Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 18:47:18 Player: Legion1337 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (64) 320 Value Destroyed (2512) 2512 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1001) 1001 TOTAL SCORE: 10853 Bonus ------- Follower Combat Kills 301 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 76/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Point Defense System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Wheel Wheel Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Energy Well Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Advanced ECM Suite Improved Phase Shifter Improved Cloaking Device Hacking Suite > --- WEAPON ----------- Gamma Rifle Dispersion Rifle Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY -------- Improved Fusion Compressor Light Particle Reactor Advanced Point Defense System Quantum Rifle Enhanced Hardcell Cannon [Rating: 128] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Advanced Energy Well Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Gun Heavy Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Barrage Gun Ballistic Cannon Heavy Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Slots Evolved 16 | . . . . 4 . 2 . 2 2 . 2 2 2 . Power 2 | . . . . . . . . 1 . . . 1 . . Propulsion 4 | . . . . 1 . 1 . . 1 . . . 1 . Utility 8 | . . . . 3 . 1 . 1 1 . 2 . . . Weapon 2 | . . . . . . . . . . . . 1 1 . Parts Attached 143 | . 3 2 5 14 7 2 2 7 6 20 18 28 27 2 Power 17 | . 1 1 3 . . . 1 1 1 1 . 5 3 . Engine 6 | . 1 . 3 . . . . . . . . 2 . . Core 6 | . . 1 . . . . 1 1 1 1 . 1 . . Reactor 5 | . . . . . . . . . . . . 2 3 . Propulsion 44 | . . . . 6 2 . . . . 6 10 9 10 1 Treads 2 | . . . . . . . . . . . 1 1 . . Leg 10 | . . . . 1 . . . . . 4 4 1 . . Wheel 12 | . . . . . . . . . . . . 4 8 . Hover 9 | . . . . 1 . . . . . 2 1 3 2 . Flight 11 | . . . . 4 2 . . . . . 4 . . 1 Utility 57 | . 2 . . 8 3 2 . 2 5 10 5 10 9 1 Device 43 | . 2 . . 7 1 2 . 1 5 8 2 7 7 1 Storage 2 | . . . . . . . . . . . . 1 1 . Processor 9 | . . . . 1 2 . . 1 . 2 1 1 1 . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 2 | . . . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | . . 1 2 . 2 . 1 4 . 3 3 4 5 . Energy Gun 11 | . . . 1 . . . . 2 . 3 . 2 3 . Energy Cannon 3 | . . . . . . . . . . . 1 2 . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . Launcher 4 | . . . . . 2 . . 2 . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . 1 . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . Unidentified Prototypes 9 | . . . . 1 3 . . 3 . . . 1 1 . Corrupted Parts 3 | . . . . . . . . . . . . 1 2 . System Corruption 5 | . . . . . . . . . . . . 2 3 . Parts Lost 96 | . . . . 4 1 . . 2 2 20 17 10 40 . Power 9 | . . . . 1 . . . . . 2 . 1 5 . Propulsion 35 | . . . . 1 . . . . . 8 6 6 14 . Utility 34 | . . . . 1 1 . . 2 2 9 5 1 13 . Weapon 18 | . . . . 1 . . . . . 1 6 2 8 . Highest Loss Streak 19 | . . . . 2 1 . . 2 1 7 5 10 19 . To Critical Strikes 3 | . . . . . . . . . . . 2 1 . . Average Backups 4 | 5 3 5 4 4 5 4 5 4 4 3 3 3 3 1 Power . | 1 1 1 1 . . . . . 1 . . 1 1 . Propulsion . | 3 . . . . 1 . . . . . . . . . Utility 1 | . . 1 . 2 2 2 3 1 2 1 1 1 1 1 Weapon 1 | 1 1 3 2 2 1 2 2 2 1 1 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 21 | . 5 . 5 3 2 . . 1 1 1 1 1 1 . Power 2 | . 1 . . . . . . . . 