Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.28 @ 16:50:01 Player: spider wisdom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (561) 561 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2471 Bonus ------- None Cogmind --------- Core Integrity 334/550 Matter 249/300 Energy 85/250 System Corruption 0% Temperature Cool (12) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Particle Cannon Heavy Battle Rifle > --- INVENTORY -------- Ion Engine ECM Suite Beam Rifle Rocket Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 25 | 6 5 8 3 3 Power 6 | 1 1 1 2 1 Engine 6 | 1 1 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 2 1 . . Treads . | . . . . . Leg 5 | 2 2 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 3 . . Device 2 | . 1 1 . . Storage 2 | 1 1 . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 3 1 2 Energy Gun 4 | 2 . 1 . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 1 2 . 7 Power 2 | . . 1 . 1 Propulsion 3 | . . 1 . 2 Utility . | . . . . . Weapon 5 | . 1 . . 4 Highest Loss Streak 7 | . 1 2 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 94 93 88 61 Engine 11 | . 14 10 11 7 Leg 25 | . 28 28 22 10 Device 7 | . 12 14 . . Storage 11 | . 14 11 11 9 Processor 11 | . . 7 22 18 Energy Gun 12 | . 24 16 1 . Energy Cannon 5 | . . 3 11 7 Ballistic Gun 4 | . . . 9 7 Naked Turns . | . . . . . Heaviest Build 53 | 13 49 53 53 53 Greatest Support 30 | 20 20 30 20 20 Greatest Overweight (x) 17 | 1 2 2 2 17 Average Overweight (x) 1 | . 1 1 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 Most Carried 6 | 4 3 6 5 4 Average Carried 2 | . . 2 4 3 Final Capacity 20 | 8 20 20 20 20 Final Carried 4 | . 2 4 4 1 Class Distribution -------------------- 85% | Mutant 14% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 424 | 194 94 80 56 . Remotely . | . . . . . Salvage Created 697 | . 249 357 . 91 Parts 44 | . 16 26 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 15 | . 4 9 . 2 Guns 12 | . 4 8 . . AOE 3 | . . 1 . 2 Classes Destroyed 7 | . 3 4 . . Builder 2 | . 1 1 . . Tunneler 1 | . . 1 . . Recycler 1 | . . 1 . . Watcher 3 | . 2 1 . . Swarmer 4 | . . 4 . . Grunt 10 | . 4 4 . 2 Sentry 1 | . . 1 . . Best Kill Streak 4 | . 2 4 . 2 Combat Bots Only 4 | . 2 4 . 2 Max Kills in Single Turn 2 | . 2 2 . 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 177 | . 38 79 . 60 Missed 48 | . 11 17 . 20 Damage Taken 1672 | . 383 586 . 703 Core 493 | . 87 190 . 216 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 65 . 52 . Volleys Fired 56 | . 19 35 . 2 Largest 3 | . 2 2 . 3 Hottest 134 | . 90 124 . 134 Shots Fired 106 | . 36 64 . 6 Gun 91 | . 36 53 . 2 Cannon 9 | . . 7 . 2 Launcher 6 | . . 4 . 2 Special . | . . . . . Kinetic 2 | . . . . 2 Thermal 98 | . 36 60 . 2 Explosive 6 | . . 4 . 2 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 6 11 . 9 Robot Miss Streak 10 | . 2 10 . 1 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 63 | . 22 39 . 2 Core Hits 39 | . 15 21 . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Burn 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1499 | . 357 966 . 176 Guns 851 | . 353 498 . . Cannons 103 | . . 82 . 21 Explosions 541 | . . 386 . 155 Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic . | . . . . . Thermal 954 | . 353 580 . 21 Explosive 541 | . . 386 . 155 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . . . 21 Projectiles . | . . . . . Explosions 21 | . . . . 21 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . . . . 29 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 378 | . 361 378 . 226 Average Temperature 135 | . 160 124 . 97 Received Heat Transfer 774 | . 255 123 . 396 Effects 4 | . 1 3 . . Shutdowns 1 | . . 1 . . Energy Bleed 2 | . 1 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 4 . . Heat Transferred 2618 | . 953 1628 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 252 | . 122 252 36 49 Initial 36 | . . . 36 . Average 45 | . 