Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 15:33:51 Player: FL-IST Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (204) 1020 Value Destroyed (6606) 6606 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1417) 1417 TOTAL SCORE: 14083 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 237 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -382 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 45/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Improved Carbon-fiber Leg Experimental Sensor Array Experimental Sensor Array Improved Particle Charger Transmission Jammer Backup Plating VII Improved Shield Generator Wave Gun Phase Cannon Remote Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Backup Power VII > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Backup Plating VII Improved Shield Generator > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Experimental Sensor Array Improved Particle Charger Transmission Jammer Backup Plating VII Improved Shield Generator Wave Gun Wave Gun Phase Cannon Phase Cannon Remote Datajack Makeshift Sword [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Backup Power VII Reactor Cold Fusion Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Hover Unit Backup Propulsion VII Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Phase Cannon Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Slots Evolved 8 | . . . 2 . 2 . . 2 . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . Utility 5 | . . . 1 . 1 . . 1 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 133 | 7 7 9 25 2 18 4 9 2 2 19 26 . 2 1 Power 17 | 1 1 3 3 . 2 1 2 . . 1 3 . . . Engine 12 | 1 1 3 1 . 2 1 2 . . . 1 . . . Core 4 | . . . 2 . . . . . . 1 1 . . . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 27 | 2 1 2 6 1 4 1 4 . . 5 1 . . . Treads 12 | 2 1 2 5 1 1 . . . . . . . . . Leg 13 | . . . . . 3 1 4 . . 5 . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . Flight 1 | . . . 1 . . . . . . . . . . . Utility 48 | 2 3 1 6 . 4 . 2 2 1 10 15 . 2 . Device 23 | 1 . . 2 . 1 . 1 1 . 5 10 . 2 . Storage 5 | 1 1 . . . 1 . . . . 1 1 . . . Processor 4 | . . . . . . . . 1 . 1 2 . . . Hackware 3 | . . . . . . . . . 1 1 1 . . . Protection 13 | . 2 1 4 . 2 . 1 . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 2 3 10 1 8 2 1 . 1 3 7 . . 1 Energy Gun 13 | . 1 . 4 . 2 1 1 . . 1 3 . . . Energy Cannon 15 | . . . 2 . 5 1 . . . 2 4 . . 1 Ballistic Gun 9 | 2 1 1 4 . 1 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 6 | . . . 2 . 1 . . . . 1 2 . . . Parts Lost 32 | . 1 5 2 . 1 . 4 . 1 3 . . . 15 Power 6 | . . 1 1 . . . 1 . . . . . . 3 Propulsion 8 | . . 1 . . . . 2 . 1 . . . . 4 Utility 7 | . . . . . . . 1 . . 2 . . . 4 Weapon 11 | . 1 3 1 . 1 . . . . 1 . . . 4 Highest Loss Streak 15 | . 1 4 1 . 1 . 4 . 1 2 . . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | . 10 14 14 14 14 14 14 14 13 12 14 15 15 14 Power 1 | . . . 1 2 1 2 . . . 1 1 1 1 . Propulsion 2 | . 4 6 3 1 1 1 . . . 2 2 2 2 2 Utility 5 | . 5 7 4 4 5 5 9 10 9 4 5 6 6 6 Weapon 4 | . . . 5 6 6 6 3 3 3 3 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 35 | . . 2 15 1 3 1 . . 3 1 4 . . 5 Power 3 | . . . . . 1 . . . . 1 1 . . . Propulsion 9 | . . . 9 . . . . . . . . . . . Utility 13 | . . . 5 . 2 . . . 3 . . . . 3 Weapon 9 | . . 2 1 1 . 1 . . . . 3 . . 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 100 97 94 100 98 100 99 91 82 91 99 100 100 99 Engine 9 | . 14 13 5 . 16 18 18 15 7 3 7 6 6 6 Core 3 | . . . 4 11 1 . . . . 6 3 6 6 5 Treads 11 | . 28 27 30 33 2 . . . . . . . . . Leg 15 | . . . . . 24 27 26 23 21 26 26 26 26 25 Device 14 | . 7 . 10 11 17 18 18 14 15 10 19 20 20 19 Storage 9 | . 14 14 11 11 9 9 9 7 6 7 6 6 6 6 Processor 4 | . . . . . . . . 6 7 7 13 13 13 12 Protection 8 | . 6 14 10 11 8 9 9 7 . 4 6 6 6 6 Energy Gun 3 | . 7 5 2 . 