Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 18:50:59 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (1976) 1976 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 6547 Bonus ------- Follower Combat Kills 191 Cogmind --------- Core Integrity 0/850 Matter 70/300 Energy 310/310 System Corruption 25% Temperature Warm (163) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Improved Spread Laser > --- INVENTORY (5) ---- Advanced Heat Sink System Shield Lightning Gun Quantum Rifle Scatter Rocket Array Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer Targeting Computer Target Analyzer Core Analyzer System Shield > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun Gauss Cannon > --- INVENTORY -------- Improved Spread Laser Quantum Rifle Ion Cannon Gauss Rifle Rocket Launcher [Rating: 42] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Hackware System Shield Protection Backup Plating I Weapon Gauss Cannon Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . Utility 4 | . . . 1 . . 2 1 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 46 | 5 3 1 1 4 11 10 2 . 9 Power 6 | 1 . . . 1 2 1 . . 1 Engine 4 | 1 . . . . 2 . . . 1 Core 2 | . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 2 . . . 5 1 . . 2 Treads 2 | 2 . . . . . . . . . Leg 4 | . . . . . 2 1 . . 1 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 5 | . 2 . . . 3 . . . . Utility 10 | . . 1 1 1 2 2 1 . 2 Device 3 | . . . . 1 1 . . . 1 Storage . | . . . . . . . . . . Processor 5 | . . 1 1 . 1 1 1 . . Hackware 1 | . . . . . . 1 . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 1 . . 2 2 6 1 . 4 Energy Gun 4 | . . . . . . 3 . . 1 Energy Cannon 2 | . . . . . 2 . . . . Ballistic Gun 5 | 2 . . . . . 2 1 . . Ballistic Cannon 4 | . . . . 1 . 1 . . 2 Launcher 3 | . 1 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 3 . . 2 Parts Lost 22 | . . . . 1 4 2 . 8 7 Power 3 | . . . . . 1 1 . 1 . Propulsion 5 | . . . . . 2 . . 2 1 Utility 6 | . . . . 1 . . . 3 2 Weapon 8 | . . . . . 1 1 . 2 4 Highest Loss Streak 7 | . . . . 1 2 1 . 7 4 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . 1 3 3 4 3 4 4 4 4 Power . | . . . . . . . . . . Propulsion . | . 1 2 2 2 . . . . . Utility . | . . . . . . . . . 1 Weapon 2 | . . 1 1 1 2 2 3 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . 1 . . . . . . 1 3 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon 2 | . 1 . . . . . . . 1 Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 56 | . 71 77 73 66 53 68 79 67 20 Engine 3 | . 14 14 11 1 6 5 . . . Core 3 | . . . . 9 1 1 6 5 . Leg 6 | . . . . . 13 15 13 11 . Flight 8 | . 17 28 22 22 7 . . . . Device 3 | . . . . . . 7 6 5 4 Processor 12 | . . 6 18 15 11 18 26 21 . Hackware 1 | . . . . . . 2 6 5 . Energy Cannon 1 | . . . . . 9 4 . . . Ballistic Gun 7 | . 26 14 18 5 . 5 13 9 4 Ballistic Cannon 5 | . . . . 8 4 3 5 5 7 Launcher 1 | . 1 14 3 3 . . . . . Peak Build Rating 42 | 5 8 9 10 28 20 37 41 42 19 Average Rating 19 | 3 6 8 9 13 14 26 40 34 14 On Entrance 14 | . 5 8 9 10 13 20 37 41 2 Naked Turns 27 | . . . . . . . . 19 8 Heaviest Build 25 | 5 5 5 5 16 18 24 25 25 20 Greatest Support 40 | 40 40 8 8 8 34 37 37 37 15 Greatest Overweight (x) 6 | . 1 . . 1 3 . . . 6 Average Overweight (x) . | . . . . . . . . . 3 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 4 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 3 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 4 5 4 5 5 5 5 Class Distribution -------------------- 51% | Mutant 30% | Gunner 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Matter Collected 1990 | 192 . 144 53 328 364 482 270 . 157 Remotely . | . . . . . . . . . . Salvage Created 3130 | 61 82 57 53 302 767 796 584 276 152 Parts 167 | 1 5 8 3 22 50 46 19 3 10 Haulers Intercepted 7 | . . . . . 2 3 2 . . Recyclers Shooed 5 | . . . 1 . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 39 | . 2 2 1 12 8 7 2 1 4 Guns 8 | . 