) 65 | 100 100 100 79 100 . 100 100 29 10 96 53 . . . . 100 100 21 . 100 . . Level 1 17 | . . . 20 . . . . 38 82 3 8 . . . . . . 30 . . . . Level 2 8 | . . . . . . . . 31 7 . 14 . . . . . . 47 . . . . Level 3 2 | . . . . . . . . . . . 13 . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . 10 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 48 | . 2 . 2 1 . . 1 3 1 3 5 . . . . 1 2 4 . 2 6 15 Investigation 8 | . 1 . 2 . . . . . . 1 2 . . . . . . 2 . . . . Extermination 7 | . . . . . . . . . 1 2 1 . . . . . 1 1 . 1 . . Reinforcement 9 | . 1 . . . . . . 3 . . 2 . . . . 1 1 1 . . . . Assault 20 | . . . . 1 . . 1 . . . . . . . . . . . . . 6 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Distress Signals 9 | . . . 1 . . . 1 1 . . 1 . . . . . 1 4 . . . . Communications Jammed 16 | . . . . . . . . . . . 5 . . . . . . 3 . 8 . . Distress Signals 16 | . . . . . . . . . . . 5 . . . . . . 3 . 8 . . Times Spotted 258 | . 3 2 23 6 . 2 9 35 15 9 18 2 12 . 11 9 9 36 1 4 4 48 Peak Tracking Total 37 | . 1 2 5 4 . 1 7 14 4 4 5 1 11 . 11 5 2 13 1 6 7 37 Tactical Retreats 35 | . . . 1 . . . . 4 2 1 7 . 3 . . . 3 13 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Traps Triggered 10 | . 1 . . . . . . 2 2 . 2 . . . . 2 . 1 . . . . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 3 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Machines Disabled 24 | . . . 2 . . . . 3 5 . . 1 . . 2 . . 5 1 . 3 2 Max in Single Turn 2 | . . . 1 . . . . 1 2 . . 1 . . 1 . . 1 1 . 1 1 Garrison Access 9 | . . . . . . . 1 . 1 3 2 . . . . . 2 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Machines Accessed 108 | . 1 . 5 . 2 . 5 6 15 18 15 1 1 8 1 4 11 6 2 7 . . Terminals 62 | . 1 . 4 . . . 4 6 10 10 9 . . . . 3 6 3 . 6 . . Fabricators 10 | . . . . . . . . . 1 2 2 . . . 1 . 1 3 . . . . Repair Stations 3 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . Recycling Units 5 | . . . . . . . . . 1 1 2 . . . . . 1 . . . . . Scanalyzers 4 | . . . 1 . . . . . 1 1 . . . . . 1 . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 3 2 . . . . . 2 . . 1 . . Total Hacks 319 | . 5 . 14 . 2 . 17 24 25 44 55 1 1 39 1 11 29 13 19 19 . . Successful 239 | . 1 . 8 . 2 . 11 15 15 34 35 1 1 39 1 8 22 9 19 18 . . Failed 80 | . 4 . 6 . . . 6 9 10 10 20 . . . . 3 7 4 . 1 . . Catastrophic 10 | . . . 1 . . . . 1 4 1 1 . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 5 . 9 . 1 . 14 13 10 16 30 . . . . 6 7 5 . 8 . . Terminals 186 | . 5 . 13 . . . 16 24 17 26 34 . . . . 8 18 7 . 18 . . Fabricators 26 | . . . . . . . . . 1 5 9 . . . 1 . 4 6 . . . . Repair Stations 10 | . . . . . . . . . 2 6 . . . . . . 2 . . . . . Recycling Units 13 | . . . . . . . . . 1 1 8 . . . . . 3 . . . . . Scanalyzers 10 | . . . 1 . . . . . 3 3 . . . . . 3 . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 3 4 . . . . . 2 . . 1 . . Terminal Hacks 145 | . . . 4 . 2 . 4 12 6 15 15 1 1 39 . 2 9 1 19 15 . . Record 51 | . . . . . 1 . . . 1 . . . . 27 . . 2 . 19 1 . . Part Schematic 8 | . . . . . . . . 1 . . 3 . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . . . . . . . 1 1 . 1 1 . . 4 . . . . . 1 . . Open Door 5 | . . . . . . . . 1 . . . 1 1 . . . . 1 . 1 . . Level Access Points 5 | . . . . . . . . 1 . 1 . . . . . 1 1 . . 1 . . Branch Access Points 6 | . . . 1 . . . . . 1 1 . . . . . 1 1 . . 1 . . Machine Index 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Terminal Index 7 | . . . 1 . . . 1 1 1 1 1 . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . . . . 1 . . . . . . . . . 1 . . Locate Traps 12 | . . . . . . . . 2 2 3 4 . . . . . . . . 1 . . Dispatch Records 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Security Status 5 | . . . . . . . 1 1 . . 1 . . . . . 1 . . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Garrison Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . 1 1 . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 6 | . . . . . . . . . 1 2 2 . . . . . . . . 1 . . Registered Components 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . 2 4 . . . 1 . 4 6 . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 8 | . . . . . . . . . . 1 2 . . . . . 2 3 . . . . Build 8 | . . . . . . . . . . 1 2 . . . . . 2 3 . . . . Repair Station Hacks 10 | . . . . . . . . . 2 6 . . . . . . 2 . . . . . Scan Component 5 | . . . . . . . . . 1 3 . . . . . . 1 . . . . . Repair 5 | . . . . . . . . . 1 3 . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . . . . . . . . 1 . 3 . . . . . 2 . . . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 2 3 . . . . . 3 . . . . . . Insert Component 4 | . . . . . . . . . 1 1 . . . . . 2 . . . . . . Analyze 4 | . . . . . . . . . 1 2 . . . . . 1 . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 3 1 . . . . . 2 . . . . . Seal Access 8 | . . . . . . . 1 . 1 3 1 . . . . . 2 . . . . . Unauthorized Hacks 45 | . 1 . 4 . . . 6 3 3 5 12 . . . . 3 3 2 . 3 . . Terminals 34 | . 1 . 3 . . . 6 3 3 4 4 . . . . 3 3 2 . 2 . . Assimilate 10 | . . . . . . . 3 1 1 2 1 . . . . 1 1 . . . . . Botnet 24 | . 1 . 3 . . . 3 2 2 2 3 . . . . 2 2 2 . 2 . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 1 5 . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Reject 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 1 . 4 . . . 4 6 11 11 12 . . . . 4 8 3 . 6 . . Full Trace Events 3 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Corruption 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . 1 1 1 3 . . 4 . 1 . . . . . . Parts Built 9 | . . . . . . . . . . 1 2 . . . . . 2 4 . . . . Matter 1922 | . . . . . . . . . . 146 424 . . . . . 570 782 . . . . Time 576 | . . . . . . . . . . 36 106 . . . . . 100 334 . . . . Total Part Build Rating 47 | . . . . . . . . . . 3 12 . . . . . 10 22 . . . . Parts Repaired 5 | . . . . . . . . . 1 3 . . . . . . 1 . . . . . Time 217 | . . . . . . . . . 51 140 . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 32 | . . . . . . . . . . . . . . . . . 32 . . . . . Retrieved Matter 32 | . . . . . . . . . . . . . . . . . 32 . . . . . Retrieved Components 8 | . . . . . . . . . 6 . 2 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 1 . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Total Allies 28 | . . . . 1 . . 3 1 1 1 19 . . . . 1 1 . . . . . Largest Group 17 | . . . . 1 1 1 2 1 . 1 17 . . . . 1 1 . . . . . Highest-Rated Group 720 | . . . . 31 31 31 20 10 . 10 720 . . . . 10 45 . . . . . Highest-Rated Ally 74 | . . . . 31 31 31 10 10 . 10 74 . . . . 10 45 . . . . . Total Orders 8 | . . . . . . . . 1 . 2 . . . . . . 5 . . . . . STAY 5 | . . . . . . . . 1 . 1 . . . . . . 3 . . . . . FOLLOW 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . Ally Attacks 51 | . . . . 10 . 10 . . . . 31 . . . . . . . . . . . Total Damage 901 | . . . . 86 . 165 . . . . 650 . . . . . . . . . . . Kills 7 | . . . . 1 . 2 . . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . 1 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Turns Passed 8971 | 38 170 26 718 260 318 255 102 403 853 1033 1170 372 245 99 164 446 860 677 139 266 148 209 Spaces Moved 16471 | 22 136 25 353 178 254 113 245 611 1919 2278 2570 880 495 231 472 944 1835 1146 295 627 404 438 Core 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Treads 165 | . . . 41 74 1 49 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 916 | 22 136 25 312 104 253 64 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 15312 | . . . . . . . 245 611 1919 2278 2570 880 495 231 472 944 1835 1146 295 627 404 360 Fastest Speed 24 | 90 90 105 93 115 115 130 31 31 27 25 27 27 27 27 27 24 31 31 31 28 28 27 Average Speed 34 | 90 96 105 125 133 118 184 31 31 27 26 27 28 27 27 27 24 31 31 31 28 30 32 Slowest Speed 500 | 90 105 105 160 160 260 260 31 34 31 27 27 104 27 105 27 27 31 31 31 28 32 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . . 