Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.24 @ 04:07:21 Player: cptwinky Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (503) 2515 Value Destroyed (27046) 27046 Prototype IDs (86) 1720 Alien Tech Used (12) 2400 Bonus (9903) 9903 TOTAL SCORE: 53084 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5867 Follower Combat Kills 2276 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -940 Cogmind --------- Core Integrity 0/1300 Matter 89/300 Energy 694/700 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Experimental Energy Well Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Sensor Array Improved System Restoration Module High-powered Transdimensional Reconstructor Spacefold Activator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Huge Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Centrium Heavy Armor Plating Advanced Focal Shield Phase Redirector > --- WEAPON ----------- Hypercooled Linear Accelerator Core Stripper > --- INVENTORY -------- Compact Particle Reactor Quantum Reactor Advanced Heavy Treads Energy Well Makeshift Sensor Array Zionite Weapon Casing Centrium Medium Armor Plating Improved System Restoration Module Long-range Tractor Beam Assault Drone Bay Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Matter Drive Nova Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Micro-nuke Launcher Sigix Broadsword CR-A16's Behemoth Slayer [Rating: 204] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Enhanced Gauss Cannon Energy Gun Dispersion Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 8 | . . . 1 . 2 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 532 | 6 2 8 33 28 21 11 16 42 12 9 3 1 20 15 8 . 8 36 8 5 4 11 40 9 9 5 6 47 66 43 Power 37 | 1 . . 4 . 1 1 1 2 . 1 . . 1 1 . . . 6 1 1 . . 5 . . . . 3 5 3 Engine 12 | 1 . . 4 . 1 1 . 2 . . . . 1 1 . . . 1 . . . . . . . . . . . . Core 11 | . . . . . . . . . . 1 . . . . . . . 5 1 1 . . 2 . . . . 1 . . Reactor 14 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . 2 5 3 Propulsion 70 | 2 . . 8 9 7 3 2 11 1 . . . 3 . . . 2 2 . . . 3 5 . . . . 6 4 2 Treads 67 | 2 . . 7 9 7 3 2 10 1 . . . 2 . . . 2 2 . . . 3 5 . . . . 6 4 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 235 | 1 1 . 8 10 7 6 7 11 4 . 3 1 9 4 2 . 3 20 4 3 4 3 16 4 8 2 2 28 41 23 Device 151 | . 1 . 4 7 6 4 4 6 3 . 1 1 6 2 . . 1 10 4 1 1 2 8 3 6 1 1 23 29 16 Storage 13 | 1 . . 3 . . . 1 . . . . . . . . . . . . 1 . . 3 . . . . 2 1 1 Processor 11 | . . . . . . 1 . 2 . . . . 1 . . . 1 2 . . . . 1 . 1 . 1 1 . . Hackware 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . Protection 50 | . . . 1 3 1 1 1 3 1 . 2 . 2 2 2 . 1 8 . 1 3 1 2 1 1 1 . 1 7 4 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Weapon 190 | 2 1 8 13 9 6 1 6 18 7 8 . . 7 10 6 . 3 8 3 1 . 5 14 5 1 3 4 10 16 15 Energy Gun 7 | 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Energy Cannon 23 | . 1 1 3 2 1 . . 6 2 2 . . 1 1 1 . . 1 . . . . . . . . . . . 1 Ballistic Gun 23 | 1 . 3 6 3 3 1 3 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 75 | . . . . 1 . . 1 5 3 4 . . 3 5 3 . 2 4 1 1 . 3 5 3 1 1 3 7 13 6 Launcher 43 | . . 3 2 2 1 . 2 6 2 . . . 3 3 1 . 1 2 2 . . 1 3 1 . 1 1 1 . 5 Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Slashing Weapon 7 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 Piercing Weapon 7 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . 1 . 1 . 1 . 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 1 1 . . . 1 . . . . . . . . . 3 . . . . 1 1 1 3 . 3 18 7 Parts Lost 72 | . . . 2 1 5 . 4 3 1 . . . 5 3 . . 3 . 2 2 . 4 15 . . . . 2 . 20 Power 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 14 | . . . . . 1 . 1 1 . . . . . . . . 2 . . . . 2 3 . . . . . . 4 Utility 40 | . . . 1 . 3 . 2 2 . . . . 5 3 . . 1 . 1 2 . 1 8 . . . . 2 . 9 Weapon 14 | . . . . 1 1 . 1 . 1 . . . . . . . . . 1 . . 1 4 . . . . . . 4 Highest Loss Streak 14 | . . . 1 1 2 . 4 1 1 . . . 3 3 . . 2 . 1 2 . 2 5 . . . . 1 . 14 Average Slot Usage (%) 85 | . 95 100 95 100 99 100 89 94 76 75 76 84 79 85 81 80 81 86 81 86 87 90 83 80 83 83 83 84 79 70 Engine 3 | . 14 14 11 11 8 7 . 6 7 3 . . 1 6 6 6 6 3 4 . . . . . . . . . . . Core 2 | . . . . . . . . . . 3 7 7 4 . . . . 6 5 11 11 11 5 . . . . 1 . . Reactor 2 | . . . . . . . 5 . . . . . . . . . . . . . . . 4 10 10 10 10 7 7 3 Treads 18 | . 