Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.11 @ 20:47:52 Player: s0lid Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (183) 915 Value Destroyed (5995) 5995 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 14788 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/1450 Matter 264/300 Energy 58/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Core Analyzer Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Large Storage Unit Enhanced Quantum Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Armored Huge Wheel Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Coolant Injector Matter Compressor Improved Target Analyzer Improved Core Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Improved Transmission Jammer Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Stasis Beam > --- INVENTORY -------- Advanced Datajack [Rating: 122] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Heavy Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . 2 2 2 . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . 1 . . . 1 Utility 9 | . . . 1 . 2 2 1 . . . . . 1 . . 2 . Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 Parts Attached 393 | 7 6 6 60 8 24 31 37 3 37 27 16 1 77 5 2 15 31 Power 49 | 1 . 1 6 . 2 2 4 . 4 7 1 . 16 . . 1 4 Engine 24 | 1 . 1 6 . 1 2 4 . 3 4 . . . . . 1 1 Core 8 | . . . . . 1 . . . . 1 1 . 5 . . . . Reactor 17 | . . . . . . . . . 1 2 . . 11 . . . 3 Propulsion 105 | 2 3 . 27 1 7 6 8 2 10 4 3 . 17 . 1 4 10 Treads 16 | . 1 . 12 . . . . . . 1 . . . . . 1 1 Leg 56 | 2 . . 10 1 7 6 7 2 8 2 1 . 8 . . 1 1 Wheel 14 | . 2 . 4 . . . 1 . 1 1 1 . 2 . . 1 1 Hover 15 | . . . . . . . . . 1 . 1 . 7 . . . 6 Flight 4 | . . . 1 . . . . . . . . . . . 1 1 1 Utility 130 | 2 2 1 7 3 6 14 13 . 14 8 7 . 31 4 1 8 9 Device 76 | . . . 2 1 . 6 10 . 6 6 5 . 25 3 1 6 5 Storage 13 | 2 2 1 1 . 1 . . . 1 . 1 . 1 . . . 3 Processor 18 | . . . 2 . 1 2 . . 7 1 . . 4 . . 1 . Hackware 10 | . . . . . 1 2 3 . . . . . 1 1 . 1 1 Protection 13 | . . . 2 2 3 4 . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 109 | 2 1 4 20 4 9 9 12 1 9 8 5 1 13 1 . 2 8 Energy Gun 45 | 2 1 2 9 2 4 7 4 . 6 4 1 . . . . 1 2 Energy Cannon 10 | . . . . . . . . . . . . . 7 1 . 1 1 Ballistic Gun 26 | . . 1 9 2 3 . 1 . 2 1 2 . 3 . . . 2 Ballistic Cannon 4 | . . . . . . . . . . 2 1 . 1 . . . . Launcher 5 | . . . . . 1 1 3 . . . . . . . . . . Special Weapon 10 | . . . 1 . 1 1 3 1 . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 1 . . . . . 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 1 . 1 . . . . Special Melee Weapon 3 | . . . . . . . 1 . . . . 1 1 . . . . Unidentified Prototypes 16 | . . . 4 1 . . . . 1 3 . . 2 . . 1 4 Parts Lost 147 | . . 1 15 1 5 4 22 1 4 13 5 3 23 8 2 12 28 Power 16 | . . . 2 . 1 1 2 . . 1 1 . 2 1 . 2 3 Propulsion 40 | . . . 6 . 1 . 7 . . 4 1 . 9 2 . 3 7 Utility 46 | . . . 1 . . 3 7 . 1 2 2 1 8 3 2 4 12 Weapon 45 | . . 1 6 1 3 . 6 1 3 6 1 2 4 2 . 3 6 Highest Loss Streak 12 | . . 1 5 1 2 2 11 1 2 5 10 2 11 3 4 12 10 Average Slot Usage (%) 87 | . 100 99 94 99 95 99 95 37 58 94 85 87 86 83 68 68 44 Engine 6 | . 14 14 10 11 7 6 5 . 2 5 5 5 . . . 2 . Reactor 1 | . . . . . . . . . 1 2 . . 4 5 5 3 2 Treads 2 | . 11 . 18 . . . . . . . . . . . . . . Leg 12 | . 1 . 6 33 26 22 18 8 11 17 1 5 12 . . . 1 Wheel 3 | . 15 28 5 . . . . . 1 2 4 5 2 . . . 2 Hover 1 | . . . . . . . . . . . 2 5 6 18 10 7 4 Device 7 | . . . 1 . . 5 9 6 6 6 16 15 17 13 2 9 7 Storage 9 | . 28 28 20 11 9 7 6 . 3 5 5 5 4 . . . 3 Processor 13 | . . . 