1 1 15 15 7 5 . . . . Energy Cannon 7 | . . . 7 . 15 13 . . . 7 11 13 13 13 Ballistic Gun 5 | . 20 13 9 21 . . . . . . . . . . Peak Build Rating 82 | 7 10 15 21 20 39 39 40 45 45 63 82 82 82 82 Average Rating 39 | 5 8 12 18 18 32 35 34 44 39 52 75 82 81 80 On Entrance 38 | . 7 10 15 18 19 39 37 35 45 36 63 82 82 82 Avg Prop Armor Cover (%) 6 | . . . 13 . . . . . . 5 5 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 68 | 13 29 36 44 41 62 62 57 56 56 59 68 59 59 59 Greatest Support 66 | 40 40 40 63 63 63 54 54 43 43 66 64 64 64 64 Greatest Overweight (x) 6 | 2 . 1 1 . 1 1 3 1 2 1 1 . . 6 Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 14 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 10 14 14 14 14 14 14 14 13 12 14 15 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 14 13 14 14 15 15 15 15 8 15 15 15 15 12 Class Distribution -------------------- 73% | Mutant 20% | Scavenger-Mutant 5% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Matter Collected 3787 | 324 475 161 921 227 289 136 159 30 . 470 480 70 40 5 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7999 | 176 534 293 1316 188 931 1075 789 53 . 1064 1351 99 130 . Parts 452 | 14 37 21 92 13 56 37 46 3 . 50 72 6 5 . Haulers Intercepted 14 | . 1 . 6 . 4 . . 1 . . 2 . . . Recyclers Shooed 5 | . . . . 1 . . . . . 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . 6 9 . Prevented 7 | . . . . . . . . . . . . . 7 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Combat Hostiles Destroyed 135 | . 9 7 26 7 15 20 14 . . 17 14 4 2 . Guns 60 | . 9 3 19 3 2 1 14 . . 9 . . . . Cannons 55 | . . 4 5 . 10 10 . . . 6 14 4 2 . AOE 13 | . . . 1 4 3 4 . . . 1 . . . . Classes Destroyed 18 | 2 6 2 2 . 3 . . . . 1 . . 2 . Worker 10 | . . . . . 1 . 1 . . 6 2 . . . Builder 5 | . 1 1 1 . . . 1 . . . 1 . . . Tunneler 8 | 4 1 1 . 2 . . . . . . . . . . Hauler 14 | . 1 . 6 . 4 . . 1 . . 2 . . . Recycler 10 | 1 1 . 1 1 1 . 1 . . 2 2 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 5 | . 1 . 1 . 1 . 1 . . . 1 . . . Watcher 14 | . 3 . 4 . 1 . 2 . . 2 2 . . . Swarmer 38 | . 2 3 10 6 5 . 4 . . 4 . 4 . . Grunt 58 | . 7 1 7 1 4 16 5 . . 9 8 . . . Brawler 2 | . . . . . 1 . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 25 | . . 2 8 . 5 4 4 . . 1 1 . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 4 | . . . . . 1 . 1 . . 1 . . 1 . Programmer 6 | . . . . . . . . . . 2 4 . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . Thug 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 4 3 2 5 5 7 3 5 1 . 7 6 2 1 . Combat Bots Only 6 | . 3 2 4 4 6 3 5 . . 4 5 2 1 . Max Kills in Single Turn 3 | 1 2 1 2 2 2 2 1 1 . 3 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 2 | . . . 1 2 1 2 . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Hostile Shots Fired 699 | . 44 37 112 19 45 64 59 . 2 128 89 30 8 62 Missed 231 | . 12 9 34 3 18 32 18 . 1 42 29 11 4 18 Hits 468 | . 32 28 78 16 27 32 41 . 1 86 60 19 4 44 Melee 7 | . . . 6 . . . . . 1 . . . . . Projectile 461 | . 32 28 72 16 27 32 41 . . 86 60 19 4 44 AOE 41 | . . 11 2 . . . . . . . 1 . . 27 Critical Strikes 14 | . 1 . 4 . . 3 1 . 1 3 . . . 1 Actively Blocked 1 | . . . 1 . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . 1 3 . . . Damage Taken 8445 | . 415 737 1105 187 323 514 518 . 42 1479 677 143 56 2249 Core 1451 | . 37 105 63 34 48 65 . . . 228 70 . 15 786 Absorbed by Shields 468 | . . . . . . 39 8 . . . 251 55 20 95 Redirected to Shielding 20 | . 4 13 3 . . . . . . . . . . . Regen/Repaired (Parts) 476 | . . . 134 . 11 . . . . . 331 . . . Core Remaining (%) 72 | 100 . 43 . 75 . . 79 . . 67 . . . . Volleys Fired 533 | 9 57 21 80 19 68 51 40 3 . 58 63 53 8 3 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 Hottest 170 | 40 85 88 136 59 126 126 110 110 . 145 170 170 170 170 Shots Fired 1055 | 18 115 38 158 40 133 102 80 6 . 