Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 12:40:40 Player: Peace Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (21) 105 Value Destroyed (629) 629 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (4104) 4104 TOTAL SCORE: 12078 Bonus ------- Pacifist 200 Follower Combat Kills 60 Aligned with FarCom 300 Win 3000 Win Speed 544 Cogmind --------- Core Integrity 1600/1600 Matter 117/300 Energy 549/550 System Corruption 1% Temperature Cool (1) Movement Flying (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Light Quantum Reactor > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (17) ----- Compact Battery Inertial Stasis Machine Triangulator Spectral Analyzer Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Improved Maneuvering Thrusters Improved Light Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (4) ---- Improved Stasis Canceller Hardcell Cannon Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Quantum Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Compact Battery Inertial Stasis Machine Triangulator Spectral Analyzer Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Improved Maneuvering Thrusters Improved Light Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Neutron Missile Launcher Force Lance > --- INVENTORY -------- Improved Stasis Canceller [Rating: 135] Favorites ----------- Power Light Fission Core Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Flying Fortress v7 Treads Medium Treads Leg Carbon-fiber Leg Flight Unit Flying Fortress v7 Utility Improved Signal Interpreter Device Advanced Terrain Scanner Storage Compact Battery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Katana Launcher Neutron Missile Launcher Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 15 | . . 2 . . . . 2 1 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 48 | . 1 3 4 3 2 2 5 3 4 5 4 5 7 Power 6 | . . . 1 . 1 . 1 1 1 . . 1 . Engine 1 | . . . . . . . 1 . . . . . . Core 4 | . . . 1 . 1 . . 1 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 6 | . . 2 1 1 1 1 . . . . . . . Treads 2 | . . . 1 1 . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . 2 . . . 1 . . . . . . . Utility 27 | . 1 1 1 1 . 1 4 2 3 5 2 3 3 Device 11 | . 1 . . 1 . 1 . 1 2 2 2 . 1 Storage 2 | . . . . . . . . . . 1 . 1 . Processor 4 | . . 1 . . . . 2 . . . . 1 . Hackware 2 | . . . . . . . . . . 2 . . . Protection 8 | . . . 1 . . . 2 1 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 9 | . . . 1 1 . . . . . . 2 1 4 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . 1 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 1 . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 1 1 . . . 1 2 1 Parts Lost 5 | . . 3 . . . . . . . . 1 1 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 3 | . . 1 . . . . . . . . 1 1 . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 3 . . . . . . . . 1 1 . Average Slot Usage (%) 59 | . 3 18 48 55 65 53 61 65 69 71 61 62 65 Engine 1 | . . . . . . . 5 6 5 5 4 1 . Core 6 | . . . 10 11 11 9 1 5 4 5 4 4 4 Treads 4 | . . . 10 11 11 . . . . . . . . Flight 3 | . . 3 . . . 8 7 6 5 5 4 4 4 Device 11 | . 3 9 . . . 8 7 11 18 24 22 19 18 Storage 1 | . . . . . . . . . . . . 4 4 Processor 12 | . . 5 11 11 11 9 15 20 17 14 9 11 12 Hackware 1 | . . . . . . . . . . 5 5 4 4 Protection 9 | . . . 10 11 11 9 15 7 9 5 4 4 10 Slashing Weapon 4 | . . . 4 11 11 9 7 6 5 5 2 . . Piercing Weapon 1 | . . . . . . . . . . . 1 4 4 Naked Turns 29 | . 29 . . . . . . . . . . . . Heaviest Build 90 | . 1 1 30 30 28 28 44 52 55 49 52 68 90 Greatest Support 88 | 3 3 4 28 28 28 72 72 72 72 72 72 72 88 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . . 3 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | . . . 1 3 4 . 