Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.13 @ 16:31:09 Player: ava-01 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1203) 1203 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2978 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 133/300 Energy 100/100 System Corruption 11% Temperature Cool (155) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Weapon Shielding Improved Weapon Shielding > --- WEAPON (4) ------- Missile Launcher > --- INVENTORY (8) ---- Propulsion Shielding Hardlight Generator System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Targeting Computer System Shield > --- WEAPON ----------- Shock Rifle Heavy Mace > --- INVENTORY -------- Carbon-fiber Leg Propulsion Shielding Weapon Shielding Hardlight Generator System Shield [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . 1 . 1 Weapon 2 | . . 1 1 Parts Attached 33 | 7 1 3 22 Power 8 | 1 . 1 6 Engine 4 | 1 . 1 2 Core 4 | . . . 4 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | 2 . . . Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 . 5 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 2 | 1 1 . . Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 2 . 2 8 Energy Gun 4 | 2 . 1 1 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . . 24 Power 7 | . . . 7 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 9 | . . . 9 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 84 | . 100 99 71 Engine 11 | . 12 20 6 Core 1 | . . . 3 Treads 14 | . 25 20 8 Leg 3 | . . . 5 Storage 9 | . 12 10 8 Processor 16 | . 25 20 12 Hackware 2 | . . . 5 Energy Gun 12 | . 25 22 3 Energy Cannon 3 | . . . 6 Ballistic Gun 5 | . . 6 5 Naked Turns . | . . . . Heaviest Build 28 | 14 14 19 28 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | 3 . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 6 8 8 Average Carried 5 | 2 4 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 6 8 3 Class Distribution -------------------- 51% | Hacker-Mutant 48% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 579 | 237 43 81 218 Remotely . | . . . . Salvage Created 1382 | . 50 353 979 Parts 79 | . 6 31 42 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 2 10 19 Melee 1 | . . . 1 Guns 20 | . 2 10 8 Cannons 3 | . . . 3 AOE 5 | . . . 5 Classes Destroyed 6 | . 2 2 2 Tunneler 1 | . . . 1 Watcher 3 | . 1 1 1 Swarmer 8 | . 2 4 2 Grunt 16 | . . 4 12 Duelist 1 | . . . 1 Sentry 6 | . . 2 4 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . 1 1 . Exploded 3 | . . . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2449 | . 93 162 2194 Core 619 | . 49 18 552 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 80 95 . Volleys Fired 90 | . 7 20 63 Largest 4 | . 2 3 4 Hottest 159 | . 80 120 159 Shots Fired 189 | . 14 56 119 Gun 142 | . 14 56 72 Cannon 38 | . . . 38 Launcher 9 | . . . 9 Special . | . . . . Kinetic 53 | . . 17 36 Thermal 61 | . 7 36 18 Explosive 9 | . . . 9 Electromagnetic 66 | . 7 3 56 Robot Hit Streak 36 | . 10 36 36 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 168 | . 10 45 113 Core Hits 66 | . 3 18 45 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks 8 | . . . 8 Impact 6 | . . . 6 Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3253 | . 150 554 2549 Guns 1512 | . 115 554 843 Cannons 735 | . . . 735 Explosions 812 | . 35 . 777 Melee 192 | . . . 192 Ramming 2 | . . . 2 Kinetic 569 | . . 186 383 Thermal 857 | . 71 314 472 Explosive 490 | . . . 490 Electromagnetic 1143 | . 79 54 1010 Impact 148 | . . . 148 Slashing 44 | . . . 44 Piercing . | . . . . Highest Corruption 11 | . 1 . 11 Average Corruption 8 | . 1 . 10 Corruption Purged . | . . . . Effects 18 | . . . 18 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Alerts 1 | . . . 1 Misdirections 4 | . . . 4 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 68 | . . . 68 Projectiles 5 | . . . 5 Explosions 49 | . . . 49 Melee 14 | . . . 14 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . . 39 Shots 2 | . . . 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 427 | . 54 267 427 Average Temperature 111 | . 22 90 130 Received Heat Transfer 1533 | . . 