Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 10:50:12 Player: Ammie Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (105) 525 Value Destroyed (2786) 2786 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 5240 Bonus ------- High Alert Combat Kills 169 Cogmind --------- Core Integrity 0/550 Matter 130/300 Energy 273/275 System Corruption 4% Temperature Cool (9) Movement Treading (480) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Improved Treads > --- UTILITY (4) ------ Cooling System Huge Storage Unit Target Analyzer Hacking Suite > --- WEAPON (2) ------- Gatling Laser Advanced Assault Cannon > --- INVENTORY (25) --- Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Gatling Laser Gatling Laser Gatling Laser Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Target Analyzer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Nuclear Core Improved Treads Improved Treads Improved Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Cooling System Improved Sensor Array Hardened Heavy Armor Plating System Shield Heavy EM Shotgun Advanced Assault Cannon Advanced Assault Cannon EMP Blaster Improved Grenade Launcher Datajack Improved Datajack [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 77 | 7 7 34 29 Power 7 | 1 2 3 1 Engine 7 | 1 2 3 1 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 . 16 4 Treads 20 | 2 . 15 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . 1 1 Utility 17 | 1 2 8 6 Device 5 | . 1 3 1 Storage 4 | 1 1 2 . Processor 3 | . . 2 1 Hackware 3 | . . 1 2 Protection 2 | . . . 2 Artifact . | . . . . Weapon 31 | 3 3 7 18 Energy Gun 10 | 1 . 3 6 Energy Cannon 4 | . 2 1 1 Ballistic Gun 6 | 2 1 . 3 Ballistic Cannon 10 | . . 3 7 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 8 | . . 2 6 Parts Lost 19 | . . 7 12 Power 2 | . . 1 1 Propulsion 6 | . . 1 5 Utility 5 | . . 2 3 Weapon 6 | . . 3 3 Highest Loss Streak 9 | . . 3 9 To Critical Strikes 2 | . . . 2 Average Backups 16 | 1 7 18 19 Power 2 | . 2 3 2 Propulsion 6 | . . 8 7 Utility 1 | . . 1 1 Weapon 4 | . 3 3 5 Tool/Special . | . . . . Unused Backups 36 | . . 12 24 Power 5 | . . 2 3 Propulsion 16 | . . 6 10 Utility 2 | . . 1 1 Weapon 11 | . . 3 8 Tool/Special 2 | . . . 2 Average Slot Usage (%) 92 | . 94 97 85 Engine 10 | . 14 10 8 Treads 28 | . 27 32 24 Device 7 | . 9 11 2 Storage 10 | . 14 11 8 Processor 6 | . . 5 9 Hackware 5 | . . 3 11 Protection 1 | . . . 4 Energy Gun 2 | . 1 1 3 Energy Cannon 4 | . 12 4 . Ballistic Gun 3 | . 14 1 . Ballistic Cannon 11 | . . 13 13 Peak Build Rating 39 | 6 8 26 39 Average Rating 20 | 5 6 18 31 On Entrance 10 | . 6 8 26 Avg Prop Armor Cover (%) 7 | . 10 7 . Naked Turns . | . . . . Heaviest Build 105 | 11 31 98 105 Greatest Support 83 | 40 40 69 83 Greatest Overweight (x) 32 | . 1 1 32 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 20 | 7 14 20 22 Most Carried 25 | 2 11 20 25 Average Carried 16 | 1 7 18 19 Final Capacity 25 | 8 15 25 25 Final Carried 19 | 2 11 19 17 Class Distribution -------------------- 74% | Mutant 17% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2761 | 179 313 1277 992 Remotely . | . . . . Salvage Created 3179 | . 501 1913 765 Parts 198 | . 36 120 42 Haulers Intercepted 10 | . 1 6 3 Recyclers Shooed 5 | . . 4 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 70 | . 14 43 13 Guns 19 | . 7 9 3 Cannons 50 | . 7 33 10 Classes Destroyed 12 | . 5 5 2 Worker 4 | . . 2 2 Builder 1 | . . . 1 Tunneler 2 | . . 1 1 Hauler 10 | . 1 6 3 Recycler 4 | . . 2 2 Operator 5 | . 1 3 1 Watcher 9 | . 3 4 2 Swarmer 14 | . 8 6 . Grunt 40 | . 6 26 8 Brawler 2 | . . 1 1 Sentry 12 | . . 10 2 Hunter 2 | . . . 2 Best Kill Streak 6 | . 4 6 3 Combat Bots Only 6 | . 3 6 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 627 | . 49 265 313 Missed 188 | . 14 89 85 Hits 439 | . 35 176 228 Melee 8 | . . 2 6 Projectile 431 | . 35 174 222 AOE 2 | . . . 2 Critical Strikes 18 | . 1 6 11 Part Disruptions 1 | . 