4 8 7 6 10 2 . . 2 10 . 4 . 14 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Microwarps 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Exploration Rate (%) 45 | 3 27 10 36 53 60 35 18 82 49 51 49 82 69 62 57 23 32 56 99 20 57 25 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 8 | . . . . 1 1 . . . . 1 . 1 . 3 1 . . . . . . . Known Exits Taken 8 | . . . 1 . . . . 1 . 1 1 . . . . 1 1 . 1 1 . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 . 1 . . 1 1 1 1 . . 1 . . 1 . Scrap Searched 8 | . . . . . . . . . . . . 4 3 . 1 . . . . . . . Spaces Dug 180 | . . . 4 . . . . 3 22 34 29 . 4 . 3 18 23 15 . 11 3 11 Terrain Destroyed 271 | . . . 39 10 . . . 8 51 34 33 2 8 . 3 18 23 15 1 11 4 11 Melee 76 | . . . . . . . . 3 20 22 . . 4 . 1 11 13 2 . . . . Projectile 111 | . . . 4 . . . . . 2 12 33 2 . . 2 7 10 13 . 11 4 11 AOE 83 | . . . 35 10 . . . 5 29 . . . 4 . . . . . . . . . Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Lab Res Qua Sec Total 18997 | 34 154 24 513 189 273 143 270 759 2185 2632 2980 989 596 257 493 1109 2073 1436 337 686 420 445 Wait 1546 | . . . 33 . 4 17 5 78 143 243 317 69 84 . 7 101 165 229 14 10 . 27 Move 16256 | 21 135 24 352 177 253 112 236 594 1904 2265 2549 875 494 230 467 923 1834 1137 294 601 403 376 Hop 64 | . . . . . . . 4 8 7 6 10 2 . . 2 10 . 4 . 11 . . Pick Up 139 | 4 2 . 24 1 6 4 7 9 14 16 8 10 3 1 1 5 9 3 2 8 2 . Fast Attach 91 | . 3 . 8 . 1 . 1 8 16 4 . 1 1 10 1 5 6 7 7 6 2 4 Attach 65 | 2 . . 5 2 1 1 4 3 2 4 5 4 1 . . 5 4 5 3 8 . 6 Detach 23 | . . . . . . . . . 1 2 1 2 . . . 1 . 4 4 3 1 4 Swap 131 | . . . 8 2 2 1 2 6 10 19 15 7 4 . 5 21 7 8 1 12 . 1 Drop 199 | 3 3 . 21 1 6 . 11 15 28 19 6 9 3 10 1 13 11 11 6 12 4 6 Fire 298 | 4 11 . 62 6 . 8 . 34 4 12 51 6 2 . 7 14 12 25 5 15 7 13 Melee 136 | . . . . . . . . 4 38 42 . 1 4 6 2 11 25 3 . . . . Ram 10 | . . . . . . . . . . . . . . . . . . . 1 . 1 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . 18 . 18 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 6 exits: Res x3 / *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 209 | -10/Materials | Entered Mines 213 | -10/Mines | Learned Materials security intel 227 | -10/Mines | Discovered new exit (range 8) 235 | -10/Mines | Entered Materials 235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 386 | -9/Materials | Identified exit to Mines 578 | -9/Materials | Discovered new exit (range 5) 953 | -9/Materials | Entered Mines 954 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 965 | -9/Mines | Learned location of Zion (-7) 1018 | -9/Mines | Met a Derelict testing a Signal Generator 1029 | -9/Mines | Found Signal Generator 1099 | -9/Mines | Discovered new exit (range 16) 1205 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1205 | -9/Mines | Discovered new exit (range 5) 1213 | -9/Mines | Entered Exiles 1213 | -9/Exiles | Accompanied by 1 ally 1231 | -9/Exiles | Discovered new exit (range 15) 1245 | -9/Exiles | Met 8R-AWN 1262 | -9/Exiles | Met EX-HEX 1292 | -9/Exiles | Met EX-BIN 1305 | -9/Exiles | Aligned with FarCom system 1307 | -9/Exiles | Given EX-Vault access code 1333 | -9/Exiles | Opened EX-Vault 1341 | -9/Exiles | Found AWS/Thermal 1367 | -9/Exiles | Found 0b10 Alert Chip 1382 | -9/Exiles | Build established: Scavenger-Mutant 1391 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1393 | -9/Exiles | Exiles lab attacked by MAIN.C 1513 | -9/Exiles | Discovered new exit (range 14) 1531 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1531 | -9/Exiles | Entered Mines 1531 | -8/Mines | Accompanied by 1 ally 1718 | -8/Mines | Discovered new exit (range 15) 1786 | -8/Mines | Entered Materials 1786 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1887 | -8/Materials | Discovered new exit (range 3) 1888 | -8/Materials | Entered