1 . . . . Propulsion 5 | . 2 . . 1 2 . . . . . . . . . Utility 5 | . . . 1 1 . . . . 1 . 1 1 . . Weapon 9 | . 2 . 4 1 . . . 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 97 100 100 92 78 80 86 85 79 67 21 61 75 . Engine 3 | . 14 10 9 8 . . . . . . . 3 1 . Core 3 | . . 3 4 . . . 2 6 5 5 . 1 . . Leg 10 | . 28 28 28 14 . . . . . 6 6 4 2 . Wheel 1 | . . . . . . . . . . . . 5 7 . Hover 1 | . . . . . . . . . . 3 . 5 2 . Flight 8 | . . . . 11 27 30 30 26 23 10 2 . . . Device 23 | . 21 28 28 41 24 19 23 25 30 24 2 15 21 . Processor 6 | . . . . 2 18 23 23 20 13 6 4 4 8 . Energy Gun 2 | . 14 14 . 1 . . . . . 3 . 2 5 . Energy Cannon 1 | . . . . . . . . . . . . 7 5 . Ballistic Gun 4 | . 14 14 14 6 . . . . . . . . . . Impact Weapon 5 | . . . 13 5 8 7 7 6 5 2 . . . . Peak Build Rating 128 | 6 8 10 12 27 32 37 42 52 57 75 43 110 128 8 Average Rating 40 | 6 7 8 11 21 28 34 40 46 55 50 22 63 102 . On Entrance 27 | 6 6 8 10 11 27 29 37 42 47 51 14 18 103 1 Avg Prop Armor Cover (%) 12 | . . . . 4 6 10 8 3 . 12 29 14 6 . Naked Turns 87 | . . . . . . . . . . . 15 . 4 68 Heaviest Build 80 | 13 14 12 13 20 9 8 14 20 21 29 18 69 80 . Greatest Support 68 | 20 20 20 20 27 18 10 20 20 20 60 30 32 68 7 Greatest Overweight (x) 15 | . . . . 1 . . . . 1 1 2 15 4 . Average Overweight (x) . | . . . . . . . . . . . . 1 2 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 Average Carried 4 | 3 3 5 4 4 4 4 5 4 4 4 3 3 3 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 4 5 5 5 5 2 . Class Distribution -------------------- 37% | Mutant 13% | Scavenger-Mutant 12% | Infiltrator-Sprinter 9% | Scavenger-Gunner 5% | Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Assassin | -8/Materials Commander-Scout | -8/Storage Scout | -7/Factory Scout | -7/DSF Ninja | -6/Factory Infiltrator-Sprinter | -5/Factory Scavenger-Mutant | -5/Extension Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Matter Collected 2357 | 200 . 43 85 142 95 . . 11 133 394 . 630 624 . Remotely 167 | . . . . . . . . . 79 88 . . . . Salvage Created 3303 | . . 43 396 150 46 . . . 111 727 160 680 990 . Parts 117 | . . 1 21 3 2 . . . 4 14 3 30 39 . Haulers Intercepted 2 | . . . . . 1 . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Combat Hostiles Destroyed 41 | . . 1 6 5 . . . . 2 9 7 5 6 . Melee 6 | . . . 4 . . . . . 2 . . . . . Guns 10 | . . 1 . 5 . . . . . 1 1 . 2 . Cannons 7 | . . . . . . . . . . . . 5 2 . AOE 10 | . . . . . . . . . . 4 6 . . . Classes Destroyed 14 | . . 1 1 1 1 . . . . 7 . 2 1 . Worker 2 | . . . . . . . . . . . . 2 . . Builder 5 | . . . . . . . . . . . . . 5 . Tunneler 1 | . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . 1 . . . . . . 1 . . Recycler 9 | . . . . . . . . . . 3 . 2 4 . Operator 1 | . . . . . . . . . . . . 1 . . Watcher 3 | . . . . . . . . . . 2 . . 1 . Swarmer 7 | . . . . 3 . . . . . . 4 . . . Grunt 10 | . . 1 . 2 . . . . 2 1 2 1 1 . Sentry 5 | . . . . . . . . . . 3 . 1 1 . Hunter 2 | . . . . . . . . . . . . 2 . . Programmer 7 | . . . . . . . . . . 1 1 1 4 . Subdweller 6 | . . . 6 . . . . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . Savage 1 | . . . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . . 1 2 5 1 . . . 1 7 6 3 5 . Combat Bots Only 6 | . . 1 2 5 . . . . 1 6 6 3 1 . Max Kills in Single Turn 4 | . . 1 1 1 1 . . . 1 2 4 1 3 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 2 4 . . . Melee 1 | . . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Hostile Shots Fired 869 | . 2 9 18 44 24 6 4 18 6 185 205 115 194 39 Missed 320 | . 1 2 6 18 13 2 3 10 1 72 87 37 51 17 Hits 549 | . 1 7 12 26 11 4 1 8 5 113 118 78 143 22 Melee 5 | . . . . . . . . . . . . . . 5 Projectile 544 | . 1 7 12 26 11 4 1 8 5 113 118 78 143 17 AOE 4 | . . . . . . . . . . . 4 . . . Critical Strikes 34 | . . . . 1 1 . . . 1 6 8 3 11 3 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 12093 | . 12 107 272 284 175 32 60 150 146 2290 2883 1557 3570 555 Core 4098 | . . 46 78 52 83 18 60 41 75 905 888 395 902 555 Absorbed by Shields 220 | . . . . 80 . . . 16 8 68 . 32 . 16 Core Remaining (%) 62 | 100 . . 50 . 75 . 88 95 . 2 22 69 . . Volleys Fired 96 | . . 6 . 13 . . . . . 14 8 21 34 . Largest 4 | . . 2 . 2 . . . . . 2 1 3 4 . Hottest 383 | . . 60 . 68 . . . . . 144 105 325 383 . Shots Fired 228 | . . 12 . 26 . . . . . 22 8 43 117 . Gun 115 | . . 12 . 26 . . . . . 15 2 7 53 . Cannon 102 | . . . . . . . . . . . 2 36 64 . Launcher 11 | . . . . . . . . . . 7 4 . . . Special . | . . . . . . . . . . . . . . . Kinetic 47 | . . 6 . 13 . . . . . . . . 28 . Thermal 135 | . . 6 . 13 . . . . . 15 4 36 61 . Explosive 11 | . . . . . . . . . . 7 4 . . . Electromagnetic 35 | . . . . . . . . . . . . 7 28 . Robot Hit Streak 19 | . . 7 . 9 . . . . . 10 3 10 19 . Robot Miss Streak 8 | . . 3 . 2 . . . . . 2 2 2 8 . Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 192 | . . 8 24 20 3 . . . 6 39 4 30 58 . Core Hits 98 | . . 3 5 9 . . . . . 26 16 16 23 . Critical Kills 5 | . . . 2 . . . . . . . . 2 1 . Critical Parts Destroyed 9 | . . . 1 . 2 . . . 1 5 . . . . Critical Strikes 21 | . . . 5 . 2 . . . 1 6 . 2 5 . Burn 1 | . . . . . . . . . . 1 . . . . Meltdown 2 | . . . . . . . . . . . . 2 . . Destroy 1 | . . . . . . . . . . . . . 1 . Blast 3 | . . . . . . . . . . . . . 3 . Corrupt 1 | . . . . . . . . . . . . . 1 . Smash 13 | . . . 5 . 2 . . . 1 5 . . . . Melee Attacks 242 | . . 1 49 4 28 3 . 41 42 71 3 . . . Impact 241 | . . 1 49 4 28 3 . 41 42 71 2 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 1 . . . 1 8 . . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9043 | . . 95 1139 283 145 . . . 243 2300 1135 1192 2511 . Guns 1470 | . . 95 . 283 . . . . . 197 53 140 702 . Cannons 2471 | . . . . . . . . . . . . 1001 1470 . Explosions 2519 | . . . . . . . . . . 1093 1055 51 320 . Melee 2558 | . . . 1139 . 145 . . . 243 1004 27 . . . Ramming 25 | . . . . . . . . . . 6 . . 19 . Kinetic 796 | . . 38 . 179 . . . . . . . . 579 . Thermal 2995 | . . 57 . 104 . . . . . 197 53 1052 1532 . Explosive 2148 | . . . . . . . . . . 1093 1055 . . . Electromagnetic 521 | . . . . . . . . . . . . 140 381 . Impact 2558 | . . . 1139 . 145 . . . 243 1004 27 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 1 . . 9 5 6 18 6 20 15 Average Corruption 6 | . . . . . 1 . . 3 5 5 7 4 12 15 Corruption Purged 5 | . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 74 | . . . . . 1 . . 5 2 32 13 4 14 3 Message Errors 19 | . . . . . . . . 1 . 10 4 . 3 1 Matter Fused 16 | . . . . . . . . 3 . 6 2 1 3 1 Heat Flow Errors 9 | . . . . . . . . . 1 4 . 1 2 1 Energy Discharges 4 | . . . . . 1 . . 1 . 2 . . . . Parts Rejected 4 | . . . . . . . . . . 1 1 1 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . . . . . 7 5 . 