Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 13:03:45 Player: Necroptosis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (160) 800 Value Destroyed (6201) 6201 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3353) 3353 TOTAL SCORE: 17834 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 40 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2170 Cogmind --------- Core Integrity 0/1600 Matter 60/300 Energy 84/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Drone Bay (2/2) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Medium Treads Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Makeshift Medium Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Vortex Cannon Flak Gun Heavy Machine Gun Heavy Shock Bomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Angular Momentum Engine Fission Core Micro Fission Core Improved Medium Treads Matter Compressor Heavy Armor Plating Makeshift Medium Armor Plating Makeshift Medium Armor Plating Improved System Shield High-powered Tractor Beam Vortex Cannon Light Assault Rifle Railgun Railgun Railgun Mini Grenade Launcher Heavy Rocket Launcher Katana [Rating: 116] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . 2 . . Utility 8 | . . 1 . 2 1 1 . . . . . . 2 1 Weapon 5 | . . . 2 . 1 . 1 . . . . . . 1 Parts Attached 151 | 8 1 22 9 14 16 32 2 2 1 12 1 19 . 12 Power 19 | 1 . 2 1 1 3 1 1 . . 1 1 4 . 3 Engine 12 | 1 . 2 1 1 2 . 1 . . . 1 3 . . Core 3 | . . . . . 1 1 . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . 1 . 3 Propulsion 33 | 2 . 7 3 1 6 5 . . . 1 . 5 . 3 Treads 27 | 2 . 6 3 1 6 5 . . . 1 . 1 . 2 Leg 1 | . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . Flight 3 | . . . . . . . . . . . . 2 . 1 Utility 47 | 2 1 6 1 5 3 17 . 1 1 2 . 7 . 1 Device 15 | 1 . 1 . . . 8 . 1 1 . . 2 . 1 Storage 3 | 1 1 1 . . . . . . . . . . . . Processor 9 | . . 1 1 1 1 1 . . . . . 4 . . Hackware 2 | . . . . 1 . . . . . . . 1 . . Protection 18 | . . 3 . 3 2 8 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 3 . 7 4 7 4 9 1 1 . 8 . 3 . 5 Energy Gun 6 | 3 . 1 . . . . . . . 2 . . . . Energy Cannon 6 | . . 1 . . . . . . . 2 . 2 . 1 Ballistic Gun 27 | . . 5 4 6 3 6 . 1 . 1 . 1 . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . Launcher 7 | . . . . 1 . . 1 . . 2 . . . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 1 . . . . . 2 . 2 . . Parts Lost 52 | . . 8 2 1 5 13 . 3 . 7 . 2 . 11 Power 4 | . . 1 . . . . . . . . . 1 . 2 Propulsion 15 | . . 1 2 1 3 1 . . . 2 . 1 . 4 Utility 17 | . . 3 . . 1 7 . 2 . 1 . . . 3 Weapon 16 | . . 3 . . 1 5 . 1 . 4 . . . 2 Highest Loss Streak 5 | . . 2 2 1 3 4 . 2 . 5 . 2 . 4 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 100 99 99 99 100 94 96 95 . 33 39 29 Engine 5 | . 14 11 9 7 5 2 5 5 5 4 . 1 4 . Core 1 | . . . . . . 2 5 5 5 5 . . . . Treads 21 | . 28 32 27 23 19 22 21 21 21 20 . . . . Device 6 | . 14 7 . . . 6 15 10 11 14 . 1 8 3 Storage 6 | . 14 11 9 7 6 5 5 5 5 4 . . . . Processor 11 | . . 7 17 15 16 11 10 10 10 9 . 13 13 10 Hackware 2 | . . . . 6 6 1 . . . . . 1 4 3 Protection 5 | . . 5 . 7 8 13 5 5 5 5 . . . . Energy Gun 2 | . 28 6 5 . . . . . . 2 . . . . Ballistic Gun 22 | . . 12 24 29 32 25 26 26 26 22 . 2 . . Launcher 1 | . . . . . . . 5 5 5 3 . . . . Peak Build Rating 116 | 7 7 18 26 46 72 83 89 91 89 116 6 77 66 91 Average Rating 56 | 4 7 13 23 39 58 78 87 84 85 92 1 51 66 55 On Entrance 43 | . 