Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 20:22:06 Player: lexi^-^ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (4205) 4205 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2969) 2969 TOTAL SCORE: 11094 Bonus ------- High Alert Combat Kills 419 Follower Combat Kills 450 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 487/700 Matter 37/300 Energy 100/100 System Corruption 13% Temperature Hot (217) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Hacking Suite Relay Coupler [NC] (27) Relay Coupler [Duelist] (28) > --- WEAPON (3) ------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Improved Propulsion Shielding Relay Coupler [Hunter] (16) Relay Coupler [Heavy] (11) Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Propulsion Shielding Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Hunter] > --- WEAPON ----------- Mini Assault Cannon Heavy Rocket Launcher Remote Datajack > --- INVENTORY -------- Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Heavy] Heavy Flail [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Combat Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [Duelist] Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . 2 . . . . 2 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 107 | 6 9 19 17 13 6 18 9 4 6 Power 10 | 1 2 2 1 1 . 1 1 . 1 Engine 3 | 1 . . . . . . 1 . 1 Core 7 | . 2 2 1 1 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 3 4 4 . . 1 1 2 Treads . | . . . . . . . . . . Leg 4 | . . . 3 1 . . . . . Wheel 8 | 2 2 3 1 . . . . . . Hover 7 | . . . . 3 . . 1 1 2 Flight . | . . . . . . . . . . Utility 38 | 1 4 7 7 2 1 8 4 2 2 Device 13 | . 1 3 5 1 1 2 . . . Storage 1 | 1 . . . . . . . . . Processor 3 | . 1 1 . . . . . . 1 Hackware 12 | . . . . . . 6 3 2 1 Protection 9 | . 2 3 2 1 . . 1 . . Artifact . | . . . . . . . . . . Weapon 40 | 2 1 7 5 6 5 9 3 1 1 Energy Gun 12 | 1 1 4 2 2 . . 1 1 . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 3 | 1 . . 1 1 . . . . . Ballistic Cannon 10 | . . 2 1 1 3 1 1 . 1 Launcher 1 | . . . . . . . 1 . . Special Weapon 4 | . . . . . . 4 . . . Impact Weapon 9 | . . 1 . 2 2 4 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . 3 . . Parts Lost 26 | . 3 2 5 1 . 4 . 2 9 Power 2 | . . . . 1 . . . . 1 Propulsion 10 | . 1 2 2 . . 1 . 1 3 Utility 9 | . 1 . 2 . . 2 . . 4 Weapon 5 | . 1 . 1 . . 1 . 1 1 Highest Loss Streak 5 | . 1 1 2 1 . 3 . 1 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 90 94 95 99 100 95 95 98 73 Engine 1 | . 3 . . . . . 2 7 6 Core 8 | . 10 11 9 8 9 9 4 . . Leg 5 | . . . 11 16 9 7 . . . Wheel 10 | . 27 21 15 . . . . . . Hover 8 | . . . . 10 18 18 21 22 16 Device 11 | . 4 22 13 18 18 10 7 7 . Storage 3 | . 14 7 . . . . . . . Processor 4 | . . 11 9 9 9 1 . . 1 Hackware 7 | . . . . . . 13 30 37 29 Protection 5 | . 3 3 9 9 9 7 3 . . Energy Gun 7 | . 14 10 4 5 9 8 1 5 . Energy Cannon 1 | . . . 4 2 . . . . . Ballistic Gun 3 | . 11 . . 6 9 1 . . . Ballistic Cannon 6 | . . 4 8 8 5 8 7 7 14 Special Weapon 1 | . . . . . . 5 7 . . Impact Weapon 3 | . . 3 9 3 3 2 . . . Peak Build Rating 54 | 6 11 20 31 42 42 48 54 52 53 Average Rating 29 | 5 9 16 26 36 39 44 50 49 36 On Entrance 28 | . 6 10 20 29 42 39 37 52 50 Naked Turns . | . . . . . . . . . . Heaviest Build 29 | 10 15 22 29 29 28 28 27 25 28 Greatest Support 40 | 26 26 26 40 40 28 28 36 37 37 Greatest Overweight (x) 2 | 1 . 2 1 1 . . . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 5 5 5 5 4 4 5 Average Carried 4 | . 