28 28 31 33 26 30 28 28 14 15 15 15 12 13 13 13 12 10 11 11 11 14 15 15 15 15 15 13 14 13 Device 17 | . 9 14 16 17 35 23 17 8 9 7 7 10 19 21 20 20 20 15 25 29 25 21 16 25 22 17 14 21 19 18 Storage 6 | . 14 14 11 11 9 7 5 7 7 7 7 7 6 6 6 6 6 5 5 9 11 11 9 5 5 5 5 4 4 4 Processor 8 | . . . . . . 7 7 6 7 7 7 7 7 13 6 6 8 13 5 5 5 5 9 10 13 15 15 14 14 13 Hackware 1 | . . . . . . . 5 7 . . . . . . . . . . . . . . 3 5 4 . . 1 . . Protection 7 | . . . 2 4 . 7 3 9 12 15 15 19 12 10 14 13 12 15 8 4 8 11 6 . . 7 10 3 6 5 Energy Cannon 2 | . 8 . 10 11 5 . . 4 4 2 7 7 6 1 . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 5 7 10 10 12 13 6 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . 8 9 11 7 7 5 10 12 6 11 10 10 10 11 10 6 4 9 9 9 13 6 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 11 14 16 57 61 75 74 79 91 107 101 88 77 87 89 103 101 103 120 118 110 103 103 156 134 134 134 134 163 180 180 Greatest Support 250 | 40 40 40 60 60 62 80 83 110 140 140 140 140 140 140 140 140 140 140 140 140 140 140 210 210 210 210 210 220 250 250 Greatest Overweight (x) 3 | . . . 1 1 1 . . 3 3 . . . 2 . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 8 12 20 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 24 Most Carried 25 | 4 8 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 20 | 2 6 8 9 19 19 19 12 19 19 19 19 19 19 19 19 20 17 19 19 19 20 19 20 24 24 24 24 24 24 24 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 4 8 8 18 20 20 20 20 20 20 20 19 20 20 20 20 20 15 20 20 20 20 18 23 25 25 25 25 25 25 4 Class Distribution -------------------- 51% | Mutant 29% | Scavenger-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Assassin | -3/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 13963 | 202 32 147 615 430 453 69 368 981 408 533 37 77 441 471 539 . 265 1535 570 256 . 599 557 185 164 27 100 1339 1910 653 Remotely 1579 | . . . . . . . . . 362 . . . . . . . 46 580 . . . . . . . . . 508 83 . Salvage Created 19122 | . 43 39 1090 1071 1029 140 408 1200 271 426 . 252 827 449 398 . 250 1717 528 306 . 576 1052 137 184 101 33 1775 1011 3809 Parts 879 | . 4 . 70 80 56 6 . 66 12 14 . 3 59 32 21 . 17 78 7 11 . 13 44 1 4 . 2 67 45 167 Haulers Intercepted 7 | . . . 2 3 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 12 | . . . . 2 1 . . 3 . . . . . . . . . 3 . . . . 2 . . . . 1 . . Parts Field Recycled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 39 | . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 167 | . . . . . . . . . 12 27 . 3 . 25 16 . 21 . 8 11 . 20 . 13 6 . 5 . . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 448 | . 3 12 24 24 19 2 2 37 10 11 . 4 25 14 11 . 9 36 13 7 . 10 29 1 3 . 3 39 16 84 Melee 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 38 Guns 41 | . 1 . 5 7 7 2 . 1 . 1 . . . . 1 . . . . . . . 16 . . . . . . . Cannons 224 | . 2 . 12 9 10 . . 27 7 10 . 4 17 5 8 . 5 26 11 7 . 8 5 1 2 . . 35 6 7 AOE 128 | . . 12 7 8 2 . 2 9 3 . . . 8 8 2 . 4 8 1 . . 2 8 . 1 . 3 3 . 37 Classes Destroyed 28 | . 1 1 7 2 1 . 1 4 . 2 . . 3 . 1 . . . . . . . 2 . . . . . 1 2 Worker 10 | . . . . 2 2 . . . . . . . 3 . . . . 2 . . . . . . . . . 1 . . Builder 10 | . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 3 . . . . 1 . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 7 | . . . 2 3 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycler 8 | . . . 2 1 1 . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . Mechanic 4 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Drone 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . . . 3 . 1 . . 2 . . . . 2 . . . . 3 . . . . . . . . . 4 . 1 Swarmer 92 | . 3 2 7 4 3 . . 10 3 . . . 11 8 4 . 4 8 . . . 2 8 . . . 3 . . 12 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 157 | . . . 9 9 10 . . 13 4 4 . 3 3 4 3 . 2 16 10 4 . 4 7 1 2 . . 18 4 27 Brawler 18 | . . . . 1 1 . . 2 1 3 . . . . . . . . 2 . . 1 1 . . . . 1 . 5 Duelist 10 | . . . 1 . . . . . . 1 . . . . . . . 1 . 1 . 2 . . . . . 1 . 3 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 59 | . . . 7 10 5 2 . 6 1 1 . 1 2 1 . . 1 3 1 . . 1 2 . 1 . . 4 . 10 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Hunter 23 | . . . . . . . . . . . . . 4 . 2 . 1 2 . 2 . 1 3 . . . . 2 . 6 Programmer 43 | . . . . . . . . 5 1 . . . 3 . 1 . 1 3 . . . . 7 . . . . 11 . 11 Behemoth 6 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . 1 . . . . . 1 . 1 Compactor 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 22 | . 3 10 5 8 4 1 2 7 3 3 . 2 8 5 4 . 5 11 4 3 . 6 6 1 2 . 3 6 4 22 Combat Bots Only 20 | . 3 10 4 5 4 1 2 4 3 3 . 2 6 4 4 . 5 5 4 3 . 6 5 1 2 . 3 6 4 20 Max Kills in Single Turn 6 | . 1 4 2 4 2 1 1 6 2 1 . 1 3 4 2 . 3 4 1 1 . 1 4 1 1 . 1 2 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 4 2 4 1 . 1 3 2 . . . 2 4 2 . 3 3 1 . . 1 4 . 1 . 1 2 . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Damage Taken 33192 | . 45 242 847 644 1017 444 125 2494 278 732 . 121 1412 995 1020 . 548 2082 1421 214 . 957 3669 56 17 . 132 2018 1947 9715 Core 2220 | . 14 80 62 52 57 27 . 148 . . . 18 57 110 119 . 36 106 71 . . 60 161 8 . . 16 90 119 809 Absorbed by Shields 4330 | . . . . . 339 216 . 6 . . . . 123 50 . . . . 332 78 . 355 553 . . . . 742 346 1190 Reduced by Siege Mode 728 | . . . . . . . . . . 45 . . 10 20 12 . 12 61 33 21 . 34 132 . . . . 256 92 . Redirected to Core 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Core Remaining (%) 76 | 100 . 62 . 71 89 . . . . . . 72 . . . . 62 . . . . 76 . . . . 83 . . . Volleys Fired 1006 | . 3 12 78 50 62 17 6 89 21 48 3 13 73 20 41 . 19 92 33 14 . 34 93 7 7 . 6 89 32 44 Largest 3 | . 2 1 2 2 2 2 2 2 2 2 1 2 2 2 2 . 2 2 2 2 . 2 2 2 2 . 1 3 3 2 Hottest 179 | . 110 60 83 83 91 46 63 96 78 106 30 74 74 101 110 . 110 114 114 114 . 114 176 114 114 . 57 179 167 123 Shots Fired 1839 | . 6 12 150 93 122 33 10 155 37 88 3 26 116 27 55 . 36 162 64 28 . 63 166 13 11 . 6 235 76 46 Gun 370 | . 3 . 72 43 77 33 2 4 . 2 . . . . 10 . . . . . . . 124 . . . . . . . Cannon 1363 | . 3 2 72 45 43 . . 143 33 86 3 26 108 24 44 . 34 158 62 28 . 59 36 13 8 . 3 231 76 23 Launcher 105 | . . 10 6 5 2 . 8 8 4 . . . 8 3 1 . 2 4 2 . . 4 6 . 3 . 3 3 . 23 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 1255 | . . . 72 43 77 33 2 101 17 56 . 13 43 17 52 . 34 158 62 28 . 59 36 13 8 . 3 231 76 21 Thermal 478 | . 6 2 72 45 43 . . 46 16 32 3 13 65 7 2 . . . . . . . 124 . . . . . . 2 Explosive 105 | . . 10 6 5 2 . 8 8 4 . . . 8 3 1 . 2 4 2 . . 4 6 . 3 . 3 3 . 23 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 74 | . 2 4 15 18 21 15 6 13 9 23 . 18 16 14 8 . 4 20 16 14 . 23 37 15 5 . 11 36 74 32 Robot Miss Streak 6 | . 1 2 3 6 2 1 1 3 2 5 . 1 2 1 2 . 4 2 1 1 . 2 3 3 1 . . 1 2 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . 1 1 1 1 . 1 . . . . . 1 1 . Secondary Targets 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 1477 | . 3 4 109 62 90 27 9 99 22 74 . 20 67 26 31 . 19 120 52 23 . 51 144 7 8 1 6 182 84 137 Core Hits 959 | . 3 23 48 46 39 8 7 59 14 29 . 8 52 21 18 . 12 71 20 11 . 24 83 6 10 . 5 97 38 207 Critical Kills 54 | . . . . . . . . . . 1 . . . 4 4 . 1 12 4 4 . 2 2 1 2 . . . 2 15 Critical Parts Destroyed 65 | . . . . . . . . . . . . . . . 3 . 3 21 3 3 . 8 8 1 . . 2 . 4 9 Critical Strikes 220 | . . . . . . . . 6 . 6 . 2 2 6 8 . 4 54 19 8 . 14 13 2 3 . 2 29 17 25 Destroy 129 | . . . . . . . . . . 1 . . . 4 7 . 4 36 12 7 . 10 11 2 2 . 2 . 7 24 Blast 91 | . . . . . . . . 6 . 5 . 2 2 2 1 . . 18 7 1 . 4 2 . 1 . . 29 10 1 Melee Attacks 189 | . . 2 1 1 1 . . . . . . . . 12 . . . 2 . . . 3 . . . 1 . 3 37 126 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 162 | . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 33 124 Piercing 22 | . . . . . . . . . . . . . . 12 . . . 2 . . . 3 . . . 1 . 3 . 1 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73326 | . 51 610 2267 1866 1817 391 1397 5242 1036 2018 . 480 2982 1269 965 . 850 5166 2017 662 . 1969 5122 162 520 . 601 8296 4729 20841 Guns 5515 | . 13 . 687 436 807 383 25 62 . 13 . . . . 63 . . . . . . . 3026 . . . . . . . Cannons 31368 | . 38 . 970 639 779 . . 2838 558 2005 . 480 1642 406 732 . 427 4153 1703 662 . 1417 811 144 123 . 100 7328 2471 942 Explosions 25032 | . . 610 585 728 231 . 1372 2282 478 . . . 1308 562 170 . 423 961 314 . . 268 1201 . 397 . 501 933 . 11708 Melee 10989 | . . . . . . . . . . . . . . 301 . . . . . . . 284 . . . . . . 2258 8146 Ramming 422 | . . . 25 63 . 8 . 60 . . . . 32 . . . . 52 . . . . 84 18 . . . 35 . 45 Kinetic 28904 | . . . 687 436 807 383 25 2151 274 1424 . 281 925 406 795 . 427 4153 1703 662 . 1417 811 144 123 . 100 7328 2599 843 Thermal 9690 | . 51 . 970 639 779 . . 2332 284 594 . 199 717 . . . . . . . . . 3026 . . . . . . 99 Explosive 23449 | . . 