7 7 18 26 46 72 83 89 84 89 1 2 66 66 Naked Turns 364 | . . . . . . . . . . 53 258 7 . 46 Heaviest Build 169 | 14 19 92 96 109 124 136 127 133 130 169 . 18 12 20 Greatest Support 120 | 40 40 66 66 66 90 120 117 117 117 117 3 24 16 35 Greatest Overweight (x) 1 | 1 . 1 1 1 1 1 1 1 1 1 . . . . Average Overweight (x) . | . . . 1 1 1 . 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 21 | 6 9 14 25 25 25 25 25 25 25 24 5 5 5 5 Most Carried 25 | 6 8 19 25 25 25 25 17 17 16 25 5 5 5 5 Average Carried 17 | 3 7 10 22 24 23 21 16 15 15 20 4 4 5 4 Final Capacity 25 | 8 10 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 8 19 25 25 25 18 17 15 16 4 5 5 5 3 Class Distribution -------------------- 30% | Scavenger-Executioner 27% | Gunner 14% | Mutant 10% | Scavenger-Mutant 8% | Scavenger-Gunner 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Tank | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 5417 | 148 142 415 207 638 1172 1846 . 425 19 349 . 56 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 6974 | 15 212 1286 247 913 1205 1936 . 542 . 618 . . . . Parts 335 | 4 10 75 18 59 50 78 . 14 . 27 . . . . Haulers Intercepted 5 | . 1 3 . . 1 . . . . . . . . . Recyclers Shooed 5 | 1 . 2 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 19 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 130 | . 6 32 9 14 14 28 . 13 . 14 . . . . Guns 102 | . 6 28 5 12 14 23 . 7 . 7 . . . . Cannons 15 | . . 4 4 . . 5 . . . 2 . . . . AOE 11 | . . . . 2 . . . 6 . 3 . . . . Classes Destroyed 19 | 1 3 4 . 4 1 3 . . . 3 . . . . Worker 6 | . . . . 3 2 1 . . . . . . . . Builder 4 | . . . . 3 1 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 5 | . 1 3 . . 1 . . . . . . . . . Recycler 11 | . . 1 . 4 2 4 . . . . . . . . Mechanic 2 | . . 1 . . . 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . Swarmer 39 | . 3 15 6 3 3 4 . 4 . 1 . . . . Grunt 44 | . 3 9 2 4 6 9 . 7 . 4 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 3 | . . 1 . . . 1 . 1 . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . Sentry 14 | . . 7 1 2 1 2 . 1 . . . . . . Specialist 5 | . . . . . . 4 . . . 1 . . . . Hunter 4 | . . . . 2 . . . . . 2 . . . . Programmer 15 | . . . . 3 4 6 . . . 2 . . . . Heavy 1 | . . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . 2 . . . . Best Kill Streak 9 | 1 3 5 6 9 5 7 . 4 . 6 . . . . Combat Bots Only 6 | . 3 5 6 3 4 6 . 4 . 6 . . . . Max Kills in Single Turn 5 | 1 2 1 2 5 2 2 . 3 . 2 . . . . Gunslinging 1 | . 1 . . . . 1 . . . 1 . . . . Exploded 2 | . . . . 1 . . . 2 . 1 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1077 | . 30 203 52 96 78 141 . 35 . 136 9 44 13 240 Missed 368 | . 8 56 16 40 16 38 . 9 . 42 4 28 7 104 Damage Taken 12123 | . 215 1729 404 731 1248 2098 . 478 . 2110 98 250 91 2671 Core 2694 | . 39 302 39 80 60 55 . 20 . 346 98 17 19 1619 Absorbed by Shields 638 | . . . . . . 94 . 208 . 336 . . . . Redirected to Shielding 113 | . . . . . . 113 . . . . . . . . Regen/Repaired (Parts) 692 | . . . 92 . 225 . . . . 375 . . . . Core Remaining (%) 82 | 100 84 24 92 88 92 94 . . . . 59 98 98 . Volleys Fired 303 | 2 24 100 20 30 33 56 . 16 . 17 . . . 5 Largest 6 | 2 2 2 4 4 5 5 . 6 . 6 . . . 1 Hottest 281 | 90 90 124 167 107 140 160 . 172 . 281 . . . 120 Shots Fired 1051 | 4 45 200 79 118 162 271 . 78 . 89 . . . 5 Gun 939 | 4 45 186 63 116 162 232 . 65 . 