8 11 17 18 10 6 14 28 17 17 17 26 26 21 8 Hackware 5 | . . . . . 9 13 18 13 6 . . . . 5 10 8 7 Protection 3 | . . . 2 10 9 6 5 . . 3 4 5 . . . . . Energy Gun 7 | . 28 19 6 15 7 11 7 . 4 9 4 . . . . . . Ballistic Gun 4 | . . 5 13 6 7 . 5 . 1 2 . . 4 . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 14 39 57 62 32 36 47 52 2 54 63 63 58 80 53 36 50 60 Greatest Support 100 | 20 32 32 63 43 43 53 53 20 47 67 25 25 100 100 50 50 77 Greatest Overweight (x) 12 | 1 2 1 5 . . 1 6 . 1 3 3 2 12 . . . 1 Average Overweight (x) . | . 1 1 . . . . . . . 1 2 2 1 . . . . Largest Inventory Capacity 18 | 8 16 18 18 10 10 10 10 4 10 10 16 10 10 4 4 4 10 Average Capacity 10 | 5 15 17 16 10 10 10 9 4 7 10 10 10 9 4 4 4 4 Most Carried 18 | 5 16 18 18 10 10 10 10 4 10 10 10 10 10 4 4 4 4 Average Carried 9 | 3 10 17 16 9 9 9 9 3 6 9 8 9 9 3 4 3 2 Final Capacity 18 | 8 16 18 10 10 10 10 4 4 10 10 10 10 4 4 4 4 4 Final Carried 18 | 5 16 18 10 10 10 10 4 4 10 10 10 10 3 4 4 4 4 Class Distribution -------------------- 44% | Mutant 23% | Hacker-Mutant 18% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Matter Collected 5053 | 226 . 139 935 139 350 285 431 . 531 367 326 101 813 269 39 72 30 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8115 | 54 . 106 1758 331 689 428 1324 . 1243 622 250 . 940 130 . 72 168 Parts 425 | 3 . 13 113 28 38 21 71 . 52 23 13 . 34 2 . 4 10 Haulers Intercepted 6 | . . . 5 . . 1 . . . . . . . . . . . Recyclers Shooed 10 | . . . 2 . 1 . 3 . 2 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 139 | . . 6 33 16 15 8 18 . 9 9 5 . 13 2 . 1 4 Melee 3 | . . . . . . . . . 3 . . . . . . . . Guns 111 | . . 6 33 14 12 7 12 . 6 8 5 . 6 . . . 2 Cannons 7 | . . . . . . . . . . . . . 3 1 . 1 2 AOE 13 | . . . . 2 3 1 6 . . 1 . . . . . . . Classes Destroyed 13 | 1 . 1 8 1 . 1 1 . . . . . . . . . . Worker 8 | . . . 1 . 1 . 2 . 3 . . . . . . . 1 Builder 4 | . . . 1 . . . 3 . . . . . . . . . . Hauler 6 | . . . 5 . . 1 . . . . . . . . . . . Recycler 11 | 1 . . 2 . 1 . 2 . 4 . . . 1 . . . . Operator 5 | . . . 4 . . . . . . . . . . . . 1 . Watcher 10 | . . . 4 . . . 2 . 3 . . . 1 . . . . Swarmer 49 | . . 6 13 14 3 3 . . . . 2 . 4 . . . 4 Grunt 45 | . . . 12 1 8 2 9 . 3 4 2 . 4 . . . . Brawler 5 | . . . . 1 . . 1 . . 3 . . . . . . . Duelist 5 | . . . 1 . 1 1 . . 1 1 . . . . . . . Sentry 20 | . . . 7 . 3 1 4 . 2 . 1 . 1 . . 1 . Hunter 4 | . . . . . . . 1 . . 1 . . . 2 . . . Programmer 11 | . . . . . . 1 3 . 3 . . . 4 . . . . Best Kill Streak 10 | 1 . 3 6 4 4 2 10 . 6 4 3 . 7 1 . 1 2 Combat Bots Only 6 | . . 3 6 4 4 2 6 . 3 4 3 . 6 1 . 1 2 Max Kills in Single Turn 3 | 1 . 2 2 2 3 1 3 . 2 2 1 . 2 1 . 1 1 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 1 2 . . 1 . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Damage Taken 20038 | . . 259 1695 390 1071 755 2635 33 1066 1583 721 597 3045 582 317 809 4480 Core 3745 | . . 63 260 61 66 129 635 . 91 79 154 68 502 51 53 78 1455 Absorbed by Shields 1391 | . . . . . . 100 328 . . 193 . . 661 . . 15 94 Core Remaining (%) 65 | 100 . 74 . 19 88 81 . . 14 . . 69 . . 47 94 . Volleys Fired 590 | 5 . 19 160 29 59 39 77 . 35 24 19 . 66 15 . 10 33 Largest 3 | 2 . 2 2 2 2 2 3 . 3 3 2 . 1 2 . 3 3 Hottest 483 | 80 . 90 133 101 120 176 206 . 155 483 134 . 110 155 . 241 158 Shots Fired 900 | 10 . 36 250 54 95 52 104 . 66 59 30 . 65 21 . 15 43 Gun 795 | 10 . 36 246 54 89 48 95 . 66 59 22 . 41 . . 2 27 Cannon 73 | . . . . . . . . . . . 8 . 24 21 . 13 7 Launcher 11 | . . . . . 