Storage 2169 | -8/Storage | Identified exit to Factory 2284 | -8/Storage | Core integrity fell below 50% 2291 | -8/Storage | Entered Factory 2291 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2450 | -7/Factory | Repaired Imp. Flight Unit 2741 | -7/Factory | Discovered new exit (range 12) 2755 | -7/Factory | Build established: Scout 2923 | -7/Factory | Discovered new exit (range 6) 3043 | -7/Factory | Discovered new exit (range 15) 3072 | -7/Factory | Identified exit to Lower Caves 3144 | -7/Factory | Entered another Factory area 3144 | -6/Factory | Evolved 2 slots: Utility x2 3289 | -6/Factory | Identified exit to Factory 3352 | -6/Factory | Identified exit to Lower Caves 3423 | -6/Factory | Build established: Hacker-Scout 3509 | -6/Factory | Repaired Cesium-ion Thruster 3563 | -6/Factory | Repaired Imp. Flight Unit 3616 | -6/Factory | Repaired Imp. Flight Unit 4073 | -6/Factory | Fabricated Hacking Suite? 4177 | -6/Factory | Entered another Factory area 4177 | -5/Factory | Evolved 2 slots: Utility x2 4519 | -5/Factory | Discovered new exit (range 16) 4660 | -5/Factory | Spotted B-75 Beast 4697 | -5/Factory | Discovered new exit (range 15) 4701 | -5/Factory | Identified exit to Upper Caves 4763 | -5/Factory | Discovered new exit (range 3) 4835 | -5/Factory | Discovered new exit (range 9) 4904 | -5/Factory | Cargo convoy interrupted 4984 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 5040 | -5/Factory | Fabricated Adv. Hacking Suite? 5069 | -5/Factory | Local fabrication network quarantined 5347 | -5/Factory | Entered Upper Caves 5430 | -5/Upper Caves | Encountered a Warlord checkpoint 5594 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5668 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5695 | -5/Upper Caves | Discovered new exit (range 13) 5719 | -5/Upper Caves | Entered another Upper Caves area 5735 | -5/Upper Caves | Discovered new exit (range 15) 5785 | -5/Upper Caves | Encountered a Warlord checkpoint 5953 | -5/Upper Caves | Discovered new exit (range 17) 5964 | -5/Upper Caves | Entered Zhirov 5964 | -5/Zhirov | Discovered new exit (range 3) 5970 | -5/Zhirov | Met Zhirov 5983 | -5/Zhirov | Found Alien Artifact 5983 | -5/Zhirov | Identified Integrated Dissipator 5983 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6022 | -5/Zhirov | Learned location of Quarantine (-2) 6022 | -5/Zhirov | Learned location of Testing (-3) 6022 | -5/Zhirov | Learned location of Command (-1) 6023 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6028 | -5/Zhirov | Found Alien Artifact 6063 | -5/Zhirov | Entered Proximity Caves 6092 | -4/Proximity Caves | Learned location of Armory (-3) 6094 | -4/Proximity Caves | Learned Research terminal intel 6151 | -4/Proximity Caves | Spotted B-86 Titan 6194 | -4/Proximity Caves | Spotted B-86 Titan 6218 | -4/Proximity Caves | Discovered new exit (range 16) 6227 | -4/Proximity Caves | Entered Factory 6227 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6247 | -4/Factory | Identified exit to Research 6277 | -4/Factory | Discovered new exit (range 19) 6307 | -4/Factory | Identified exit to Upper Caves 6506 | -4/Factory | Found Quantum Capacitor 6549 | -4/Factory | Identified Transdimensional Reconstructor 6673 | -4/Factory | Entered Research 6673 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6674 | -3/Research | Loaded intel: 19 terminal locations 6689 | -3/Research | Identified exit to Armory 6689 | -3/Research | Identified exit to Testing 6691 | -3/Research | Identified exit to Research 6804 | -3/Research | Repaired Exp. Propulsion Shielding 6825 | -3/Research | Found Prototype Device 6825 | -3/Research | Identified Exp. Transmission Jammer 7289 | -3/Research | Fabricated Exp. Utility Shielding (x1) 7382 | -3/Research | Fabricated Exp. Propulsion Shielding? 