66 . . . . Cannon 84 | . . 14 16 . . 39 . . . 13 . . . 2 Launcher 28 | . . . . 2 . . . 13 . 10 . . . 3 Special . | . . . . . . . . . . . . . . . Kinetic 845 | . . 144 47 116 162 271 . 65 . 40 . . . . Thermal 138 | 3 45 56 32 . . . . . . . . . . 2 Explosive 20 | . . . . 2 . . . 13 . 2 . . . 3 Electromagnetic 9 | 1 . . . . . . . . . 8 . . . . Entropic 39 | . . . . . . . . . . 39 . . . . Robot Hit Streak 25 | 2 6 21 13 25 25 25 . 10 . 8 . . . . Robot Miss Streak 7 | 1 6 3 2 3 3 6 . 5 . 6 . . . 7 Penetration Max 1 | . . . . . . 1 . 1 . 1 . . . . Secondary Targets 7 | . 2 . . 1 1 1 . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . 1 . 1 . . . . Shots Hit Robots 702 | 2 27 144 49 76 109 193 . 46 . 56 . . . . Core Hits 444 | 2 11 56 15 44 45 138 . 68 . 61 . . . 4 Critical Kills 7 | . . . . . 4 1 . 1 . 1 . . . . Critical Parts Destroyed 17 | . . 1 . . 4 6 . 2 . 4 . . . . Critical Strikes 35 | . 2 2 . . 8 9 . 3 . 11 . . . . Burn 3 | . 2 1 . . . . . . . . . . . . Destroy 23 | . . 1 . . 8 7 . 3 . 4 . . . . Blast 2 | . . . . . . 2 . . . . . . . . Detonate 1 | . . . . . . . . . . 1 . . . . Sunder 6 | . . . . . . . . . . 6 . . . . Melee Attacks 9 | . . . . . 1 1 . . . 5 . . . 2 Impact . | . . . . . . . . . . . . . . . Slashing 9 | . . . . . 1 1 . . . 5 . . . 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17412 | 22 319 1698 729 1853 2317 4629 . 1521 . 4176 . 6 . 142 Guns 12424 | 22 319 1533 443 1354 2317 3911 . 845 . 1680 . . . . Cannons 1903 | . . 165 286 . . 625 . . . 827 . . . . Explosions 3072 | . . . . 499 . 93 . 676 . 1669 . . . 135 Melee . | . . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . . 6 . 7 Kinetic 11028 | . . 1102 304 1354 2317 4536 . 845 . 570 . . . . Thermal 1683 | 22 319 596 425 . . . . . . 321 . . . . Explosive 1762 | . . . . 499 . 93 . 676 . 359 . . . 135 Electromagnetic 989 | . . . . . . . . . . 989 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 1937 | . . . . . . . . . . 1937 . . . . Highest Corruption 11 | . . . . 2 . 11 . . . 3 3 . . 6 Average Corruption 4 | . . . . 1 . 8 . . . 2 3 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 44 | . . . . 6 . 29 . . . 3 5 . . 1 Message Errors 8 | . . . . 1 . 4 . . . 1 2 . . . Matter Fused 9 | . . . . 3 . 6 . . . . . . . . Heat Flow Errors 3 | . . . . 1 . . . . . 1 . . . 1 Energy Discharges 6 | . . . . . . 6 . . . . . . . . Data Loss (minor) 8 | . . . . 1 . 5 . . . . 2 . . . Data Loss (major) 4 | . . . . . . 2 . . . 1 1 . . . Weapon Failures 6 | . . . . . . 6 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 96 | . . 8 . . . 1 . . . 87 . . . . Projectiles 75 | . . 8 . . . 1 . . . 66 . . . . Explosions 21 | . . . . . . . . . . 21 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 127 | . . . . . . 68 . 53 . . . 3 . 3 Shots 5 | . . . . . . 1 . 4 . . . . . . Rammed 4 | . . . . . . . . . . . . 1 . 3 Targets Rammed 4 | . . . . . . . . . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 658 | 30 342 384 537 213 202 522 . 467 . 658 . . . 140 Average Temperature 129 | 14 153 67 196 40 60 159 . 191 . 260 . . . 49 Received Heat Transfer 1626 | . 72 471 180 111 234 177 . 135 . 153 . 39 9 45 Effects 52 | . 1 1 9 . . 19 . 8 . 14 . . . . Shutdowns 9 | . . . 1 . . 2 . 3 . 3 . . . . Energy Bleed 5 | . . 1 . . . 1 . 1 . 2 . . . . Interference 15 | . 1 . 3 . . 3 . 3 . 5 . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . Damage (minor) 5 | . . . 