2 2 7 . . . . . . . . . . Special 21 | . . . 4 . 4 2 2 . . . . . . . . . 9 Kinetic 462 | . . 1 180 22 64 . 68 . 20 21 15 . 41 12 . 9 9 Thermal 296 | 5 . 26 49 10 25 39 29 . 30 33 15 . 1 3 . 3 28 Explosive 11 | . . . . . 2 2 7 . . . . . . . . . . Electromagnetic 125 | 5 . 9 21 22 4 11 . . 16 5 . . 23 6 . 3 . Robot Hit Streak 30 | 3 . 4 28 6 23 7 11 . 19 26 23 . 30 3 . 13 5 Robot Miss Streak 6 | 2 . 3 6 5 4 5 4 . 4 1 1 . 2 4 . 1 4 Penetration Max 1 | . . . . . . . 1 . . 1 . . 1 . . . . Secondary Targets 12 | . . 2 3 4 . 1 . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . 1 1 . . . . . . . Capacitor 23 | . . . . . . . . . . . . . 23 . . . . Shots Hit Robots 651 | 6 . 16 170 35 67 34 68 . 78 53 25 . 55 9 . 14 21 Core Hits 313 | 2 . 6 74 17 30 16 49 . 40 25 11 . 22 4 1 5 11 Critical Hits 24 | . . . 2 . . . 4 . 3 7 3 . 2 1 . 2 . Critical Kills 5 | . . . 1 . . . . . 1 1 1 . 1 . . . . Critical Parts Destroyed 11 | . . . 1 . . . 2 . 2 3 . . 1 1 . 1 . Melee Attacks 37 | . . 9 . . . . . . 25 1 . 1 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 34 | . . 9 . . . . . . 25 . . . . . . . . Piercing 2 | . . . . . . . . . . 1 . . 1 . . . . Sneak Attacks 5 | . . . . . . . . . 5 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16294 | 67 . 153 2547 511 1156 860 2814 . 2798 1325 629 3 1950 355 8 510 608 Guns 10850 | 67 . 153 2488 446 889 696 1860 . 1134 1155 409 . 1098 . . 27 428 Cannons 1935 | . . . . . . . . . . . 220 . 795 355 . 483 82 Explosions 1569 | . . . 56 65 236 140 954 . . 118 . . . . . . . Melee 1689 | . . . . . . . . . 1660 29 . . . . . . . Ramming 212 | . . . 3 . 7 24 . . 4 23 . 3 57 . 8 . 83 Kinetic 6444 | . . . 1774 140 570 . 1317 . 400 308 258 . 1098 169 . 348 62 Thermal 4626 | 42 . 109 534 149 261 619 543 . 518 878 371 . 37 38 . 64 463 Explosive 1330 | . . . . . 236 140 954 . . . . . . . . . . Electromagnetic 1993 | 25 . 44 236 222 82 77 . . 216 87 . . 758 148 . 98 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1660 | . . . . . . . . . 1660 . . . . . . . . Piercing 29 | . . . . . . . . . . 29 . . . . . . . Highest Corruption 19 | . . . 1 1 . . 1 1 4 4 4 . 19 19 19 3 10 Average Corruption 3 | . . . 1 1 . . 1 1 2 2 3 . 7 19 19 3 6 Corruption Purged 13 | . . . . . . . . . . 4 4 . 5 . . . . Effects 134 | . . . 9 3 . . 6 . 15 10 7 . 33 33 4 2 12 Message Errors 31 | . . . 3 1 . . 4 . 4 4 3 . 1 7 1 1 2 Matter Fused 21 | . . . . . . . . . 2 2 3 . 9 1 . 1 3 Heat Flow Errors 8 | . . . . . . . . . 2 . . . 3 2 . . 1 Energy Discharges 14 | . . . . 2 . . . . 4 1 . . 4 3 . . . Parts Rejected 3 | . . . . . . . . . 1 1 . . 1 . . . . Data Loss (minor) 13 | . . . 3 . . . 1 . 2 1 . . 3 3 . . . Data Loss (major) 3 | . . . . . . . . . . . . . 1 1 . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 . . . Misdirections 20 | . . . . . . . . . . . . . 4 11 3 . 2 Targeting Errors 18 | . . . 3 . . . 1 . . 1 1 . 6 3 . . 3 Weapon Failures 2 | . . . . . . . . . . . . . 1 1 . . . Overload Shots 6 | . . . . . . . . . . 6 . . . . . . . Overflow Damage 190 | . . . . 6 . 2 69 . 113 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 75 | . . . . 6 . . 69 . . . . . . . . . . Melee 115 | . . . . . . 2 . . 113 . . . . . . . . Knockbacks 7 | . . . . . . . . . . 1 4 . . 2 . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . Kinetic 6 | . . . . . . . . . . . 4 . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . . . . 28 . . 82 . . 69 . 1 27 . 4 . 38 Shots 3 | . . . . 1 . . 1 . . 1 . . . . . . . Rammed 27 | . . . 1 1 . . . . . 1 . 