1 . Data Loss (major) 3 | . . . . . . . . . . . 1 . 2 . Misfires 2 | . . . . . . . . . . 1 . . 1 . Alerts 1 | . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1063 | . . . 206 . 89 . . . 108 374 79 36 171 . Projectiles 132 | . . . . . . . . . . . . 15 117 . Explosions 154 | . . . . . . . . . . . 79 21 54 . Melee 777 | . . . 206 . 89 . . . 108 374 . . . . Knockbacks 19 | . . . 5 . 1 . . . 3 3 . . 7 . Impact 12 | . . . 5 . 1 . . . 3 3 . . . . Kinetic 6 | . . . . . . . . . . . . . 6 . Secondary 1 | . . . . . . . . . . . . . 1 . Self-Inflicted Damage 354 | . . . . . . . . . . 3 204 9 138 . Shots 6 | . . . . . . . . . . . 3 1 2 . Rammed 3 | . . . . . . . . . . 1 . . 2 . Targets Rammed 3 | . . . . . . . . . . 1 . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 668 | . . 72 . 44 . . . 5 207 295 26 626 668 186 Average Temperature 142 | . . 44 . 16 . . . 5 102 92 16 150 191 112 Received Heat Transfer 1365 | . 6 63 78 142 63 . . 21 59 645 132 66 72 18 Effects 23 | . . . . . . . . . . . . 8 15 . Shutdowns 9 | . . . . . . . . . . . . 2 7 . Energy Bleed 2 | . . . . . . . . . . . . 2 . . Interference 5 | . . . . . . . . . . . . 1 4 . Matter Decay 3 | . . . . . . . . . . . . 1 2 . Short Circuit 2 | . . . . . . . . . . . . 1 1 . Damage (core) 2 | . . . . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Robots Corrupted 13 | . . . 4 . 1 . . . . 7 . . 1 . Combat Hostiles 8 | . . . 4 . . . . . . 3 . . 1 . Parts Fried 17 | . . . 5 . . . . . . 10 . . 2 . Impact Corruptions 23 | . . . 5 . 3 . . . 3 12 . . . . Robots Melted 3 | . . . . . . . . . . . . 2 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 5 | . . . . . . . . . . 1 . 2 2 . Heat Transferred 2020 | . . 125 . 250 . . . . . 444 74 420 707 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 2 . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Maximum Alert Level 1 | . . . . . 1 . . . . . 1 . . . Low Security (%) 99 | 100 100 100 . 100 88 100 100 100 100 100 96 100 100 100 Level 1 . | . . . . . 11 . . . . . 3 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 294 | . . 45 . 178 244 67 30 47 26 153 294 75 86 70 Initial 66 | . . . . . 57 66 30 15 . . . . 18 20 Average 38 | . . 12 . 48 94 54 30 15 2 72 42 15 21 27 Influence Increases 2821 | . . 46 . 283 384 7 . 99 66 649 597 260 380 50 Destroy 0b10 Robot/C 960 | . . 20 . 100 160 . . . 40 280 140 100 120 . Destroy 0b10 Robot/NC 115 | . . . . . 5 . . . . 30 . 30 50 . Destroy Leader 210 | . . 10 . 10 52 . . . . 34 30 32 42 . Allied During Kill 77 | . . . . . 59 . . . . 18 . . . . Successful Hack 213 | . . . . 4 22 5 . 47 14 42 34 18 27 . Disable Machine 90 | . . . . . 30 . . . . 15 30 15 . . Anti-Garrison Action 50 | . . . . . . . . . . . . . . 50 Destroy Structure 401 | . . 1 . 4 11 2 . 22 12 80 108 20 141 . Partial Spotted 45 | . . . . . . . . . . 15 30 . . . Lose Combat Pursuer 660 | . . 15 . 165 45 . . 30 . 135 225 45 . . Influence Decreases 2751 | . . 30 16 145 375 111 13 128 67 649 597 227 386 7 Entered New Map 222 | . . . 9 . 81 81 13 15 1 . . . 15 7 Time Decay 1323 | . . 30 7 105 129 30 . 110 46 408 172 134 152 . Lost Part 673 | . . . . 40 10 . . 3 10 161 137 93 219 . Lost Ally 210 | . . . . . 120 . . . 10 80 . . . . Purge Threat 323 | . . . . . 35 . . . . . 288 . . . Squads Dispatched 22 | . 1 . . 2 2 1 . 1 2 4 6 1 2 . Investigation 13 | . . . . 1 1 1 . . 1 4 4 . 