1 . . Damage Taken 5708 | . 370 2153 3185 Core 882 | . 58 273 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 228 | . 134 94 . Core Remaining (%) 69 | 100 76 31 . Volleys Fired 324 | . 62 173 89 Largest 2 | . 2 2 2 Hottest 160 | . 80 120 160 Shots Fired 634 | . 124 341 169 Gun 188 | . 82 85 21 Cannon 445 | . 42 256 147 Launcher 1 | . . . 1 Special . | . . . . Kinetic 441 | . 62 232 147 Thermal 134 | . 62 53 19 Explosive . | . . . . Electromagnetic 59 | . . 56 3 Robot Hit Streak 17 | . 17 12 13 Robot Miss Streak 6 | . 5 5 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 362 | . 68 201 93 Core Hits 141 | . 26 73 42 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 19 | . . 9 10 Burn 2 | . . . 2 Meltdown 1 | . . 1 . Blast 15 | . . 7 8 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7274 | . 905 3956 2413 Guns 1526 | . 485 737 304 Cannons 5675 | . 417 3165 2093 Explosions 69 | . . 53 16 Melee . | . . . . Ramming 4 | . 3 1 . Kinetic 5240 | . 388 2759 2093 Thermal 1518 | . 514 715 289 Explosive . | . . . . Electromagnetic 512 | . . 481 31 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 1 3 4 Average Corruption 1 | . 1 3 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 40 | . 6 13 21 Message Errors 13 | . 3 2 8 Matter Fused 12 | . 2 4 6 Heat Flow Errors 5 | . . 2 3 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . 1 . . Data Loss (minor) 4 | . . 3 1 Data Loss (major) 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 121 | . 14 68 39 Projectiles 121 | . 14 68 39 Explosions . | . . . . Melee . | . . . . Knockbacks 29 | . . 13 16 Impact . | . . . . Kinetic 25 | . . 11 14 Secondary 4 | . . 2 2 Self-Inflicted Damage 15 | . . . 15 Shots 1 | . . . 1 Rammed 3 | . 1 1 1 Targets Rammed 3 | . 1 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 344 | . 234 258 344 Average Temperature 65 | . 80 38 64 Received Heat Transfer 1956 | . 108 879 969 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted 7 | . 2 3 2 Heat Transferred 3486 | . 1184 1506 796 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 3 1 Low Security (%) 60 | 100 100 39 70 Level 1 20 | . . 22 29 Level 2 14 | . . 29 . Level 3 4 | . . 8 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 800 | . 111 800 335 Initial 335 | . . . 335 Average 209 | . 37 304 163 Influence Increases 2417 | . 397 1460 560 Destroy 0b10 Robot/C 1400 | . 280 860 260 Destroy 0b10 Robot/NC 175 | . 25 90 60 Destroy Leader 398 | . 58 260 80 Successful Hack 43 | . 2 35 6 Select Force Hacks 30 | . . 30 . Disable Machine 90 | . . 45 45 Destroy Structure 56 | . 2 20 34 Lose Combat Pursuer 225 | . 30 120 75 Influence Decreases 2330 | . 397 665 1268 Entered New Map 460 | . . . 460 Time Decay 1680 | . 397 595 688 Lost Part 190 | . . 70 120 Squads Dispatched 16 | . 1 10 5 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 8 | . . 4 4 Assault 3 | . . 3 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 2 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 135 | . 27 68 40 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats 12 | . 2 5 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 4 3 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 23 | . 7 8 8 Terminals 18 | . 6 5 7 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Total Hacks 41 | . 10 19 12 Successful 31 | . 7 16 8 Failed 10 | . 3 3 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 26 | . 7 11 8 Terminals 28 | . 7 10 11 Fabricators . | . . . . Repair Stations 5 | . 3 2 . Recycling Units . | . . . . Scanalyzers 7 | . . 7 . Garrison Access 1 | . . . 1 Terminal Hacks 1 | . . 1 . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 19 | . 5 7 7 Terminals 18 | . 5 6 7 Botnet 16 | . 5 4 7 Operators 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 13 | . 4 5 4 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 14 | . . 14 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 8331 | 89 1393 4081 2768 Spaces Moved 3457 | 50 715 1862 830 Core 136 | 2 . . 