3 . . . . 1 . 1 . . . . Damage (major) 13 | . . . . . . 13 . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Parts Fried 3 | . . . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . 1 6 1 . . . . . . . . . . . Heat Transferred 3477 | 62 979 1422 814 . . . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 5 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 626 | 5 213 626 483 357 201 461 230 . . . . 135 120 470 Initial 256 | . 3 89 256 151 25 51 225 . . . . 20 75 72 Average 207 | . 125 432 328 167 69 186 225 . . . . 36 89 262 Maximum Alert Level 2 | . 1 2 2 1 1 2 1 . . . . . . 2 Low Security (%) 54 | 100 93 7 3 60 94 65 . . . . . 100 100 35 Level 1 30 | . 6 30 75 39 5 32 100 . . . . . . 34 Level 2 14 | . . 62 21 . . 2 . . . . . . . 29 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 2 3 7 9 . . . . . 2 1 6 Investigation 2 | . . . 1 . . . . . . . . 1 . . Extermination 8 | . . . . 2 3 2 . . . . . . . 1 Reinforcement 11 | . 1 . 1 . 1 4 . . . . . 1 1 2 Assault 1 | . . 1 . . . . . . . . . . . . Garrison 10 | . . . . 1 3 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 13 | . . 2 1 1 . 1 . . . . . 3 2 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 263 | . 10 48 23 19 23 33 . 16 . 26 5 14 2 44 Peak Tracking Total 26 | . 3 6 8 3 4 4 . 5 . 11 2 12 3 26 Tactical Retreats 27 | . 1 6 3 . 1 1 . . . 3 1 4 . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 6 | . . . . 1 . 4 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 2 . . . 4 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 6 | . . . 1 . 2 2 . . . . . . . 1 Max in Single Turn 1 | . . . 1 . 1 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 48 | . 4 6 7 9 8 4 2 . 1 3 . 1 . 3 Terminals 26 | . 4 3 5 4 4 1 2 . 1 . . . . 2 Fabricators 3 | . . . . 1 1 . . . . . . 1 . . Repair Stations 4 | . . 1 1 . 1 1 . . . . . . . . Recycling Units 5 | . . 1 1 1 1 1 . . . . . . . . Scanalyzers 3 | . . 1 . 1 1 . . . . . . . . . Garrison Access 4 | . . . . 2 . 1 . . . . . . . 1 Total Hacks 123 | . 22 19 17 22 17 10 5 . 1 4 . 3 . 3 Successful 66 | . 11 13 8 13 8 4 3 . 1 4 . . . 1 Failed 57 | . 11 6 9 9 9 6 2 . . . . 3 . 2 Catastrophic 7 | . . . . 3 1 . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 89 | . 21 17 15 12 8 8 3 . 1 1 . 3 . . Terminals 77 | . 22 11 13 10 10 3 5 . 1 . . . . 2 Fabricators 7 | . . . . 3 1 . . . . . . 3 . . Repair Stations 7 | . . 1 2 . 3 1 . . . . . . . . Recycling Units 14 | . . 4 2 2 2 4 . . . . . . . . Scanalyzers 5 | . . 3 . 1 1 . . . . . . . . . Garrison Access 9 | . . . . 6 . 2 . . . . . . . 1 Terminal Hacks 19 | . 4 1 1 3 3 . 1 . 1 4 . . . 1 Record 3 | . . . . . . . . . 1 2 . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 1 . . . . 1 . . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . 1 . . . . . . . . Report Inventory 2 | . . . . 1 . 1 . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 7 10 7 8 3 3 2 . . . . . . . Terminals 23 | . 7 4 4 3 2 1 2 . . . . . . . Track 2 | . . . . 1 . . 1 . . . . . . . Botnet 12 | . 3 2 1 2 2 1 1 . . . . . . . Disrupt 2 | . 1 . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Skim 6 | . 2 2 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . 1 2 . . . . . . . . . . . Mechanics 2 | . . 1 1 . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . Recycling Units 9 | . . 4 1 1 1 2 . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . Recyclers 3 | . . 