7431 | -3/Research | Found Enh. Force Lance 7456 | -3/Research | Build established: Hacker-Ninja 7533 | -3/Research | Entered Armory 7567 | -3/Armory | Found Prototype Processor 7567 | -3/Armory | Identified Spectral Analyzer 7745 | -3/Armory | Fabricated Exp. Utility Shielding? 7790 | -3/Armory | Fabricated Mic. Fission Core? 7956 | -3/Armory | Fabricated Exp. Propulsion Shielding? 8057 | -3/Armory | Build established: Hacker-Scout 8177 | -3/Armory | Discovered exit to Research (range 20) 8207 | -3/Armory | Warped through subspace to slip node 8207 | -3/Armory | Discovered new exit (range 1) 8210 | -3/Armory | Discovered exit to Research (range 19) 8210 | -3/Armory | Entered Lab 8210 | -3/Lab | Discovered exit to Research (range 9) 8214 | -3/Lab | Unable to decrypt terminal 8214 | -3/Lab | Unable to decrypt terminal 8218 | -3/Lab | Detected for breach 8219 | -3/Lab | Gained access to the hidden lab's interior 8223 | -3/Lab | Found Alien Artifact 8223 | -3/Lab | Identified Core Reset Matrix 8223 | -3/Lab | Used Core Reset Matrix 8227 | -3/Lab | Sensed 3 artifacts in vicinity 8232 | -3/Lab | Found Prototype Device 8232 | -3/Lab | Identified AEGIS Remote Shield 8237 | -3/Lab | Found Prototype Energy Gun 8237 | -3/Lab | Identified Hyp. EM Gauss Rifle 8238 | -3/Lab | Confronted by A5 8256 | -3/Lab | Found Prototype Energy Gun 8256 | -3/Lab | Identified Tachyon Dispersion Ray 8267 | -3/Lab | Unable to decrypt terminal 8268 | -3/Lab | Discovered exit to Research (range 6) 8268 | -3/Lab | Unable to decrypt terminal 8283 | -3/Lab | Found Prototype Special Weapon 8283 | -3/Lab | Identified Gui. Remote Datajack 8289 | -3/Lab | Unable to decrypt terminal 8294 | -3/Lab | Found Prototype Hackware 8294 | -3/Lab | Identified Deep Network Scanner 8305 | -3/Lab | Found Integrated Mediator 8305 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 8312 | -3/Lab | Found Transdimensional Reconstructor 8339 | -3/Lab | Found Core Regenerator 8349 | -3/Lab | Entered Research 8349 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8355 | -2/Research | Found Prototype Processor 8355 | -2/Research | Identified Spectral Analyzer 8440 | -2/Research | Identified exit to Access 8473 | -2/Research | Identified exit to Quarantine 8597 | -2/Research | Found Prototype Launcher 8597 | -2/Research | Identified Tesla Bomb Launcher 8613 | -2/Research | Intercept squad dispatched 8615 | -2/Research | Entered Quarantine 8616 | -2/Quarantine | Maximum security lockdown engaged 8616 | -2/Quarantine | Detected hypermatrix surge 8616 | -2/Quarantine | Sensed 14 artifacts in vicinity 8623 | -2/Quarantine | Build established: Wizard-Sprinter 8626 | -2/Quarantine | Found Subatomic Replicator 8655 | -2/Quarantine | Met incapacitated Sigix Warrior 8655 | -2/Quarantine | Lockdown squad dispatched 8736 | -2/Quarantine | Spotted Fortress 8761 | -2/Quarantine | Discovered new exit (range 6) 8763 | -2/Quarantine | Entered Section 7 8764 | -2/Section 7 | Maximum security lockdown engaged 8764 | -2/Section 7 | Sensed 22 artifacts in vicinity 8781 | -2/Section 7 | Spotted S7 Guard 8783 | -2/Section 7 | Found Integrated Heat Negator 8783 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 8908 | -2/Section 7 | Intercept squad dispatched 8918 | -2/Section 7 | Spotted S7 Guard 8921 | -2/Section 7 | Spotted Tracker 8924 | -2/Section 7 | Spotted Tracker 8926 | -2/Section 7 | Found Microwarp Drive 8928 | -2/Section 7 | Warped through subspace 8951 | -2/Section 7 | Spotted S7 Guard 8958 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 8968 | -2/Section 7 | Core integrity fell below 50% 8970 | -2/Section 7 | Emitted hypermatrix ping 8972 | -2/Section 7 | Core integrity fell below 20% 8972 | -2/Section 7 | Core destroyed Last Messages --------------- 08967_ System Shield destroyed. 08967_ Slammed into B-74 Champion. 08968_ Slammed into H-88 Terminator. 