134 Treads 3321 | 48 715 1862 696 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 199 | 155 161 178 283 Slowest Speed 1650 | 160 240 250 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 3 91 92 63 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . . 12 33 Melee . | . . . . Projectile 42 | . . 9 33 AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4251 | 58 834 2291 1068 Wait 244 | . 42 142 60 Move 3454 | 49 714 1861 830 Hop . | . . . . Pick Up 69 | 2 5 32 30 Fast Attach 23 | 6 4 6 7 Attach 13 | . . 7 6 Detach 2 | . . 1 1 Swap 60 | 1 5 29 25 Drop 59 | . 1 39 19 Fire 324 | . 62 173 89 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 8) 574 | -10/Materials | Discovered new exit (range 13) 806 | -10/Materials | Discovered new exit (range 9) 912 | -10/Materials | Repaired Lgt. Treads 1097 | -10/Materials | Discovered new exit (range 15) 1483 | -10/Materials | Entered another Materials area 1483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1812 | -9/Materials | Discovered new exit (range 8) 2203 | -9/Materials | Build established: Scavenger-Mutant 2674 | -9/Materials | Discovered new exit (range 9) 2937 | -9/Materials | Discovered new exit (range 16) 3046 | -9/Materials | Repaired Lgt. Treads 3285 | -9/Materials | Lost 3 parts (1p1u1w) 3686 | -9/Materials | Build established: Mutant 4257 | -9/Materials | Discovered new exit (range 4) 4683 | -9/Materials | First assault squad dispatched 5127 | -9/Materials | Core integrity fell below 50% 5564 | -9/Materials | Entered another Materials area 5564 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6429 | -8/Materials | Discovered new exit (range 7) 7365 | -8/Materials | Core integrity fell below 50% 7404 | -8/Materials | Core integrity fell below 20% 7418 | -8/Materials | Lost 9 parts (1p4n1u3w) 7954 | -8/Materials | Build established: Hacker-Mutant 8054 | -8/Materials | Discovered new exit (range 11) 8332 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 08201_ Acquired 128 matter. 08266_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08272_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 08283_ System Shield destroyed. 08283_ System corrupted by crushing effect (+2). 08287_ System corrupted: Substantial component data lost. 08291_ B-36 Bruiser heat damages Hammer. 08292_ B-36 Bruiser destroyed. 08294_ K-01 Serf collects debris. 08297_ U-05 Engineer builds a Wall. 08301_ G-47 Trooper destroyed. 08302_ K-01 Serf collects debris. 08303_ U-05 Engineer builds a Wall. 08305_ Acquired 33 matter. 08307_ K-01 Serf collects debris. 08310_ Acquired 1 matter. 08311_ K-01 Serf collects debris. 08312_ U-05 Engineer builds a Wall. 08314_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????? #?????????????????? | | ????????????????????????# ##????????????????? | | ???????????????????????? #????????????????? | | ????????????????# "???? #????????????????? | | ????????????????# ""??? T #????????????????? | | ????????????????? 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"R??+ % #??? | | """ #???????????????? " ??# % #??? | | "" #????????????????? ?# """ ##?? | | ####??????????????????? ?# """"" #?? | | ???????????????????????? ! # """""! #?? | | ????????????????????????? # """"" #?? | | ?????????????????????????### """ #?? | | ###?????????????############ #?? | | ???????? % #?? | | ???????? #?? | | ???????? #####?? | | ####????????????????# #####+# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Wheel | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Autogun | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 4% | -10/Materials Lgt. Treads | 32% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricAuthchipCoupler Manual? 0 Play Time 00:42:00 Cumulative 63.1 hours Start 2026.04.17 @ 21:14:57 End 2026.04.18 @ 10:50:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc08cba1-106a-47ba-ba06-6ea6b30ce43a