1 . . 1 1 . . . . . . . . Mask 4 | . . 1 1 1 . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Researchers 1 | . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . . . . Redirect 1 | . . . . 1 . . . . . . . . . . Reprogram 2 | . . . . 2 . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 5 4 8 7 4 2 . . . . 1 . 3 Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . 117 . . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 3 . 3 . . . . . . . . Programmers 6 | . . . . 3 . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 1 | . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . Highest-Rated Group 49 | . . . . . . . . 49 . . . . . . Highest-Rated Ally 49 | . . . . . . . . 49 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . . . Total Damage 233 | . . . . . . . . 233 . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 11799 | 88 364 1390 916 1259 1942 1103 190 1277 1075 1183 259 271 105 377 Spaces Moved 5914 | 45 170 489 323 447 704 364 78 506 444 532 509 426 185 692 Core 757 | 7 . . . . . . . . . 107 509 12 . 122 Treads 4001 | 38 170 489 323 447 704 364 78 506 444 425 . . . 13 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 311 | . . . . . . . . . . . . 272 . 39 Flight 845 | . . . . . . . . . . . . 142 185 518 Fastest Speed 39 | 50 160 160 238 238 240 160 242 242 242 50 50 39 45 42 Average Speed 170 | 145 160 180 238 242 241 230 242 242 242 203 50 54 45 47 Slowest Speed 243 | 160 160 240 240 243 243 242 242 242 242 243 50 60 45 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . 2 3 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 34 57 43 22 21 15 3 69 72 80 64 21 7 28 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . . . . Spaces Dug 3 | . . . . . 1 1 . . . . . . . 1 Terrain Destroyed 208 | . . . . 6 1 29 . 99 . 39 . . . 34 Melee 3 | . . . . . 1 1 . . . . . . . 1 Projectile 38 | . . . . . . 18 . . . 18 . . . 2 AOE 167 | . . . . 6 . 10 . 99 . 21 . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 6978 | 60 219 822 425 559 858 486 80 533 445 589 512 460 203 727 Wait 418 | . 20 172 52 42 80 25 . . . 9 . 7 4 7 Move 5880 | 44 169 488 322 446 703 363 77 505 443 531 508 422 178 681 Hop 9 | . . . . . . . . . . . . 1 3 5 Pick Up 99 | 6 3 24 14 11 14 7 1 . 1 12 . 2 . 4 Fast Attach 44 | 7 . 5 1 1 . 9 . . 1 . 1 14 . 5 Attach 63 | . . 9 4 3 8 16 2 2 . 7 . 5 . 7 Detach 10 | . . 1 . . . . . . . . 1 3 . 5 Swap 44 | 1 1 8 4 10 8 7 . . . 5 . . . . Drop 65 | . 2 15 8 16 11 2 . . . 3 . 5 . 3 Fire 303 | 2 24 100 20 30 33 56 . 16 . 17 . . . 5 Melee 9 | . . . . . 1 1 . . . 5 . . . 2 Ram 4 | . . . . . . . . . . . . 1 . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 . Rewire 12 | . . . . . . . . 10 . . 2 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 936 | -9/Materials | Build established: Scavenger-Mutant 1126 | -9/Materials | Core integrity fell below 50% 1130 | -9/Materials | Discovered new exit (range 11) 1653 | -9/Materials | First assault squad dispatched 1752 | -9/Materials | Discovered new exit (range 18) 1843 | -9/Materials | Entered another Materials area 1843 | -8/Materials | Evolved 2 slots: Weapon x2 2237 | -8/Materials | Build established: Scavenger-Gunner 2544 | -8/Materials | Build established: Gunner 2690 | -8/Materials | Discovered new exit (range 18) 2759 | -8/Materials | Entered Factory 2759 | -7/Factory | Evolved 2 slots: Utility x2 3493 | -7/Factory | Build established: Scavenger-Gunner 3657 | -7/Factory | Fabricated Impulse Thruster? 