1 . Extermination 5 | . . . . . . . . 1 1 . 1 1 1 . Reinforcement 4 | . 1 . . 1 1 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Distress Signals 5 | . . . . 2 . . . . . 2 1 . . . Communications Jammed 16 | . . . . . . . . . . . . . 16 . Distress Signals 16 | . . . . . . . . . . . . . 16 . Times Spotted 161 | . 4 2 8 22 11 1 1 2 1 36 35 10 13 15 Peak Tracking Total 16 | . 2 2 2 11 7 1 1 3 1 13 10 5 5 16 Tactical Retreats 26 | . . 1 3 4 2 . . 1 . 5 8 2 . . ECM-based Alert Blocks 4 | . . . . . . . . 1 . 3 . . . . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Traps Triggered 7 | . . . . . . . . . 1 2 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Machines Disabled 7 | . . . 1 . 2 . . . . 1 2 1 . . Max in Single Turn 2 | . . . 1 . 1 . . . . 1 2 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Machines Accessed 57 | . 1 . 1 4 8 3 . 7 9 6 9 4 3 2 Terminals 40 | . . . . 2 8 2 . 5 5 6 7 3 . 2 Fabricators 3 | . . . . . . . . . 2 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 1 . . 1 . . 1 1 . Scanalyzers 3 | . . . . 1 . . . 1 1 . . . . . Garrison Access 5 | . . . . 1 . . . 1 . . 1 . 2 . Total Hacks 134 | . 2 . 5 15 20 8 . 19 14 13 21 7 6 4 Successful 60 | . 2 . 5 6 6 5 . 10 9 5 8 2 2 . Failed 73 | . . . . 9 14 3 . 8 5 8 13 5 4 4 Catastrophic 17 | . . . . . 4 2 . . 1 3 4 2 . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . . Manual 35 | . . . . . 14 . . 6 2 2 6 5 . . Terminals 94 | . . . . 7 20 3 . 16 8 13 18 5 . 4 Fabricators 3 | . . . . . . . . . 2 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . . . 5 . . 2 . . 2 2 . Scanalyzers 10 | . . . . 6 . . . 2 2 . . . . . Garrison Access 9 | . . . . 2 . . . 1 . . 2 . 4 . Terminal Hacks 39 | . . . 5 . 6 1 . 9 4 5 8 1 . . Record 6 | . . . 5 . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . Open Door 4 | . . . . . 2 . . . . 2 . . . . Open DSF 4 | . . . . . . 1 . 1 1 . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . Terminal Index 6 | . . . . . 1 . . 1 1 . 2 1 . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . 1 . . . . . 2 . . . Locate Traps 5 | . . . . . . . . 1 2 1 1 . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . . . 2 . . 2 . 1 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . Network Status 2 | . . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . 4 . . 1 . . 1 1 . Process 2 | . . . . . . 1 . . 1 . . . . . Report Inventory 4 | . 1 . . . . 1 . . . . . 1 1 . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 8 | . . . . 5 . . . 1 2 . . . . . Retrieve Study 8 | . . . . 5 . . . 1 2 . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . Hacking Detections 45 | . . . . 3 6 2 . 6 7 4 8 4 3 2 Full Trace Events 15 | . . . . 1 2 1 . . 1 4 4 . 1 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . 5 . . . 1 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 15 | . . . . . . 15 . . . . . . . . Retrieved Matter 15 | . . . . . . 15 . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Total Allies 14 | . . . . . 10 . . . . 4 . . . . Largest Group 10 | . . . . . 10 . . . . 3 . . . . Highest-Rated Group 173 | . . . . . 173 . . . . 98 . . . . Highest-Rated Ally 39 | . . . . . 29 . . . . 39 . . . . Total Orders 14 | . . . . . 1 . . . 8 5 . . . . GUARD 1 | . . . . . 1 . . . . . . . . . EXPLORE 11 | . . . . . . . . . 7 4 . . . . RETURN 2 | . . . . . . . . . 1 1 . . . . Ally Attacks 97 | . . . . . 