Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.02 @ 11:20:34 Player: mogwok Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (50) 250 Value Destroyed (1301) 1301 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 8936 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Matter Compressor (152) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Improved Matter Compressor Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced Launcher Guidance Computer Stasis Canceller Reaction Control System Layered Light Armor Plating Hacking Suite Hacking Suite Improved System Shield Improved Integration Mediator > --- WEAPON ----------- Micro-nuke Launcher Advanced Datajack > --- INVENTORY -------- Light Antimatter Reactor Q-thruster Advanced Sensor Array Micro-nuke Launcher [Rating: 127] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Armored Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Compact Matter Pod Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Datajack Energy Gun Small Laser Energy Cannon Cooled Proton Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . 1 . 1 . . . . 1 Utility 13 | . . 2 1 2 . 2 1 . . 2 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 158 | 8 9 13 8 11 16 10 14 12 . 30 12 15 Power 32 | 1 1 2 1 2 5 2 3 3 . 6 2 4 Engine 11 | 1 1 2 1 2 2 . 2 . . . . . Core 7 | . . . . . 2 2 . 2 . 1 . . Reactor 14 | . . . . . 1 . 1 1 . 5 2 4 Propulsion 35 | 3 3 4 2 . 3 . 3 1 . 5 5 6 Treads 5 | . . . . . . . . . . . 2 3 Leg 2 | . . 1 . . . . . . . . . 1 Wheel 10 | 3 3 1 . . . . . . . . 1 2 Hover 4 | . . . . . . . 1 1 . 1 1 . Flight 14 | . . 2 2 . 3 . 2 . . 4 1 . Utility 62 | 2 4 4 3 7 5 6 7 6 . 11 4 3 Device 41 | 1 2 2 1 3 4 5 6 6 . 6 3 2 Storage 5 | 1 1 . 1 . . . . . . 2 . . Processor 8 | . 1 2 . 4 . . . . . 1 . . Hackware 7 | . . . 1 . 1 1 1 . . 1 1 1 Protection 1 | . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 1 3 2 2 3 2 1 2 . 8 1 2 Energy Gun 7 | 1 1 2 1 . 2 . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . 1 1 1 . . . . . 4 . 2 Special Weapon 4 | . . . . 1 . 2 . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 1 . 1 . . Unidentified Prototypes 12 | . . 1 . . 5 . 1 1 . 3 . 1 Parts Lost 60 | . 2 5 . 4 . 3 5 2 1 16 8 14 Power 15 | . . 1 . 1 . 1 2 1 . 5 1 3 Propulsion 15 | . . 2 . . . . . . 1 3 4 5 Utility 18 | . 1 1 . . . 2 2 1 . 5 2 4 Weapon 12 | . 1 1 . 3 . . 1 . . 3 1 2 Highest Loss Streak 16 | . 1 5 . 2 . 2 2 1 1 16 5 7 Average Slot Usage (%) 79 | . 98 94 92 85 85 91 88 88 71 75 43 20 Engine 3 | . 14 10 9 7 . . . 3 . . . . Core 2 | . . . . . 5 5 4 1 10 2 . . Reactor 3 | . . . . . 5 5 5 5 . 5 1 2 Wheel 3 | . 28 16 . . . . . . . . . 2 Hover 1 | . . . . . . . 3 5 5 . 2 . Flight 16 | . . 4 27 23 25 23 20 21 17 16 2 . Device 17 | . 10 9 17 13 17 22 28 30 20 19 7 2 Storage 2 | . 14 9 6 4 . . . . . 2 3 . Processor 11 | . 2 21 15 17 17 11 9 5 5 7 7 4 Hackware 9 | . . . 5 7 10 16 9 10 10 10 12 5 Energy Gun 1 | . 13 10 3 . . . . . . . . . Ballistic Gun 1 | . 14 7 . . . . . . . . . . Launcher 1 | . . 3 9 6 . . . . . 2 . . Special Weapon 1 | . . . . 2 . 3 1 . . . 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 14 17 20 17 20 24 33 35 36 35 61 26 34 Greatest Support 195 | 20 20 20 18 18 26 35 35 35 35 67 26 195 Greatest Overweight (x) 6 | 1 . 6 . 1 . 