1 8 . 1 . 14 Targets Rammed 32 | . . . 1 1 1 1 . . 1 3 . 1 8 . 1 . 14 Kicked 5 | . . . . . 1 1 . . 1 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 473 | 90 . 320 241 315 154 473 374 . 378 431 194 6 413 395 . 420 310 Average Temperature 108 | 47 . 124 32 85 49 190 127 . 85 190 94 6 109 146 . 232 129 Received Heat Transfer 2925 | . . . 360 . 477 162 384 . 243 251 207 162 249 33 . 96 301 Effects 23 | . . 1 . 3 . 7 1 . 1 3 . . 1 . . 3 3 Shutdowns 4 | . . . . . . . . . . 3 . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Interference 13 | . . . . 3 . 4 . . 1 . . . . . . 2 3 Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . 1 . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 4 1 . . . Combat Hostiles 5 | . . . . . . . . . . . . . 4 1 . . . Parts Fried 11 | . . . 1 . . . . . . . . . 9 1 . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . 1 . . 3 3 . 1 4 1 . . . . . 1 Heat Transferred 7313 | 100 . 273 1247 235 605 851 740 . 835 1279 481 . 25 25 . 62 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 1 . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Peak Influence 593 | 5 33 148 360 240 377 211 593 198 209 149 . . 241 . . 93 80 Average Influence 94 | 1 8 34 157 152 228 69 81 187 96 56 . . 70 . . 34 24 Maximum Alert Level 2 | . . . 1 1 1 1 2 . 1 . . . 1 . . . . Low Security (%) 87 | 100 100 100 68 73 30 99 93 100 99 100 . . 89 . . 100 100 Level 1 11 | . . . 31 26 69 . . . . . . . 10 . . . . Level 2 . | . . . . . . . 6 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 4 1 2 2 10 . 3 7 . 1 3 . . 2 4 Investigation 6 | . . . . 1 1 . 1 . 1 2 . . . . . . . Extermination 12 | . . . . . . 2 3 . 1 1 . . 3 . . 1 1 Reinforcement 15 | . 1 . 4 . 1 . 3 . 1 1 . . . . . 1 3 Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison 6 | . . . . . . . 3 . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Distress Signals 13 | . 1 . 3 . . 1 2 . 2 1 . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 330 | . 3 7 58 16 27 11 25 6 27 21 8 14 29 15 7 11 45 Peak Tracking Total 16 | . 3 3 8 4 6 3 8 6 6 7 4 13 7 8 7 9 16 Tactical Retreats 36 | . . 1 4 . 3 1 . . 3 4 1 . 5 4 . 1 9 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 23 | . . . 2 . 1 1 1 . 4 2 . . 8 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . . 22 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . 3 . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . 1 . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 14 | . . . 2 . 1 2 5 . 1 1 . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . 1 1 1 . 1 1 . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 34 | . 1 2 6 1 2 5 7 . 6 . 1 . . . . 2 1 Terminals 20 | . 1 2 5 . 1 1 4 . 3 . 1 . . . . 2 . Fabricators 6 | . . . . . . 2 2 . 1 . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . 2 . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 80 | . 1 5 12 1 3 17 22 . 12 . 1 . . . . 4 2 Successful 57 | . . 4 9 1 3 13 12 . 9 . . . . . . 4 2 Failed 23 | . 1 1 3 . . 4 10 . 3 . 1 . . . . . . Catastrophic 5 | . . 1 . . . . 2 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . 1 4 5 . 2 1 4 . 3 . 1 . . . . 1 . Terminals 44 | . 1 5 10 . 2 2 15 . 4 . 1 . . . . 4 . Fabricators 15 | . . . . . . 4 6 . 3 . . . . . . . 2 Repair Stations 7 | . . . . . . 7 . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . . . 5 . . . . . . . . Scanalyzers 6 | . . . 2 . . 4 . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 23 | . . 3 7 1 . 2 5 . 2 . . . . . . 3 . Part Schematic 3 | . . 1 . . . . 