115 123 106 16 5 Gun 474 | 18 115 28 123 38 6 18 80 6 . 42 . . . . Cannon 576 | . . 10 35 . 124 84 . . . 73 123 106 16 5 Launcher 5 | . . . . 2 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 286 | 18 107 28 95 38 . . . . . . . . . . Thermal 643 | . 8 10 36 . 120 18 80 6 . 115 123 106 16 5 Explosive 5 | . . . . 2 3 . . . . . . . . . Electromagnetic 121 | . . . 27 . 10 84 . . . . . . . . Robot Hit Streak 42 | 3 11 13 11 8 10 39 42 2 . 18 18 8 6 9 Robot Miss Streak 7 | 2 7 3 4 3 5 3 2 1 . 3 4 3 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 2 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . Shots Hit Robots 628 | 9 67 29 108 23 71 74 63 3 6 78 79 6 9 3 Core Hits 308 | 6 29 15 63 10 33 28 32 1 . 43 39 4 4 1 Critical Kills 2 | . . . 1 . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 6 | . . . 2 . . 1 2 . . . 1 . . . Burn 3 | . . . . . . 1 2 . . . . . . . Meltdown 2 | . . . 1 . . . . . . . 1 . . . Corrupt 1 | . . . 1 . . . . . . . . . . . Melee Attacks 48 | . . 4 1 . 1 22 3 . 7 10 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 34 | . . 4 1 . 1 22 3 . . 3 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . 2 1 . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15004 | 105 860 621 1874 686 1855 2252 1232 57 . 2079 2835 180 275 93 Guns 5164 | 105 860 297 1297 336 60 177 1232 57 . 743 . . . . Cannons 7849 | . . 152 451 . 1385 1651 . . . 1073 2589 180 275 93 Explosions 1743 | . . . 52 350 410 424 . . . 261 246 . . . Melee 246 | . . 172 74 . . . . . . . . . . . Ramming 2 | . . . . . . . . . . 2 . . . . Kinetic 2643 | 105 785 339 1078 336 . . . . . . . . . . Thermal 8972 | . 75 110 503 . 1263 601 1232 57 . 1816 2767 180 275 93 Explosive 1021 | . . . . 350 410 . . . . 261 . . . . Electromagnetic 2120 | . . . 219 . 182 1651 . . . . 68 . . . Impact . | . . . . . . . . . . . . . . . Slashing 246 | . . 172 74 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 3 3 . . . . 13 15 3 . . . Average Corruption 5 | . 2 2 3 3 . . . . 5 13 2 . . . Corruption Purged 8 | . . . . . . . . . . 5 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 148 | . 23 6 20 19 . . . . 3 71 6 . . . Message Errors 24 | . 3 1 5 3 . . . . 1 11 . . . . Matter Fused 41 | . 4 3 9 5 . . . . . 17 3 . . . Heat Flow Errors 18 | . 2 . 1 5 . . . . 1 8 1 . . . Energy Discharges 21 | . 4 1 . . . . . . . 15 1 . . . Parts Rejected 3 | . 1 . 1 . . . . . 1 . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 18 | . 2 1 2 2 . . . . . 10 1 . . . Data Loss (major) 8 | . 5 . 1 1 . . . . . 1 . . . . Misfires 7 | . 2 . . 2 . . . . . 3 . . . . Alerts 4 | . . . . 1 . . . . . 3 . . . . Weapon Failures 3 | . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 246 | . . 8 . 52 36 32 . . . 35 77 . 6 . Projectiles 115 | . . 8 . . 24 32 . . . 11 34 . 6 . Explosions 131 | . . . . 52 12 . . . . 24 43 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 426 | . . . . 57 50 46 . . . 256 17 . . . Shots 9 | . . . . 2 2 1 . . . 3 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 531 | . 141 156 445 266 108 120 36 . 171 531 306 315 135 45 Average Temperature 82 | . 34 67 92 71 24 40 18 . 102 133 78 87 51 25 Received Heat Transfer 1690 | . 216 117 267 . 36 294 177 . . 366 217 . . . Effects 24 | . . . 4 2 . . . . . 18 . . . . Shutdowns 4 | . . . . . . . . . . 4 . . . . Energy Bleed 5 | . . . 2 . . . . . . 3 . . . . Interference 5 | . . . . 2 . . . . . 3 . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . Damage (major) 7 | . . . . . . . . . . 7 . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 5 . . . . . . . . Combat Hostiles 5 | . . . . . . 5 . . . . . . . . Parts Fried 12 | . . . 1 . 1 10 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . 1 1 . . . Combat Hostiles 2 | . . . 1 . . . . . . 1 . . . . Parts Melted 31 | . . 3 1 . 6 1 3 1 . 6 10 . . . Heat Transferred 14232 | . 185 259 864 . 