Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 11:39:59 Player: rt Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (794) 794 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2564 Bonus ------- None Cogmind --------- Core Integrity 422/550 Matter 130/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (4) ------ Weight Redist. System Machine Analyzer ECM Suite Propulsion Shielding > --- WEAPON (3) ------- Missile Launcher > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Improved Heat Sink Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Machine Analyzer ECM Suite Propulsion Shielding > --- WEAPON ----------- Assault Rifle Missile Launcher > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Small Storage Unit [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 24 | 7 1 12 4 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 1 | . . . 1 Flight 2 | . . 2 . Utility 9 | 2 1 4 2 Device 4 | 1 . 2 1 Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 . 4 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 8 3 Power 3 | . . 2 1 Propulsion 3 | . . 2 1 Utility 1 | . . 1 . Weapon 4 | . . 3 1 Highest Loss Streak 8 | . . 8 3 To Critical Strikes . | . . . . Average Backups 4 | 3 4 5 4 Power . | . 1 . 1 Propulsion . | 1 . . . Utility 2 | . 2 2 2 Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 6 | 2 1 2 1 Power 1 | . . . 1 Propulsion 3 | 2 1 . . Utility 2 | . . 2 . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 100 82 62 Engine 8 | . 14 7 . Core 2 | . . 3 6 Leg 16 | . 28 14 . Flight 4 | . . 4 13 Device 11 | . 14 8 14 Storage 9 | . 14 9 . Processor 5 | . . 9 7 Protection 1 | . . . 9 Energy Gun 7 | . 14 6 . Ballistic Gun 11 | . 14 12 2 Launcher 3 | . . 5 3 Peak Build Rating 16 | 9 9 14 16 Average Rating 9 | 5 9 10 11 On Entrance 6 | . 9 9 7 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 21 | 13 18 21 10 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 6 | 1 . 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 8 | 7 8 9 5 Most Carried 7 | 6 6 7 5 Average Carried 4 | 3 4 5 4 Final Capacity 10 | 8 10 5 5 Final Carried 6 | 4 6 5 4 Class Distribution -------------------- 74% | Mutant 22% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 691 | 276 12 329 74 Remotely . | . . . . Salvage Created 909 | 108 27 417 357 Parts 67 | 8 2 37 20 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . . 11 10 Guns 6 | . . 6 . AOE 15 | . . 5 10 Classes Destroyed 9 | 2 1 4 2 Worker 1 | . . . 1 Builder 4 | . . 3 1 Tunneler 1 | 1 . . . Recycler 4 | 1 . 2 1 Watcher 3 | . 1 2 . Swarmer 8 | . . 6 2 Grunt 8 | . . 4 4 Duelist 1 | . . . 1 Sentry 4 | . . 1 3 Best Kill Streak 13 | 2 1 10 13 Combat Bots Only 10 | . . 4 10 Max Kills in Single Turn 4 | 1 1 4 3 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 160 | . 7 122 31 Missed 54 | . 3 36 15 Hits 106 | . 4 86 16 Projectile 106 | . 4 86 16 Critical Strikes 1 | . . . 1 Damage Taken 1242 | . 44 848 350 Core 318 | . . 190 128 Absorbed by Shields . | . . . . Redirected to Shielding 20 | . . . 20 Core Remaining (%) 84 | 100 100 52 . Volleys Fired 48 | 2 6 25 15 Largest 3 | 2 2 3 2 Hottest 100 | 60 60 100 56 Shots Fired 95 | 4 12 61 18 Gun 72 | 4 12 50 6 Cannon . | . . . . Launcher 23 | . . 11 12 Special . | . . . . Kinetic 49 | 2 6 35 6 Thermal . | . . . . Explosive 23 | . . 11 12 Electromagnetic 23 | 2 6 15 . Robot Hit Streak 7 | 3 3 5 7 Robot Miss Streak 7 | . 6 7 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | 3 3 35 14 Core Hits 58 | 3 1 31 23 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2064 | 41 52 879 1092 Guns 534 | 41 50 374 69 Cannons . | . . . . Explosions 1528 | . . 505 1023 Melee . | . . . . Ramming 2 | . 2 . . Kinetic 388 | 15 30 274 69 Thermal . | . . . . Explosive 1436 | . . 505 931 Electromagnetic 238 | 26 20 100 92 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 40 | . . 8 32 Projectiles . | . . . . Explosions 40 | . . 8 32 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 179 | . . 28 151 Shots 6 | . . 2 4 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 111 | . . 111 15 Average Temperature 30 | . . 32 8 Received Heat Transfer 306 | . 24 174 108 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 69 Level 1 4 | . . . 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 395 | 10 7 198 395 Initial 72 | . . . 72 Average 70 | . . 108 151 Influence Increases 818 | 10 12 403 393 Destroy 0b10 Robot/C 420 | . . 220 200 Destroy 0b10 Robot/NC 65 | 10 5 35 15 Destroy Leader 116 | . 2 54 60 Successful Hack 17 | . 5 12 . Disable Machine 75 | . . 30 45 Destroy Structure 95 | . . 37 58 Partial Spotted 30 | . . 