Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 19:44:55 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (3491) 3491 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (764) 764 TOTAL SCORE: 7265 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 216 Entered Garrisons 400 Cogmind --------- Core Integrity 43/550 Matter 300/300 Energy 83/100 System Corruption 4% Temperature Cool (18) Movement Core (1600) Ox31 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Armor Integrity Analyzer Powered Armor > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Battery (250) Compact Battery (200) Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating Light Armor Plating Powered Armor Powered Armor Authchip [R/Combat] Authchip [R/Combat] Splice Drone Bay (6/6) Beam Cannon Minigun High-powered Shotgun Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Armor Integrity Analyzer Powered Armor > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Battery Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating Light Armor Plating Powered Armor Powered Armor Authchip [R/Combat] Authchip [R/Combat] Splice Drone Bay Beam Cannon Minigun High-powered Shotgun Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Axe [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Powered Armor Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 75 | 4 7 3 . 2 26 21 7 5 Power 10 | 1 1 . . 1 3 3 1 . Engine 9 | 1 1 . . . 3 3 1 . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 26 | 2 . . . . 13 11 . . Treads 18 | 2 . . . . 8 8 . . Leg . | . . . . . . . . . Wheel 8 | . . . . . 5 3 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 4 3 . 1 7 2 2 2 Device 13 | . 1 3 . 1 5 1 2 . Storage 5 | 1 3 . . . 1 . . . Processor 2 | . . . . . 1 . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 17 | . 2 . . . 3 5 4 3 Energy Gun 1 | . 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | . 1 . . . 3 4 3 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . 2 . Parts Lost 31 | . 1 1 . . 7 12 4 6 Power 4 | . 1 . . . . 1 1 1 Propulsion 15 | . . . . . 4 7 1 3 Utility 7 | . . 1 . . 2 2 1 1 Weapon 5 | . . . . . 1 2 1 1 Highest Loss Streak 4 | . 1 1 . . 3 4 2 4 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 91 | . 87 100 100 100 93 94 93 78 Engine 8 | . 13 14 14 4 3 8 9 8 Core 1 | . . . . 9 5 . . . Treads 24 | . 28 28 28 28 23 29 18 17 Wheel 4 | . . . . . 8 3 15 2 Device 14 | . 2 14 14 14 17 15 17 11 Storage 10 | . 14 14 14 14 9 9 9 9 Processor 3 | . . . . . 7 4 . 5 Protection 2 | . . . . . . 4 6 5 Energy Gun 3 | . 13 14 14 14 . . . . Ballistic Gun 16 | . 13 14 14 14 17 17 18 15 Peak Build Rating 31 | 4 8 14 9 13 30 29 28 31 Average Rating 21 | 3 6 8 9 11 25 26 26 28 On Entrance 12 | . 4 8 9 9 13 25 23 25 Naked Turns . | . . . . . . . . . Heaviest Build 107 | 8 30 30 30 30 99 107 104 103 Greatest Support 82 | 40 40 40 40 40 62 82 20 40 Greatest Overweight (x) 33 | . . . . . 9 10 9 33 Average Overweight (x) 2 | . . . . . 5 2 6 4 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 Average Capacity 21 | 6 11 15 15 15 23 25 25 25 Most Carried 25 | 8 12 15 15 15 25 25 25 25 Average Carried 19 | 5 8 14 15 14 19 22 23 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 Final Carried 25 | 8 12 15 15 14 25 23 25 25 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2223 | 199 128 80 . 61 663 580 319 193 Remotely . | . . . . . . . . . Salvage Created 2868 | . 378 82 . 105 722 554 549 478 Parts 140 | . 29 5 . 8 34 31 21 12 Haulers Intercepted 3 | . 1 . . . 1 . 1 . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 54 | . 9 2 . 2 9 12 11 9 Guns 47 | . 9 2 . 2 9 12 9 4 AOE 6 | . . . . . . . 2 4 Classes Destroyed 13 | . 4 . . 1 4 3 . 1 Builder 2 | . . . . . 1 . 1 . Tunneler 1 | . . . . 1 . . . . Hauler 3 | . 1 . . . 1 . 1 . Recycler 1 | . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Watcher 4 | . 2 . . . 2 . . . Swarmer 9 | . 