610 585 728 231 . 1372 699 478 . . . 1308 562 170 . 423 961 314 . . 268 1201 . 397 . 501 933 . 11708 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10276 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2130 8146 Piercing 585 | . . . . . . . . . . . . . . 301 . . . . . . . 284 . . . . . . . . Highest Corruption 37 | . 2 2 2 2 1 . . 1 . . . . 2 2 3 3 4 4 4 . . . 14 14 . . . 10 9 37 Average Corruption 4 | . 2 2 2 2 1 . . 1 . . . . 1 2 2 3 3 3 2 . . . 9 9 . . . 6 5 4 Corruption Purged 35 | . . . . . . . . 2 . . . . . . . . . . 4 . . . . 14 . . . 1 9 5 Effects 268 | . . 3 7 20 1 . . 6 . . . . 3 9 12 2 12 14 3 . . . 50 40 . . . 54 13 19 Message Errors 82 | . . . 4 8 . . . 2 . . . . . 5 5 1 4 2 . . . . 16 12 . . . 15 2 6 Matter Fused 38 | . . . . . . . . . . . . . . . 3 . 3 4 . . . . 7 7 . . . 8 4 2 Heat Flow Errors 43 | . . 1 1 4 . . . . . . . . . 3 . . 2 3 1 . . . 4 10 . . . 9 2 3 Energy Discharges 35 | . . 1 1 3 . . . 2 . . . . 2 . 2 1 3 1 . . . . 5 5 . . . 4 1 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Data Loss (minor) 35 | . . 1 1 3 1 . . 1 . . . . 1 1 1 . . 3 2 . . . 5 4 . . . 5 4 2 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . 1 Weapon Failures 11 | . . . . 2 . . . 1 . . . . . . 1 . . . . . . . 4 . . . . 3 . . Overload Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3552 | . . 30 39 17 33 . 49 442 74 66 . 3 38 23 55 . 63 165 22 1 . 26 58 30 49 . 22 358 280 1609 Projectiles 855 | . . . . . 10 . . 85 42 66 . 3 3 13 17 . . 157 22 1 . 15 20 25 . . . 358 . 18 Explosions 1303 | . . 30 39 17 23 . 49 357 32 . . . 35 10 38 . 63 8 . . . 11 14 . 49 . 22 . . 506 Melee 1394 | . . . . . . . . . . . . . . . . . . . . . . . 24 5 . . . . 280 1085 Knockbacks 179 | . . . 1 . . . . 15 1 7 . 2 2 5 9 . 3 32 9 4 . 16 6 . . . 1 58 . 8 Impact 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 164 | . . . . . . . . 15 1 7 . 2 2 5 9 . 3 28 8 4 . 16 5 . . . 1 52 . 6 Secondary 13 | . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . 6 . 2 Self-Inflicted Damage 1927 | . . 114 77 13 58 . . 569 23 . . . 62 . . . 40 . . . . 46 91 . . . . . . 834 Shots 41 | . . 6 3 1 2 . . 9 1 . . . 1 . . . 1 . . . . 1 5 . . . . . . 11 Rammed 38 | . . . 2 11 . 1 . 5 . . . . 3 . . . . 6 . . . . 5 1 . . . 2 . 2 Targets Rammed 42 | . . . 4 12 . 1 . 5 . . . . 4 . . . . 6 . . . . 5 1 . . . 2 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 54 170 197 244 14 . . 178 . 35 . . . 133 15 . 237 354 177 . . . 246 196 . . . 241 229 241 Average Temperature 72 | . 29 98 27 61 4 . . 71 . 18 . . . 62 9 . 64 93 100 . . . 59 87 . . . 85 55 72 Received Heat Transfer 5281 | . . . 234 225 405 72 . 538 81 201 . 57 134 162 108 . 54 567 587 12 . 105 481 . 9 . . 215 91 943 Effects 7 | . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Interference 6 | . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 44 | . . . . . . . . . 1 3 . 1 1 3 1 . 2 6 1 3 . 2 3 1 1 . . 11 4 . Total Turns 1241 | . . . . . . . . . 1 132 . 16 40 94 14 . 33 152 45 51 . 32 98 14 34 . . 386 99 . Longest Duration 102 | . . . . . . . . . 1 86 . 16 40 55 14 . 20 54 45 19 . 19 50 14 34 . . 102 39 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . . 5 . 3 . . . . . . . . . . . . . . . . . 8 . . . . . 6 . Heat Transferred 13593 | . 111 . 1998 1295 1443 . . 2012 370 814 . 259 962 . . . . . . . . . 4255 . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 2383 | . 116 95 395 448 379 112 49 1217 . . . . 594 . . . . 1108 . . . . 1116 . . . . 722 468 2383 Initial 370 | . . 45 . 56 112 67 15 . . . . . . . . . . 39 . . . . . . . . . 56 370 219 Average 349 | . 52 79 143 221 221 90 19 276 . . . . 302 . . . . 390 . . . . 499 . . . . 392 323 1007 Maximum Alert Level 5 | . . . 1 2 1 . . 4 . . . . 2 . . . . 4 . . . . 4 . . . . 3 2 5 Low Security (%) 39 | 100 100 100 73 46 29 100 100 50 . . . . 41 . . . . 55 . . . . 30 . . . . 29 1 . Level 1 33 | . . . 26 44 70 . . 27 . . . . 10 . . . . 8 . . . . 24 . . . . 19 89 11 Level 2 14 | . . . . 8 . . . 16 . . . . 47 . . . . 11 . . . . 12 . . . . 40 9 25 Level 3 7 | . . . . . . . . 1 . . . . . . . . . 24 . . . . 30 . . . . 10 . 20 Level 4 2 | . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . . 18 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 90 | . . . 3 8 2 . . 18 . 1 . . 3 . . . . 9 . . . . 11 . . . . 8 1 26 Investigation 15 | . . . 2 2 1 . . 