Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 00:38:50 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (708) 708 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1788 Bonus ------- None Cogmind --------- Core Integrity 353/400 Matter 106/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (4) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Small Storage Unit Propulsion Shielding Propulsion Shielding Light Armor Plating Light Armor Plating Tractor Beam Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Small Storage Unit Propulsion Shielding Propulsion Shielding Propulsion Shielding Propulsion Shielding Light Armor Plating Light Armor Plating Tractor Beam Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 21 | 8 9 4 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher 6 | . 3 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 6 | . 6 9 Power . | . . . Propulsion . | . . . Utility 3 | . 1 6 Weapon 2 | . 3 2 Tool/Special . | . . . Unused Backups 13 | . . 13 Power . | . . . Propulsion . | . . . Utility 9 | . . 9 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 89 | . 99 66 Engine 11 | . 13 5 Leg 24 | . 28 15 Device 13 | . 14 11 Storage 13 | . 14 11 Ballistic Gun 25 | . 27 19 Launcher 1 | . . 2 Peak Build Rating 11 | 7 7 11 Average Rating 6 | 5 6 7 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 24 | 15 17 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 10 | 1 8 10 Average Carried 6 | . 6 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 1 8 9 Class Distribution -------------------- 55% | Mutant 38% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 605 | 182 334 89 Remotely . | . . . Salvage Created 970 | 133 508 329 Parts 66 | 10 38 18 Haulers Intercepted . | . . . Recyclers Shooed 4 | 1 . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 22 | . 15 7 Guns 17 | . 13 4 AOE 5 | . 2 3 Classes Destroyed 8 | 2 5 1 Worker 3 | . 2 1 Builder 1 | . 1 . Tunneler 4 | 3 1 . Recycler 3 | 1 . 2 Watcher 3 | . 2 1 Swarmer 8 | . 5 3 Grunt 13 | . 10 3 Sentry 1 | . . 1 Best Kill Streak 7 | 2 5 7 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 134 | . 98 36 Missed 39 | . 29 10 Hits 95 | . 69 26 Projectile 95 | . 69 26 Critical Strikes 3 | . 1 2 Damage Taken 1133 | . 809 324 Core 215 | . 168 47 Absorbed by Shields . | . . . Core Remaining (%) 66 | 100 32 . Volleys Fired 100 | 7 64 29 Largest 3 | 2 2 3 Hottest 60 | 40 50 60 Shots Fired 181 | 11 126 44 Gun 173 | 11 122 40 Cannon . | . . . Launcher 8 | . 4 4 Special . | . . . Kinetic 173 | 11 122 40 Thermal . | . . . Explosive 8 | . 4 4 Electromagnetic . | . . . Robot Hit Streak 12 | 10 10 12 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 118 | 10 76 32 Core Hits 69 | 5 38 26 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1777 | 129 1009 639 Guns 1113 | 129 759 225 Cannons . | . . . Explosions 664 | . 250 414 Melee . | . . . Ramming . | . . . Kinetic 1113 | 129 759 225 Thermal . | . . . Explosive 664 | . 250 414 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles . | . . . Explosions 6 | . 6 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 155 | . 135 20 Shots 5 | . 4 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 64 | . 32 64 Average Temperature 17 | . 9 32 Received Heat Transfer 327 | . 216 111 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 195 | 10 195 106 Initial 69 | . . 69 Average 80 | 2 108 41 Influence Increases 681 | 20 444 217 Destroy 0b10 Robot/C 440 | . 300 140 Destroy 0b10 Robot/NC 70 | 20 30 20 Destroy Leader 86 | . 54 32 Successful Hack 9 | . 9 . Destroy Structure 46 | . 21 25 Lose Combat Pursuer 30 | . 30 . Influence Decreases 585 | 20 278 287 Entered New Map 97 | . . 97 Time Decay 408 | 20 258 130 Lost Part 80 | . 20 60 Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 21 11 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 1 | . 1 . Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Level Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 907 | 41 603 263 Seismic 907 | 41 603 263 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 948 | 82 603 263 Spaces Moved 465 | 45 317 103 Core 7 | 2 . 