5 4 3 4 5 3 3 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 5 5 5 5 4 4 4 4 Class Distribution -------------------- 22% | Mutant 16% | Scavenger-Assassin 12% | Scavenger-Mutant 11% | Bothacker-Tank 6% | Scavenger-Tank 5% | Scavenger-Skirmisher 4% | Scavenger-Scout 4% | Gunner 4% | Bothacker-Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Assassin | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Scout | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Tank | -7/Factory Gunner | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Matter Collected 2580 | 223 187 370 374 260 213 460 153 240 100 Remotely . | . . . . . . . . . . Salvage Created 3169 | 92 666 422 652 236 228 536 17 223 97 Parts 207 | 10 39 24 54 23 5 34 2 8 8 Haulers Intercepted 6 | . 2 2 2 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 71 | . 9 9 18 7 1 16 1 7 3 Guns 27 | . 9 . 6 4 1 7 . . . Cannons 40 | . . 9 12 3 . 9 1 4 2 AOE 4 | . . . . . . . . 3 1 Classes Destroyed 14 | 2 6 1 1 1 . 3 . . . Worker 5 | . . 2 1 . 1 . . . 1 Builder 4 | . 1 . 1 . 1 . . . 1 Tunneler 3 | 2 1 . . . . . . . . Hauler 6 | . 2 2 2 . . . . . . Recycler 7 | 1 2 2 . . 2 . . . . Operator 3 | . 1 . 1 . . . . . 1 Watcher 5 | . 3 1 1 . . . . . . Swarmer 22 | . 3 4 11 . . 4 . . . Cutter 2 | . . . . 2 . . . . . Grunt 29 | . 6 5 4 3 . 4 1 5 1 Brawler 2 | . . . . . . 1 . . 1 Sentry 11 | . . . 3 2 1 3 . 1 1 Hunter 1 | . . . . . . 1 . . . Programmer 4 | . . . . . . 3 . 1 . Best Kill Streak 10 | 3 2 10 7 2 3 6 1 5 5 Combat Bots Only 6 | . 2 4 5 2 1 6 1 5 3 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 405 | . 41 54 67 38 4 73 10 44 74 Missed 123 | . 7 10 20 13 1 21 4 17 30 Damage Taken 3939 | . 424 584 596 408 48 819 95 329 636 Core 792 | . 92 185 125 35 . 142 . 36 177 Absorbed by Shields 3 | . . . . . . 3 . . . Redirected to Shielding 21 | . . . . . . . 21 . . Regen/Repaired (Parts) 30 | . 30 . . . . . . . . Core Remaining (%) 65 | 100 63 53 . . . 45 . . . Volleys Fired 344 | 9 84 55 54 34 4 46 15 18 25 Largest 3 | 2 2 2 2 3 3 3 2 3 2 Hottest 152 | 60 85 130 104 150 150 150 119 152 96 Shots Fired 627 | 18 147 72 105 82 12 93 16 31 51 Gun 341 | 18 147 27 44 41 8 48 1 7 . Cannon 267 | . . 45 61 41 4 37 12 16 51 Launcher 6 | . . . . . . . . 6 . Special 13 | . . . . . . 8 3 2 . Kinetic 360 | 9 63 45 52 57 8 47 12 16 51 Thermal 248 | 9 84 27 53 25 4 38 1 7 . Explosive 6 | . . . . . . . . 6 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 11 13 12 6 5 3 10 5 8 13 Robot Miss Streak 9 | 2 5 3 4 9 1 5 3 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 330 | 12 77 47 59 24 7 56 11 15 22 Core Hits 152 | 5 39 16 28 11 2 25 4 15 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . Critical Strikes 9 | . 1 2 3 1 1 . 1 . . Burn 2 | . 1 . 1 . . . . . . Blast 5 | . . 1 2 1 . . 1 . . Smash 2 | . . 1 . . 1 . . . . Melee Attacks 43 | . . 3 14 8 6 12 . . . Impact 43 | . . 3 14 8 6 12 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . 2 2 . 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7849 | 117 917 1202 1437 556 401 1340 233 713 933 Guns 2660 | 117 911 220 311 224 63 761 20 33 . Cannons 3700 | . . 697 853 332 20 579 213 383 623 Explosions 607 | . . . . . . . . 297 310 Melee 876 | . . 285 273 . 318 . . . . Ramming 6 | . 6 . . . . . . . . Kinetic 3817 | 28 251 697 551 297 59 715 213 383 623 Thermal 2644 | 89 660 220 613 259 24 625 20 33 101 Explosive 506 | . . . . . . . . 297 209 Electromagnetic . | . . . . . . . . . . Impact 876 | . . 285 273 . 318 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 1 . . . . 4 . 1 13 Average Corruption 4 | . 1 . . . . 3 . 1 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . 2 . . . . 5 . . 11 Message Errors 6 | . 1 . . . . . . . 5 Matter Fused 2 | . . . . . . 1 . . 1 Heat Flow Errors 4 | . 1 . . . . 2 . . 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 759 | . . 274 181 . 253 . . 2 49 Projectiles 53 | . . 19 8 . . . . . 26 Explosions 25 | . . . . . . . . 2 23 Melee 681 | . . 255 173 . 253 . . . . Knockbacks 35 | . . 16 4 5 2 1 3 . 4 Impact 2 | . . 1 . . 1 . . . . Kinetic 31 | . . 14 4 4 1 1 3 . 4 Secondary 2 | . . 