Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 11:13:15 Player: Nebula avali Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (52848) 52848 TOTAL SCORE: 59748 Bonus ------- Pacifist 10869 Entered DSFs 1000 Win 3000 Win Speed 37979 Cogmind --------- Core Integrity 912/1600 Matter 213/300 Energy 95/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Improved Plasma Cutter Axe Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Axe > --- INVENTORY -------- Improved Plasma Cutter Axe Axe [Rating: 19] Favorites ----------- Power None Propulsion None Utility Hacking Suite Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Axe Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 11 | . . . 1 1 . . 1 . . 1 1 6 Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 4 | . . . . 1 . . . . . . 1 2 Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . . Hackware 3 | . . . . . . . . . . . 1 2 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 7 | . . . 1 . . . 1 . . 1 . 4 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . 1 . . 1 . 4 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 2 | . . . . . . . . . 1 . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 4 | . . . 2 3 7 . 8 10 1 1 1 7 Processor 1 | . . . . 3 7 . 5 5 1 . . . Hackware 1 | . . . . . . . . . . . 1 4 Slashing Weapon 2 | . . . 2 . . . 2 5 . 1 . 3 Naked Turns 232 | . 17 46 37 7 . . . . 18 75 32 . Heaviest Build 3 | . . . 3 . . . 3 3 3 3 . 3 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 4 4 4 4 4 4 3 4 5 5 5 Average Carried 3 | . . 2 3 4 4 4 3 3 3 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 4 4 4 4 4 3 3 4 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Matter Collected 221 | 189 . . 7 . . . . . 25 . . . Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 127 | . . 11 4 . 1 . 12 . 13 10 . 76 Missed 60 | . . 8 1 . 1 . 7 . 5 5 . 33 Damage Taken 1626 | . . 39 187 . . . 100 . 428 122 . 750 Core 1564 | . . 39 187 . . . 100 . 428 122 . 688 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 86 | 100 100 90 66 . 100 100 90 . 62 90 100 57 Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 33 | . . . 1 . . . 4 . 1 1 . 26 Impact . | . . . . . . . . . . . . . Slashing 33 | . . . 1 . . . 4 . 1 1 . 26 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17 | . . . 17 . . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 17 | . . . 17 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 . 1 Average Corruption 1 | . . . . . . . . . . 3 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 1 . 2 Matter Fused 2 | . . . . . . . . . . 1 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . 8 . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . 1 . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 150 | . . . . . . . . . . . . 150 Average Temperature 74 | . . . . . . . . . . . . 74 Received Heat Transfer 93 | . . 12 . . . . . . . 18 . 63 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Peak Influence 288 | . . 35 75 33 26 13 59 28 21 68 83 288 Initial 49 | . . 5 14 33 26 13 6 28 19 6 38 49 Average 58 | . . 16 39 33 26 13 41 28 14 21 67 108 Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 100 100 100 100 100 89 Level 1 3 | . . . . . . . . . . . . 10 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . . . . 1 . . . 1 . . 3 Investigation 1 | . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . . . . 1 . . . 1 . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Distress Signals 2 | . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 37 | . 1 4 5 . 2 . 2 . 3 6 . 14 Peak Tracking Total 11 | . 1 4 5 . 4 . 2 . 3 6 . 11 Tactical Retreats 3 | . . . 1 . . . . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Traps Triggered 2 | . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Accessed 8 | . . . . 1 . . . 1 . 1 . 5 Terminals 7 | . . . . 1 . . . 1 . 1 . 4 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 13 | . . . . 1 . . . 2 . 1 . 9 Successful 5 | . . . . 1 . . . 1 . . . 3 Failed 8 | . . . . . . . . 1 . 1 . 6 Catastrophic 2 | . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . . . . . . . 1 . 6 Terminals 11 | . . . . 1 . . . 2 . 1 . 7 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 4 | . . . . 1 . . . 1 . . . 2 Record 1 | . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . 1 Open DSF 2 | . . . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . . . 1 . . . 1 . 1 . 5 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Turns Passed 697 | 10 17 46 41 21 15 8 68 25 28 114 47 257 Spaces Moved 1158 | 20 34 83 72 39 30 16 111 50 49 217 91 346 Core 1158 | 20 34 83 72 39 30 16 111 50 49 217 91 346 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 16 | 3 15 15 16 2 48 2 7 3 82 10 2 14 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 24 | . . . 1 . . . 4 . 1 1 . 17 Terrain Destroyed 24 | . . . 1 . . . 4 . 1 1 . 17 Melee 24 | . . . 1 . . . 4 . 1 1 . 17 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total 1205 | 19 33 86 75 39 29 15 115 49 50 220 91 384 Wait 3 | . . . . . . . . . . . . 