1 1 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 8 8 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 7 4 4 4 4 4 4 4 4 4 4 Most Carried 8 | 6 8 8 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 5 6 6 3 3 3 3 2 3 4 3 2 3 Final Capacity 8 | 6 8 4 4 4 4 4 4 4 4 4 4 4 Final Carried 8 | 6 8 4 4 4 4 3 3 4 4 1 4 4 Class Distribution -------------------- 25% | Hacker-Scout 16% | Scout 15% | Hacker-Mutant 14% | Hacker-Sprinter 9% | Mutant 8% | Scavenger-Mutant 4% | Hacker-Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -4/Cetus Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Matter Collected 1729 | 319 228 170 . 30 81 96 14 200 . 185 285 121 Remotely 29 | 29 . . . . . . . . . . . . Salvage Created 1139 | 110 364 254 . 30 . . . . . 296 . 85 Parts 111 | 9 29 26 . 4 . . . . . 30 . 13 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Combat Hostiles Destroyed 28 | . 6 8 . . . . . . . 12 . 2 Melee 1 | . . . . . . . . . . . . 1 Guns 5 | . 5 . . . . . . . . . . . AOE 22 | . 1 8 . . . . . . . 12 . 1 Classes Destroyed 12 | 2 4 4 . . . . . . . 1 . 1 Worker 9 | . 2 2 . . . . . . . 5 . . Builder 5 | . 2 1 . 1 . . . . . 1 . . Tunneler 3 | 2 . . . . . . . . . 1 . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 3 | . 1 2 . . . . . . . . . . Swarmer 13 | . . 4 . . . . . . . 9 . . Grunt 9 | . 6 2 . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . . 2 . 1 Best Kill Streak 13 | 3 5 13 . 1 . . . . . 12 . 2 Combat Bots Only 8 | . 2 8 . . . . . . . 7 . 2 Max Kills in Single Turn 5 | 1 1 5 . 1 . . . . . 5 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 4 . . . . . . . 3 . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Damage Taken 10784 | . 514 246 148 526 257 248 449 365 58 1725 1777 4471 Core 3936 | . 134 25 27 174 108 37 140 125 29 307 1223 1607 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 75 | 100 46 93 95 75 87 96 . . 74 76 15 . Volleys Fired 116 | 13 50 12 1 12 . 2 . . . 12 6 8 Largest 2 | 2 2 2 1 1 . 1 . . . 1 1 1 Hottest 80 | 60 60 70 36 36 . 40 . . . 49 20 80 Shots Fired 176 | 26 91 19 1 12 . 2 . . . 12 6 7 Gun 129 | 26 91 12 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 39 | . . 7 1 12 . . . . . 12 . 7 Special 8 | . . . . . . 2 . . . . 6 . Kinetic 68 | 13 50 5 . . . . . . . . . . Thermal 27 | . 14 7 . . . . . . . . 6 . Explosive 19 | . . 7 . . . . . . . 12 . . Electromagnetic 60 | 13 27 . 1 12 . . . . . . . 7 Robot Hit Streak 8 | 7 7 2 . 1 . 3 . . . 6 . 8 Robot Miss Streak 5 | 2 5 2 3 1 . . . . . 1 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 107 | 17 43 7 . 5 . 2 2 17 . 7 . 7 Core Hits 114 | 4 21 22 . 6 . . . . . 34 4 23 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 25 | . . . . . . . 3 22 . . . . Impact . | . . . . . . . . . . . . . Slashing 5 | . . . . . . . . 5 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 16 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4759 | 149 758 959 10 145 . . . . . 2471 24 243 Guns 790 | 149 595 46 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 3874 | . 162 913 10 145 . . . . . 2471 . 173 Melee . | . . . . . . . . . . . . . Ramming 95 | . 1 . . . . . . . . . 24 70 Kinetic 427 | 82 309 36 . . . . . . . . . . Thermal 300 | . 290 10 . . . . . . . . . . Explosive 3384 | . . 913 . . . . . . . 2471 . . Electromagnetic 553 | 67 158 . 10 145 . . . . . . . 173 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . 5 . . 1 3 3 3 7 . 22 Average Corruption 5 | . . . 3 . . 1 2 3 3 2 . 16 Corruption Purged . | . . . . . . . . . . . . . Effects 41 | . . . 4 . . 3 1 12 . 1 . 20 Message Errors 6 | . . . 1 . . 1 1 1 . 1 . 1 Matter Fused 7 | . . . . . . . . 