3 . . . . . 2 4 Cutter 1 | . . . . . . 1 . . Grunt 33 | . 6 2 . 2 5 6 9 3 Duelist 2 | . . . . . . 2 . . Sentry 7 | . . . . . 4 2 . 1 Specialist 1 | . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . Best Kill Streak 5 | . 3 2 . 2 3 5 4 4 Combat Bots Only 5 | . 3 2 . 2 3 5 3 4 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 1 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . . 1 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 340 | . 34 10 . 7 71 77 68 73 Missed 75 | . 6 4 . 2 13 14 25 11 Damage Taken 4273 | . 322 85 . 60 1042 1184 654 926 Core 575 | . 25 31 . 12 126 108 97 176 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 . . . 72 . . . . Volleys Fired 216 | . 30 5 . 6 54 56 44 21 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 70 | . 70 70 . 70 56 56 48 51 Shots Fired 417 | . 60 10 . 12 108 105 86 36 Gun 414 | . 60 10 . 12 108 105 84 35 Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . 2 1 Special . | . . . . . . . . . Kinetic 373 | . 30 5 . 6 108 105 84 35 Thermal 41 | . 30 5 . 6 . . . . Explosive 3 | . . . . . . . 2 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | . 9 3 . 12 25 14 10 11 Robot Miss Streak 5 | . 2 1 . . 3 4 5 2 Penetration Max 1 | . . . . . 1 . 1 . Secondary Targets 5 | . . 1 . . 1 2 1 . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . Shots Hit Robots 280 | . 40 7 . 10 81 58 59 25 Core Hits 120 | . 21 4 . 6 23 23 31 12 Critical Kills 4 | . . 1 . . . 1 1 1 Critical Parts Destroyed 11 | . . . . . 3 3 1 4 Critical Strikes 17 | . 1 1 . 1 3 4 2 5 Burn 2 | . 1 . . 1 . . . . Destroy 11 | . . 1 . . 3 4 2 1 Smash 4 | . . . . . . . . 4 Melee Attacks 13 | . . . . . . 4 . 9 Impact 9 | . . . . . . . . 9 Slashing 4 | . . . . . . 4 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5651 | . 489 87 . 135 1596 1158 1115 1071 Guns 4704 | . 489 82 . 124 1587 1158 939 325 Cannons . | . . . . . . . . . Explosions 520 | . . . . . . . 176 344 Melee 402 | . . . . . . . . 402 Ramming 25 | . . 5 . 11 9 . . . Kinetic 4314 | . 235 21 . 49 1587 1158 939 325 Thermal 390 | . 254 61 . 75 . . . . Explosive 520 | . . . . . . . 176 344 Electromagnetic . | . . . . . . . . . Impact 402 | . . . . . . . . 402 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 Average Corruption 4 | . . . . . . 4 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . . . 5 10 18 Message Errors 8 | . . . . . . 1 4 3 Matter Fused 4 | . . . . . . 1 1 2 Heat Flow Errors 4 | . . . . . . 1 . 3 Energy Discharges 8 | . . . . . . 2 1 5 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 219 | . . . . . . . 5 214 Projectiles . | . . . . . . . . . Explosions 5 | . . . . . . . 5 . Melee 214 | . . . . . . . . 214 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 3 | . . 1 . 1 1 . . . Targets Rammed 3 | . . 1 . 1 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 259 | . 81 27 . 2 7 259 8 125 Average Temperature 34 | . 24 8 . 2 7 139 5 61 Received Heat Transfer 1848 | . 162 51 . 33 459 333 423 387 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . . . . . . . . 5 Impact Corruptions 6 | . . . . . . . . 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1295 | . 814 185 . 296 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 751 | . 189 77 . 70 158 751 667 619 Initial 365 | . . 22 . . 27 27 365 303 Average 257 | . 78 62 . 50 54 367 546 497 Maximum Alert Level 3 | . . . . . . 3 2 2 Low Security (%) 56 | 100 100 100 . 100 100 31 . . Level 1 8 | . . . . . . 19 6 18 Level 2 32 | . . . . . . 39 93 81 Level 3 2 | . . . . . . 10 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 2 . . . . . 2 . Investigation 3 | . 1 . . . . . 2 . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 12 2 . 2 20 21 11 12 Peak Tracking Total 5 | . 5 2 . 2 3 4 3 4 Tactical Retreats 3 | . . . . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 11 | . 1 . . . 1 6 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 13 | . . . . . 