3 Move 1146 | 19 33 82 72 38 29 15 110 49 48 216 90 345 Hop . | . . . . . . . . . . . . . Pick Up 6 | . . 4 . . . . . . . 1 . 1 Fast Attach 3 | . . . . 1 . . . . . . 1 1 Attach 8 | . . . 1 . . . 1 . . 1 . 5 Detach 5 | . . . 1 . . . . . 1 1 . 2 Swap . | . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . Melee 33 | . . . 1 . . . 4 . 1 1 . 26 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 8) 28 | -10/Materials | Entered another Materials area 28 | -9/Materials | Evolved 2 slots: Utility x2 70 | -9/Materials | Discovered new exit (range 10) 74 | -9/Materials | Entered another Materials area 74 | -8/Materials | Evolved 2 slots: Utility x2 106 | -8/Materials | Discovered new exit (range 16) 115 | -8/Materials | Entered Factory 115 | -7/Factory | Evolved 2 slots: Utility x2 136 | -7/Factory | Identified exit to DSF 136 | -7/Factory | Entered DSF 141 | -7/DSF | Discovered new exit (range 19) 151 | -7/DSF | Entered Factory 151 | -6/Factory | Evolved 2 slots: Utility x2 154 | -6/Factory | Discovered new exit (range 10) 159 | -6/Factory | Entered another Factory area 159 | -5/Factory | Evolved 2 slots: Utility x2 221 | -5/Factory | Discovered new exit (range 7) 227 | -5/Factory | Entered another Factory area 227 | -4/Factory | Evolved 2 slots: Utility x2 252 | -4/Factory | Identified exit to DSF 252 | -4/Factory | Entered DSF 265 | -4/DSF | Additional patrols routed to DSF 275 | -4/DSF | Discovered new exit (range 10) 280 | -4/DSF | Entered Research 280 | -3/Research | Evolved 2 slots: Utility x2 316 | -3/Research | Build established: Mutant 392 | -3/Research | Discovered new exit (range 4) 394 | -3/Research | Entered another Research area 394 | -2/Research | Evolved 2 slots: Utility x2 433 | -2/Research | Discovered new exit (range 15) 441 | -2/Research | Entered Access 441 | -1/Access | Evolved 2 slots: Utility x2 636 | -1/Access | Spotted B-99 Colossus 648 | -1/Access | Spotted B-99 Colossus 696 | -1/Access | Discovered new exit (range 6) 698 | *** | Escaped! Last Messages --------------- 00648_ Slug penetrates Wall. 00672_ System corrupted: Matter fused (-8). 00673_ Slug penetrates Wall. 00676_ Penetrated by Slug. 00676_ Acquired Adv. System Shield. 00685_ Slug penetrates Wall. 00694_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00696_ The Access Shell folds into the floor. 00696_ EXIT=FOUND [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Inspector Gadget] [Achievement: Straight Shot] [Achievement: Pacifist] [Achievement: Speedrunner] [Achievement: Expert Speedrunner] [Achievement: The Little Core That Could] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????######????? | | ??????????????########################## #????? | | ????????????? 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" #????? | | ????????????????????# ""######### #????? | | ????????????????????# ""#?######## ##????? | | ????????????????????# ""#?# # #?????? | | ????????????????????# T#?# # #?????? | | ????????????????????# ""#?# + #?????? | | ????????????????????# ""#?# # #?????? | | ???????????????????## ""### # #?????? | | ???????????????????# ## !?# #?????? | | ???????????????????## ### ?# #?????? | | ????????????????????# #?# ??# #?????? | | ????????????????????# #?# ??# #?????? | | ????????????????????# #?# ???# #?????? | | ????????????????????# @" #?# ???# #?????? | | ????????????????????# "" #?###????# #?????? | | ????????????????????# #???????## ##????? | | ????????????????????# #???????# #????? | | ????????????????????# #???????# #????? | | ????????????????????#""""""""""#???????# +????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????## ##????? | | ????????????????????????????????????????# #?????? | | ????????????????????????? ????????????# #?????? | | ????????????????????? ? ????????????# #?????? | | ????????????????????# ????????????# ####### | | ????????????????????? ????????????# | | ?????????????????????? ????????????# | | ?????????????????????? ????????????##"####### | | ??????????????????????? ???????????## ##?????? | | ???????????????????????# ############"##??????? | | ???????????????????????# # ##???????? | | ???????????????????????# # ! #????????? | | ???????????????????????# + * #????????? | | ???????????????????????# # #????????? | | ???????????????????????# # #????????? | | ???????????????????????# # """ """ #????????? | | ???????????????????????# " """T""" #????????? | | ???????????????????????# #############????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 299 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 40k Club 50k Club Expert Speedrunner Inspector Gadget Overachiever Pacifist Speedrunner Straight Shot The Little Core That Could Challenges ------------ None Game ------ Seed soup Manual? 1 Play Time 00:12:44 Cumulative 64.5 hours Start 2024.05.02 @ 11:00:53 End 2024.05.02 @ 11:13:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 97 Adventurer 1 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12dd7ac2-a1c5-4da2-86d8-710d6992038e