Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 20:16:11 Player: opdo Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (653) 653 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (646) 646 TOTAL SCORE: 3004 Bonus ------- Follower Combat Kills 46 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 95/100 System Corruption 0% Temperature Cool (14) Movement Walking (115) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg VSS Leg Makeshift Leg > --- UTILITY (3) ------ Small Storage Unit 0b10 Decoder Chip [Generic] Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (8) ---- Aluminum Leg VSS Leg Compact Wheel Makeshift Terrain Scan Processor Makeshift ECM Suite Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit 0b10 Decoder Chip [Generic] Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Aluminum Leg VSS Leg Compact Wheel Makeshift Terrain Scan Processor Makeshift ECM Suite Bomb Factory No. 2 [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VSS Leg Leg VSS Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 49 | 7 . 35 1 6 . Power 6 | 1 . 5 . . . Engine 6 | 1 . 5 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 2 . 19 . 1 . Treads . | . . . . . . Leg 7 | 2 . 4 . 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 15 | . . 15 . . . Utility 9 | 2 . 2 1 4 . Device 3 | 1 . 1 . 1 . Storage 1 | 1 . . . . . Processor 3 | . . 1 1 1 . Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 2 . 9 . 1 . Energy Gun 7 | 2 . 4 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . 5 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 13 | . . 12 . . 1 Power 1 | . . . . . 1 Propulsion 10 | . . 10 . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . . 3 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 79 98 93 100 Engine 11 | . 14 11 11 11 11 Leg 25 | . 28 7 33 33 33 Flight 5 | . . 20 . . . Device 3 | . 14 5 . 1 . Storage 11 | . 14 11 11 11 11 Processor 6 | . . 2 20 6 11 Hackware 2 | . . . . 5 . Protection 1 | . . . . 2 11 Energy Gun 20 | . 28 15 22 22 22 Ballistic Gun 1 | . . 6 . . . Naked Turns . | . . . . . . Heaviest Build 29 | 14 14 19 14 29 21 Greatest Support 36 | 20 20 36 24 32 32 Greatest Overweight (x) 4 | 3 . 4 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 7 Average Carried 7 | 3 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 7 8 7 7 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 598 | 187 46 312 . 47 6 Remotely . | . . . . . . Salvage Created 933 | 37 210 672 14 . . Parts 66 | 7 18 39 2 . . Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 5 21 1 . . Guns 27 | . 5 21 1 . . Classes Destroyed 6 | 1 4 1 . . . Tunneler 2 | 2 . . . . . Hauler 2 | . 1 1 . . . Watcher 2 | . 1 1 . . . Swarmer 15 | . 3 11 1 . . Grunt 10 | . 2 8 . . . Sentry 2 | . . 2 . . . Best Kill Streak 7 | 2 4 7 1 . . Combat Bots Only 7 | . 4 7 1 . . Max Kills in Single Turn 1 | 1 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 180 | . 23 150 3 . 4 Missed 43 | . 5 36 2 . . Damage Taken 1654 | . 185 1294 61 . 114 Core 440 | . 35 354 18 . 33 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 97 | 2 13 80 2 . . Largest 2 | 2 2 2 2 . . Hottest 110 | 80 80 110 110 . . Shots Fired 186 | 4 26 152 4 . . Gun 186 | 4 26 152 4 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 69 | . . 69 . . . Thermal 97 | 2 13 78 4 . . Explosive . | . . . . . . Electromagnetic 20 | 2 13 5 . . . Robot Hit Streak 16 | 3 6 16 1 . . Robot Miss Streak 4 | . 4 4 3 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 125 | 3 16 105 1 . . Core Hits 47 | 2 8 36 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 11 | 1 1 9 . . . Burn 8 | . . 8 . . . Destroy 1 | . . 1 . . . Corrupt 2 | 1 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1447 | 35 206 1187 19 . . Guns 1439 | 35 206 1179 19 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . 8 . . . Kinetic 382 | . . 382 . . . Thermal 878 | 10 99 750 19 . . Explosive . | . . . . . . Electromagnetic 179 | 25 107 47 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 2 2 . Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . 4 . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 555 | 18 186 555 78 . . Average Temperature 141 | 12 75 165 42 . . Received Heat Transfer 525 | . 84 417 . . 24 Effects 11 | . . 11 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Short Circuit 2 | . . 2 . . . Damage (minor) 1 | . . 1 . . . Damage (major) 4 | . . 4 . . . Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 11 . . . Heat Transferred 2769 | 25 225 2482 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 399 | 10 145 399 297 . . Initial 125 | . 6 61 125 . . Average 175 | 2 42 239 208 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 46 | 100 100 18 47 . . Level 1 53 | . . 81 52 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 11 26 4 . 1 Peak Tracking Total 7 | . 7 7 4 . 