2 6 2 3 Max in Single Turn 1 | . . . . . 1 1 1 1 Garrison Relay 6 | . . . . . . 4 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 10 | . 1 1 1 . 4 1 2 . Terminals 6 | . 1 . . . 3 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 20 | . 4 1 1 . 7 3 4 . Successful 9 | . 2 1 1 . 3 . 2 . Failed 10 | . 2 . . . 3 3 2 . Catastrophic 2 | . . . . . . 2 . . Database Lockouts 1 | . . . . . 1 . . . Manual 14 | . 4 . . . 7 . 3 . Terminals 16 | . 4 . . . 6 3 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 4 | . 1 1 1 . 1 . . . Record 1 | . . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 3 | . 1 . . . 1 . 1 . Terminals 3 | . 1 . . . 1 . 1 . Botnet 3 | . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . . 2 1 1 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 22 | . . . . . . 15 . 7 Machine Destruction 22 | . . . . . . 15 . 7 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 1 . Highest-Rated Group 50 | . . . . . . 50 25 . Highest-Rated Ally 25 | . . . . . . 25 25 . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . 16 . . Total Damage 649 | . . . . . . 649 . . Kills 7 | . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 5243 | 110 492 361 204 354 1091 1334 461 836 Spaces Moved 2215 | 63 241 210 128 198 425 519 178 253 Core 4 | 3 . . . . . . . 1 Treads 1403 | 60 241 210 128 198 56 345 . 165 Legs . | . . . . . . . . . Wheels 808 | . . . . . 369 174 178 87 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 155 155 215 Average Speed 193 | 154 160 160 160 160 188 211 172 290 Slowest Speed 1700 | 160 160 160 160 160 240 320 215 1700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 5 52 49 48 49 33 50 12 31 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 9 | . . . . . . 2 . 7 Terrain Destroyed 46 | . . . . . 3 4 32 7 Melee 2 | . . . . . . 2 . . Projectile 6 | . . . . . 3 2 1 . AOE 38 | . . . . . . . 31 7 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 2733 | 74 288 224 127 224 601 641 251 303 Wait 122 | . 1 . . 13 68 13 15 12 Move 2209 | 62 240 209 127 197 425 518 178 253 Hop . | . . . . . . . . . Pick Up 56 | 8 6 5 . 1 18 11 5 2 Fast Attach 23 | 4 4 . . 1 8 3 2 1 Attach 25 | . 3 1 . . 6 12 2 1 Detach 3 | . 2 . . . 1 . . . Swap 28 | . . 2 . 1 12 6 4 3 Drop 19 | . 2 1 . 4 8 2 1 1 Fire 216 | . 30 5 . 6 54 56 44 21 Melee 13 | . . . . . . 4 . 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . 1 . 1 1 . . . Escape Stasis 16 | . . . . . . 16 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 215 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 3) 603 | -10/Materials | Entered Mines 625 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 666 | -10/Mines | Learned location of Storage (-9) 874 | -10/Mines | Found the Drone Emporium 881 | -10/Mines | Found Prototype Device 881 | -10/Mines | Identified Splice Drone Bay 950 | -10/Mines | Identified exit to Materials 956 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 958 | -10/Mines | Discovered new exit (range 5) 964 | -10/Mines | Entered Exiles 1004 | -10/Exiles | Met 8R-AWN 1030 | -10/Exiles | Met EX-HEX 1094 | -10/Exiles | Met EX-DEC 1102 | -10/Exiles | Learned location of Zion (-7) 1150 | -10/Exiles | Discovered new exit (range 10) 1168 | -10/Exiles | Entered Mines 1501 | -9/Mines | Discovered new exit (range 13) 1522 | -9/Mines | Entered Materials 1522 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1641 | -8/Materials | Lost 3 parts (2n1u) 1948 | -8/Materials | Build established: Scavenger-Mutant 2354 | -8/Materials | Discovered new exit (range 5) 2575 | -8/Materials | Central database locked down 2608 | -8/Materials | Discovered new exit (range 16) 2613 | -8/Materials | Identified exit to Garrison 2613 | -8/Materials | Entered Garrison 2665 | -8/Garrison | Triggered checkpoint 2766 | -8/Garrison | Garrison Relay disabled 2779 | -8/Garrison | Garrison Relay disabled 3021 | -8/Garrison | Triggered