3806 | -7/Factory | Build established: Gunner 3863 | -7/Factory | Garrison activated, responded to threat 3980 | -7/Factory | Discovered new exit (range 11) 4018 | -7/Factory | Entered another Factory area 4018 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5029 | -6/Factory | Lost 3 parts (3n) 5313 | -6/Factory | Repaired Imp. Medium Armor Plating 5559 | -6/Factory | Garrison activated, responded to threat 5736 | -6/Factory | Identified exit to Factory 5960 | -6/Factory | Entered another Factory area 5960 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6260 | -5/Factory | Build established: Tank 6293 | -5/Factory | Garrison activated, responded to threat 6475 | -5/Factory | Lost 4 parts (2u2w) 6774 | -5/Factory | Build established: Scavenger-Tank 6899 | -5/Factory | Lost 4 parts (3u1w) 7005 | -5/Factory | Cargo convoy interrupted 7022 | -5/Factory | Discovered new exit (range 10) 7026 | -5/Factory | System corruption reached 10% 7063 | -5/Factory | Entered another Factory area 7063 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7218 | -4/Factory | Discovered new exit (range 11) 7253 | -4/Factory | Entered Upper Caves 7353 | -4/Upper Caves | Build established: Scavenger-Executioner 7412 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8179 | -4/Upper Caves | Encountered a Warlord checkpoint 8494 | -4/Upper Caves | Discovered new exit (range 15) 8530 | -4/Upper Caves | Entered another Upper Caves area 8531 | -4/Upper Caves | Encountered a Warlord checkpoint 8731 | -4/Upper Caves | Spotted B-86 Titan 9598 | -4/Upper Caves | Discovered new exit (range 3) 9605 | -4/Upper Caves | Entered Warlord 10105 | -4/Warlord | Warlord's base attacked by MAIN.C 10139 | -4/Warlord | Found Prototype Energy Cannon 10142 | -4/Warlord | Found Prototype Energy Cannon 10146 | -4/Warlord | Found Prototype Energy Gun 10150 | -4/Warlord | Found Prototype Energy Gun 10373 | -4/Warlord | Met Warlord 10421 | -4/Warlord | Identified Vortex Shotgun (x2) 10455 | -4/Warlord | Warlord forces counterattacked 10644 | -4/Warlord | Spotted Executioner 10647 | -4/Warlord | Identified Vortex Cannon (x2) 10648 | -4/Warlord | Destroyed Executioner 10648 | -4/Warlord | Spotted Executioner 10676 | -4/Warlord | Destroyed Executioner 10713 | -4/Warlord | Lost 5 parts (1n1u3w) 10713 | -4/Warlord | Spotted Striker 10728 | -4/Warlord | Destroyed Striker 10731 | -4/Warlord | Spotted Striker 10735 | -4/Warlord | Released all parts (18) 10773 | -4/Warlord | Opened side exit 10780 | -4/Warlord | Warlord base infiltrated, sounded retreat 10783 | -4/Warlord | Discovered new exit (range 10) 10788 | -4/Warlord | Entered Proximity Caves 10940 | -3/Proximity Caves | Spotted B-86 Titan 11011 | -3/Proximity Caves | Build established: Mutant 11044 | -3/Proximity Caves | Discovered new exit (range 7) 11047 | -3/Proximity Caves | Entered Research 11047 | -3/Research | Evolved 2 slots: Propulsion x2 11315 | -3/Research | Discovered new exit (range 7) 11318 | -3/Research | Entered another Research area 11318 | -2/Research | Warlord forces began assault on 0b10 11318 | -2/Research | Evolved 2 slots: Utility x2 11409 | -2/Research | Discovered new exit (range 16) 11423 | -2/Research | Entered Access 11423 