3 3 3 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 3 4 4 4 4 3 4 4 3 4 3 Class Distribution -------------------- 38% | Mutant 38% | Infiltrator-Ninja 9% | Scout 8% | Ninja 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scout | -8/Materials Scout | -7/Factory Ninja | -6/Factory Ninja | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 559 | 145 . 20 77 . 50 20 40 18 62 50 . . 77 Remotely . | . . . . . . . . . . . . . . Salvage Created 989 | . . 20 143 . 545 49 55 18 . 51 . . 108 Parts 56 | . . 4 9 . 11 2 3 2 . 5 . . 20 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 11 | . . 1 2 . 4 1 . . . 1 . . 2 Melee 11 | . . 1 2 . 4 1 . . . 1 . . 2 Classes Destroyed 7 | . . 1 2 . 2 . . . . 1 . . 1 Builder 2 | . . . . . . . . . . . . . 2 Tunneler 3 | . . . 2 . . . . 1 . . . . . Recycler 5 | . . . . . 4 . 1 . . . . . . Swarmer 2 | . . 1 . . . . . . . . . . 1 Grunt 5 | . . . 2 . 3 . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . 1 Best Kill Streak 4 | . . 1 2 . 4 1 1 1 . 1 . . 2 Combat Bots Only 3 | . . 1 2 . 3 1 . . . 1 . . 1 Max Kills in Single Turn 1 | . . 1 1 . 1 1 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . 1 1 . 1 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 1902 | . 55 432 88 . 170 121 . . 20 238 330 112 336 Core 488 | . 55 362 . . 35 15 . . . 21 . . . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 78 . . . . 97 100 100 100 98 100 100 100 Volleys Fired 4 | . . . . . . . . . . . . . 4 Largest 1 | . . . . . . . . . . . . . 1 Hottest 49 | . . . . . . . . . . . . . 49 Shots Fired 4 | . . . . . . . . . . . . . 4 Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 45 | . . . 6 . 17 3 1 2 . 11 . . 5 Core Hits 30 | . 1 3 7 . 9 1 1 1 . 2 . . 5 Critical Hits 1 | . . . . . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 180 | . . . 7 . 20 3 5 10 13 38 23 5 56 Impact . | . . . . . . . . . . . . . . Slashing 113 | . . . 7 . 20 3 5 10 13 38 17 . . Piercing 67 | . . . . . . . . . . . 6 5 56 Sneak Attacks 13 | . . . 3 . 6 . 1 1 . . . . 2 Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2688 | . 1 25 507 . 922 104 115 134 . 371 . . 509 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 72 | . . . . . . . . . . . . . 72 Melee 2576 | . . . 493 . 922 104 115 134 . 371 . . 437 Ramming 40 | . 1 25 14 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 72 | . . . . . . . . . . . . . 72 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2139 | . . . 493 . 922 104 115 134 . 371 . . . Piercing 437 | . . . . . . . . . . . . . 437 Highest Corruption 4 | . . . . . . . . . . 4 2 . 1 Average Corruption 1 | . . . . . . . . . . 3 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . 4 3 . 3 Message Errors 3 | . . . . . . . . . . 1 1 . 1 Matter Fused 1 | . . . . . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . . . . . 1 1 . . Energy Discharges 3 | . . . . . . . . . . . 1 . 2 Targeting Errors 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 455 | . . . 183 . 57 . . 58 . 43 . . 114 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 455 | . . . 183 . 57 . . 58 . 43 . . 114 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . 12 . . . . . . . . . . 200 Shots 2 | . . . . . . . . . . . . . 2 Rammed 10 | . 2 4 4 . . . . . . . . . . Targets Rammed 10 | . 2 4 4 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 273 | . . . . . . 4 56 3 . 162 273 . 66 Average Temperature 54 | . . . . . . 4 27 2 . 103 145 . 25 Received Heat Transfer 273 | . 30 60 48 . 90 9 . . . . 18 18 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 382 | . 39 126 81 . 121 60 66 60 183 137 192 309 382 Initial 184 | . . 16 48 . . 46 27 32 29 89 42 108 184 Average 96 | . 33 48 24 . 71 30 42 38 76 91 73 189 223 Maximum Alert Level 1 | . . . . . . . . . . . . 1 1 Low Security (%) 82 | 100 100 100 100 . 100 100 100 100 100 100 100 54 31 Level 1 17 | . . . . . . . . . . . . 