2627 757 2516 111 . 3197 3134 222 333 27 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . 5 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Maximum Alert Level 3 | . . . 2 . 1 3 2 1 . 1 1 . . . Low Security (%) 60 | 100 100 100 50 100 81 4 . 6 100 43 74 . . . Level 1 20 | . . . 28 . 18 23 . 93 . 56 25 . . . Level 2 15 | . . . 21 . . 38 100 . . . . . . . Level 3 3 | . . . . . . 33 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1050 | 15 187 96 434 176 297 1050 633 255 67 330 252 . . . Initial 511 | . . 4 9 148 47 187 511 255 67 . 153 . . . Average 202 | 2 69 25 187 77 72 601 555 225 37 159 124 . . . Influence Increases 5496 | 25 424 291 856 427 658 863 490 19 . 694 579 130 40 . Destroy 0b10 Robot/C 2960 | . 180 180 520 300 360 400 280 . . 340 280 80 40 . Destroy 0b10 Robot/NC 345 | 25 40 10 70 15 45 . 30 5 . 55 50 . . . Destroy Leader 680 | . 48 30 160 40 102 20 94 2 . 76 88 20 . . Allied During Kill 69 | . . 5 . 39 23 . . . . 2 . . . . Successful Hack 101 | . 21 . 15 . 16 . 4 12 . 2 31 . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . Disable Machine 225 | . . 30 . . 30 . 15 . . 105 45 . . . Anti-Garrison Action 300 | . . . . . . 300 . . . . . . . . Destroy Structure 276 | . . 21 1 18 22 98 7 . . 54 55 . . . Partial Spotted 60 | . . . 15 . 15 . 15 . . . 15 . . . Lose Combat Pursuer 420 | . 75 15 75 15 45 45 45 . . 60 15 30 . . Influence Decreases 5496 | 25 413 278 497 687 492 102 977 388 194 380 644 379 40 . Entered New Map 1663 | . . 7 15 235 76 102 539 308 127 . 161 93 . . Time Decay 3619 | 25 403 219 468 432 388 . 398 80 57 340 483 286 40 . Lost Part 134 | . 10 30 14 . 10 . 40 . 10 20 . . . . Lost Ally 80 | . . 22 . 20 18 . . . . 20 . . . . Squads Dispatched 22 | . 4 . 1 2 1 . 2 . . 6 6 . . . Investigation 7 | . 2 . . . . . . . . 3 2 . . . Extermination 5 | . . . . . . . . . . 3 2 . . . Reinforcement 8 | . 2 . 1 . 1 . 2 . . . 2 . . . Assault 2 | . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Distress Signals 15 | . 2 . 6 . 3 . 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 227 | . 23 8 42 15 31 19 20 . 6 33 20 6 2 2 Peak Tracking Total 7 | . 3 2 5 4 7 3 6 . 6 5 4 3 1 2 Tactical Retreats 23 | . 3 1 4 1 3 2 3 . . 3 1 2 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Traps Triggered 14 | . 3 . 2 . . 7 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Machines Disabled 24 | . . 2 . . 2 6 1 . . 7 3 . 2 1 Max in Single Turn 6 | . . 1 . . 1 2 1 . . 6 2 . 1 1 Garrison Access 2 | . . . . . . . . . . 1 1 . . . Garrison Relay 3 | . . . . . . 3 . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Machines Accessed 57 | . 8 . 11 . 10 2 3 1 . 9 9 1 3 . Terminals 27 | . 6 . 6 . 6 2 2 . . 4 1 . . . Fabricators 5 | . . . . . . . . . . 3 2 . . . Repair Stations 6 | . . . 1 . 1 . 1 1 . . 2 . . . Recycling Units 6 | . 2 . 2 . 1 . . . . . 1 . . . Scanalyzers 6 | . . . 2 . 1 . . . . 1 2 . . . Garrison Access 3 | . . . . . 1 . . . . 1 1 . . . Total Hacks 157 | . 30 . 29 . 31 3 5 3 . 20 16 12 8 . Successful 88 | . 17 . 14 . 18 . 3 1 . 7 8 12 8 . Failed 65 | . 13 . 14 . 12 3 2 2 . 12 7 . . . Catastrophic 13 | . 1 . 1 . 1 2 1 . . 5 2 . . . Database Lockouts 4 | . . . 1 . 1 . . . . 1 1 . . . Manual 76 | . 22 . 17 . 20 1 2 . . 9 5 . . . Terminals 77 | . 26 . 17 . 21 3 3 . . 6 1 . . . Fabricators 13 | . . . . . . . . . . 8 5 . . . Repair Stations 14 | . . . 3 . 4 . 2 3 . . 2 . . . Recycling Units 15 | . 4 . 4 . 3 . . . . . 4 . . . Scanalyzers 15 | . . . 5 . 2 . . . . 5 3 . . . Garrison Access 3 | . . . . . 1 . . . . 1 1 . . . Terminal Hacks 27 | . 4 . . . 2 . 1 . . . . 12 8 . Record 18 | . . . . . . . . . . . . 12 6 . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 3 2 . . . Load Schematic 3 | . . . . . . . . . . 2 1 . . . Build 2 | . . . . . . . . . . 1 1 . . . Repair Station Hacks 6 | . . . 2 . 2 . 