1 . 1 . . . . . Self-Inflicted Damage 3 | . 3 . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 538 | 40 330 282 324 423 240 392 15 144 538 Average Temperature 115 | 24 83 90 114 178 91 128 6 44 213 Received Heat Transfer 1434 | . 144 156 207 243 9 243 72 126 234 Effects 20 | . 2 2 2 5 . 3 . . 6 Shutdowns 4 | . 1 . . . . 1 . . 2 Energy Bleed 2 | . . . . . . 1 . . 1 Interference 10 | . 1 2 2 5 . . . . . Matter Decay 2 | . . . . . . . . . 2 Short Circuit 2 | . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . 1 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . 2 . . 2 . . . . Impact Corruptions 16 | . . 5 3 . 8 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | 1 . 2 1 . . . . . . Heat Transferred 4966 | 200 1659 518 1184 407 37 772 15 74 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Peak Influence 1202 | 15 265 270 350 591 377 1202 703 889 688 Initial 630 | . 9 17 113 117 287 245 630 492 455 Average 339 | 5 93 71 212 318 347 649 655 735 600 Maximum Alert Level 4 | . 1 1 1 2 1 4 3 3 2 Low Security (%) 37 | 100 93 84 38 18 . . . . . Level 1 29 | . 6 15 61 46 100 28 . . . Level 2 22 | . . . . 34 . 35 82 48 100 Level 3 9 | . . . . . . 33 17 51 . Level 4 . | . . . . . . 2 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 2 1 . . . 1 . 2 Investigation 3 | . 1 1 . . . . 1 . . Extermination 1 | . . . . . . . . . 1 Reinforcement 4 | . 1 1 1 . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 127 | . 18 15 27 9 1 30 5 14 8 Peak Tracking Total 5 | . 4 5 5 4 1 4 3 4 3 Tactical Retreats 8 | . 1 . 5 2 . . . . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Traps Triggered 12 | . 3 . . . . 6 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Disabled 24 | . 3 1 3 3 1 4 . 2 7 Max in Single Turn 2 | . 1 1 1 2 1 1 . 1 2 Garrison Relay 6 | . . . . 1 . 4 . 1 . Phase Generator 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Accessed 35 | . 9 1 10 2 3 4 2 1 3 Terminals 29 | . 7 1 9 2 2 4 1 1 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . Total Hacks 78 | . 20 4 22 4 5 8 6 2 7 Successful 37 | . 12 1 9 2 4 3 3 1 2 Failed 41 | . 8 3 13 2 1 5 3 1 5 Catastrophic 8 | . 1 . 4 1 . 2 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 66 | . 16 4 20 4 3 8 4 2 5 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 4 | . 2 . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . 2 . 2 . 2 . . Terminal Hacks 29 | . 9 1 8 2 2 3 1 1 2 Record 2 | . 1 . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 3 | . 1 . 1 . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Hauler Manifests 5 | . 1 . 2 . 2 . . . . Zone Layout 4 | . 2 . 1 . . . . . 1 Garrison Registry 2 | . . . . 1 . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . Security Stations 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 2 . 2 . . Unlock Access 3 | . . . 1 . 1 . 1 . . Coupler Status 2 | . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 25 | . 5 1 9 2 1 2 2 1 2 Full Trace Events 5 | . 1 1 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . 1 . 1 . 1 . Robot Detection 1 | . . . . . . . . 1 . Program Shield 1 | . . . . . . 1 . . . Robots Hacked 10 | . . . . . . 8 1 1 . Non-combat 1 | . . . . . . . 1 . . Combat 9 | . . . . . . 8 . 1 . Robot Hacks Applied 12 | . . . . . . 8 3 1 . parse_system 1 | . . . . . . . 1 . . map_walls 1 | . . . . . . . 1 . . link_fov 1 | . . . . . . . 1 . . focus_fire 1 | . . . . . . 1 . . . scatter_targeting 1 | . . . . . . 1 . . . overload_power 1 | . . . . . . 1 . . . streamctrl_high 1 | . . . . . . 1 . . . formatsys_high 5 | . . . . . . 4 . 1 . Relay Couplers Released 26 | . . . . 5 . 17 . 4 . Machine Destruction 26 | . . . . 5 . 17 . 4 . Attached 10 | . . . . . . 6 2 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Total Allies 6 | . . . . . . 5 . 1 . Largest Group 4 | . . . . . . 