Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.13 @ 19:14:50 Player: Exeight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (1225) 1225 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2487 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 111/400 Matter 297/300 Energy 90/100 System Corruption 0% Temperature Cool (6) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Shock Rifle Improved Assault Rifle > --- INVENTORY (16) --- Ion Engine Ion Engine Ion Engine Reinforced Ion Engine Light Treads Improved Treads Beam Rifle Particle Gun Improved Medium Laser Light EM Pulse Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Weight Redist. System Signal Interpreter > --- WEAPON ----------- Shock Rifle Improved Medium Laser > --- INVENTORY -------- Ion Engine Ion Engine Improved Treads Improved Treads Shock Rifle Shock Rifle Beam Rifle Particle Gun Improved Assault Rifle Improved Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 36 | 5 10 21 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 4 | . 2 2 Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 3 4 Device 2 | . 1 1 Storage 4 | . 2 2 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 18 | 2 2 14 Energy Gun 10 | . 1 9 Energy Cannon . | . . . Ballistic Gun 6 | 2 1 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 1 8 Power 3 | . 1 2 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 94 | . 94 94 Engine 11 | . 13 9 Treads 18 | . 13 21 Leg 5 | . 14 . Device 5 | . 9 2 Storage 22 | . 14 28 Processor 6 | . . 10 Energy Gun 11 | . 5 15 Ballistic Gun 12 | . 22 4 Naked Turns . | . . . Heaviest Build 35 | 6 19 35 Greatest Support 52 | 20 46 52 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 4 8 16 Average Capacity 10 | 4 6 14 Most Carried 16 | 4 6 16 Average Carried 9 | 2 5 12 Final Capacity 16 | 4 8 16 Final Carried 11 | 3 6 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 834 | 241 204 389 Remotely . | . . . Salvage Created 1664 | . 406 1258 Parts 119 | . 33 86 Haulers Intercepted 1 | . . 1 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 35 | . 10 25 Guns 33 | . 10 23 AOE 2 | . . 2 Classes Destroyed 10 | . 4 6 Worker 4 | . . 4 Builder 2 | . . 2 Hauler 1 | . . 1 Mechanic 1 | . . 1 Operator 1 | . 1 . Watcher 4 | . 1 3 Swarmer 8 | . 3 5 Grunt 23 | . 7 16 Brawler 2 | . . 2 Sentry 2 | . . 2 Best Kill Streak 10 | . 4 10 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1783 | . 347 1436 Core 307 | . 18 289 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 129 | . 37 92 Largest 2 | . 2 2 Hottest 100 | . 85 100 Shots Fired 238 | . 74 164 Gun 238 | . 74 164 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 117 | . 71 46 Thermal 37 | . 3 34 Explosive . | . . . Electromagnetic 84 | . . 84 Robot Hit Streak 23 | . 14 23 Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 151 | . 43 108 Core Hits 66 | . 23 43 Critical Hits 3 | . 1 2 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2602 | . 503 2099 Guns 2307 | . 503 1804 Cannons . | . . . Explosions 295 | . . 295 Melee . | . . . Ramming . | . . . Kinetic 902 | . 485 417 Thermal 850 | . 18 832 Explosive . | . . . Electromagnetic 850 | . . 850 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 22 | . . 22 Projectiles . | . . . Explosions 22 | . . 22 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 292 | . . 292 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 204 | . 72 204 Average Temperature 45 | . 21 47 Received Heat Transfer 507 | . 108 399 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1534 | . 37 1497 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 441 | . 202 441 Average Influence 146 | . 82 195 Maximum Alert Level 2 | . 1 2 Low Security (%) 66 | 100 95 46 Level 1 31 | . 4 50 Level 2 1 | . . 2 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 1 6 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 6 | . 1 5 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 57 | . 15 42 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 3 | . . 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 4 4 Successful 6 | . 3 3 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Prototype ID Bank 2 | . 1 1 Branch Access Points 1 | . 1 . Emergency Access Points 1 | . . 1 Alert Level 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1966 | 53 759 1154 Spaces Moved 880 | 44 391 445 Core 20 | 20 . . Treads 634 | . 189 445 Legs 226 | 24 202 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 147 | 88 139 160 Slowest Speed 180 | 120 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 62 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . . 44 Melee . | . . . Projectile . | . . . AOE 44 | . . 44 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1313 | 57 541 715 Wait 219 | 3 78 138 Move 878 | 43 390 445 Hop . | . . . Pick Up 35 | 6 14 15 Fast Attach 4 | 2 1 1 Attach 14 | 3 4 7 Detach . | . . . Swap 18 | . 5 13 Drop 16 | . 12 4 Fire 129 | . 37 92 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Min / *Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 11) 531 | -10/Materials | Identified exit to Mines 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Utility x2 1065 | -9/Materials | Discovered new exit (range 13) 1240 | -9/Materials | Identified exit to Storage 1425 | -9/Materials | Discovered new exit (range 16) 1472 | -9/Materials | Identified exit to Mines 1861 | -9/Materials | Core integrity fell below 50% 1967 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Atomic Centrifuge disabled. Y-45 Defender destroyed. Imp. Treads destroyed. R-06 Scavenger collects Wheel. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer lays Concrete. G-47 Trooper misfires. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Switching to secondary target: G-34 Mercenary. U-05 Engineer lays Concrete. Acquired 37 matter. U-05 Engineer lays Concrete. Ion Engine destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. G-34 Mercenary misfires. 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