65 . . . . 32 . . . . Total Damage 1410 | . . . . . 893 . . . . 517 . . . . Kills 14 | . . . . . 9 . . . . 5 . . . . Allies Corrupted 2 | . . . . . . . . . 1 1 . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Active Infowar (turns) 5125 | . 137 145 1333 380 271 68 23 337 601 971 135 171 553 . Optics 1291 | . . . . 147 221 68 23 318 . 380 134 . . . Sensors 3336 | . 137 145 1333 369 123 52 23 318 293 543 . . . . Terrain 2998 | . 117 145 1333 380 72 48 23 337 433 . . . 110 . Structural 101 | . . . . . . . . . . . . . 101 . Traps 687 | . . . . 365 40 . . . 193 2 87 . . . Machine Analysis 1323 | . . . . 95 271 68 23 337 529 . . . . . Cloaking 422 | . . . . . . . . . . . . 158 264 . Jamming 544 | . . . . . . . . 16 23 104 . . 401 . ECM 231 | . . . . . . 3 . 18 4 23 2 91 90 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . 6 5 . . . . Drone Recoveries 6 | . . . . . . . . . 1 5 . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Turns Passed 6210 | 3 159 145 1333 380 271 68 23 337 601 1195 523 525 577 70 Spaces Moved 5121 | 1 116 91 675 330 359 111 65 601 397 921 740 304 307 103 Core 438 | . . . . . . . . . . 98 213 17 9 101 Treads 41 | . . . . . . . . . . . 40 1 . . Legs 1288 | 1 116 91 675 184 . . . . . 139 . 71 11 . Wheels 502 | . . . . . . . . . . . . 215 287 . Hover 511 | . . . . . . . . . . 341 170 . . . Flight 2341 | . . . . 146 359 111 65 601 397 343 317 . . 2 Fastest Speed 27 | 120 120 120 120 35 29 34 27 27 27 27 40 100 50 40 Average Speed 72 | 120 120 120 120 89 35 37 28 27 27 69 59 132 123 49 Slowest Speed 800 | 120 120 120 120 185 40 40 34 30 97 140 160 800 330 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . 4 5 . . 8 2 . 5 . . 1 Potential Cave-ins 29 | . . . 2 . 9 . . 16 . . 2 . . . Cave-ins Triggered 3 | . . . . . . . . 1 2 . . . . . Exploration Rate (%) 29 | 1 27 25 42 43 68 4 60 21 18 64 27 8 9 23 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . 8 . . . . . . . . . . . Spaces Dug 115 | . . 1 16 4 19 2 . 38 7 1 27 . . . Terrain Destroyed 288 | . . 1 16 4 19 2 . 38 7 65 84 9 43 . Melee 88 | . . 1 16 4 19 2 . 38 7 1 . . . . Projectile 41 | . . . . . . . . . . . 2 6 33 . AOE 159 | . . . . . . . . . . 64 82 3 10 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Sto Fac DSF Fac Fac Ext Fac Res Res Gar Total 6941 | 4 135 113 1112 382 450 130 68 695 813 1326 799 378 416 120 Wait 1166 | . 13 13 373 4 47 14 1 37 343 264 10 12 35 . Move 5062 | . 115 90 674 321 349 110 64 587 392 920 730 303 306 101 Hop 20 | . . . . 4 4 . . 5 2 . 4 . . 1 Pick Up 43 | . 2 . 4 7 3 . . 5 2 2 7 7 4 . Fast Attach 106 | . 2 . . 5 5 1 2 5 6 18 15 23 24 . Attach 47 | . . . . 7 2 1 . 3 1 6 12 7 6 2 Detach 35 | . 1 . . 4 4 . . 4 3 9 7 2 1 . Swap 17 | . 1 2 6 4 1 1 . . 1 . 1 . . . Drop 58 | 4 1 1 6 9 7 . 1 8 6 6 2 3 4 . Fire 96 | . . 6 . 13 . . . . . 14 8 21 34 . Melee 242 | . . 1 49 4 28 3 . 41 42 71 3 . . . Ram 3 | . . . . . . . . . . 1 . . 2 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . 15 15 . . . 