Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.30 @ 22:59:47 Player: ZOT Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1502) 1502 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3477 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 173/550 Matter 235/300 Energy 55/100 System Corruption 0% Temperature Warm (166) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Aluminum Leg Wheel Improved Heat Sink Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Wheel Improved Heat Sink Seismic Detector Mining Laser [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon . | . . . . Parts Attached 45 | 8 6 27 4 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 20 | 2 . 15 3 Treads 5 | . . 2 3 Leg 14 | 2 . 12 . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 11 | 2 3 6 . Device 8 | 1 3 4 . Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 3 2 4 1 Energy Gun 2 | 2 . . . Energy Cannon 2 | . . 2 . Ballistic Gun 5 | 1 2 1 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 18 | . . 7 11 Power 3 | . . 2 1 Propulsion 10 | . . 3 7 Utility . | . . . . Weapon 5 | . . 2 3 Highest Loss Streak 11 | . . 2 11 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 96 | . 100 97 86 Engine 10 | . 14 10 6 Treads 6 | . . 7 16 Leg 28 | . 28 28 29 Wheel 4 | . . 6 . Device 11 | . 14 11 9 Storage 11 | . 14 10 9 Energy Gun 6 | . 26 . . Energy Cannon 4 | . . 5 14 Ballistic Gun 8 | . 1 11 1 Ballistic Cannon 3 | . . 4 . Naked Turns . | . . . . Heaviest Build 27 | 14 17 27 27 Greatest Support 43 | 20 20 43 40 Greatest Overweight (x) 3 | 3 . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 8 8 10 9 Average Carried 8 | 5 7 8 7 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 8 8 10 7 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1023 | 285 60 632 46 Remotely . | . . . . Salvage Created 1846 | 175 284 1117 270 Parts 120 | 14 19 77 10 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 40 | . 9 23 8 Guns 23 | . 9 13 1 Cannons 17 | . . 10 7 Classes Destroyed 11 | 2 4 5 . Worker 1 | . . 1 . Builder 2 | . . 2 . Tunneler 4 | 4 . . . Hauler 1 | . . 1 . Recycler 2 | 1 . 1 . Operator 1 | . 1 . . Watcher 4 | . 1 3 . Swarmer 12 | . 6 2 4 Grunt 21 | . 3 14 4 Duelist 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 7 | 2 4 7 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3127 | . 308 1415 1404 Core 642 | . 51 214 377 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 295 | . . 295 . Core Remaining (%) 75 | 100 79 46 . Volleys Fired 167 | 9 23 94 41 Largest 2 | 2 2 2 2 Hottest 136 | 90 90 136 136 Shots Fired 315 | 16 46 182 71 Gun 197 | 16 46 123 12 Cannon 118 | . . 59 59 Launcher . | . . . . Special . | . . . . Kinetic 165 | 5 . 148 12 Thermal 150 | 11 46 34 59 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 5 10 9 13 Robot Miss Streak 3 | 3 3 2 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 204 | 8 28 123 45 Core Hits 84 | 6 17 47 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 3 1 . Burn 3 | . 3 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3233 | 87 348 1895 903 Guns 1623 | 87 348 1123 65 Cannons 1608 | . . 772 836 Explosions . | . . . . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1585 | 16 . 1504 65 Thermal 1646 | 71 348 391 836 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles 2 | . . 2 . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 719 | 40 256 522 719 Average Temperature 183 | 20 89 122 333 Received Heat Transfer 1065 | . 96 456 513 Effects 33 | . . 6 27 Shutdowns 4 | . . 1 3 Energy Bleed 6 | . . 2 4 Interference 5 | . . 2 3 Matter Decay 2 | . . . 2 Damage (minor) 7 | . . . 7 Damage (major) 5 | . . . 5 Damage (core) 4 | . . 1 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . 3 3 4 Heat Transferred 3545 | 186 1139 703 1517 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 574 | 25 306 574 477 Initial 207 | . 16 69 207 Average 198 | 13 170 223 298 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 52 | 100 47 53 . Level 1 33 | . 52 24 88 Level 2 13 | . . 21 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 4 4 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault 1 | . . . 1 Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 14 39 11 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 5 | . . 4 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 10 | . 4 6 . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 12 23 . Successful 20 | . 4 16 . Failed 15 | . 8 7 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 10 | . 8 2 . Terminals 18 | . 9 9 . Fabricators . | . . . . Repair Stations 14 | . . 14 . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Prototype ID Bank 1 | . . 1 . Patrol Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . . 12 . Scan Component 6 | . . 6 . Repair 6 | . . 6 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Track 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 9 | . 4 5 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . . 6 . Time 162 | . . 162 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 2269 | 204 516 1371 178 Spaces Moved 776 | 134 195 416 31 Core 29 | 29 . . . Treads 131 | . . 122 9 Legs 518 | 105 195 196 22 Wheels 98 | . . 98 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 120 Average Speed 138 | 117 120 154 131 Slowest Speed 260 | 200 120 260 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 7 37 36 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1659 | 164 430 969 96 Wait 628 | . 202 408 18 Move 773 | 133 194 415 31 Hop . | . . . . Pick Up 33 | 14 1 17 1 Fast Attach 11 | 1 2 8 . Attach 19 | 6 . 9 4 Detach . | . . . . Swap 15 | 1 4 10 . Drop 12 | . 4 8 . Fire 167 | 9 23 94 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 205 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 6) 680 | -10/Materials | Discovered new exit (range 11) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Propulsion x2 1124 | -9/Materials | Repaired Aluminum Leg 1152 | -9/Materials | Repaired Aluminum Leg 1799 | -9/Materials | Build established: Scavenger-Mutant 1854 | -9/Materials | Core integrity fell below 50% 1956 | -9/Materials | Repaired Imp. Aluminum Leg 1989 | -9/Materials | Repaired Aluminum Leg 2016 | -9/Materials | Repaired Aluminum Leg 2044 | -9/Materials | Repaired Med. Storage Unit 2065 | -9/Materials | Discovered new exit (range 16) 2092 | -9/Materials | Entered another Materials area 2092 | -8/Materials | Evolved 2 slots: Propulsion x2 2134 | -8/Materials | Garrison activated, responded to threat 2238 | -8/Materials | Core integrity fell below 50% 2270 | -8/Materials | Self-destructed Last Messages --------------- 02234_ Acquired Hvy. Assault Rifle. 02236_ Imp. Aluminum Leg destroyed. 02236_ Critical hit (Burn: +37). 02237_ Overheating: Energy bleed (-14). 02237_ Aluminum Leg destroyed. 02240_ Flight Unit melted. 02240_ S-10 Pest destroyed. 02241_ Critical hit (Destroy). 02241_ Aluminum Leg destroyed. 02243_ S-10 Pest destroyed. 02249_ ALERT: Garrison Access compromised, dispatching assault squad. 02249_ Garrison Access disabled. 02249_ Relay Coupler [Grunt] tumbles out of Garrison Access. 02250_ Overheating: Matter decay (-44). 02250_ Critical hit (Burn: +37). 02254_ Lgt. Treads destroyed. 02255_ Adv. Beam Cannon destroyed. 02259_ Aluminum Leg destroyed. 02268_ Lgt. Treads destroyed. 02269_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????#? ????????????????????? | | ??????????????????????????????????????????? | | ???????????????#?????????#????????????????? | | ??????????????????#???????????????????????? | | ??????????? ??????????"?????????????????? | | ????????#? ????????????????????????????? | | ?????????? ??? ????????????????????????? | | ?????#???? ????????????????????????????? | | ????#?????# #???????????????????????????? | | ???#?????## #######?????????????????????? | | #????????## # #?????????????????????? | | ???????#??# # #?#?????#?????????????? | | ??#?#????## # !!#?????????#???????????? | | ????????#?# # !!#???#????????"????????? | | #??????#?## # #???????????? ????????? | | ??????????# # @ #?#???????????????????? | | ??????????# # g%%=##?????????#??????????? | | ??#?#????## # "s #????????#????????????? | | ?########## = + "G"!#???#?????????????????? | | ## #=% # " #??#??????????????????? | | ?# # *=# #??##?????????????????? | | ## # #######???#???#?????????????? | | ?# """ %#= # #?#?????#?????????????? | | ?? 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""" # # #?????#???????????????? | | ??? # # !#????#????????????????? | | ??######### #[ #?????????????????????? | | ?#?????#?############?????????????????????? | | ???????????????????????????#??????????????? | | ?????#??##?????#?????#????????????????????? | | ??????#??????#????????????????????????????? | | ??????#????????????#??????????????????????? | | ????????????#??????#??????????????????????? | | ??????????????????????????????????????????? | | ????????#?????????????????????????????????? | | ?????????#????#???#???????????????????????? | | ?????????#????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugRecoilSpoofer Manual? 0 Play Time 00:30:06 Cumulative 73.7 hours Start 2023.07.30 @ 17:29:09 End 2023.07.30 @ 22:59:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3be4b271-38f6-4f09-9543-27c88a995aa5