4 2 2 1 Highest-Rated Group 111 | . . . . . . 111 55 36 21 Highest-Rated Ally 40 | . . . . . . 40 40 21 21 Total Orders 6 | . . . . . . 6 . . . STAY 4 | . . . . . . 4 . . . FOLLOW 2 | . . . . . . 2 . . . Ally Attacks 49 | . . . . . . 29 7 7 6 Total Damage 1188 | . . . . . . 730 158 154 146 Kills 16 | . . . . . . 8 3 4 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Turns Passed 6395 | 71 1178 758 1254 658 286 1220 386 257 327 Spaces Moved 4382 | 38 953 314 746 472 269 794 340 251 205 Core 3 | 3 . . . . . . . . . Treads . | . . . . . . . . . . Legs 509 | . . . 340 169 . . . . . Wheels 1708 | 35 953 314 406 . . . . . . Hover 2162 | . . . . 303 269 794 340 251 205 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 80 86 87 87 77 63 63 66 Average Speed 89 | 88 90 90 102 98 87 84 66 65 114 Slowest Speed 190 | 100 100 110 190 170 87 87 77 77 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 96 26 38 55 24 72 6 44 9 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 20 | . . 1 8 5 3 3 . . . Terrain Destroyed 171 | . . 1 11 74 5 3 . 31 46 Melee 20 | . . 1 8 5 3 3 . . . Projectile 14 | . . . 3 . 2 . . . 9 AOE 137 | . . . . 69 . . . 31 37 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Total 6202 | 55 1137 715 1114 587 302 1249 482 315 246 Wait 1156 | . 76 296 266 50 16 308 114 26 4 Move 4375 | 37 952 313 746 471 269 793 340 249 205 Hop . | . . . . . . . . . . Pick Up 44 | 3 10 12 5 4 . 9 . . 1 Fast Attach 51 | 6 4 5 10 3 1 6 7 4 5 Attach 19 | . 2 8 4 1 . 2 1 . 1 Detach 8 | . . 2 4 1 . . 1 . . Swap 37 | . 3 6 3 9 5 10 1 . . Drop 57 | . 5 15 8 6 1 12 3 2 5 Fire 344 | 9 84 55 54 34 4 46 15 18 25 Melee 43 | . . 3 14 8 6 12 . . . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 67 | . . . . . . 51 . 16 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 15) 661 | -10/Materials | Repaired Wheel 709 | -10/Materials | Discovered new exit (range 10) 914 | -10/Materials | Discovered new exit (range 7) 1249 | -10/Materials | Identified exit to Materials 1250 | -10/Materials | Entered another Materials area 1250 | -9/Materials | Evolved 2 slots: Utility x2 1788 | -9/Materials | Discovered new exit (range 10) 2008 | -9/Materials | Entered another Materials area 2008 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2236 | -8/Materials | Build established: Scavenger-Assassin 2874 | -8/Materials | Build established: Scavenger-Mutant 3154 | -8/Materials | Discovered new exit (range 15) 3262 | -8/Materials | Identified exit to Garrison 3262 | -8/Materials | Entered Garrison 3313 | -8/Garrison | Build established: Scavenger-Assassin 3348 | -8/Garrison | Discovered new exit (range 56) 3348 | -8/Garrison | Discovered new exit (range 64) 3348 | -8/Garrison | Discovered new exit (range 51) 3379 | -8/Garrison | Learned Materials security intel 3386 | -8/Garrison | Garrison Relay disabled 3612 | -8/Garrison | Triggered checkpoint 3674 | -8/Garrison | Triggered checkpoint 3816 | -8/Garrison | Build established: Scavenger-Tank 3875 | -8/Garrison | Phase Generator disabled 3905 | -8/Garrison | Installed Relay Interface Framework 3920 | -8/Garrison | Entered Materials 4112 | -8/Materials | Discovered new exit (range 10) 4206 | -8/Materials | Identified exit to Garrison 4206 | -8/Materials | Entered Garrison 4210 | -8/Garrison | Build established: Scavenger-Scout 4277 | -8/Garrison | Expanded RIF knowledge: Program Shield 4348 | -8/Garrison | Garrison Relay disabled 4504 | -8/Garrison | Triggered checkpoint 4538 | -8/Garrison | Triggered checkpoint 4552 | -8/Garrison | Triggered checkpoint 4652 | -8/Garrison | Triggered checkpoint 4680 | -8/Garrison | Garrison Relay disabled 4813 | -8/Garrison | Discovered new exit (range 14) 4816 | -8/Garrison | Triggered checkpoint 4955 | -8/Garrison | Build established: Bothacker-Tank 