5 . . . 2 Heat Flow Errors 4 | . . . 1 . . . . 2 . . . 1 Energy Discharges 9 | . . . . . . 2 . 3 . . . 4 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . 1 . . . . 1 . . . . Data Loss (major) 3 | . . . 1 . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . 5 Targeting Errors 3 | . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 258 | . . 71 . . . . . . . 187 . . Projectiles . | . . . . . . . . . . . . . Explosions 258 | . . 71 . . . . . . . 187 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 141 | . 11 77 6 10 . . . . . . 11 26 Shots 5 | . 1 2 1 1 . . . . . . . . Rammed 26 | . 1 . . . . . . . . . 4 21 Targets Rammed 27 | . 1 . . . . . . . . . 4 22 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 Highest Temperature 345 | 15 18 17 128 6 345 22 7 191 . 64 . 235 Average Temperature 55 | 10 13 11 47 3 174 16 7 78 . 26 . 131 Received Heat Transfer 1005 | . 288 57 45 117 18 33 60 9 . 72 144 162 Effects 3 | . . . . . 3 . . . . . . . Interference 3 | . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 525 | . 500 25 . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Peak Influence 868 | 15 241 302 379 275 573 331 115 323 180 868 524 305 Initial 440 | . 9 101 127 172 134 280 . 29 180 102 440 299 Average 175 | 5 128 157 194 116 161 194 49 145 172 237 448 236 Maximum Alert Level 3 | . 1 1 1 1 2 1 . 1 . 3 2 1 Low Security (%) 65 | 100 85 74 58 94 84 48 100 71 100 51 . 25 Level 1 26 | . 14 25 41 5 5 51 . 28 . 36 12 74 Level 2 7 | . . . . . 9 . . . . 5 87 . Level 3 . | . . . . . . . . . . 7 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . 6 5 3 2 2 . 4 2 4 Investigation 7 | . 1 . . 1 3 . . 1 . 1 . . Extermination 9 | . . . . 2 2 2 1 . . 1 . 1 Reinforcement 9 | . . . . 1 . 1 1 1 . 2 1 2 Assault 1 | . . . . . . . . . . . 1 . Garrison 3 | . . . . 2 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Distress Signals 18 | . 1 2 1 . 2 1 2 3 1 4 1 . Communications Jammed 11 | . . . . . . . 11 . . . . . Distress Signals 11 | . . . . . . . 11 . . . . . Times Spotted 256 | . 9 18 13 13 37 14 17 30 5 43 28 29 Peak Tracking Total 21 | . 4 8 11 9 14 7 6 7 5 21 18 18 Tactical Retreats 43 | . . 2 3 4 7 2 4 8 . 6 4 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Traps Triggered 9 | . 1 . 2 . 2 1 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Machines Disabled 6 | . 1 2 1 2 . . . . . . . . Max in Single Turn 2 | . 1 2 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Machines Accessed 43 | . 5 4 2 2 13 5 4 2 . 1 2 3 Terminals 26 | . 5 4 1 . 6 2 2 2 . . 1 3 Fabricators 5 | . . . . 1 4 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 5 | . . . . . 2 3 . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . . 1 . Garrison Access 3 | . . . . 1 . . 1 . . 1 . . Total Hacks 86 | . 8 6 7 3 24 12 11 5 . 2 5 3 Successful 54 | . 2 3 6 1 15 10 8 5 . . 3 1 Failed 32 | . 6 3 1 2 9 2 3 . . 2 2 2 Catastrophic 10 | . 3 1 1 . 3 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 4 1 2 1 11 6 3 2 . . 1 2 Terminals 47 | . 8 6 3 . 14 4 2 5 . . 2 3 Fabricators 8 | . . . . 1 7 . . . . . . . Repair Stations 8 | . . . . . . . 8 . . . . . Recycling Units 10 | . . . . . 2 8 . . . . . . Scanalyzers 8 | . . . 4 . 1 . . . . . 3 . Garrison Access 5 | . . . . 2 . . 1 . . 2 . . Terminal Hacks 24 | . 2 3 2 . 7 2 . 5 . . 2 1 Record 7 | . . . . . 3 . . 3 . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 . . . . Level Access Points 3 | . . 1 1 . . . . . . . 1 . Alert Level 3 | . . 