15 15 Influence Decreases 423 | 10 12 230 171 Entered New Map 101 | . . . 101 Time Decay 212 | 10 12 150 40 Lost Part 110 | . . 80 30 Squads Dispatched 4 | . 1 1 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 5 13 11 Peak Tracking Total 4 | . 2 4 4 Tactical Retreats 1 | . . . 1 ECM-based Alert Blocks 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 2 2 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 4 5 5 Successful 10 | . 4 2 4 Failed 4 | . . 3 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 4 5 2 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 2 2 Record 2 | . 1 . 1 Robot Analysis 1 | . 1 . . Dispatch Records 2 | . 1 . 1 Security Status 1 | . . 1 . Transport Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 607 | 12 201 300 94 Optics 279 | . . 279 . Terrain 406 | 12 201 193 . Machine Analysis 84 | . . . 84 ECM 101 | . . 20 81 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 717 | 88 201 334 94 Spaces Moved 492 | 52 148 205 87 Core 9 | 8 . 1 . Treads . | . . . . Legs 278 | 44 148 86 . Wheels . | . . . . Hover 26 | . . . 26 Flight 179 | . . 118 61 Fastest Speed 37 | 50 120 37 37 Average Speed 102 | 118 120 111 45 Slowest Speed 360 | 190 120 360 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 21 24 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 106 | . . 45 61 Melee . | . . . . Projectile . | . . . . AOE 106 | . . 45 61 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 615 | 75 159 261 120 Wait 8 | . . . 8 Move 487 | 51 147 202 87 Hop 1 | . . 1 . Pick Up 26 | 13 3 8 2 Fast Attach 6 | . . 2 4 Attach 21 | 7 . 12 2 Detach 7 | . . 7 . Swap 4 | . 1 3 . Drop 6 | 2 1 1 2 Fire 48 | 2 6 25 15 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 11) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 559 | -9/Materials | Lost 8 parts (2p2n1u3w) 589 | -9/Materials | Discovered new exit (range 16) 624 | -9/Materials | Entered another Materials area 624 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 670 | -8/Materials | Garrison activated, responded to threat 718 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Corrupted Lgt. Treads. U-05 Engineer lays Concrete. >> Machine Analyzer network decryption results: Scanalyzer x1 U-05 Engineer builds a Wall. Acquired Aluminum Leg. R-06 Scavenger collects Aluminum Leg. Acquired 23 matter. Acquired 20 matter. K-01 Serf cleans the Scanalyzer. The unstable cave ceiling collapses. Flight Unit destroyed. Destroyed Flight Unit. K-01 Serf destroyed. Scanalyzer disabled. S-10 Pest destroyed. The unstable cave ceiling collapses. Lgt. Treads crushed. The unstable cave ceiling collapses. R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????"S?????????????????????? | | ??????????????????????????"""????????????????????? | | ???????????????????????????""????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""??????????????????? | | ????????????????????????????"""??????????????????? | | ????????????????????????????"""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ##########?????????######## #??????????????????? | | # [ T #?????????# # #??????????????????? | | # #?????????# "" # #??????????????????? | | #! #????????## ""S # #??????????????????? | | # #????????# #??????????????????? | | # #?????????# ! #??????????????????? | | # """ #?????????# % #??????????????????? | | # """ #?????????### @ #??????????????????? | | # """ #?????????# # #??????????????????? | | # #????????## "" * #??????????????????? | | #####+####????????# "G s# #??????????????????? | | #????????# "" %* #??????????????????? | | #????????# = [# #??????????????????? | | #????????# *%[ #??????????????????? | | #### #??????#### r #??????????????????? | | #??# #??????# ! ## ???????????? | | #??# #????### #? " ???????????? | | #??# ### r ## ??????????? | | #??# *=! ######## ???????????? | | #??# / =%[ #####???? #??????????? | | #??# =* #? ???????????? | | # #??# ## #% # #?? ???????????? | | ? #?????????## ! # +??????????????? | | ? #??????????# """=# #??????????????? | | ? #??????????## # #####? #??????????????? | | ? #??????????## ### #?????? #??????????????? | | ? #???????????# #?##??????? #??????"""?????? | | ??#???????????# #??????????? ???????"Y"?????? | | ??????????????? ????????????? ???????"?"?????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSalvageInitializer Manual? 0 Play Time 00:14:22 Cumulative 6.0 hours Start 2025.11.02 @ 11:22:01 End 2025.11.02 @ 11:39:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 28/Proggy Map View 150x48 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52b49971-1cd0-4778-8d10-4a398752d362