3 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 2 Extermination 20 | . . . . . . . . 5 . . . . 1 . . . . 2 . . . . 3 . . . . 5 . 4 Reinforcement 16 | . . . 1 3 1 . . 3 . . . . 1 . . . . 4 . . . . . . . . . 1 . 2 Assault 24 | . . . . . . . . 3 . 1 . . . . . . . 2 . . . . 3 . . . . 2 . 13 Garrison 10 | . . . . 3 . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 28 | . . . 2 3 3 . . 3 . . . . 5 . . . . 2 . . . . 4 . . . . 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 701 | . 4 16 38 36 34 2 7 63 10 20 . 9 39 17 10 . 12 70 14 5 . 16 51 7 3 . 4 56 17 141 Peak Tracking Total 24 | . 4 12 8 6 6 1 5 7 3 8 . 3 9 4 4 . 6 7 7 3 . 7 6 4 3 . 3 6 4 24 Tactical Retreats 37 | . . 1 3 1 3 . 1 2 1 4 . 1 1 3 . . . 8 . . . . 2 . . . . 1 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 9 | . 1 . 1 2 . 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 7 | . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . 5 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 69 | . . . 1 1 2 . . 23 . 1 . . 3 . 1 . . 11 1 . . 1 4 1 . . . 1 10 8 Max in Single Turn 10 | . . . 1 1 1 . . 10 . 1 . . 1 . 1 . . 1 1 . . 1 1 1 . . . 1 1 1 Garrison Access 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 89 | . 2 . 11 11 7 1 . 14 3 . . . 5 1 2 3 . 4 1 . 5 . 5 1 . 4 . 3 4 2 Terminals 28 | . 2 . 6 8 5 . . 5 1 . . . . . . . . . . . . . . 1 . . . . . . Fabricators 9 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . Repair Stations 11 | . . . 2 1 . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 1 Recycling Units 9 | . . . 1 1 1 1 . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . Scanalyzers 10 | . . . 2 . 1 . . 2 . . . . 2 . . . . . . . . . . . . . . 1 2 . Garrison Access 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Total Hacks 285 | . 9 . 40 30 23 2 . 51 3 . . . 16 1 3 20 . 12 1 . 11 . 14 1 . 17 . 11 14 6 Successful 173 | . 5 . 23 16 9 . . 26 3 . . . 9 1 3 20 . 5 1 . 11 . 9 1 . 17 . 6 6 2 Failed 110 | . 4 . 16 14 14 2 . 24 . . . . 7 . . . . 7 . . . . 5 . . . . 5 8 4 Catastrophic 19 | . 1 . 1 3 1 1 . 4 . . . . 1 . . . . 4 . . . . 1 . . . . . 1 1 Database Lockouts 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 208 | . 8 . 16 11 16 . . 15 2 . . . 25 . . . . 19 . . . . 24 . . . . 18 33 21 Terminals 102 | . 9 . 27 23 19 . . 22 1 . . . . . . . . . . . . . . 1 . . . . . . Fabricators 33 | . . . . . . . . 8 . . . . 8 . . . . 6 . . . . 5 . . . . 6 . . Repair Stations 36 | . . . 5 3 . . . 7 . . . . 3 . . . . 3 . . . . 1 . . . . . 10 4 Recycling Units 22 | . . . 2 2 2 2 . 2 . . . . . . . . . 3 . . . . 6 . . . . 3 . . Scanalyzers 29 | . . . 6 . 2 . . 10 . . . . 5 . . . . . . . . . . . . . . 2 4 . Garrison Access 8 | . . . . 2 . . . 2 . . . . . . . . . . . . . . 2 . . . . . . 2 Terminal Hacks 94 | . 5 . 11 8 4 . . 9 3 . . . . 1 3 20 . . 1 . 11 . . 1 . 17 . . . . Record 21 | . . . . . . . . . 1 . . . . . 2 6 . . . . 6 . . 1 . 5 . . . . Part Schematic 12 | . 2 . . . . . . . . . . . . . . 6 . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . 2 1 1 . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 13 | . 1 . . . . . . 1 . . . . . . . 3 . . . . 4 . . . . 4 . . . . Open Door 9 | . . . . 3 . . . . 2 . . . . 1 1 . . . 1 . 1 . . . . . . . . . Scanalyzer Index 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 3 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 3 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 2 . . . . 2 . . Load Schematic 6 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . Build 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Repair Station Hacks 21 | . . . 4 2 . . . 6 . . . . 2 . . . . 1 . . . . . . . . . . 4 2 Scan Component 12 | . . . 2 1 . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . 3 1 Repair 9 | . . . 2 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . 1 1 Recycling Unit Hacks 12 | . . . 1 1 1 . . 1 . . . . . . . . . 1 . . . . 6 . . . . 1 . . Recycle Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 7 | . . . 1 1 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . Scanalyzer 13 | . . . 4 . . . . 4 . . . . 3 . . . . . . . . . . . . . . . 2 . Insert Component 9 | . . . 2 . . . . 3 . . . . 2 . . . . . . . . . . . . . . . 2 . Analyze 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . . . 3 5 4 . . 3 . . . . 2 . . . . . . . . . 1 . . . . 3 . . Terminals 9 | . . . 2 2 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . . . 2 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 2 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siphon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Haulers 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Mask 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 2 . 8 7 5 1 . 12 . . . . 3 . . . . 4 . . . . 3 . . . . 3 4 2 Full Trace Events 15 | . 2 . 1 2 1 . . 3 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . 4 . . 5 . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 89 | . 2 . 2 . . . . 1 . . . . 16 . . 6 . . . . . . . . . 4 . 16 22 20 Parts Built 9 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . Matter 1058 | . . . . . . . . 212 . . . . 159 . . . . 212 . . . . 212 . . . . 263 . . Time 452 | . . . . . . . . 53 . . . . 106 . . . . 53 . . . . 53 . . . . 187 . . Total Part Build Rating 55 | . . . . . . . . 12 . . . . 12 . . . . 12 . . . . 12 . . . . 7 . . Parts Repaired 9 | . . . 2 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . 1 1 Time 481 | . . . 39 26 . . . 144 . . . . 56 . . . . . . . . . . . . . . . 108 108 Parts Recycled 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recycled Matter 161 | . . . . . . . . . . . . . . . . . . . . . . . 161 . . . . . . . Retrieved Matter 161 | . . . . . . . . . . . . . . . . . . . . . . . 161 . . . . . . . Retrieved Components 50 | . . . 9 9 9 . . 3 . . . . . . . . . 1 . . . . 9 . . . . 10 . . Parts Scanalyzed 6 | . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 9 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 12 | . . . . . . . . . . 1 . . . . . . . 1 2 . 4 2 . . 2 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 54 | . . . . 3 . . 19 . . 1 4 . 2 . . . 1 6 2 . 4 2 6 . 2 . . 2 . . Largest Group 19 | . . . . 3 1 . 19 16 . 1 5 5 2 . . . 1 3 2 2 4 5 3 3 2 2 2 2 1 . Highest-Rated Group 487 | . . . . 43 10 . 487 434 . 32 184 184 170 . . . 95 210 79 79 196 232 288 288 192 78 78 174 147 . Highest-Rated Ally 147 | . . . . 18 10 . 35 35 . 32 39 39 85 . . . 95 70 49 49 65 65 96 96 96 48 48 147 147 . Zionite Dispatches 7 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 21 | . . . . . . . 1 . . . . . . 6 . . . . . . . 7 . . 6 . . 1 . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 6 | . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 465 | . . . . 17 5 . 58 102 . 3 . 30 2 . . . 18 67 3 2 . 36 61 20 10 . 5 10 16 . Total Damage 11929 | . . . . 224 29 . 1382 1416 . 129 . 1038 190 . . . 560 1615 99 33 . 1135 2399 502 352 . 125 219 482 . Kills 68 | . . . . 3 1 . 6 9 . 1 . 5 1 . . . 3 9 1 . . 5 13 6 2 . 1 . 2 . Allies Corrupted 9 | . . . . . . . 1 3 . . . . . . . . . 3 . . . . 1 . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 11 | . 2 . 2 1 1 . . 1 . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 21 | . . 1 . . . . . . 2 3 2 1 . 1 1 . 2 . 2 2 . 1 . 2 1 . . . . . Drone Launches 10 | . . . . . 2 . 3 . . . . . . 5 . . . . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Items 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Zionite Intel Received 30 | . . . . . . . . . . . . . 5 . . . . 2 . . . . 4 . . . . 3 10 6 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Component Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Component Schematics 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Unaware Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 42510 | 81 154 472 2437 1634 1201 454 755 4467 1579 1898 1451 619 1260 1179 811 120 547 2048 1451 788 820 1237 1820 2629 1071 270 671 2203 4138 2245 Spaces Moved 19604 | 48 76 252 948 542 369 240 497 1604 927 1030 894 336 605 584 427 76 285 969 816 432 479 666 834 715 618 157 403 789 2084 902 Core 111 | 7 . . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . 2 Treads 19163 | 41 76 252 826 542 369 240 395 1462 916 1030 894 336 550 584 427 76 285 969 816 432 479 666 834 715 618 157 403 789 2084 900 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 330 | . . . 122 . . . . 142 11 . . . 55 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 160 255 160 50 145 145 160 160 160 130 160 160 160 160 160 160 160 160 160 160 160 160 160 160 150 150 50 Average Speed 166 | 143 160 160 151 197 259 160 137 238 159 160 160 160 157 160 160 160 160 160 160 160 160 160 162 160 160 160 160 155 151 154 Slowest Speed 270 | 160 160 160 160 260 260 160 160 270 160 160 160 160 160 160 160 160 160 160 160 160 160 160 166 160 160 160 160 166 155 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Exploration Rate (%) 61 | 4 22 67 71 82 39 6 95 54 93 90 90 56 17 91 57 72 56 33 95 60 78 74 35 82 70 61 71 27 96 47 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 19 | . . 