checkpoint 3023 | -8/Garrison | Triggered checkpoint 3280 | -8/Garrison | Rescued a captive Derelict 3281 | -8/Garrison | Rescued a captive Derelict 3291 | -8/Garrison | Found Powered Armor 3294 | -8/Garrison | Lost 3 parts (1p1n1w) 3295 | -8/Garrison | Found Powered Armor 3299 | -8/Garrison | Found Powered Armor 3302 | -8/Garrison | Found Powered Armor 3420 | -8/Garrison | Discovered new exit (range 11) 3479 | -8/Garrison | Triggered checkpoint 3509 | -8/Garrison | Garrison Relay disabled 3682 | -8/Garrison | Lost 4 parts (2n1u1w) 3777 | -8/Garrison | Triggered checkpoint 3812 | -8/Garrison | Garrison Relay disabled 3947 | -8/Garrison | Entered Materials 3947 | -8/Materials | Accompanied by 1 ally 4267 | -8/Materials | Core integrity fell below 50% 4408 | -8/Materials | Identified exit to Garrison 4408 | -8/Materials | Entered Garrison 4564 | -8/Garrison | Triggered checkpoint 4928 | -8/Garrison | Garrison Relay disabled 4937 | -8/Garrison | Build established: Mutant 5237 | -8/Garrison | Core integrity fell below 20% 5244 | -8/Garrison | Self-destructed Last Messages --------------- 05209_ Lgt. Treads destroyed. 05213_ Critical hit (Burn: +37). 05213_ G-50 Soldier suffers critical hit (Smash). 05213_ Destroyed Carbon-fiber Leg. 05213_ G-50 Soldier system corrupted by crushing effect. 05216_ G-50 Soldier misfires. 05219_ Lgt. Treads destroyed. 05222_ Destroyed Lgt. Angular Momentum Engine. 05222_ G-50 Soldier system corrupted by crushing effect. 05222_ G-50 Soldier misfires. 05223_ G-50 Soldier system terminally corrupted. 05223_ Adv. Heat Sink fried. 05223_ Carbon-fiber Leg fried. 05225_ Lgt. Deuterium Engine destroyed. 05226_ System corrupted: Substantial component data lost. 05242_ Imp. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????###?????????????? | | ??????????????????????? ?????? #??########+## | | ??????????????????????? ?????? # | | ??????????????????????? g ??????# #??## ##### ## | | ???????????????????????# ^#??????# #?????????# #? | | ???????????????????????# #??????# #?????????# #? | | ???????????????????????# #??????# #????????##%## | | ??????????????????????##^ #??????# #????????#*% # | | ???????????????????????+ #??????# #???######%[ # | | ???????????????????????#g #??????+ #???# %* | | ???????????????????????#g #??????# #???# ####= # | | ???????????????????????# @######## #???# #?#### # | | ???????????????????????#%[ ##### #????### | | ???????????????????????# #??????? | | ???????????????????????# ######### #######??????? | | ???????????????????????# #???????# #????????????? | | ???????????????????????# #??###??# #????????????? | | ???????????????????????# #?## ### #????????????? | | ???????????????????????# ### ## #####????????? | | ???????????????????????# ## =%[%#????????? | | ???????????????????????# ## # ## ##!!#????????? | | ???????????????????????# ## # ## ##!!#????????? | | ???????????????????????# ######### #####????????? | | ???????????????????????# #???????# #????????????? | | ???????????????????????# #???????# ############## | | ???????????????????????# #???????# # | | ???????????????????????# #???????# # | | ???????????????????????# #???????### ## ## # | | ???????????????????????# #?????????# ######## # | | ???????????????????????#^#?????????# #??????##### | | ???????????????????????# #?????????# #??????????? | | ??????????????????????? ???####### ###????????? | | ??????????????????????? ???#"" ""#????????? | | ??????????????????????? ##???#"! !"#????????? | | ??????????????????????? ?????#"! !"#????????? | | ???????????????????????#?????#"! !"#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedImpactMonowheel Manual? 0 Play Time 00:30:30 Cumulative 190.6 hours Start 2025.01.27 @ 19:14:59 End 2025.01.27 @ 19:44:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 72 Gallery% 65 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdd9c2e4-2f42-40d8-8105-ab2ef972bf28