1 1 . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . Locate Traps 4 | . . 1 . . 2 . . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . Network Status 2 | . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Repair Station Hacks 8 | . . . . . . . 8 . . . . . Scan Component 4 | . . . . . . . 4 . . . . . Repair 4 | . . . . . . . 4 . . . . . Recycling Unit Hacks 6 | . . . . . 1 5 . . . . . . Process 1 | . . . . . . 1 . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . Retrieve Matter 3 | . . . . . 1 2 . . . . . . Scanalyzer 6 | . . . 4 . 1 . . . . . 1 . Insert Component 4 | . . . 2 . 1 . . . . . 1 . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . 1 3 3 . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators 4 | . . . . 1 3 . . . . . . . Siphon 2 | . . . . . 2 . . . . . . . Download 2 | . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . Monitor 2 | . . . . . . 2 . . . . . . Reject 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 5 4 2 1 11 3 3 1 . 1 1 2 Full Trace Events 2 | . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 4 . . . . . Time 158 | . . . . . . . 158 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . 1 . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . 1 2 4 . . . . Non-combat 6 | . . . . . . 1 1 4 . . . . Combat 1 | . . . . . . . 1 . . . . . Robot Hacks Applied 8 | . . . . . . 2 2 4 . . . . parse_system 3 | . . . . . . 1 1 1 . . . . no_distress 4 | . . . . . . 1 . 3 . . . . check_alert 1 | . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Total Allies 5 | . . . . . . . . 5 . . . . Largest Group 4 | . . . . . . . . 4 . . . . Highest-Rated Group 173 | . . . . . . . . 173 . . . . Highest-Rated Ally 49 | . . . . . . . . 49 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . 26 . . . . Total Damage 485 | . . . . . . . . 485 . . . . Kills 5 | . . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Turns Passed 7278 | 151 383 641 275 788 788 1084 705 782 25 598 477 581 Spaces Moved 10725 | 106 273 596 586 660 1837 1580 1163 1296 73 1388 496 671 Core 623 | 2 . 3 . . . . . . . . 215 403 Treads 21 | . . . . . . . . . . . . 21 Legs . | . . . . . . . . . . . . . Wheels 942 | 104 273 318 . . . . . . . . . 247 Hover 220 | . . . . . . . . . . . 220 . Flight 8919 | . . 275 586 660 1837 1580 1163 1296 73 1388 61 . Fastest Speed 27 | 50 80 32 29 29 27 29 29 29 29 29 40 50 Average Speed 38 | 84 80 60 29 29 28 29 29 30 31 33 73 71 Slowest Speed 350 | 90 80 350 32 99 29 102 103 103 32 120 110 161 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 102 | . . . 7 12 15 7 14 32 . 15 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 48 37 52 19 46 33 20 84 23 36 18 20 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 72 | . . . . . . . . 5 . 67 . . Terrain Destroyed 269 | . 7 60 . . . . . 5 . 197 . . Melee 5 | . . . . . . . . 5 . . . . Projectile . | . . . . . . . . . . . . . AOE 264 | . 7 60 . . . . . . . 197 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Ext Cet Res Res Acc Total 13612 | 140 349 856 683 1231 2094 2192 1500 1642 76 1499 595 755 Wait 2455 | . 3 223 83 548 212 584 326 323 . 57 63 33 Move 10524 | 105 272 595 571 637 1808 1565 1137 1236 72 1360 495 671 Hop 87 | . . . 7 10 13 7 11 27 . 12 . . Pick Up 57 | 9 5 4 4 6 7 1 4 7 . 6 4 . Fast Attach 97 | 8 2 7 5 4 9 5 11 4 . 22 9 11 Attach 46 | . . 4 2 4 5 4 3 8 . 8 3 5 Detach 33 | 1 . 1 3 . 6 2 1 7 . 4 5 3 Swap 16 | . 