1 1 . . . . . 1 . 2 . . . . 1 1 . . . . . 4 1 . 3 . . 2 2 Known Exits Taken 8 | . . . . . . . . . . 1 . 1 1 1 . . . . . . . 1 . . . . 1 1 1 . Unknown Exits Taken 20 | 1 1 1 1 1 1 . . 1 1 . 1 . . . 1 1 1 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched 39 | . . . . . . . . . 8 5 2 2 . 3 2 . 1 . 3 2 . 2 . 4 3 . 2 . . . Spaces Dug 211 | . . 30 1 . 1 . . 42 26 1 . . 13 23 21 . 12 10 . . . . 14 . . . . 2 7 8 Terrain Destroyed 1278 | . . 77 20 26 15 . 21 151 46 2 . . 70 54 41 . 36 67 41 13 . 57 39 5 52 . 30 79 18 318 Melee 17 | . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 3 8 Projectile 251 | . . . . . . . . 14 5 2 . . 17 6 21 . 18 45 20 13 . 15 16 5 4 . . 33 15 2 AOE 1010 | . . 76 19 26 14 . 21 137 41 . . . 53 48 20 . 18 21 21 . . 42 23 . 48 . 30 44 . 308 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 27165 | 57 104 301 1789 1005 491 274 556 2087 985 1191 913 392 790 775 497 75 338 1295 895 501 534 766 1126 2184 691 174 422 1568 2944 1445 Wait 5118 | . 14 27 686 329 16 1 16 290 15 44 8 41 75 135 17 . 25 148 17 44 9 42 114 1446 39 2 2 608 622 286 Move 19575 | 47 75 251 947 541 368 240 496 1603 926 1029 893 335 604 583 426 75 284 968 815 431 478 665 833 714 617 156 402 788 2083 902 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 205 | 4 6 . 10 12 11 2 16 19 5 5 2 1 7 3 1 . 1 14 2 4 . 2 22 4 3 4 2 9 25 9 Fast Attach 168 | 6 2 1 6 3 3 1 9 12 2 3 2 1 7 6 2 . 1 14 2 1 1 3 11 . 5 3 2 14 38 7 Attach 89 | . . . 2 2 7 2 3 3 2 2 1 . 5 1 . . 3 1 2 2 . 4 13 1 . . . 6 9 18 Detach 39 | . 1 . 1 1 . . 3 2 1 . . . . 1 1 . . 1 . . . 1 5 1 1 . 1 3 12 3 Swap 285 | . . 7 25 23 11 8 4 27 8 4 . . 8 8 6 . 4 21 4 2 3 4 16 8 4 3 4 27 23 23 Drop 289 | . 3 1 15 24 12 2 3 35 5 5 4 1 7 6 3 . 1 24 2 3 4 . 14 2 9 5 3 19 63 14 Fire 1006 | . 3 12 78 50 62 17 6 89 21 48 3 13 73 20 41 . 19 92 33 14 . 34 93 7 7 . 6 89 32 44 Melee 189 | . . 2 1 1 1 . . . . . . . . 12 . . . 2 . . . 3 . . . 1 . 3 37 126 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 42 | . . . 4 12 . 1 . 5 . . . . 4 . . . . 6 . . . . 5 1 . . . 2 . 2 Escape Stasis 13 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 11 Rewire 126 | . . . . . . . . . . 51 . . . . . . . 4 18 . 39 8 . . 6 . . . . . Trap 21 | . . . 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 7) 236 | -10/Materials | Entered Mines 274 | -10/Mines | Learned location of Zion (-7) 278 | -10/Mines | Assembled infested the area 283 | -10/Mines | Assisted by a Guerilla fighting off Assembled 320 | -10/Mines | Build established: Mutant 332 | -10/Mines | Destroyed 10 combat bots 680 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 701 | -10/Mines | Discovered new exit (range 5) 708 | -10/Mines | Entered Materials 708 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 869 | -9/Materials | Repaired Lgt. Treads 1443 | -9/Materials | Discovered new exit (range 16) 1467 | -9/Materials | Discovered new exit (range 16) 1893 | -9/Materials | Build established: Scavenger-Mutant 1985 | -9/Materials | Discovered new exit (range 15) 2604 | -9/Materials | Discovered new exit (range 7) 2704 | -9/Materials | Central database locked down 2869 | -9/Materials | Repaired Lgt. Treads 3145 | -9/Materials | Entered Storage 3915 | -9/Storage | Repaired Lgt. Armor Plating 4187 | -9/Storage | Garrison activated, responded to threat 4616 | -9/Storage | Discovered new exit (range 16) 4779 | -9/Storage | Entered Materials 4779 | -8/Materials | Accompanied by 1 ally 4779 | -8/Materials | Evolved 2 slots: Utility x2 5743 | -8/Materials | Discovered new exit (range 15) 5980 | -8/Materials | Entered Factory 5980 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6409 | -7/Factory | Discovered new exit (range 15) 6434 | -7/Factory | Sucked down chute 6434 | -7/Factory | Entered Waste 6447 | -7/Waste | Spotted C-40 Crusher 6447 | -7/Waste | Spotted C-40 Crusher 6476 | -7/Waste | Spotted C-40 Crusher 6488 | -7/Waste | Spotted C-40 Crusher 6493 | -7/Waste | Destroyed C-40 Crusher 6496 | -7/Waste | Destroyed C-40 Crusher 6500 | -7/Waste | Spotted C-40 