45 68 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 2 1 . . . . 1 1 2 1 . 4 Investigation 4 | . . . 1 . . . . . . . 1 . 2 Extermination 5 | . . . . . . . . 1 1 1 . . 2 Reinforcement 5 | . 2 2 . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 4 | . . . . . . 1 . . . . 2 . 1 Communications Jammed 7 | . . . . . . . . . . . 7 . . Distress Signals 7 | . . . . . . . . . . . 7 . . Times Spotted 80 | . 4 24 2 . 3 4 1 1 6 6 13 4 12 Peak Tracking Total 21 | . 2 21 2 . 3 3 1 2 6 4 10 3 4 Tactical Retreats 12 | . . 1 . . . . . . 2 1 3 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . . . . . . . . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . . . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 25 | . 1 . 2 . . 1 1 3 2 5 1 3 6 Terminals 16 | . 1 . 1 . . 1 1 2 1 2 1 2 4 Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 1 1 . 1 2 Total Hacks 45 | . 2 . 5 . . 4 1 3 4 7 4 3 12 Successful 17 | . 2 . 5 . . 2 . . 1 4 1 1 1 Failed 28 | . . . . . . 2 1 3 3 3 3 2 11 Catastrophic 10 | . . . . . . . 1 1 2 . 1 1 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 1 . . 1 . 1 1 2 2 3 . 1 4 Terminals 34 | . 2 . 4 . . 4 1 2 3 4 4 2 8 Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 1 1 . 1 4 Terminal Hacks 13 | . 2 . 5 . . 2 . . 1 1 1 1 . Record 4 | . 1 . 3 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Level Access Points 4 | . 1 . . . . . . . . 1 1 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 1 . . 1 1 3 2 3 1 2 6 Full Trace Events 2 | . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . Matter 534 | . . . . . . . . . . 534 . . . Time 174 | . . . . . . . . . . 174 . . . Total Part Build Rating 17 | . . . . . . . . . . 17 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . 2 . . . . . . . . . . Largest Group 2 | . . . 2 . . . . . . . . . . Highest-Rated Group 46 | . . . 46 . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . . 7 . . . . . . . . . . Total Damage 129 | . . . 129 . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5410 | 10 39 60 1244 410 335 214 204 285 365 588 286 357 1013 Spaces Moved 5824 | 20 70 111 718 235 137 208 350 491 581 688 387 499 1329 Core 166 | 20 70 67 9 . . . . . . . . . . Treads 1081 | . . . 709 235 137 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4577 | . . 44 . . . 208 350 491 581 688 387 499 1329 Fastest Speed 40 | 50 50 40 50 160 160 50 50 50 50 50 50 50 50 Average Speed 71 | 50 50 46 166 171 160 50 50 50 50 50 50 50 50 Slowest Speed 180 | 50 50 50 180 180 160 50 50 50 50 50 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 34 | . . 5 . . . 2 . 2 6 1 4 3 11 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 26 | 3 23 22 99 61 17 15 15 19 22 26 12 15 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 104 | . . . . . 1 . 4 8 9 21 16 5 40 Terrain Destroyed 197 | . . . . . 1 . 4 8 9 21 16 5 133 Melee 104 | . . . . . 1 . 4 8 9 21 16 5 40 Projectile . | . . . . . . . . . . . . . . AOE 93 | . . . . . . . . . . . . . 93 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 6689 | 19 72 112 747 245 222 311 371 513 629 873 438 591 1546 Wait 586 | . . . 10 1 63 95 6 7 28 137 24 66 149 Move 5743 | 19 69 101 717 234 136 203 349 486 568 685 378 490 1308 Hop 30 | . . 4 . . . 2 . 2 6 1 3 3 9 Pick Up 24 | . . . 4 1 . 4 1 3 4 3 . . 4 Fast Attach 24 | . 1 3 3 . 2 1 3 1 1 1 2 4 2 Attach 21 | . . . 1 3 . 1 2 2 2 2 2 1 5 Detach 17 | . . . . 3 . . 2 . 1 2 3 2 4 Swap 3 | . . . . . . . . . 1 2 . . . Drop 22 | . . . . 3 1 2 3 2 2 2 2 . 5 Fire 4 | . . . . . . . . . . . . . 4 Melee 180 | . . . 7 . 20 3 5 10 13 38 23 5 56 Ram 6 | . 2 4 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . 4 . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . 3 . 1 20 . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Identified exit to Materials 50 | -10/Materials | Entered another Materials area 50 | -9/Materials | Evolved 2 slots: Utility x2 84 | -9/Materials | Core integrity fell below 50% 106 | -9/Materials | Core integrity fell below 20% 106 | -9/Materials | Discovered new exit (range 8) 109 | -9/Materials | Identified exit to Mines 110 | -9/Materials | Entered Mines 113 | -9/Mines | Met a Derelict shopkeep closing up shop 134 | -9/Mines | Lost 3 parts (2n1u) 215 | -9/Mines | Found a hidden stash of uninstalled traps 302 | -9/Mines | Build established: Mutant 363 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 370 | -9/Mines | Identified exit to Zion 659 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 713 | -9/Mines | Discovered new exit (range 14) 737 | -9/Mines | Identified exit to Materials 1041 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1045 | -9/Mines | Found Prototype Device 1123 | -9/Mines | Discovered exit to Materials (range 7) 1345 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1346 | -9/Mines | Discovered new exit (range 5) 1352 | -9/Mines | Identified exit to Exiles 1354 | -9/Mines | Entered Exiles 1398 | -9/Exiles | Met 8R-AWN 1430 | -9/Exiles | Met EX-HEX 1482 | -9/Exiles | Met EX-BIN 1551 | -9/Exiles | Aligned with FarCom system 1552 | -9/Exiles | Given EX-Vault access code 1596 | -9/Exiles | Opened EX-Vault 1603 | -9/Exiles | Identified Exp. Sensor Array 1608 | -9/Exiles | Found Prototype Flight Unit 1643 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1683 | -9/Exiles | Met EX-DEC 1751 | -9/Exiles | Discovered new exit (range 10) 1763 | -9/Exiles | Identified exit to Mines 1764 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1764 | -9/Exiles | Entered Mines 2001 | -8/Mines | Discovered exit to Materials (range 12) 2076 | -8/Mines | Discovered exit to Materials (range 12) 2099 | -8/Mines | Entered Materials 2099 | -8/Materials | Evolved 2 slots: Propulsion x2 2101 | -8/Materials | Identified Flying Fortress v7 2306 | -8/Materials | Discovered new exit (range 16) 2313 | -8/Materials | Identified exit to Factory 2313 | -8/Materials | Entered Factory 2313 | -7/Factory | Evolved 2 slots: Utility x2 2314 | -7/Factory | Identified exit to Lower Caves 2393 | -7/Factory | Build established: Scout 2508 | -7/Factory | Discovered new exit (range 17) 2516 | -7/Factory | Identified exit to Factory 2517 | -7/Factory | Entered another Factory area 2517 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2797 | -6/Factory | Discovered new exit (range 11) 2802 | -6/Factory | Identified exit to Factory 2802 | -6/Factory | Entered another Factory area 2802 | -5/Factory | Evolved 2 slots: Utility x2 2820 | -5/Factory | Identified exit to Upper Caves 2820 | -5/Factory | Identified exit to Extension 2899 | -5/Factory | Build established: Ninja 3157 | -5/Factory | Discovered new exit (range 19) 3166 | -5/Factory | Identified exit to Factory 3167 | -5/Factory | Entered another Factory area 3167 | -4/Factory | Evolved 2 slots: Utility x2 3344 | -4/Factory | Build established: Infiltrator-Ninja 3349 | -4/Factory | Fabricated Imp. Stasis Canceller (x1) 3511 | -4/Factory | Spotted B-86 Titan 3666 | -4/Factory | Identified exit to Research 3679 | -4/Factory | Fabricated Enh. Force Lance? 3755 | -4/Factory | Entered Research 3755 | -3/Research | Evolved 2 slots: Utility x2 3861 | -3/Research | Crushed by falling debris 3889 | -3/Research | Identified exit to Research 3899 | -3/Research | Found Prototype Device 3899 | -3/Research | Identified EM Dispersion Field 4041 | -3/Research | Entered another Research area 4041 | -2/Research | Evolved 2 slots: Utility x2 4139 | -2/Research | Found Prototype Processor 4139 | -2/Research | Identified Spectral Analyzer 4157 | -2/Research | Discovered new exit (range 20) 4264 | -2/Research | Identified exit to Testing 4359 | -2/Research | Identified exit to Access 4398 | -2/Research | Spotted B-90 Cyclops 4398 | -2/Research | Entered Access 4398 | -1/Access | Evolved 2 slots: Utility x2 4997 | -1/Access | Discovered new exit (range 9) 5301 | -1/Access | Energy Cycler disabled 5410 | -1/Access | Identified exit to Surface 5411 | *** | Escaped! Last Messages --------------- 05226_ System corrupted: Energy discharge (-170). 