08969_ C-30 ARC bursts open, deploying its payload. 08969_ G-73 Enforcer unfolds itself. 08969_ B-74 Champion unfolds itself. 08969_ L-61 Swordsman unfolds itself. 08969_ I-47 Archangel unfolds itself. 08969_ Penetrated by Slug. 08969_ Slammed into H-88 Terminator. 08970_ Emitted hypermatrix ping. 08970_ Mak. Hacking Suite destroyed. 08970_ Slammed into G-73 Enforcer. 08971_ Slammed into L-61 Swordsman. 08971_ Destabilizing: Core damaged (-72). 08972_ P-80 Master resets H-88 Terminator, system corruption cleaned. 08972_ Penetrated by Slug. 08972_ Slug penetrates B-74 Champion. 08972_ Penetrated by Slug. 08972_ Slammed into B-74 Champion. Map ----- +----------------------------------------------------+ | "" #? """ """ #???????????????????????????????? | | ## """ """ #???????????????????????????????? | | "" ## """ """ #???????????????????????????????? | | """ ## #???????????????????????????????? | | "" #? """ """ #???????????????????????????????? | | #???""S""" #???????????????????????????????? | | "" #????? ????????????????????????????????? | | "" ########+########??????????????????????????? | | "" #??????????????????????????? | | #??????????????????????????? | | ! " #??????????????????????????? | | "%" #??????????????????????????? | | " ""############## #??????????????????????????? | | "T""#?????##?????# #??????????????????????????? | | """ #????# #?????# #??????????????????????????? | | #####???# #??????# #??????????????????????????? | | ???????# #???????# #??????????????????????????? | | #######"#????????# #??????????????????????????? | | = "#????????# #??????????????????????????? | | ###???????#% ###########????????????????? | | ! "#???????#% # b Y!/ g*#????????????????? | | = ""#???????#" #hi glg"""#????????????????? | | "" """ ""#???????# # ""l h"""#????????????????? | | "" """ ""#???!???# # """bg R"#????????????????? | | "" """ ""#???????# C# """bh"""#????????????????? | | T"#???????+ %glb@bli"" #????????????????? | | "" """ ""#???????# p#glgshg #????????????????? | | "" """ ""#???????# i# mb g #????????????????? | | "" """ ""######### ###########????????????????? | | ""## #???????????????????? | | "" """ "## #???????????????????? | | "" """ #### #???????????????????? | | "" """ #??# #???????????????????? | | #??# ########## #???????????????????? | | ########??# #######??# #???????????????????? | | ??????????# ?# ?# #??###########??????? | | ??????????+ ??# | ?# #??#"""""""""#??????? | | ??????????# ???# # #??#" ""!""""#??????? | | ???????????????# # #??#" """ #??????? | | ????????????????? "" "" + #??#"" ???????? | | ????????????????? ""S"" # #??# ?????????? | | ??????????????????"""" # #??? ???????????? | | ????????????? ########## ######+####?????????? | | ????????????? #?????????? | | ???????????? #?????????? | | ???????????? #?????????? | | ???????????? #?????????? | | ??????????????############+########+####?????????? | | ???????????????????# # ""???????????? | | ???????????????????# # """ ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 31 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 90 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 69 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 61 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Utility Shielding | x1 | -3/Research Exp. Propulsion Shielding | x1 | -3/Research Exp. Utility Shielding | x1 | -3/Armory Mic. Fission Core | x2 | -3/Armory Exp. Propulsion Shielding | x1 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Integrated Heat Negator Microwarp Drive Core Regenerator Achievements -------------- Alien Roots Anyone Home? Nope Overkill Challenges ------------ None Game ------ Seed GyrokineticHeartHumpback Manual? 0 Play Time 04:25:22 Cumulative 214.8 hours Start 2021.07.06 @ 13:29:22 End 2021.07.06 @ 18:20:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccf3083a-ad32-4812-9c87-6a967dc913ff