1 . 1 1 . 1 1 . 3 Cannons 19 | . . . . 5 7 6 1 . . AOE 11 | . 1 2 . 6 . . . 1 1 Classes Destroyed 14 | 1 2 1 1 1 6 1 . 1 . Worker 10 | . 2 . . 2 . 5 1 . . Builder 11 | . . . . . 5 4 1 . 1 Tunneler 4 | . . 2 . 1 . 1 . . . Hauler 7 | . . . . . 2 3 2 . . Recycler 9 | 1 . . . 2 2 2 2 . . Mechanic 4 | . . . . . 2 1 1 . . Operator 2 | . . . . . 1 1 . . . Watcher 2 | . . . . . 2 . . . . Swarmer 9 | . . . . 9 . . . . . Grunt 19 | . 2 2 . 3 5 5 . . 2 Sentry 3 | . . . 1 . 2 . . . . Hunter 2 | . . . . . 1 1 . . . Programmer 5 | . . . . . . 1 2 . 2 Compactor 1 | . . . . . . . . 1 . Best Kill Streak 13 | 1 4 2 1 6 8 13 4 1 1 Combat Bots Only 5 | . 2 2 1 4 4 5 2 1 1 Max Kills in Single Turn 4 | 1 1 2 1 4 2 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 2 . 3 . . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 257 | . 5 3 20 35 54 39 2 8 91 Missed 84 | . 4 3 4 14 16 16 1 2 24 Hits 173 | . 1 . 16 21 38 23 1 6 67 Melee 7 | . . . . 1 . . . 6 . Projectile 166 | . 1 . 16 20 38 23 1 . 67 AOE 2 | . . . . . . . . . 2 Critical Strikes 14 | . . . . . 1 1 1 4 7 Damage Taken 3225 | . 16 3 206 234 617 370 63 270 1446 Core 1159 | . . 3 75 96 93 30 . 129 733 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . . 45 Core Remaining (%) 86 | 100 . 98 . 57 83 95 . . . Volleys Fired 225 | 2 4 4 19 32 63 48 22 5 26 Largest 3 | 2 2 2 2 3 2 3 3 3 3 Hottest 120 | 40 50 50 40 70 120 120 98 98 112 Shots Fired 358 | 4 8 8 38 41 82 88 50 7 32 Gun 162 | 4 4 4 38 10 . 42 35 2 23 Cannon 178 | . . . . 25 82 46 15 1 9 Launcher 18 | . 4 4 . 6 . . . 4 . Special . | . . . . . . . . . . Kinetic 270 | 4 4 4 38 35 44 75 50 3 13 Thermal 67 | . . . . . 38 10 . . 19 Explosive 18 | . 4 4 . 6 . . . 4 . Electromagnetic 3 | . . . . . . 3 . . . Robot Hit Streak 18 | 3 4 5 18 6 12 15 16 6 6 Robot Miss Streak 6 | . 1 . 2 3 3 3 2 1 6 Penetration Max 1 | . . . . . 1 1 1 . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 251 | 3 4 1 31 27 58 64 31 5 27 Core Hits 136 | 2 7 6 7 19 27 27 16 3 22 Critical Kills 2 | . . . . . 1 . 1 . . Critical Parts Destroyed 3 | . . . 1 . . 1 1 . . Critical Strikes 18 | . . . 1 1 5 9 2 . . Meltdown 1 | . . . . . 1 . . . . Destroy 4 | . . . 1 . . 1 2 . . Blast 13 | . . . . 1 4 8 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7344 | 25 242 206 243 1299 1554 1719 741 518 797 Guns 2020 | 25 13 10 243 58 . 678 487 46 460 Cannons 3535 | . . . . 470 1554 1040 254 26 191 Explosions 1788 | . 229 196 . 771 . . . 446 146 Melee . | . . . . . . . . . . Ramming 1 | . . . . . . 1 . . . Kinetic 4315 | 25 13 10 243 528 931 1524 741 72 228 Thermal 1453 | . . . . 85 623 182 . . 563 Explosive 1557 | . 229 196 . 686 . . . 446 . Electromagnetic 18 | . . . . . . 12 . . 6 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . . . . 1 . 23 25 Average Corruption 18 | . . . . . . 1 . 11 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . . . . . . 1 . 9 52 Message Errors 16 | . . . . . . . . 1 15 Matter Fused 14 | . . . . . . 1 . 2 11 Heat Flow Errors 7 | . . . . . . . . 1 6 Energy Discharges 6 | . . . . . . . . 2 4 Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . 1 10 Data Loss (major) 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 242 | . . . . 64 9 12 . 14 143 Projectiles 37 | . . . . 4 9 12 . . 12 Explosions 205 | . . . . 60 . . . 14 131 Melee . | . . . . . . . . . . Knockbacks 16 | . . . . 3 2 6 1 . 4 Impact . | . . . . . . . . . . Kinetic 16 | . . . . 3 2 6 1 . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 103 | . . 5 . 13 . . . . 85 Shots 3 | . . 1 . 1 . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked 1 | . . . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 333 | . 33 18 26 66 333 6 25 75 255 Average Temperature 60 | . 19 12 9 14 89 3 14 53 77 Received Heat Transfer 1188 | . 9 . 102 36 261 171 36 . 573 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 6 | . . . . . 3 1 . . 2 Heat Transferred 1860 | . . . . 