Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.27 @ 17:46:30 Player: JovialTruth Result: Destroyed by 37-BMF(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (208) 208 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 842 Bonus ------- Friendly Fire -6 Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 250/250 System Corruption 1% Temperature Cool (6) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Makeshift Thermal Plating > --- WEAPON (2) ------- Light Assault Rifle Mining Laser > --- INVENTORY (10) --- Ion Engine Light Treads Wheel Huge Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Scrap Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Thermal Plating > --- WEAPON ----------- Light Assault Rifle Mining Laser > --- INVENTORY -------- Ion Engine Light Treads Wheel Huge Storage Unit High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Scrap Shield Explosive Trap [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 5 8 1 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 3 . 3 . Treads 1 | . . 1 . Leg 4 | 2 . 2 . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 3 1 Device . | . . . . Storage 5 | 1 2 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 6 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 6 | . . 6 . To Critical Strikes . | . . . . Average Backups 7 | 5 7 7 7 Power 1 | . 1 1 1 Propulsion 2 | 3 3 1 2 Utility 2 | . 1 3 4 Weapon . | 1 1 . . Tool/Special . | . . . . Unused Backups 6 | . 3 . 3 Power . | . . . . Propulsion 2 | . 2 . . Utility 3 | . . . 3 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 97 100 Engine 8 | . 13 2 14 Core 5 | . . 11 . Leg 27 | . 28 26 28 Storage 16 | . 22 14 14 Processor 3 | . . 2 11 Protection 8 | . 5 11 2 Energy Gun 10 | . 14 11 . Ballistic Gun 13 | . 14 13 14 Special Weapon 2 | . . 1 14 Peak Build Rating 11 | 6 9 10 11 Average Rating 8 | 4 7 9 9 On Entrance 6 | . 6 9 9 Avg Prop Armor Cover (%) 15 | . . 15 . Naked Turns . | . . . . Heaviest Build 92 | 13 18 92 21 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 3 . 4 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 25 | 8 8 25 10 Average Capacity 10 | 7 8 13 10 Most Carried 10 | 8 8 10 10 Average Carried 8 | 5 7 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 6 8 8 9 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 708 | 218 120 329 41 Remotely . | . . . . Salvage Created 221 | . 120 101 . Parts 14 | . 6 8 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 2 6 . Guns 7 | . 2 5 . Cannons 1 | . . 1 . Classes Destroyed 4 | . 2 2 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 4 | . 2 2 . Assembled 1 | . . 1 . Best Kill Streak 2 | . 1 2 . Combat Bots Only 2 | . 1 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 93 | . 13 73 7 Missed 15 | . 2 12 1 Hits 78 | . 11 61 6 Projectile 78 | . 11 61 6 Critical Strikes 1 | . 1 . . Damage Taken 953 | . 218 622 113 Core 264 | . 70 136 58 Absorbed by Shields . | . . . . Ignored by Resistances 13 | . . . 13 Core Remaining (%) 100 | 100 . . . Volleys Fired 41 | . 14 26 1 Largest 2 | . 2 2 1 Hottest 120 | . 70 120 20 Shots Fired 75 | . 28 46 1 Gun 74 | . 28 45 1 Cannon . | . . . . Launcher . | . . . . Special 1 | . . 1 . Kinetic 41 | . 14 26 1 Thermal 34 | . 14 20 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 5 . Robot Miss Streak 4 | . 4 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 33 | . 15 18 . Core Hits 17 | . 7 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 429 | . 188 235 6 Guns 405 | . 188 211 6 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 217 | . 87 124 6 Thermal 212 | . 101 111 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 3 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . 1 . Energy Discharges 1 | . . . 1 Parts Rejected 2 | . . 1 1 Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 144 | . 135 144 . Average Temperature 46 | . 57 39 . Received Heat Transfer 399 | . 117 252 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 753 | . 296 457 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 85 | . 72 85 . Initial 18 | . . 18 . Average 12 | . 15 13 . Influence Increases 277 | . 112 165 . Destroy 0b10 Robot/C 140 | . 40 100 . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 32 | . 22 10 . Trap Triggered on 0b10 10 | . . 10 . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 75 | . 30 45 . Influence Decreases 277 | . 64 213 . Entered New Map 30 | . . 30 . Time Decay 247 | . 64 183 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 8 12 7 Peak Tracking Total 8 | . 3 6 8 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . 2 . Traps Extracted . | . . . . Installed 2 | . . 2 . Triggered 1 | . . 1 . Most Traps Carried 2 | . . 2 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 114 | . 114 . . Retrieved Matter 114 | . 114 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 370 | . . 165 205 Optics 370 | . . 165 205 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1963 | 233 556 931 243 Spaces Moved 1083 | 179 352 364 188 Core 38 | 37 . 1 . Treads 1 | . . 1 . Legs 991 | 89 352 362 188 Wheels 53 | 53 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 147 | 119 120 198 126 Slowest Speed 400 | 200 120 400 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 9 41 45 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1376 | 198 457 528 193 Wait 192 | . 80 112 . Move 1080 | 178 351 363 188 Hop . | . . . . Pick Up 21 | 10 3 7 1 Fast Attach 9 | 2 2 4 1 Attach 11 | 6 . 5 . Detach 6 | 2 1 2 1 Swap 5 | . 3 2 . Drop 9 | . 3 5 1 Fire 41 | . 14 26 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 2 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 234 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 777 | -10/Materials | Discovered new exit (range 9) 790 | -10/Materials | Entered Mines 830 | -10/Mines | Discovered new exit (range 6) 906 | -10/Mines | Learned 2 Materials zone layouts 1101 | -10/Mines | Found a hidden stash of uninstalled traps 1348 | -10/Mines | Discovered new exit (range 8) 1429 | -10/Mines | Excavation squad dispatched 1429 | -10/Mines | A large section of the Mines collapsed 1541 | -10/Mines | Core integrity fell below 50% 1583 | -10/Mines | Lost 6 parts (1p2n1u2w) 1642 | -10/Mines | Core integrity fell below 20% 1649 | -10/Mines | Discovered new exit (range 12) 1721 | -10/Mines | Entered Subcaves 1725 | -10/Subcaves | Learned Materials terminal intel 1729 | -10/Subcaves | Learned location of Zion (-7) 1850 | -10/Subcaves | Build established: Scavenger-Mutant 1946 | -10/Subcaves | Ambushed by swarm of Subdwellers 1964 | -10/Subcaves | Destroyed by 37-BMF(R) with Subdweller Laser Last Messages --------------- 01809_ Acquired 15 matter. 01810_ Acquired 7 matter. 01812_ Acquired 6 matter. 01863_ 0H-NB3(O) collects matter. 01908_ System corrupted: Energy discharge (-50). 01926_ Discarded Visual Processing Unit. 01929_ Acquired Mak. Thermal Plating. 01946_ 5B-PGV(h): "The Subs are coming!" 01952_ KU-SLU(O) collects matter. 01955_ 8G-UZ9(R) emerges from the Twisted Machinery. 01955_ B2-ARE(g) destroyed. 01955_ 5B-PGV(h) suffers critical hit (Destroy). 01955_ 5X-4QZ(R) overheating. 01956_ KU-SLU(O) puts together Mak. Sword. 01957_ 5L-4P1(g) destroyed. 01957_ 5B-PGV(h) destroyed. 01958_ Subatomizers dissect the Disposable Heat Sink. 01961_ System corrupted: Aluminum Leg rejected. 01961_ 37-BMF(R) affixes Scrap Shield Fragment to Scrap Shield. 01961_ Dropped Explosive Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# ##???????????????????? | | ??????????????#?????###?# #??????????? ?????? | | ??????????????# ???## ?# ??????????? #???? | | ??????????????# ### ?# #??????????? ?? | | ???????????????# ## ####???????? ?? | | ??????????????????# ## ##?????## ?? | | ?????????????????## @ #??### ?? | | ?????????????????# = #?? #??? | | ?????????????????# #??# #??? | | ?????????????????## % = #### ???? | | ??????????????????#### ## *[/ ## ?????? | | ?????????????????????#### ###RRR!## ???????? | | ????????????????????????###?##R=## #????????? | | ?????????????????????????????#R*## #?????????? | | ?????????????????????????????# R=# ##?##?????? | | ?????????????????????????????# R%! ## ##??### | | ?????????????????????????????# !* ### # | | ?????????????????????????????## = # | | ??????????????????????????????## # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# ## ## | | ???????????????????????????????# ###???? | | ???????????????????????????????## ##?????? | | ????????????????????????????????##### #??????? | | ????????????????????????????????# ### ##?????? | | ????????????????????????????????# #???##? | | ???????????????????????????????# ## #?## #? | | ???????????????????????????????### ### ## #? | | ?????????????????????????????????###### #? | | ????????????????????????????????###??# %#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Spot Them First Challenges ------------ None Game ------ Seed DeuteriumDamperBlaster Manual? 0 Play Time 00:47:21 Cumulative 2.6 hours Start 2026.04.27 @ 16:00:19 End 2026.04.27 @ 17:46:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 36/X11++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da528239-c002-4196-9ed4-96b5a54a8874