54 95 14 7 Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 95 100 100 Level 1 1 | . . 4 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 2 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 12 19 . 8 Peak Tracking Total 8 | . 4 8 . 8 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 5 . . . Successful 3 | . 3 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 56 | . 56 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2594 | 60 843 607 1010 74 Spaces Moved 1027 | 43 365 213 387 19 Core 13 | 11 . . . 2 Treads . | . . . . . Legs 1014 | 32 365 213 387 17 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 260 260 Average Speed 228 | 112 210 213 260 333 Slowest Speed 900 | 120 260 260 260 900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 67 26 92 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . 22 . 15 Melee . | . . . . . Projectile . | . . . . . AOE 37 | . . 22 . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1172 | 54 401 301 391 25 Wait 38 | . 2 35 . 1 Move 1023 | 42 364 212 386 19 Hop . | . . . . . Pick Up 22 | 6 7 8 1 . Fast Attach . | . . . . . Attach 15 | 6 1 5 . 3 Detach 1 | . . 1 . . Swap 10 | . 4 3 3 . Drop 6 | . 3 2 1 . Fire 56 | . 19 35 . 2 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 5) 565 | -10/Materials | Discovered new exit (range 12) 810 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1200 | -9/Materials | Build established: Infiltrator-Mutant 1365 | -9/Materials | Discovered new exit (range 15) 1511 | -9/Materials | Entered Mines 1548 | -9/Mines | Learned Materials trap positions 1559 | -9/Mines | Build established: Mutant 1618 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1822 | -9/Mines | Found a hidden stash of uninstalled traps 2487 | -9/Mines | Discovered new exit (range 14) 2521 | -9/Mines | Entered Materials 2521 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2522 | -8/Materials | Loaded intel: 10 trap records 2595 | -8/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials trap records (x10)... 02561_ Aluminum Leg destroyed. 02568_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02574_ Atomic Centrifuge disabled. 02574_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 02576_ Critical hit (Burn: +37). 02581_ Lgt. Deuterium Engine destroyed. 02581_ G-50 Soldier destroyed. 02581_ Hvy. Battle Rifle destroyed. 02581_ Destroyed Hvy. Battle Rifle. 02581_ G-47 Trooper destroyed. 02582_ The unstable cave ceiling collapses. 02586_ Rocket Launcher destroyed. 02589_ Hadron Collector disabled. 02589_ Particle Cannon destroyed. 02594_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????? ???????????????????? | | ???????????? ??????????????? | | ???????????? ^ = ????????????? | | ???????????? T^ ???????????? | | ???????????? ???????????? | | ???????????? ^ ???????????? | | ???????????# g #???????????? | | ???????????" "#??????????? | | ???????????T "#??????????? | | ???????????" gg " "#??????????? | | ?########### ^ "" T#??????????? | | ?# # """ "#??????????? | | ?# "#??????????? | | ?# @ "#??????????? | | ?# """" = #???????????? | | ?# """ #%%g #???????????? | | ??? """ [ #######???????????? | | ????? ????????????????? | | ???? # """ ???????????? | | ???######### #? """ ???????????? | | ????# # """ ??????????? | | ????# + """ ??????????? | | ????# # """ ??????????? | | ????# ###+#### ??????????? | | ????# #? ???? #?????????? | | ????# #?"" ???? ! #?????????? | | ????# #""" ????#######?????????? | | ????#####""" *????????????????????? | | ????????# ???????????????????? | | ????????# ! = ???????????????????? | | ?????????#######??????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumLauncherRay Manual? 0 Play Time 00:17:14 Cumulative 4.8 hours Start 2024.02.28 @ 16:33:25 End 2024.02.28 @ 16:50:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 12 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 663c4bee-d672-4e64-a5af-4d8e8ddb1b52