4994 | -8/Garrison | Triggered checkpoint 5015 | -8/Garrison | Discovered new exit (range 65) 5015 | -8/Garrison | Discovered new exit (range 21) 5015 | -8/Garrison | Discovered new exit (range 50) 5077 | -8/Garrison | Garrison Relay disabled 5232 | -8/Garrison | Triggered checkpoint 5238 | -8/Garrison | Garrison Relay disabled 5317 | -8/Garrison | Lost 3 parts (2u1w) 5401 | -8/Garrison | Core integrity fell below 50% 5426 | -8/Garrison | Entered Factory 5426 | -7/Factory | Accompanied by 2 allies 5426 | -7/Factory | Evolved 2 slots: Utility x2 5476 | -7/Factory | Discovered new exit (range 13) 5587 | -7/Factory | Discovered new exit (range 7) 5795 | -7/Factory | Identified exit to Garrison 5812 | -7/Factory | Entered Garrison 5812 | -7/Garrison | Accompanied by 1 ally 5840 | -7/Garrison | Triggered checkpoint 5863 | -7/Garrison | Garrison Relay disabled 5930 | -7/Garrison | Triggered checkpoint 5930 | -7/Garrison | Triggered checkpoint 5962 | -7/Garrison | Triggered checkpoint 5999 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6038 | -7/Garrison | Discovered new exit (range 15) 6044 | -7/Garrison | Triggered checkpoint 6058 | -7/Garrison | Triggered checkpoint 6069 | -7/Garrison | Entered Factory 6069 | -7/Factory | Accompanied by 1 ally 6171 | -7/Factory | System corruption reached 10% 6201 | -7/Factory | Lost 5 parts (1n3u1w) 6396 | -7/Factory | Self-destructed Last Messages --------------- 06380_ K-01 Serf collects debris. 06381_ K-01 Serf destroyed. 06381_ R-06 Scavenger collects Lgt. Ion Engine. 06382_ Imp. Deuterium Engine destroyed. 06383_ K-01 Serf collects debris. 06384_ G-47 Trooper knocked back. 06384_ Chain reaction triggered in Lgt. Ion Engine. 06384_ R-06 Scavenger destroyed. 06384_ Gravmag System destroyed. 06384_ R-06 Scavenger destroyed. 06384_ K-01 Serf destroyed. 06386_ K-01 Serf collects debris. 06387_ K-01 Serf knocked back. 06387_ Destroyed Lgt. Nuclear Core. 06387_ K-01 Serf collects debris. 06390_ Gravmag System destroyed. 06390_ K-01 Serf collects debris. 06393_ Hacking Suite destroyed. 06394_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????? ??????????????????????????# | | ???????????????? ???????????????????####### | | ??????????????# !!!???????????????????# # | | ??????????????# !!! ??????????????????# # | | ??????????????# !!! ??????????????????# + | | ??????????????# ?????????????????# " | | ??????????????# ???############### # | | ??????????????# ??# | ## # | | ??????????????? ??# ## # | | ????????????????? ?# k """"" ## # | | ???????????########;;;;;?# """"" ## # | | ?????????? p k%=%=+ """ + # | | ?????????? %g!*%=# ## # | | ?????????? g k = @ """"" ## ##### | | ?????????????"" % =% # ! """"" ## ##### | | ????????????" k u ! # """ ## # | | ????????????"" #### ?# ## # / | | ????????????"""?????#; ?# ## # [ | | ???????????????????# # ??# ## # | | ???????????????????### ??############### + ! | | ?????????????????????#????# # # | | ??????????????????????????# # # | | ??????????????????????????# # ##### | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# + | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# # ##### | | ??????????????????????????# # #???? | | ??????????????????????????# # #???? | | ??????????????????????????# # #???? | | ??????????????????????????############## #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Relay Coupler Types 4 Relay Coupler Value 117 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Infiltrator Challenges ------------ None Game ------ Seed BehemothPropulsionBeam Manual? 0 Play Time 01:59:50 Cumulative 69.6 hours Start 2024.08.21 @ 18:09:49 End 2024.08.21 @ 20:22:06 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 33 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d49a0bfd-52d1-41b4-afd0-1cdb9ca163f3