Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 08:21:12 Player: skkpq Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (2229) 2229 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 5287 Bonus ------- High Alert Combat Kills 348 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 96/100 System Corruption 19% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Melee Analysis Suite > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Wheel Heavy Armor Plating Hacking Suite Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Improved Signal Interpreter Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Gatling Laser Flak Cannon Rocket Launcher > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Heat Sink Melee Analysis Suite Heavy Armor Plating Improved Shield Generator Hacking Suite Gatling Laser Heavy Ion Cannon [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Matter Pod Storage Large Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 56 | 6 6 5 14 25 Power 7 | 1 1 . 2 3 Engine 4 | 1 1 . 2 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 18 | 2 1 3 5 7 Treads 1 | . . . 1 . Leg 16 | 2 1 2 4 7 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 14 | 1 1 1 4 7 Device . | . . . . . Storage 4 | 1 1 . 1 1 Processor 4 | . . 1 1 2 Hackware 3 | . . . . 3 Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 17 | 2 3 1 3 8 Energy Gun 7 | 1 2 . 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 2 | . . . 1 1 Launcher 4 | . 1 . 1 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 2 1 . Parts Lost 21 | . . . 1 20 Power 4 | . . . 1 3 Propulsion 6 | . . . . 6 Utility 3 | . . . . 3 Weapon 8 | . . . . 8 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 94 92 96 87 Engine 6 | . 14 11 9 2 Core 1 | . . . . 3 Leg 28 | . 28 33 30 26 Storage 17 | . 24 22 18 13 Processor 6 | . . 4 9 7 Hackware 3 | . . . . 6 Protection 4 | . . . 8 4 Energy Gun 6 | . 13 2 3 7 Ballistic Gun 1 | . . 8 3 . Ballistic Cannon 2 | . . . 1 4 Launcher 8 | . 12 11 9 6 Peak Build Rating 37 | 6 11 14 25 37 Average Rating 22 | 4 10 12 20 29 On Entrance 10 | . 6 11 13 22 Naked Turns 65 | . . . . 65 Heaviest Build 37 | 12 18 18 28 37 Greatest Support 55 | 20 20 30 42 55 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 9 Most Carried 10 | 6 8 8 10 10 Average Carried 8 | 4 7 7 8 9 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 6 8 8 10 5 Class Distribution -------------------- 61% | Mutant 38% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bomber | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1384 | 236 113 76 232 727 Remotely . | . . . . . Salvage Created 1770 | . 174 103 373 1120 Parts 111 | . 12 15 22 62 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 5 | . . . 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 6 2 12 30 Guns 16 | . 3 1 5 7 Cannons 8 | . . . 2 6 AOE 26 | . 3 1 5 17 Classes Destroyed 11 | . 3 3 1 4 Worker 3 | . . . . 3 Builder 7 | . . . 1 6 Hauler 2 | . 1 . 1 . Recycler 2 | . . . . 2 Operator 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 10 | . 3 . 4 3 Grunt 32 | . 3 . 7 22 Sentry 5 | . . 2 1 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 8 | . 7 2 5 8 Combat Bots Only 6 | . 6 2 5 6 Max Kills in Single Turn 4 | . 2 1 2 4 Gunslinging . | . . . . . Exploded 4 | . 1 1 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 285 | . 16 20 48 201 Missed 82 | . 4 7 20 51 Damage Taken 3636 | . 153 208 441 2834 Core 811 | . 50 14 41 706 Absorbed by Shields . | . . . . . Redirected to Shielding 19 | . . . . 19 Core Remaining (%) 92 | 100 80 96 92 . Volleys Fired 126 | . 12 11 21 82 Largest 3 | . 2 2 2 3 Hottest 178 | . 89 56 78 178 Shots Fired 184 | . 16 18 26 124 Gun 85 | . 12 11 10 52 Cannon 42 | . . . 6 36 Launcher 57 | . 4 7 10 36 Special . | . . . . . Kinetic 42 | . . 10 6 26 Thermal 36 | . 12 1 . 23 Explosive 57 | . 4 7 10 36 Electromagnetic 49 | . . . 10 39 Robot Hit Streak 8 | . 6 6 6 8 Robot Miss Streak 9 | . 6 1 9 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 121 | . 8 13 14 86 Core Hits 163 | . 10 6 26 121 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 2 | . . . . 2 Impact 2 | . . . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5812 | . 328 229 792 4463 Guns 938 | . 102 104 89 643 Cannons 771 | . . . 115 656 Explosions 3965 | . 226 120 573 3046 Melee 41 | . . . . 41 Ramming 97 | . . 5 15 77 Kinetic 699 | . . 88 115 496 Thermal 855 | . 102 16 . 737 Explosive 3574 | . 226 120 573 2655 Electromagnetic 546 | . . . 89 457 Impact 41 | . . . . 41 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . 3 . . 19 Average Corruption 7 | . 1 . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 1 . . 23 Message Errors 4 | . . . . 4 Matter Fused 6 | . 1 . . 5 Heat Flow Errors 6 | . . . . 6 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Misdirections 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 149 | . . . 