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11460 | -1/Access | Garrison activated, responded to threat 11571 | -1/Access | Spotted B-99 Colossus 11617 | -1/Access | Lost 3 parts (1n2u) 11696 | -1/Access | Spotted B-99 Colossus 11731 | -1/Access | Lost 4 parts (1p2n1w) 11747 | -1/Access | Core integrity fell below 50% 11753 | -1/Access | Released all parts (4) 11783 | -1/Access | Lost 3 parts (1n1u1w) 11793 | -1/Access | Core integrity fell below 20% 11800 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11753_ Released Imp. System Shield. 11753_ Released Quantum Reactor. 11754_ Slug penetrates Wall. 11755_ Penetrated by Slug. 11758_ H-88 Terminator IFF system glitched. 11758_ P-80 Master resets H-88 Terminator, system corruption cleaned. 11761_ System corrupted: Heat flow error (+192). 11761_ Acquired Enh. Quantum Rifle. 11772_ Slammed into A-15 Conveyor. 11784_ W-44 Eye sends out distress signal. 11789_ Penetrated by Slug. 11789_ Slug penetrates Wall. 11789_ Penetrated by Slug. 11795_ Slug penetrates Wall. 11798_ P-80 Master resets S-43 Plague, system corruption cleaned. 11799_ Slug penetrates Wall. 11799_ Acquired Drone Bay. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????#! #??????# | | ????????###?????????# #??????# | | ?#??????? ?????????########+#####?????? | | ?# ?????? ????????????????# #??????????########## | | ?+ ????? ????????????????# #???????????????????? | | ?# ????# ????????????????# #???????????????????? | | ## ##### ?################ ######### #?????????? | | # # ## + #?????????? | | # # # ####?????????????? | | # + # #????????????????? | | # # + #????????????????? | | # # !! ## #????????????????? | | # # !] ## ####????????????????? | | # # ## #???????????????????? | | # "" "" ############## #???????????????????? | | ""G"" #???????????????????? | | ###+########+######################??????????????? | | ???????# # #??????????????? | | ???????# # #???????????????? | | ???????# # """ #???????????????? | | ???????# # ""T"" #??????? ????? | | ???????# w "" "" #????? ????? | | ???????# # #??## ???? | | ???????# # @ # % ??## | | ???????# # Y # ?# | | ???????# # # # | | ????#### ; # ?# | | ????? # #]= # ?# | | ?????# # #== p # ??# | | ?????# #########+#############/### ???# | | ?????# ss #???# | | #????# #???# | | ???# #???# | | ???+ #???# | | "" ??# ##### | | """??# + | | T" ?# ###### | | """ ?# #################/####### #????? | | "" # #??????????# / #????? | | # #??????????# ###### #????? | | + #??????????# #????# #????? | | # #??????????# #????# #????? | | # #??????????# """""" #????# #????? | | ?+ #??????????# """""" #????# #????? | | #########+#######???????# """""" #????? #????? | | ???# #???????# """""" #????# ###### | | ???# = #???????# ????""" #????# | | ???# #???????#????? +??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 6 Armor Coverage 675 Resistance: EM 15 Propulsion Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -6/Factory | Hacked Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend A Powerful Ally? Charge!!! Executioner I'm Back, Baby! Leap Before You Look Significant Disruption Streaker Tank Challenges ------------ None Game ------ Seed DerelictSuperchargedInjector Manual? 0 Play Time 01:28:01 Cumulative 11.5 hours Start 2024.08.13 @ 11:16:45 End 2024.08.13 @ 13:03:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ae2b2df-1ddf-4ce8-b3c7-c484e2e71b24