5 Treads . | . . . Legs 458 | 43 317 98 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 127 | 116 120 157 Slowest Speed 300 | 120 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 59 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . 20 24 Melee . | . . . Projectile . | . . . AOE 44 | . 20 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 664 | 59 430 175 Wait 37 | . 20 17 Move 463 | 44 316 103 Hop . | . . . Pick Up 20 | . 9 11 Fast Attach 12 | 7 2 3 Attach 6 | . 4 2 Detach . | . . . Swap 8 | 1 7 . Drop 18 | . 8 10 Fire 100 | 7 64 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 464 | -10/Materials | Core integrity fell below 50% 535 | -10/Materials | Discovered new exit (range 12) 608 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Build established: Scavenger-Mutant 686 | -10/Materials | Entered another Materials area 686 | -9/Materials | Evolved 2 slots: Weapon x2 857 | -9/Materials | Lost 3 parts (1p1n1w) 949 | -9/Materials | Self-destructed Last Messages --------------- 00924_ K-01 Serf collects debris. 00925_ Aluminum Leg destroyed. 00925_ R-06 Scavenger collects Heat Sink. 00926_ R-06 Scavenger destroyed. 00926_ G-34 Mercenary destroyed. 00927_ K-01 Serf collects debris. 00929_ G-47 Trooper destroyed. 00930_ K-01 Serf collects debris. 00940_ W-16 Scout sends out distress signal. 00941_ K-01 Serf collects debris. 00941_ U-05 Engineer lays Concrete. 00941_ R-06 Scavenger collects Grenade Launcher. 00941_ K-01 Serf collects debris. 00942_ U-05 Engineer lays Concrete. 00943_ U-05 Engineer builds a Wall. 00944_ W-16 Scout destroyed. 00944_ K-01 Serf destroyed. 00946_ K-01 Serf collects debris. 00947_ U-05 Engineer builds a Wall. 00949_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# # #??? | | ?????????????????????????????????# # #??? | | ?????????????????????????????????# # #??? | | ?????????????????????????????????# # #??? | | ?????????????????????????????????# # #??? | | ?????????????????????????????#???########## #??? | | ????????????????????????????## ######T##T## #??? | | ?????????????????????????? #??? | | ?????????????????????????? = ! #??? | | ?????????????????????????? ] ##?? | | ?????????????????????????########### T#?? | | ?????????????????????????# # ! ##?? | | ?????????????????????????# !! # ! #??? | | ?????????????????????????# !! # !! #??? | | ?????????????????????????# ! + #??? | | ?????????????????????????# # #??? | | ?????????????????????????# # #####+##??? | | ?????????????????????????# # #?????????? | | ????????????????????????# # #?????????? | | ?????????????????????#?############# #?????????? | | ?????????????????????# # #????# #?????????? | | ?????????????????????# # "T" #????# #?????????? | | ?????????????????????# ##???# #?????????? | | ????????????????????## #???# #?????????? | | ????????????????????# ##???# #?????????? | | ????????????????????# %@ #???# ##????????? | | ????????????????????# * *# #######% T#????????? | | ????????????????? Y % ##????????? | | ??????????????# =!!% #?????????? | | ??????????????# // % = r #?????????? | | ??????????????# / r ###########?????????? | | ??????????????# # # k [???????????????????? | | ??????????????# # u# ??????????????????? | | ??????????????# ?+ # =?????????????????? | | ??????????????# """ # # ?????????????????? | | ??????????????# ""? # + ????????????????? | | ??????????????#????"?# ? ???????????????? | | ???????????????????"?### ? ???????????????? | | ???????????????????????# ? ????????????????? | | ???????????????????????? ? ???????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 186 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseTimingNanoactuators Manual? 0 Play Time 00:08:45 Cumulative 80.4 hours Start 2026.02.05 @ 06:01:34 End 2026.02.07 @ 00:38:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 54% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd04857a-9d7a-470b-8d08-d71ed52adfea