05295_ U-05 Engineer builds a Wall. 05296_ R6IH 7#5Q6FH1NIFXQNYUXR83B 05301_ ALERT: Power surge detected, dispatching additional patrols. 05301_ Energy Cycler explodes. 05301_ W-44 Eye sends out distress signal. 05312_ S-43 Plague destroyed. 05313_ U-05 Engineer builds a Wall. 05349_ System corrupted: Energy discharge (-121). 05360_ Sneak attack on R-10 Processor. 05360_ Destroyed Com. Wheel. 05360_ Destroyed Hpw. Tractor Beam. 05360_ Destroyed Com. Wheel. 05373_ ALERT: Rogue bot located, Programmers report to Access Zone 1G. 05389_ Acquired Hardcell Cannon. 05408_ The Access Shell folds into the floor. 05408_ Penetrated by Slug. 05410_ Slug penetrates Reinforced Barrier. 05410_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????#? ?######## " # # # # | | ??# ? #########""" # + + " # | | ??+? ? ######### """ # # # """ # | | ??? ?##?######## " # # # """ # | | ????#?#?######## # # # " # | | ?????####?###### # # # # | | ?#? ?################################# # # | | ???+?################################# # !# | | ?????? ############ # ########## | | ??? ? #########?### # ########## | | ?????? ############# # ########## | | ????? ############# # ########## | | ???? ############# + #########? | | ??? ??? ############# # #########? | | ????? ?? ############# # ########## | | ???"" ?? ########### # # #########? | | ???"? ??#??######## # # #########? | | ????"?"w ####?###### # # ########## | | ????""?? ?#####################;###### ########## | | ???"??? ?#?################ ## ## ########## | | ??????? ?##################### ####### ########## | | ?????? ? # ?? """" ########## | | ???????? ? ? BB """" #####?#### | | ??????/#?# BB """" ####?###?# | | ???????? ? ? """" #####?#?## | | ??????? ?? ?"""" "@ ########## | | ????????? ? ???"" "" #######?## | | ??????? ?? ??? ""?" ###??#?### | | ??????? ????? BB """" ##?#??#### | | ??????????????BB???"" ####??#?#? | | ?????????#? ?? """" h h ###?####?? | | ?????????#????##???###########h####### ##??###### | | ????????????????#?#######?##?# ####?##### | | ?????????????#??#??##??####?## # ####?###?# | | ????????????? ???#???######?########## # ? ?? ? | | ????????????????????? #?#########??# # ?? ? ?? | | ?????????????????????? ?##?##########^ + ??? ? | | ????????????????????? ? #??####?#?##?? # ?? ? ? | | ???????????????????#????# ? ?????? ??? #? ?? ? | | ???????????????????#? ? ?? ? ??? ? # ??? ?? | | ????????????????????? ??#??? ?? ? #? "?????" | | ?????????????????????? ?#????""????? ? # ???????? | | ??????????????????????###??? ?? ?? ? #?#??#?#?? | | ??????????????????????? ?????"??? ? ? ###?????#? | | ????????????????????????#????????????? #? ?????? | | ??????????????????????????? ?????????# # ? ????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????? ? ?????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 8 Additional Mass Support 16 Armor Coverage 1350 Resistance: EM 75 Evasion (%) 70 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Stasis Canceller | x1 | -4/Factory | Preloaded Enh. Force Lance | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed ProtonSmartbombPurifier Manual? 0 Play Time 01:16:37 Cumulative 81.5 hours Start 2021.10.24 @ 11:25:29 End 2021.10.24 @ 12:40:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 57 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bfb9c01-8855-43d0-b6df-9028aa7a9779