1 . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . 1 1 . 1 . . . . . . . . Locate Traps 4 | . . . 2 . . . . . 1 . . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 3 5 . 1 . . . . . . . 2 Load Schematic 4 | . . . . . . 1 2 . . . . . . . . . 1 Build 7 | . . . . . . 2 3 . 1 . . . . . . . 1 Repair Station Hacks 6 | . . . . . . 6 . . . . . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . . . . . Repair 3 | . . . . . . 3 . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 . . . 5 . . . . . . . . Process 3 | . . . . . . . . . 3 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . 2 . . . . . . . . . . . Insert Component 2 | . . . 1 . . 1 . . . . . . . . . . . Analyze 2 | . . . 1 . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . . 2 . . 4 . 4 . 4 . 1 . . . . 2 . Terminals 6 | . . 1 . . 2 . 2 . . . . . . . . 1 . Track 2 | . . . . . 1 . . . . . . . . . . 1 . Botnet 3 | . . . . . 1 . 2 . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Siphon 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 5 . . 4 6 . 5 . 1 . . . . 1 1 Full Trace Events 2 | . . . . . . . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 1 . . 1 1 . . . . . . . . 1 . Parts Built 9 | . . . . . . 2 3 . 2 . . . . . . . 2 Matter 1616 | . . . . . . 468 680 . 190 . . . . . . . 278 Time 642 | . . . . . . 175 281 . 47 . . . . . . . 139 Total Part Build Rating 63 | . . . . . . 14 21 . 10 . . . . . . . 18 Parts Repaired 3 | . . . . . . 3 . . . . . . . . . . . Time 167 | . . . . . . 167 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 78 | . . . . . . . . . 78 . . . . . . . . Retrieved Matter 78 | . . . . . . . . . 78 . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Total Allies 1 | . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . . . . . . . Total Orders 2 | . . . . . . . . . . 1 . . . . . . 1 EXPLORE 2 | . . . . . . . . . . 1 . . . . . . 1 Ally Attacks 5 | . . . . . . . . 5 . . . . . . . . . Total Damage 105 | . . . . . . . . 105 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . 2 . . . . . . Drone Launches 5 | . . . . . . . . . . 3 . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Turns Passed 14310 | 82 213 928 1858 990 647 1386 1821 95 1324 919 1169 64 1406 377 28 305 698 Spaces Moved 10186 | 46 135 733 918 701 341 703 1166 175 1367 601 754 49 757 568 31 326 815 Core 1468 | 7 . . . . . . 17 172 940 . . . 41 . . 101 190 Treads 457 | . . . 451 . . . . . . 6 . . . . . . . Legs 4061 | 39 7 . 201 701 341 703 1109 3 338 297 . . 322 . . . . Wheels 2706 | . 128 733 266 . . . 40 . 89 298 754 49 281 . . . 68 Hover 1289 | . . . . . . . . . . . . . 113 568 31 225 352 Flight 205 | . . . . . . . . . . . . . . . . . 205 Fastest Speed 20 | 50 110 110 110 120 123 120 50 50 50 120 120 120 50 52 76 50 20 Average Speed 104 | 113 118 110 140 122 123 123 122 51 71 125 126 120 116 56 76 72 52 Slowest Speed 650 | 120 150 110 200 123 125 155 350 120 150 180 130 120 650 76 76 106 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 31 98 65 88 33 16 29 88 35 19 74 13 17 60 5 14 27 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 5 | . . 3 . 1 . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 1 . 2 . . . . . . 2 1 . 3 1 . . Spaces Dug 14 | . . 9 2 . . . . . . . . . . 2 . . 1 Terrain Destroyed 136 | . . 9 17 4 11 17 29 . 2 8 4 . 13 8 . . 14 Melee 9 | . . 9 . . . . . . . . . . . . . . . Projectile 56 | . . . 10 . 2 . 2 . 2 1 4 . 13 8 . . 14 AOE 71 | . . . 7 4 9 17 27 . . 7 . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp Fac Upp Upp Res Res Total 12931 | 62 186 802 1253 780 470 1162 1460 179 1616 718 934 53 1215 601 34 380 1026 Wait 1352 | . 31 29 48 34 28 372 121 . 112 21 140 . 267 7 . 16 126 Move 10160 | 45 134 732 917 700 341 702 1166 174 1367 601 753 48 756 567 31 325 801 Hop 7 | . . . . . . . . . . . . . . . . . 7 Pick Up 133 | 5 12 3 22 3 5 6 12 2 18 16 6 1 13 4 . 2 3 Fast Attach 180 | 7 . 1 20 2 8 6 13 1 22 18 4 1 38 3 2 13 21 Attach 75 | . . 1 9 . 3 3 10 2 10 4 6 . 14 1 . 2 10 Detach 40 | . . 1 5 . . 1 5 . 8 3 . . 6 . . 3 8 Swap 139 | . 6 4 32 6 13 22 14 . 5 5 6 . 25 1 . . . Drop 163 | . 3 3 38 5 13 10 20 . 14 23 . 1 21 3 1 5 3 Fire 590 | 5 . 19 160 29 59 39 77 . 35 24 19 . 66 15 . 10 33 Melee 37 | . . 9 . . . . . . 25 1 . 1 1 . . . . Ram 20 | . . . . . . . . . . . . . 6 . . . 14 Kick 7 | . . . . 1 . 1 . . . 2 . 1 2 . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . 4 . Rewire 1 | . . . 1 . . . . . . . . . . . . . . Trap 22 | . . . . . . . 22 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 9) 296 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 454 | -10/Mines | Discovered new exit (range 10) 575 | -10/Mines | Learned location of Zion (-6) 732 | -10/Mines | Learned location of Mines (-9) 759 | -10/Mines | Discovered new exit (range 8) 829 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 971 | -10/Mines | Learned location of Storage (-8) 1224 | -10/Mines | Entered Materials 1224 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1398 | -9/Materials | Lost 5 parts (1p2n2w) 1792 | -9/Materials | Lost 5 parts (1p2n2w) 1880 | -9/Materials | Discovered new exit (range 12) 1885 | -9/Materials | Core integrity fell below 50% 2051 | -9/Materials | Discovered new exit (range 16) 2105 | -9/Materials | Build established: Scavenger-Mutant 2233 | -9/Materials | Discovered new exit (range 12) 2723 | -9/Materials | Build established: Mutant 3047 | -9/Materials | Build established: Scavenger-Mutant 3082 | -9/Materials | Entered Mines 3321 | -9/Mines | Met a Derelict shopkeep closing up shop 3608 | -9/Mines | Discovered new exit (range 10) 3620 | -9/Mines | Build established: Mutant 3753 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3758 | -9/Mines | Found Prototype Device 3758 | -9/Mines | Identified Exp. Sensor Array 3899 | -9/Mines | Discovered new exit (range 5) 4006 | -9/Mines | Core integrity fell below 20% 4072 | -9/Mines | Entered Materials 4072 | -8/Materials | Evolved 2 slots: Utility x2 4638 | -8/Materials | Discovered new exit (range 17) 4719 | -8/Materials | Entered Factory 4719 | -7/Factory | Evolved 2 slots: Utility x2 4840 | -7/Factory | Fabricated Phase Gun? 5030 | -7/Factory | Build established: Hacker-Mutant 5492 | -7/Factory | Build established: Scavenger-Mutant 5606 | -7/Factory | Discovered new exit (range 6) 5919 | -7/Factory | Repaired Broken Imp. Carbon-fiber Leg 5986 | -7/Factory | Repaired Phase Gun 6032 | -7/Factory | Repaired Imp. Titanium Leg 6082 | -7/Factory | Build established: Hacker-Mutant 6100 | -7/Factory | Discovered new exit (range 5) 6105 | -7/Factory | Entered another Factory area 6105 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6348 | -6/Factory | Discovered new exit (range 4) 6418 | -6/Factory | Build established: Hacker-Tank 6613 | -6/Factory | Garrison activated, responded to threat 6725 | -6/Factory | Build established: Hacker-Mutant 7100 | -6/Factory | Fabricated Quantum Rifle (x2) 7201 | -6/Factory | Fabricated Imp. Hacking Suite? 