1 1 . . . . . . Scan Component 4 | . . . 1 . 1 . 1 1 . . . . . . Repair 2 | . . . 1 . 1 . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 2 . 1 . . . . . 1 . . . Retrieve Components 6 | . 2 . 2 . 1 . . . . . 1 . . . Scanalyzer 6 | . . . 1 . 2 . . . . 2 1 . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Retrieve Study 4 | . . . 1 . . . . . . 2 1 . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 1 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 1 . . . Unauthorized Hacks 35 | . 11 . 9 . 10 . 1 . . 1 3 . . . Terminals 29 | . 9 . 9 . 10 . 1 . . . . . . . Botnet 13 | . 3 . 4 . 6 . . . . . . . . . Skim 16 | . 6 . 5 . 4 . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . 1 1 . . . Prioritize 1 | . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . Patch 2 | . . . . . . . . . . . 2 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 39 | . 7 . 8 . 7 2 3 1 . 6 5 . . . Full Trace Events 2 | . 1 . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built 3 | . . . . . . . . . . 2 1 . . . Authchips 1 | . . . . . . . . . . . 1 . . . Time 208 | . . . . . . . . . . 106 102 . . . Total Part Build Rating 20 | . . . . . . . . . . 12 8 . . . Part Studies Acquired 4 | . . . 1 . . . . . . 2 1 . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . . . . Time 162 | . . . 26 . 136 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 23 | . 12 . 8 . 2 . . . . . 1 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Used RIF Installer 2 | . . . . . . 2 . . . . . . . . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . Robots Hacked 10 | . . . . . . . . . 6 4 . . . . Non-combat 2 | . . . . . . . . . . 2 . . . . Combat 8 | . . . . . . . . . 6 2 . . . . Robot Hacks Applied 11 | . . . . . . . . . 6 5 . . . . map_walls 1 | . . . . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . . . . 1 . . . . locate_stockpiles 1 | . . . . . . . . . . 1 . . . . ignore_targets 6 | . . . . . . . . . 6 . . . . . streamctrl_high 1 | . . . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released 13 | . . . . . . 13 . . . . . . . . Machine Destruction 13 | . . . . . . 13 . . . . . . . . Attached 2 | . . . . . . . . . 1 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Total Allies 9 | . . 3 . 4 . . . . . 2 . . . . Largest Group 3 | . . 2 . 3 2 . . . . 1 . . . . Highest-Rated Group 63 | . . 39 . 63 47 . . . . 32 . . . . Highest-Rated Ally 32 | . . 31 . 31 31 . . . . 32 . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . 1 . . . . Ally Attacks 89 | . . 16 . 37 27 . . . . 9 . . . . Total Damage 1217 | . . 333 . 449 236 . . . . 199 . . . . Kills 15 | . . 2 . 8 4 . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Active Infowar (turns) 13703 | 54 956 . 2441 1163 1502 1628 894 170 129 1306 882 1551 785 242 Sensors 5065 | . . . . . . . . 170 129 1306 882 1551 785 242 Seismic 8638 | 54 956 . 2441 1163 1502 1628 894 . . . . . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . 1 1 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Turns Passed 16636 | 136 1732 777 2740 1191 1502 1628 952 171 129 1581 1447 1551 805 294 Spaces Moved 8440 | 64 693 420 1324 645 597 693 388 83 76 768 793 972 689 235 Core 11 | 10 . . . . . . . . . . . . . 1 Treads 3208 | 54 693 420 1324 645 72 . . . . . . . . . Legs 5221 | . . . . . 525 693 388 83 76 768 793 972 689 234 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 190 120 190 120 120 105 105 105 105 Average Speed 147 | 145 160 161 160 160 183 190 190 190 128 133 129 105 105 106 Slowest Speed 350 | 160 160 240 240 160 245 190 330 190 260 190 175 105 105 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 94 76 86 98 50 71 40 4 72 21 27 87 71 14 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 4 | . 4 . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . . . . 1 4 . Spaces Dug 62 | . . . . . . 15 3 . . 4 3 35 2 . Terrain Destroyed 369 | . . . . 