1 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 1 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 1 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 3 1 . . Successful 3 | . 1 1 1 . . Failed 4 | . 2 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 3 3 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 3 4 . Largest Group 6 | . . . 3 6 6 Highest-Rated Group 179 | . . . 40 179 179 Highest-Rated Ally 39 | . . . 16 39 39 Total Orders . | . . . . . . Ally Attacks 24 | . . . 21 . 3 Total Damage 273 | . . . 228 . 45 Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2265 | 73 240 596 196 1109 51 Spaces Moved 1732 | 41 158 282 199 1007 45 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 1535 | 31 158 95 199 1007 45 Wheels . | . . . . . . Hover . | . . . . . . Flight 187 | . . 187 . . . Fastest Speed 34 | 50 120 34 90 90 115 Average Speed 104 | 125 120 99 90 105 115 Slowest Speed 370 | 200 120 370 90 115 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 41 35 60 85 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2016 | 55 182 463 211 1060 45 Wait 79 | . 9 29 9 32 . Move 1727 | 40 157 281 198 1006 45 Hop . | . . . . . . Pick Up 27 | 6 2 14 1 4 . Fast Attach 25 | 7 . 13 1 4 . Attach 10 | . . 10 . . . Detach 1 | . . . . 1 . Swap 14 | . . 12 . 2 . Drop 34 | . . 23 . 11 . Fire 97 | 2 13 80 2 . . Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 416 | -9/Materials | Destroyed 7 combat bots 520 | -9/Materials | Lost 3 parts (2n1u) 610 | -9/Materials | Core integrity fell below 50% 825 | -9/Materials | Core integrity fell below 20% 905 | -9/Materials | Discovered new exit (range 7) 909 | -9/Materials | Identified exit to Mines 910 | -9/Materials | Entered Mines 912 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 932 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 976 | -9/Mines | Learned Materials emergency access door positions 1024 | -9/Mines | Learned location of Storage (-8) 1090 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1096 | -9/Mines | Identified exit to Zion 1106 | -9/Mines | Entered Zion 1106 | -7/Zion | Accompanied by 2 allies 1157 | -7/Zion | Discovered new exit (range 16) 1212 | -7/Zion | System corruption cleaned by Quarantine Array 1298 | -7/Zion | Found Prototype Device 1315 | -7/Zion | Learned location of Warlord (-5) 1447 | -7/Zion | Learned location of Data Miner (-6) 1656 | -7/Zion | Learned Factory garrison access intel 1765 | -7/Zion | Learned Factory terminal intel 1778 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1832 | -7/Zion | Imprinted 1834 | -7/Zion | Declared Zion's savior 2215 | -7/Zion | Entered Proximity Caves 2215 | -6/Proximity Caves | Accompanied by 6 allies 2240 | -6/Proximity Caves | Spotted B-75 Beast 2266 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 01969_ Acquired Mak. ECM Suite. 01974_ Discarded Mak. Hacking Suite. 01975_ Acquired Imp. Medium Armor Plating. 01977_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 01983_ XK-D2D(c) grabs a component from a pile. 01984_ PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. JR-GLC(c): Are you plugged in yet? I've got the latest and greatest hardware for listening in on those chatty Unaware! So what are you? A scout? A skirmisher? Nah, you strike me as the looter type... 02106_ Dropped Hvy. Particle Gun. 02113_ Acquired 0b10 Decoder Chip [Generic]. LOCATION=UNKNOWN GOAL=ESCAPE 02260_ Acquired 6 matter. 02263_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####???????????????????????????????????? | | ??????????# ###?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# ##?????????#??????????????????????? | | ???????????# ##???????? ##????????????????????? | | ???????????# ##??????? ??????????????????? | | ???????????# ####???? ??? #??????????????? | | ???????????# ## %%=##??? ??? ????????????? | | ???????????# ##" ! ##? #??# ????????????? | | ???????????# #?## ## #? ???????????? | | ???????????# ##### ;# ## ???????????? | | ???????????# ### ??????????? | | ??????????## #?" ???????????? | | ??????????# ##??# BB ????????????? | | ??????????# ## #???## BB ;; ??????????????? | | ??????????## ## #####;% ;#????????????????? | | ???????????# M #??????????????????? | | ???????????## % ##?????????????????? | | ????????????# ## ### @ #?????????????????? | | ????????????##### ##?# ## #???????????????? | | ????????????????###??####?# #??????????????? | | ??????????????????????????? ## ##??????????????? | | ????????????????????????????##???#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 298 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 63 Offensive Hacking 11 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Spear | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalSpectralSabre Manual? 0 Play Time 00:21:15 Cumulative 45.3 hours Start 2024.04.22 @ 19:49:29 End 2024.04.22 @ 20:16:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 119 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66ea9707-a50d-4ed0-b3a7-1319366e6b23