7227 | -6/Factory | Discovered new exit (range 21) 7427 | -6/Factory | Discovered new exit (range 17) 7806 | -6/Factory | Local fabrication network quarantined 7828 | -6/Factory | Lost 11 parts (1p4n3u3w) 7863 | -6/Factory | Lost 3 parts (2n1u) 7899 | -6/Factory | Core integrity fell below 50% 7926 | -6/Factory | Sucked down chute 7926 | -6/Factory | Entered Waste 7927 | -6/Waste | Met a frightened Derelict 7941 | -6/Waste | Spotted C-40 Crusher 7951 | -6/Waste | Lost 7 parts (1p1n3u2w) 7952 | -6/Waste | Spotted C-40 Crusher 7954 | -6/Waste | Spotted C-40 Crusher 7955 | -6/Waste | Spotted C-40 Crusher 7956 | -6/Waste | Spotted C-40 Crusher 7974 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7981 | -6/Waste | Spotted C-40 Crusher 8003 | -6/Waste | Discovered new exit (range 13) 8021 | -6/Waste | Entered Factory 8050 | -6/Factory | Discovered new exit (range 8) 8131 | -6/Factory | Fabricated Flexi-carbon Leg? 8401 | -6/Factory | Build established: Mutant 8813 | -6/Factory | Core integrity fell below 20% 8942 | -6/Factory | Spotted B-75 Beast 9277 | -6/Factory | Discovered new exit (range 5) 9345 | -6/Factory | Entered another Factory area 9345 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9450 | -5/Factory | Lost 4 parts (1u3w) 10044 | -5/Factory | Garrison activated, responded to threat 10097 | -5/Factory | Spotted B-75 Beast 10180 | -5/Factory | Lost 3 parts (1p2w) 10248 | -5/Factory | Discovered new exit (range 12) 10264 | -5/Factory | Entered Upper Caves 10266 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10319 | -5/Upper Caves | Lost 10 parts (1p4n3u2w) 11077 | -5/Upper Caves | Learned location of 2 exits from Factory 11082 | -5/Upper Caves | Attracted the attention of an 0b10 base 11139 | -5/Upper Caves | Encountered a Warlord checkpoint 11343 | -5/Upper Caves | Discovered new exit (range 14) 11433 | -5/Upper Caves | Entered another Upper Caves area 11455 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11491 | -5/Upper Caves | Discovered new exit (range 6) 11497 | -5/Upper Caves | Entered Factory 11497 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11498 | -4/Factory | Identified exit to Extension 11498 | -4/Factory | Identified exit to Upper Caves 11624 | -4/Factory | Found Quantum Capacitor 12410 | -4/Factory | System corruption reached 10% 12766 | -4/Factory | Lost 11 parts (1p4n2u4w) 12824 | -4/Factory | Lost 5 parts (1n4u) 12903 | -4/Factory | Entered Upper Caves 12908 | -4/Upper Caves | Encountered a Warlord checkpoint 12981 | -4/Upper Caves | Lost 3 parts (1p1u1w) 13193 | -4/Upper Caves | Lost 3 parts (1n1u1w) 13235 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13274 | -4/Upper Caves | Discovered new exit (range 8) 13280 | -4/Upper Caves | Entered another Upper Caves area 13282 | -4/Upper Caves | Core integrity fell below 50% 13291 | -4/Upper Caves | Discovered new exit (range 7) 13308 | -4/Upper Caves | Entered Research 13308 | -3/Research | Evolved 2 slots: Utility x2 13334 | -3/Research | Lost 4 parts (1n3u) 13480 | -3/Research | Discovered new exit (range 7) 13511 | -3/Research | Build established: Hacker-Mutant 13592 | -3/Research | Lost 12 parts (2p3n4u3w) 13613 | -3/Research | Entered another Research area 13613 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13799 | -2/Research | Fabricated Cmb. Linear Gravjet? 