99 1434 Effects 7 | . . . 7 Shutdowns 3 | . . . 3 Interference 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 7 | . . . 7 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1475 | . 75 725 675 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 378 | . 87 312 378 Initial 25 | . . 25 3 Average 119 | . 19 106 174 Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 79 58 Level 1 26 | . . 20 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 2 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 4 13 54 Peak Tracking Total 7 | . 2 4 7 Tactical Retreats 14 | . . . 14 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1951 | 131 317 523 980 Spaces Moved 1039 | 66 183 277 513 Core 32 | 21 . . 11 Treads 759 | 45 183 277 254 Legs 248 | . . . 248 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 151 | 159 160 160 141 Slowest Speed 350 | 200 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 29 28 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | . 3 . 43 Melee . | . . . . Projectile . | . . . . AOE 46 | . 3 . 43 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1253 | 92 193 316 652 Wait 41 | 9 . 6 26 Move 1036 | 65 182 276 513 Hop . | . . . . Pick Up 38 | 11 3 7 17 Fast Attach . | . . . . Attach 33 | 7 1 3 22 Detach 2 | . . 1 1 Swap . | . . . . Drop 4 | . . 3 1 Fire 90 | . 7 20 63 Melee 8 | . . . 8 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Identified exit to Materials 24 | -11/Scrapyard | Discovered exit to Materials (range 15) 132 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Evolved 1 slot: Utility x1 270 | -10/Materials | Identified exit to Materials 270 | -10/Materials | Discovered exit to Materials (range 8) 305 | -10/Materials | Build established: Hacker-Mutant 384 | -10/Materials | Identified exit to Mines 384 | -10/Materials | Discovered exit to Mines (range 8) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 738 | -9/Materials | Build established: Hacker-Gunner 844 | -9/Materials | Identified exit to Mines 844 | -9/Materials | Discovered exit to Mines (range 9) 964 | -9/Materials | Identified exit to Materials 964 | -9/Materials | Discovered exit to Materials (range 4) 972 | -9/Materials | Entered another Materials area 972 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1369 | -8/Materials | Garrison activated, responded to threat 1477 | -8/Materials | Lost 5 parts (1p4w) 1532 | -8/Materials | Lost 5 parts (1p2n1u1w) 1664 | -8/Materials | Lost 3 parts (1p2u) 1688 | -8/Materials | System corruption reached 10% 1712 | -8/Materials | Build established: Hacker-Mutant 1835 | -8/Materials | Core integrity fell below 50% 1925 | -8/Materials | Core integrity fell below 20% 1952 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01879_ V:S8ZFLKV5GW,BK>T/3G=MIVVUY9WK# 01890_ T-07 Excavator is excavating. 01894_ System corrupted: Matter fused (-10). 01900_ Carbon-fiber Leg destroyed. 01910_ Acquired Lgt. Nuclear Core. 01922_ Lgt. Nuclear Core destroyed. 01926_ Acquired Imp. Weapon Shielding. 01928_ S-10 Pest destroyed. 01931_ Lgt. Nuclear Core destroyed. 01931_ Acquired Missile Launcher. 01933_ G-47 Trooper destroyed. 01933_ S-10 Pest destroyed. 01933_ G-47 Trooper destroyed. 01933_ Destroyed Flight Unit. 01935_ S-10 Pest destroyed. 01943_ System corrupted: Heat flow error (+236). 01943_ The unstable cave ceiling collapses. 01946_ U-05 Engineer lays Concrete. 01947_ The unstable cave ceiling collapses. 01947_ U-05 Engineer lays Concrete. 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""" # #### | | ????"" ^^ #### ####??# | | ???#"" #??#+#?????# | | ???#"T """ #??????????# | | ???#"" """ #??????????# | | ???#"" = """ #??????????# | | ???### ??????????# | | ?????# ??????????# | | ?????# ??????????# | | ?????# ### ####?????????# | | ?????## ##? #?????????????# | | ??????# ???#??????????????? | | ??????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed HardenedDerelictExpander Manual? 0 Play Time 00:29:57 Cumulative 4.6 hours Start 2021.08.13 @ 14:53:35 End 2021.08.13 @ 16:31:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d5c3d34-374e-43ee-b047-29f9869c96d5