100 999 296 . . 465 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Maximum Alert Level 1 | . . . . 1 1 . . . . Low Security (%) 90 | 100 100 100 100 61 83 100 100 100 100 Level 1 9 | . . . . 38 16 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 259 | 5 70 78 84 259 241 186 86 20 112 Initial 86 | . . 27 . 28 80 49 86 20 . Average 58 | . 8 36 35 142 119 42 18 3 17 Influence Increases 1949 | 5 80 116 104 541 407 306 106 23 261 Destroy 0b10 Robot/C 940 | . 40 40 80 340 180 140 40 . 80 Destroy 0b10 Robot/NC 245 | 5 10 10 . 25 70 85 35 . 5 Destroy Leader 228 | . 10 10 10 50 58 46 24 . 20 Allied During Kill 92 | . . 8 14 50 20 . . . . Successful Hack 12 | . . . . . . . . . 12 Disable Machine 120 | . . 15 . 15 45 15 . . 30 Destroy Structure 192 | . 20 33 . 61 19 5 7 23 24 Lose Combat Pursuer 120 | . . . . . 15 15 . . 90 Influence Decreases 1859 | 5 10 186 30 408 505 237 225 82 171 Entered New Map 407 | . . 43 . 46 127 60 92 39 . Time Decay 1289 | 5 10 143 30 352 278 167 133 30 141 Lost Part 103 | . . . . 10 40 10 . 13 30 Lost Ally 60 | . . . . . 60 . . . . Squads Dispatched 14 | . 1 . . 1 2 3 2 . 5 Investigation 3 | . . . . 1 . . . . 2 Extermination 5 | . . . . . . 1 1 . 3 Reinforcement 6 | . 1 . . . 2 2 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Distress Signals 2 | . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 3 2 4 17 22 23 5 6 13 Peak Tracking Total 6 | . 3 2 3 6 4 6 1 6 6 Tactical Retreats 4 | . . . . . 1 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Traps Triggered 4 | . . . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Disabled 8 | . . 1 . 1 3 1 . . 2 Max in Single Turn 2 | . . 1 . 1 1 1 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Accessed 5 | . . . . 2 . . . . 3 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 10 | . . . . 2 . . . . 8 Successful 5 | . . . . 2 . . . . 3 Failed 5 | . . . . . . . . . 5 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 5 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . 2 . . . . . Open Door 2 | . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . . . . . . . 3 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 95 | . . . . . . . . . 95 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 56 | . . . 14 21 21 . . . . Total Damage 406 | . . . 174 116 116 . . . . Kills 9 | . . . 3 5 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Turns Passed 4447 | 64 71 312 88 826 614 563 601 234 1074 Spaces Moved 3011 | 38 106 381 66 727 407 304 384 186 412 Core 348 | 10 1 . . . 1 . . 39 297 Treads 39 | 28 11 . . . . . . . . Legs 1152 | . . . . . 273 304 384 147 44 Wheels . | . . . . . . . . . . Hover 71 | . . . . . . . . . 71 Flight 1401 | . 94 381 66 727 133 . . . . Fastest Speed 26 | 50 32 32 32 32 26 130 130 50 50 Average Speed 107 | 131 45 32 32 84 97 130 130 113 214 Slowest Speed 350 | 160 160 32 32 112 200 130 130 130 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . 3 1 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 3 19 77 11 97 29 12 9 83 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 29 | . . 29 . . . . . . . Terrain Destroyed 242 | . 19 52 . 73 20 7 6 34 31 Melee . | . . . . . . . . . . Projectile 44 | . . . . 10 20 7 6 . 1 AOE 198 | . 19 52 . 63 . . . 34 30 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total 3879 | 49 121 563 102 901 543 384 445 201 570 Wait 515 | . . 177 13 127 50 7 34 3 104 Move 2995 | 37 105 380 65 720 404 303 384 185 412 Hop 4 | . . . . 3 1 . . . . Pick Up 42 | 5 6 1 2 4 9 4 1 2 8 Fast Attach 20 | . . . . 1 1 6 1 4 7 Attach 38 | 5 2 1 2 4 10 3 1 1 9 Detach 8 | . . . 1 4 . 1 . . 2 Swap 7 | . 1 . . 1 1 2 2 . . Drop 19 | . 3 . . 5 4 4 . 1 2 Fire 225 | 2 4 4 19 32 63 48 22 5 26 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . 1 . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 13) 136 | -10/Materials | Entered Mines 137 | -10/Mines | Assembled infested the area 140 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 142 | -10/Mines | Assisted by a Guerilla fighting off Assembled 168 | -10/Mines | Learned Materials non-interactive machine intel 283 | -10/Mines | Discovered new exit (range 9) 310 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 310 | -10/Mines | Discovered new exit (range 5) 366 | -10/Mines | Build established: Sprinter 374 | -10/Mines | Discovered new exit (range 10) 375 | -10/Mines | Learned location of Storage (-9) 448 | -10/Mines | Entered Materials 448 | -9/Materials | Accompanied by 3 allies 448 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 449 | -9/Materials | Loaded intel: 43 non-interactive machine locations 457 | -9/Materials | Discovered new exit (range 15) 480 | -9/Materials | Discovered new exit (range 10) 536 | -9/Materials | Entered Mines 536 | -9/Mines | Accompanied by 3 allies 546 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 589 | -9/Mines | Discovered new exit (range 8) 689 | -9/Mines | Met a Derelict shopkeep closing up shop 844 | -9/Mines | Discovered new exit (range 6) 951 | -9/Mines | Found the Drone Emporium 969 | -9/Mines | Found Prototype Device 970 | -9/Mines | Identified Decoy Drone Bay 1051 | -9/Mines | Build established: Mutant 1362 | -9/Mines | Entered Materials 1362 | -8/Materials | Accompanied by 3 allies 1362 | -8/Materials | Evolved 2 slots: Propulsion x2 1528 | -8/Materials | Met 7R-MNS 1953 | -8/Materials | Discovered new exit (range 16) 1976 | -8/Materials | Entered Factory 1976 | -7/Factory | Evolved 2 slots: Utility x2 1977 | -7/Factory | Caught up to 7R-MNS 2467 | -7/Factory | Discovered new exit (range 7) 2539 | -7/Factory | Entered another Factory area 2539 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2540 | -6/Factory | Caught up to 7R-MNS 2807 | -6/Factory | Build established: Gunner 3140 | -6/Factory | Sucked down chute 3140 | -6/Factory | Entered Waste 3155 | -6/Waste | EMP discharged 3158 | -6/Waste | Spotted C-40 Crusher 3235 | -6/Waste | Spotted C-40 Crusher 3247 | -6/Waste | Spotted C-40 Crusher 3253 | -6/Waste | Spotted C-40 Crusher 3255 | -6/Waste | EMP discharged 3255 | -6/Waste | System corruption reached 10% 3258 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3330 | -6/Waste | Spotted C-40 Crusher 3333 | -6/Waste | Spotted C-40 Crusher 3339 | -6/Waste | Destroyed C-40 Crusher 3349 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3350 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3352 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3353 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3355 | -6/Waste | EMP discharged 3355 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3369 | -6/Waste | Discovered new exit (range 12) 3374 | -6/Waste | Entered Factory 3386 | -6/Factory | Lost 7 parts (1p2n3u1w) 4256 | -6/Factory | Repaired Broken Quantum Rifle 4269 | -6/Factory | Core integrity fell below 50% 4281 | -6/Factory | Core integrity fell below 20% 4309 | -6/Factory | Build established: Mutant 4310 | -6/Factory | Lost 4 parts (1u3w) 4390 | -6/Factory | Found Prototype Launcher 4391 | -6/Factory | Identified Scatter Rocket Array 4448 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Prototype Engine. Identified Hvy. Deuterium Engine. U-05 Engineer works on Assembly Bed. System corrupted: Component data lost. U-05 Engineer works on Assembly Bed. K-01 Serf cleans the Fusion Modulator. U-05 Engineer works on Assembly Bed. Critical hit (Burn: +37). U-05 Engineer works on Assembly Bed. System corrupted: Component data lost. U-05 Engineer works on Assembly Bed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4D. Critical hit (Burn: +37). U-05 Engineer works on Assembly Bed. System corrupted: Imp. Spread Laser failed to cycle. U-05 Engineer works on Assembly Bed. U-05 Engineer completes Assembly Bed. Gravmag System destroyed. 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