36 113 Projectiles 12 | . . . . 12 Explosions 137 | . . . 36 101 Melee . | . . . . . Knockbacks 33 | . . . 7 26 Impact 1 | . . . 1 . Kinetic 29 | . . . 6 23 Secondary 3 | . . . . 3 Self-Inflicted Damage 296 | . 36 23 92 145 Shots 10 | . 2 1 3 4 Rammed 2 | . . . . 2 Targets Rammed 13 | . . 1 2 10 Kicked 11 | . . 1 2 8 Crushed . | . . . . . Highest Temperature 368 | . 152 10 51 368 Average Temperature 101 | . 75 5 22 114 Received Heat Transfer 1320 | . 42 81 135 1062 Effects 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 . 2 Heat Transferred 1106 | . 222 37 . 847 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 929 | . 225 241 452 929 Initial 130 | . . 94 101 130 Average 311 | . 77 129 203 484 Maximum Alert Level 3 | . 1 1 2 3 Low Security (%) 44 | 100 72 87 56 18 Level 1 20 | . 27 12 30 17 Level 2 25 | . . . 13 44 Level 3 9 | . . . . 18 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 . 3 13 Investigation 6 | . 1 . 1 4 Extermination 1 | . . . . 1 Reinforcement 9 | . . . 2 7 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 5 | . . . . 5 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 7 4 18 52 Peak Tracking Total 9 | . 4 2 6 9 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . 2 . 4 5 Max in Single Turn 2 | . 1 . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 . 3 4 Terminals 6 | . 1 . 2 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 31 | . 8 . 12 11 Successful 19 | . 3 . 9 7 Failed 12 | . 5 . 3 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 16 | . 3 . 7 6 Terminals 20 | . 3 . 8 9 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 . 5 5 Part Schematic 1 | . . . . 1 Open DSF 1 | . . . . 1 Emergency Access Points 3 | . . . 2 1 Unreport Threat 1 | . . . 1 . Locate Traps 4 | . 1 . 2 1 Zone Layout 1 | . . . . 1 Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 9 | . 2 . 3 4 Full Trace Events 4 | . 1 . 1 2 Feedback Events 2 | . 1 . . 1 Corruption 2 | . 1 . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 2 1 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating 6 | . . . . 6 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 6 | . 6 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1925 | 70 236 222 439 958 Spaces Moved 1320 | 44 157 149 306 664 Core 145 | 1 . . . 144 Treads . | . . . . . Legs 1175 | 43 157 149 306 520 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 50 Average Speed 106 | 126 120 120 113 96 Slowest Speed 190 | 190 120 120 120 186 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 24 | 4 34 22 44 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 486 | . 27 41 139 279 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 485 | . 27 41 139 278 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1649 | 55 191 174 374 855 Wait 48 | . . 1 6 41 Move 1315 | 43 156 148 305 663 Hop . | . . . . . Pick Up 44 | 6 6 3 9 20 Fast Attach 36 | 6 6 4 10 10 Attach 19 | . . 1 3 15 Detach 6 | . 2 . 3 1 Swap 1 | . . . 1 . Drop 38 | . 9 5 14 10 Fire 126 | . 12 11 21 82 Melee 2 | . . . . 2 Ram 2 | . . . . 2 Kick 11 | . . 1 2 8 Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 288 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 446 | -9/Materials | Discovered new exit (range 3) 449 | -9/Materials | Identified exit to Mines 523 | -9/Materials | Discovered new exit (range 5) 528 | -9/Materials | Identified exit to Materials 529 | -9/Materials | Entered another Materials area 529 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 950 | -8/Materials | Discovered new exit (range 16) 967 | -8/Materials | Identified exit to Factory 968 | -8/Materials | Entered Factory 968 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1260 | -7/Factory | Fabricated VSS Leg (x2) 1287 | -7/Factory | Build established: Bomber 1524 | -7/Factory | Crushed by falling debris 1538 | -7/Factory | Crushed by falling debris 1539 | -7/Factory | System corruption reached 10% 1569 | -7/Factory | Lost 7 parts (1p1n3u2w) 1822 | -7/Factory | Garrison activated, responded to threat 1845 | -7/Factory | Released all parts (9) 1848 | -7/Factory | Core integrity fell below 50% 1874 | -7/Factory | Lost 5 parts (3n2w) 1880 | -7/Factory | Core integrity fell below 20% 1926 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Released Imp. Utility Shielding. Released Carbon-fiber Leg. K-01 Serf collects debris. System corrupted: IFF burst signal emitted. U-05 Engineer builds a Wall. K-01 Serf collects debris. Slammed into O-24 Administrator. Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). Critical hit (Burn: +37). U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+180). Connecting with DSF Access... System corrupted: Matter fused (-8). ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Acquired Power Maul.