13980 | -2/Research | Lost 10 parts (1p2n4u3w) 14109 | -2/Research | Spotted B-90 Cyclops 14119 | -2/Research | Lost 6 parts (2p2n1u1w) 14149 | -2/Research | Spotted B-90 Cyclops 14182 | -2/Research | Core integrity fell below 50% 14215 | -2/Research | Lost 8 parts (2n5u1w) 14223 | -2/Research | System corruption reached 10% 14229 | -2/Research | Core integrity fell below 20% 14306 | -2/Research | Discovered new exit (range 32) 14311 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 14233_ K-01 Serf cleans the Terminal. 14236_ K-01 Serf destroyed. 14241_ K-01 Serf cleans the Quantum Generator. 14251_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14252_ K-01 Serf cleans the Terminal. 14258_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. 14283_ Acquired Adv. Drone Bay. 14284_ Advanced Drone released from Adv. Drone Bay. 14285_ Dropped Adv. Drone Bay. 14286_ Slug penetrates Wall. 14293_ Acquired Imp. Heavy Siege Treads. 14295_ Dropped Imp. Heavy Siege Treads. 14304_ Slug penetrates Wall. 14305_ Triggered Ambush Trap. 14305_ B-74 Champion emerges from a hatch in the floor. 14305_ G-73 Enforcer emerges from a hatch in the floor. 14305_ Exp. Q-thruster destroyed. 14306_ EXIT=FOUND 14309_ Advanced Drone destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#####################???? | | ?????????????????????????# # = #???? | | ?????????????????????????# # #???? | | ??????????????########???# ! # #???? | | ??????????????# * #???# # =#???? | | ??????????????# ##########+########/######### | | ??????????????# + % | | ??????????????# #g g ######## ####/### | | ??????????????# # b ##### ## ## | | ??????????????# # # # ## | | ??????????????######## !# ===# ## | | ?????????????????????# # ===# ##!! | | ?????????????????????# @ + ===# ##!! ! | | ?????????????????????# ## # # ##! | | ?????????????????????# ## # # ## ##### | | ?????????????????????# ## ######## ###????? | | ?????????????????????# ## #??????# #??????? | | ?????????????????????#+##+## ######## #??????? | | ???????????????????????????# # #??????? | | ???????????????????????????# ####???? | | ???????????????????????????+ +???? | | ???????????????????????????# ####???? | | ???????????????????????????# #??????? | | ???????????????????????????## #??????? | | ???????????????############## ! #??????? | | ???????????????# + #??????? | | ???????????????# n# <=# | | ???????????????# # ######### # | | ???????????????# ##+####+##???????????? | | ???????????????# #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 120 Energy Generation 42 Energy Capacity 500 Matter Stores 379 Matter Capacity 550 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 300 Resistance: TH 20 Resistance: EX 25 Thermal Conversion 30 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 32 Melee Accuracy 5 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Grenade Launcher | -10/Mines | Hacked Imp. Aluminum Leg | -9/Materials | Scanalyzed Phase Gun | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Robot Schematics ------------------ H-66 Slayer | -6/Factory | Hacked Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded Quantum Rifle | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Flexi-carbon Leg | x2 | -6/Factory | Preloaded Cmb. Linear Gravjet | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Challenges ------------ None Game ------ Seed RegenerativeMiniInitializer Manual? 0 Play Time 04:26:54 Cumulative 93.2 hours Start 2020.02.11 @ 10:32:30 End 2020.02.11 @ 20:47:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 53 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b345919-93c5-4df7-9150-04c523344f69