16 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -3/Research -2/Research -2/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 16) 163 | -10/Materials | Entered Mines 168 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Discovered new exit (range 3) 308 | -10/Mines | Entered Subcaves 309 | -10/Subcaves | Approached by a straggling Scientist 321 | -10/Subcaves | Build established: Mutant 373 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 544 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 707 | -10/Subcaves | Disturbed a concealed Subdweller 913 | -10/Subcaves | Visited Clippyterm 917 | -10/Subcaves | Learned location of Section 7 (-2) 917 | -10/Subcaves | Learned Research security intel 1430 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1529 | -10/Subcaves | Discovered new exit (range 14) 1641 | -10/Subcaves | Entered Materials 1641 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2016 | -8/Materials | Discovered new exit (range 7) 2021 | -8/Materials | Entered Storage 2173 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2291 | -8/Storage | Discovered new exit (range 5) 2292 | -8/Storage | Identified exit to Factory 2292 | -8/Storage | Entered Factory 2292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2360 | -7/Factory | Identified exit to DSF 2360 | -7/Factory | Entered DSF 2378 | -7/DSF | Discovered new exit (range 20) 2382 | -7/DSF | Additional patrols routed to DSF 2383 | -7/DSF | Identified exit to Factory 2383 | -7/DSF | Entered Factory 2383 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2478 | -6/Factory | Central database locked down 2492 | -6/Factory | Identified exit to Lower Caves 2594 | -6/Factory | Identified exit to Factory 2634 | -6/Factory | Build established: Ninja 2701 | -6/Factory | Crushed by falling debris 2720 | -6/Factory | Entered another Factory area 2720 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3235 | -5/Factory | Discovered new exit (range 15) 3249 | -5/Factory | Crushed by falling debris 3276 | -5/Factory | Crushed by falling debris 3321 | -5/Factory | Identified exit to Extension 3321 | -5/Factory | Entered Extension 3394 | -5/Extension | Spotted B-75 Beast 3721 | -5/Extension | Build established: Infiltrator-Sprinter 3807 | -5/Extension | Rescued a captive Derelict 3842 | -5/Extension | Rescued a captive Derelict 3843 | -5/Extension | Rescued a captive Derelict 3895 | -5/Extension | Lost 3 parts (1n2u) 4214 | -5/Extension | Build established: Scavenger-Mutant 4215 | -5/Extension | Spotted B-75 Beast 4437 | -5/Extension | Lost 4 parts (1p2n1u) 4469 | -5/Extension | Core integrity fell below 50% 4471 | -5/Extension | Disrupted transfer network 4500 | -5/Extension | Lost 7 parts (3n4u) 4504 | -5/Extension | Core integrity fell below 20% 4504 | -5/Extension | Discovered new exit (range 18) 4504 | -5/Extension | Discovered new exit (range 18) 4514 | -5/Extension | Identified exit to Factory 4516 | -5/Extension | Entered Factory 4516 | -4/Factory | Evolved 2 slots: Utility x2 4655 | -4/Factory | Found Quantum Capacitor 4657 | -4/Factory | Lost 5 parts (1n1u3w) 4761 | -4/Factory | Core integrity fell below 50% 4799 | -4/Factory | Lost 4 parts (2n2u) 4806 | -4/Factory | Build established: Mutant 4869 | -4/Factory | System corruption reached 10% 4882 | -4/Factory | Lost 3 parts (1n1u1w) 5033 | -4/Factory | Discovered new exit (range 12) 5038 | -4/Factory | Identified exit to Research 5039 | -4/Factory | Entered Research 5039 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 5453 | -3/Research | Lost 10 parts (1p6n1u2w) 5536 | -3/Research | Discovered new exit (range 12) 5556 | -3/Research | Identified exit to Research 5564 | -3/Research | Entered another Research area 5564 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5780 | -2/Research | Build established: Scavenger-Gunner 5875 | -2/Research | Lost 6 parts (1p3n1u1w) 5905 | -2/Research | System corruption reached 10% 5962 | -2/Research | Lost 14 parts (2p5n4u3w) 6134 | -2/Research | Core integrity fell below 50% 6137 | -2/Research | Released all parts (4) 6139 | -2/Research | Identified exit to Garrison 6141 | -2/Research | Entered Garrison 6167 | -2/Garrison | Lost 19 parts (2p6n7u4w) 6191 | -2/Garrison | Spotted B-90 Cyclops 6197 | -2/Garrison | Core integrity fell below 20% 6211 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06177_ Field strength at 46. 06178_ Field strength at 40. 06179_ Field strength at 34. 06180_ Field strength at 28. 06181_ Field strength at 22. 06182_ Field strength at 16. 06183_ Field strength at 10. 06184_ System corrupted: Heat flow error (+235). 06184_ Field strength at 4. 06185_ Stasis field depleted. Garrison Door activated. [Achievement: Let Me Out Of Here] 06194_ Impulse Thruster severed. 06200_ Connecting with Garrison Terminal... 06200_ ALERT: Suspicious activity at Terminal G005. Transmitting hostile system tracking data. 06208_ Triggered Stasis Trap. 06208_ A bubble of rippling energy engulfs the area. 06208_ Field strength at 94. 06209_ Field strength at 88. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????? #??????????????###### | | ?????????????????????????? #??????????????# | | ??????????????????????????# #??????????????## # | | ??????????????????????????# #??????????????#""""" | | ??????????????????????????# #??????????????###### | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ????????????????????####### ###########?????????? | | ????????????????????# c@c s #?????????? | | ????????????????????# ##### s s #?????????? | | ??????????????????????????# ######## #?????????? | | ??????????????????????????# #??????# #?????????? | | ????????????????????????? + #??????# #?????????? | | ????????????????????????### #??????# #?????????? | | ??????????????????????????# #?????## #?????????? | | ??????????????????????????# #?????#T #######???? | | ??????????????????????????# #?????## ## #???? | | ??????????????????????????# #?????## ## ###+# | | ??????????????????????????# #????## | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????########## ## ## = | | ???????????????????????????????????# ## ## | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????" | | ???????????????????????????????????# ## ## | | ???????????????????????????????????# ## ## | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????## ##""""## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 68 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 150 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Titanium Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Sml. Laser | -8/Materials | Hacked Hvy. Mace | -6/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ew, Corruption Let Me Out Of Here Use The Force Challenges ------------ None Game ------ Seed SingularityScanSlayer Manual? 0 Play Time 03:04:08 Cumulative 45.0 hours Start 2026.02.27 @ 10:43:33 End 2026.02.27 @ 18:47:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 30 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62b6861e-1a51-4014-9a52-06ac69aa0a53