7 2 1 3 2 1 . . . . . . Drop 91 | 4 9 8 6 7 14 3 4 8 4 18 6 . Fire 116 | 13 50 12 1 12 . 2 . . . 12 6 8 Melee 25 | . . . . . . . 3 22 . . . . Ram 20 | . 1 . . . . . . . . . 4 15 Kick . | . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . 9 Escape Stasis 36 | . . . . . 18 18 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 478 | -10/Materials | Core integrity fell below 50% 503 | -10/Materials | Discovered new exit (range 14) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Utility x2 591 | -9/Materials | Identified exit to Materials 685 | -9/Materials | Build established: Scavenger-Mutant 1032 | -9/Materials | Destroyed 8 combat bots 1037 | -9/Materials | Lost 5 parts (1p2n1u1w) 1087 | -9/Materials | Discovered new exit (range 8) 1089 | -9/Materials | Identified exit to Mines 1176 | -9/Materials | Entered another Materials area 1176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -8/Materials | Identified exit to Factory 1451 | -8/Materials | Entered Factory 1451 | -7/Factory | Evolved 2 slots: Utility x2 1476 | -7/Factory | Build established: Scout 2060 | -7/Factory | Garrison activated, responded to threat 2195 | -7/Factory | Discovered new exit (range 22) 2201 | -7/Factory | Identified exit to Factory 2239 | -7/Factory | Entered another Factory area 2239 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2611 | -6/Factory | Spotted B-75 Beast 2773 | -6/Factory | Build established: Hacker-Scout 2792 | -6/Factory | Discovered new exit (range 16) 2804 | -6/Factory | Identified exit to Lower Caves 3014 | -6/Factory | Discovered new exit (range 15) 3019 | -6/Factory | Identified exit to Factory 3027 | -6/Factory | Entered another Factory area 3027 | -5/Factory | Evolved 2 slots: Utility x2 3962 | -5/Factory | Spotted B-75 Beast 4106 | -5/Factory | Discovered new exit (range 16) 4111 | -5/Factory | Identified exit to Factory 4111 | -5/Factory | Entered another Factory area 4111 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4419 | -4/Factory | Repaired Cesium-ion Thruster 4452 | -4/Factory | Repaired Imp. Ion Engine 4490 | -4/Factory | Repaired Cesium-ion Thruster 4546 | -4/Factory | Repaired Imp. Integration Mediator 4668 | -4/Factory | Spotted B-86 Titan 4790 | -4/Factory | Build established: Hacker-Ninja 4811 | -4/Factory | Discovered new exit (range 14) 4816 | -4/Factory | Identified exit to Extension 4816 | -4/Factory | Entered Extension 4911 | -4/Extension | Spotted B-86 Titan 5106 | -4/Extension | Build established: Hacker-Sprinter 5413 | -4/Extension | Rescued a captive Derelict 5445 | -4/Extension | Spotted B-86 Titan 5480 | -4/Extension | Discovered new exit (range 14) 5480 | -4/Extension | Discovered new exit (range 14) 5490 | -4/Extension | Identified exit to Cetus 5492 | -4/Extension | Identified exit to Research 5598 | -4/Extension | Entered Cetus 5603 | -4/Cetus | Spotted Cetus Guard 5603 | -4/Cetus | Spotted Cetus Guard 5607 | -4/Cetus | Spotted Cetus Guard 5607 | -4/Cetus | Spotted Cetus Guard 5614 | -4/Cetus | Discovered exit to Research (range 16) 5623 | -4/Cetus | Entered Research 5623 | -3/Research | Evolved 2 slots: Utility x2 5683 | -3/Research | Found Antimissile System 6146 | -3/Research | Spotted B-86 Titan 6179 | -3/Research | Destroyed 7 combat bots 6209 | -3/Research | Discovered new exit (range 15) 6220 | -3/Research | Identified exit to Research 6221 | -3/Research | Entered another Research area 6221 | -2/Research | Evolved 2 slots: Utility x2 6242 | -2/Research | Build established: Hacker-Mutant 6251 | -2/Research | Lost 16 parts (5p3n5u3w) 6342 | -2/Research | Identified exit to Access 6346 | -2/Research | Found Gamma Bomb Array 6471 | -2/Research | First assault squad dispatched 6647 | -2/Research | Core integrity fell below 50% 6668 | -2/Research | Lost 5 parts (1p3n1u) 6674 | -2/Research | Spotted B-90 Cyclops 6697 | -2/Research | Core integrity fell below 20% 6698 | -2/Research | Entered Access 6698 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7047 | -1/Access | System corruption reached 10% 7109 | -1/Access | Lost 7 parts (1p3n3u) 7190 | -1/Access | Garrison activated, responded to threat 7240 | -1/Access | Spotted B-99 Colossus 7244 | -1/Access | Core integrity fell below 50% 7249 | -1/Access | Core integrity fell below 20% 7279 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 07248_ Acquired 70 matter. 07248_ Penetrated by Slug. 07248_ Slug penetrates G-73 Enforcer. 07249_ U-05 Engineer repairs door. 07249_ K-01 Serf collects debris. 07250_ U-05 Engineer repairs door. 07251_ Imp. Hacking Suite destroyed. 07251_ Slug penetrates U-05 Engineer. 07251_ U-05 Engineer suffers critical hit. 07254_ Slug penetrates Wall. 07256_ Slug penetrates H-88 Terminator. 07256_ Slug penetrates G-73 Enforcer. 07256_ G-73 Enforcer suffers critical hit. 07256_ Slug penetrates Wall. 07257_ Slug penetrates H-88 Terminator. 07257_ H-88 Terminator suffers critical hit. 07257_ H-88 Terminator destroyed. 07278_ Penetrated by Slug. 07279_ Slug penetrates G-73 Enforcer. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??# # ! #????# #?????????? | | #???# # ! #???## ##????????? | | ##### # ##### ########?? | | # # + #?? | | # # ##### ##### #?? | | # # #???##+##???# #?? | | ==#! [/ #??? #???# #?? | | [==!#! %# #? ##### #?? | | |%|=/ = # ## ! + #?? | | ![=!#=[ # ## |! # #?? | | !!%*#! # ## !! # #?? | | #* ## ############### ! =# #?? | | #?#"""#?????????????########g #?? | | ??????????????????########## ######## | | ???????????????????# h # # | | ???????????????????# hh# # | | ????????????????????# g# # | | ????????????????????# # # | | ????????????????????# # # | | ????????????????????#= # # | | ????????????????????# + # | | ????????????????????#""" # # | | ????????????????????#"Y # ! |# | | ????????????????????#""" + # | | ????????????????????# # # | | ????????????????????# @ # # | | ????????????????????# + =# | | ????????????????????####;############## | | ??????????????????????? ?????????????? | | ?????????????????????? ?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# =??????????????? | | ?????????????????????# ??????????????? | | ?????????????????????###??????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 560 Matter Stores 326 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 3 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Reclamation Efficiency 15 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 5 Launcher Accuracy 40 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Gravmag System | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Brute Force Cya! Deadly Force Denied? GoHome() Knowing Is Half The Battle Slippery One Total Silence Challenges ------------ None Game ------ Seed ArchitectAnalysisAutocannon Manual? 0 Play Time 02:41:29 Cumulative 62.1 hours Start 2022.03.01 @ 16:59:12 End 2022.03.02 @ 11:20:34 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b24e9052-f2c1-49f1-81ab-b1bbceaddb56