37 25 89 3 . . 59 56 95 5 . Melee 21 | . . . . . . 15 3 . . 3 . . . . Projectile 133 | . . . . . . . . . . 6 27 95 5 . AOE 215 | . . . . 37 25 74 . . . 50 29 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Zio Total 11489 | 85 1202 479 1788 770 870 877 513 92 107 1194 1088 1396 753 275 Wait 1999 | 5 418 15 284 99 150 58 57 1 14 293 148 372 52 33 Move 8427 | 63 692 419 1323 644 596 692 387 83 75 767 792 971 688 235 Hop . | . . . . . . . . . . . . . . . Pick Up 103 | 1 16 5 30 2 9 4 4 2 4 15 11 . . . Fast Attach 61 | 7 3 1 11 . 11 1 5 . 1 8 13 . . . Attach 38 | . 1 4 9 . 2 2 3 2 1 8 3 . . 3 Detach 5 | . . . . . 2 . 1 . 1 1 . . . . Swap 126 | . 9 4 18 3 12 13 8 . 3 20 31 . 4 1 Drop 119 | . 6 6 32 3 19 6 5 1 1 12 27 . 1 . Fire 533 | 9 57 21 80 19 68 51 40 3 . 58 63 53 8 3 Melee 48 | . . 4 1 . 1 22 3 . 7 10 . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 28 . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 7) 637 | -10/Materials | Derelicts attacked the area 929 | -10/Materials | Discovered new exit (range 12) 1282 | -10/Materials | Discovered new exit (range 12) 1397 | -10/Materials | Discovered new exit (range 16) 1422 | -10/Materials | Learned location of Mines (-10) 1493 | -10/Materials | Identified exit to Subcaves 1611 | -10/Materials | Loaded intel: 4 trap records 1655 | -10/Materials | Learned Storage terminal intel 1688 | -10/Materials | Learned location of 2 exits from Materials 1729 | -10/Materials | Learned location of 2 exits from Mines 1782 | -10/Materials | Learned 2 Mines zone layouts 1869 | -10/Materials | Entered Mines 1870 | -10/Mines | Identified exit to Materials 1997 | -10/Mines | Received a Mining Laser from a helpful Derelict 2074 | -10/Mines | Learned Materials stockpile data 2215 | -10/Mines | Build established: Scavenger-Mutant 2297 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2348 | -10/Mines | Identified exit to Exiles 2484 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2603 | -10/Mines | Assembled infested the area 2608 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2613 | -10/Mines | Core integrity fell below 50% 2646 | -10/Mines | Entered Materials 2646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2647 | -9/Materials | Identified exit to Mines 2647 | -9/Materials | Identified exit to Materials 2649 | -9/Materials | Lost 4 parts (1p1n2w) 2700 | -9/Materials | Repaired Lgt. Treads 4009 | -9/Materials | Discovered exit to Mines (range 15) 4428 | -9/Materials | Build established: Mutant 4554 | -9/Materials | Central database locked down 4792 | -9/Materials | Discovered exit to Materials (range 14) 4804 | -9/Materials | Learned Storage emergency access door positions 4845 | -9/Materials | Learned location of 1 exit from Storage 4874 | -9/Materials | Learned Storage emergency access door positions 4895 | -9/Materials | Learned Storage emergency access door positions 4907 | -9/Materials | Learned location of 2 exits from Materials 4910 | -9/Materials | Learned 4 Recycling zone layouts 4911 | -9/Materials | Learned Storage security intel 4923 | -9/Materials | Learned location of 3 exits from Materials 4943 | -9/Materials | Learned location of 3 exits from Materials 5386 | -9/Materials | Entered Mines 5463 | -9/Mines | Learned location of 1 exit from Proximity Caves 5487 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5490 | -9/Mines | Found Prototype Device 5577 | -9/Mines | Discovered exit to Materials (range 6) 5625 | -9/Mines | Build established: Scavenger-Mutant 5633 | -9/Mines | Learned Materials non-interactive machine intel 5888 | -9/Mines | Found a hidden stash of uninstalled traps 5949 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6129 | -9/Mines | Discovered exit to Materials (range 13) 6340 | -9/Mines | Met a Derelict testing a Signal Generator 6348 | -9/Mines | Found Signal Generator 6577 | -9/Mines | Entered Materials 6577 | -8/Materials | Accompanied by 2 allies 6577 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6578 | -8/Materials | Identified exit to Storage 6578 | -8/Materials | Identified exit to Factory 6579 | -8/Materials | Loaded intel: 34 non-interactive machine locations 6693 | -8/Materials | Central database locked down 6915 | -8/Materials | Build established: Mutant 7317 | -8/Materials | Identified Exp. Sensor Array 7563 | -8/Materials | Repaired Broken Exp. Sensor Array 8073 | -8/Materials | Identified exit to Garrison 8079 | -8/Materials | Entered Garrison 8175 | -8/Garrison | Triggered checkpoint 8323 | -8/Garrison | Garrison Relay disabled 8495 | -8/Garrison | Triggered checkpoint 8801 | -8/Garrison | Triggered checkpoint 8827 | -8/Garrison | Discovered new exit (range 9) 8985 | -8/Garrison | Garrison Relay disabled 9119 | -8/Garrison | Triggered checkpoint 9267 | -8/Garrison | Triggered checkpoint 9325 | -8/Garrison | Garrison Relay disabled 9390 | -8/Garrison | Discovered new exit (range 10) 9479 | -8/Garrison | Installed Relay Interface Framework 9524 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 9553 | -8/Garrison | Phase Generator disabled 9707 | -8/Garrison | Entered Materials 9898 | -8/Materials | Lost 4 parts (1p2n1u) 10227 | -8/Materials | Discovered exit to Factory (range 7) 10311 | -8/Materials | Build established: Bothacker-Mutant 10659 | -8/Materials | Entered Factory 10659 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10830 | -7/Factory | Sucked down chute 10830 | -7/Factory | Entered Waste 10845 | -7/Waste | EMP discharged 10850 | -7/Waste | Spotted C-40 Crusher 10859 | -7/Waste | Spotted C-40 Crusher 10871 | -7/Waste | Spotted C-40 Crusher 10875 | -7/Waste | Spotted C-40 Crusher 10877 | -7/Waste | Spotted C-40 Crusher 10878 | -7/Waste | Spotted C-40 Crusher 10900 | -7/Waste | Discovered new exit (range 15) 10917 | -7/Waste | Identified exit to Factory 10939 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10945 | -7/Waste | EMP discharged 10945 | -7/Waste | System corruption reached 10% 10959 | -7/Waste | Entered Factory 11250 | -7/Factory | Build established: Mutant 11651 | -7/Factory | Fabricated Wave Gun (x2) 12386 | -7/Factory | Discovered new exit (range 11) 12401 | -7/Factory | Identified exit to Factory 12440 | -7/Factory | Central database locked down 12540 | -7/Factory | Entered another Factory area 12540 | -6/Factory | Evolved 2 slots: Utility x2 12868 | -6/Factory | Fabricated Exp. Sensor Array (x1) 13528 | -6/Factory | Discovered new exit (range 8) 13539 | -6/Factory | Identified exit to Factory 13572 | -6/Factory | Central database locked down 13902 | -6/Factory | Discovered new exit (range 16) 13917 | -6/Factory | Identified exit to Lower Caves 13987 | -6/Factory | Entered Lower Caves 14862 | -6/Lower Caves | Learned Factory terminal intel 15047 | -6/Lower Caves | Spotted B-75 Beast 15524 | -6/Lower Caves | Discovered new exit (range 2) 15525 | -6/Lower Caves | Identified exit to Lower Caves 15538 | -6/Lower Caves | Entered another Lower Caves area 15563 | -6/Lower Caves | Discovered exit to Factory (range 10) 15628 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15653 | -6/Lower Caves | Encountered a Warlord checkpoint 15790 | -6/Lower Caves | Learned 8 Factory zone layouts 15811 | -6/Lower Caves | Entered an active Warlord outpost 15820 | -6/Lower Caves | Learned location of 1 exit from Research 15820 | -6/Lower Caves | Learned Extension emergency access door positions 15820 | -6/Lower Caves | Learned Factory terminal intel 15820 | -6/Lower Caves | Learned Extension terminal intel 15820 | -6/Lower Caves | Learned Research garrison access intel 15995 | -6/Lower Caves | Discovered new exit (range 7) 15999 | -6/Lower Caves | Identified exit to Zion 16195 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 16343 | -6/Lower Caves | Entered Zion 16363 | -6/Zion | Learned Factory trap positions 16493 | -6/Zion | Given A8's code to call for help 16498 | -6/Zion | Discovered new exit (range 11) 16564 | -6/Zion | RIF detected upon attempting to enter Zion 16564 | -6/Zion | Attacked by Zionites 16564 | -6/Zion | Spotted J4-6W0(B) 16564 | -6/Zion | Spotted 1S-1VR(B) 16624 | -6/Zion | 99-TNT came to Zion's defense 16634 | -6/Zion | Core integrity fell below 50% 16637 | -6/Zion | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 16619_ Slug penetrates Wall. 16624_ 99-TNT: "Who are you to come after my hometown?" 16625_ Phase Cannon destroyed. 16625_ Imp. Shield Generator destroyed. 16627_ Backup Power VII destroyed. 16627_ Imp. Deuterium Engine+ destroyed. 16629_ The unstable cave ceiling collapses. 16629_ Arm. Leg+ destroyed. 16629_ Adv. Targeting Computer destroyed. 16630_ The unstable cave ceiling collapses. 16631_ Arm. Leg+ destroyed. 16631_ Backup Plating VII destroyed. 16632_ Arm. Leg+ destroyed. 16633_ The unstable cave ceiling collapses. 16633_ Phase Cannon destroyed. 16633_ Lgt. Angular Momentum Engine destroyed. 16633_ Adv. Heat Sink destroyed. 16633_ Phase Cannon destroyed. 16635_ Arm. Leg+ destroyed. 16635_ Wave Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ?????????????????????????????### ##?????????????? | | ????????????????????????????## #?????????????? | | ????????????????????????????# < ##????????????? | | ????????????????????????????# #????????????? | | ????????????????????????????## #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# ##????????????? | | ?????????????????????????????## ##?????????????? | | ??????????????????????????????# ##??????????????? | | ???????????????????????####???# ####???####?????? | | ??????????????????????## ##### # ##?## ####??? | | ?????????????????????##<< #?# #??? | | ????????????????????##<< #?# #??? | | ????????????????????#; #?# ####??? | | ???????????????????## # ### ##?????? | | ?????????????????### ########## ##?????? | | ?????????????????# d@ #?????### #?????? | | ?????????????????# #???### #?????? | | ?????????????????# ### #?????? | | ####?????????????# ##?????? | | # "############?# ##?????? | | # """""""""""#?## #### ###???? | | # "" """"#??## # #### ##??? | | ##"#### ## ## #??? | | % B #### #??? | | B ## # ### #??? | | ########## ##### #### ##?? | | # """"""""""""#????????## #### #?? | | # """"""""""""#??????##### ##?# ## #?? | | # "############?????## #####??# ### #####?? | | ??#??????????????????# ###???# ##?# #?????? | | ????????????????????## ##??# ##??# #?????? | | ???????????????????## ##?# #?### ####??? | | ???????????????????# #?# ### #??? | | ???????????????????## #?# ## ##??? | | ????????????????????### ### ## #???? | | ??????????????????????## # #???? | | ???????????????????????## # # #???? | | ????????????????????????## ## ### # ####???? | | ?????????????????????????# #### ####??## #??????? | | ?????????????????????????###??###??????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Relay Coupler Types 2 Relay Coupler Value 44 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 4% | -9/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Studied --------- EM Pulse Cannon | -9/Materials | Hacked Remote Datajack | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Arm. Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Taming Of The Crushers Challenges ------------ None Game ------ Seed AssembledSalvageBoomstick Manual? 0 Play Time 01:36:43 Cumulative 425.2 hours Start 2026.08.31 @ 03:01:52 End 2026.08.31 @ 15:33:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 29 Types 17/0/8/2/0/0/0/1/1/0 Lore% 89 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b086d025-1ad3-4396-b48f-282a2766225c