Crusher 6514 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6517 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6522 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6538 | -7/Waste | Spotted C-40 Crusher 6553 | -7/Waste | Lost 4 parts (1n2u1w) 6557 | -7/Waste | Warlord forces began an assault 6566 | -7/Waste | Allies destroyed C-40 Crusher 6580 | -7/Waste | Allies destroyed C-40 Crusher 7130 | -7/Waste | Discovered new exit (range 12) 7166 | -7/Waste | Identified exit to Factory 7189 | -7/Waste | Entered Factory 7189 | -7/Factory | Accompanied by 16 allies 7793 | -7/Factory | Garrison activated, responded to threat 7991 | -7/Factory | Discovered new exit (range 8) 8004 | -7/Factory | Identified exit to Factory 8672 | -7/Factory | Central database locked down 8701 | -7/Factory | Build established: Mutant 9678 | -7/Factory | Discovered exit to Factory (range 3) 9839 | -7/Factory | Repaired Rnf. Deuterium Engine 10195 | -7/Factory | Repaired Adv. Field Recycling Unit? 10276 | -7/Factory | Repaired Imp. Cooling System 10789 | -7/Factory | First assault squad dispatched 11217 | -7/Factory | Fabricated Hvy. Treads (x2) 11397 | -7/Factory | Garrison activated, responded to threat 11410 | -7/Factory | Discovered exit to Factory (range 11) 11588 | -7/Factory | Discovered new exit (range 18) 11656 | -7/Factory | Entered Lower Caves 11752 | -7/Lower Caves | Learned Factory machine intel 12155 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13077 | -7/Lower Caves | Learned location of Extension (-6) 13122 | -7/Lower Caves | Discovered new exit (range 10) 13235 | -7/Lower Caves | Entered another Lower Caves area 13295 | -7/Lower Caves | Discovered exit to Factory (range 19) 13306 | -7/Lower Caves | Learned Factory garrison access intel 13432 | -7/Lower Caves | Learned Factory trap positions 13511 | -7/Lower Caves | Identified exit to Zion 13648 | -7/Lower Caves | Spotted B-75 Beast 13769 | -7/Lower Caves | Destroyed B-75 Beast 14091 | -7/Lower Caves | Rnf. Deuterium Engine stolen by Master Thief 14092 | -7/Lower Caves | Hvy. Flak Cannon stolen by Master Thief 14101 | -7/Lower Caves | Hvy. Flak Cannon stolen by Master Thief 14239 | -7/Lower Caves | Encountered a Warlord checkpoint 14420 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15133 | -7/Lower Caves | Entered Zion 15133 | -7/Zion | Accompanied by 1 ally 15234 | -7/Zion | Discovered new exit (range 19) 15574 | -7/Zion | Learned location of Data Miner (-6) 15603 | -7/Zion | Found CR-A16's Pointy Stick 15982 | -7/Zion | Learned Factory trap positions 16297 | -7/Zion | Imprinted 16299 | -7/Zion | Declared Zion's savior 16584 | -7/Zion | Entered Proximity Caves 16584 | -6/Proximity Caves | Accompanied by 5 allies 16586 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16625 | -6/Proximity Caves | Spotted B-75 Beast 16649 | -6/Proximity Caves | Allies destroyed B-75 Beast 16798 | -6/Proximity Caves | Learned Factory terminal intel 16814 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17131 | -6/Proximity Caves | Discovered exit to Factory (range 7) 17203 | -6/Proximity Caves | Entered Factory 17203 | -6/Factory | Evolved 2 slots: Utility x2 17204 | -6/Factory | Loaded intel: 94 trap records 17205 | -6/Factory | Loaded intel: 214 machine locations 17206 | -6/Factory | Loaded intel: 22 terminal locations 17207 | -6/Factory | Loaded intel: 3 garrison access locations 17346 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 17370 | -6/Factory | Retrieved Zion intel report: Component Schematics 17494 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 17554 | -6/Factory | Discovered new exit (range 19) 17693 | -6/Factory | Retrieved Zion intel report: Branch Access 17693 | -6/Factory | Identified exit to Lower Caves 17693 | -6/Factory | Identified exit to Extension 17816 | -6/Factory | Fabricated Hvy. Treads? 17823 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 17824 | -6/Factory | Zion Heavy squad teleported in 17898 | -6/Factory | Lost 3 parts (3u) 18019 | -6/Factory | Repaired Hvy. Treads 18307 | -6/Factory | Zion Recon squad teleported in 18463 | -6/Factory | Entered Lower Caves 18614 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18812 | -6/Lower Caves | Spotted B-75 Beast 18861 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 18864 | -6/Lower Caves | Destroyed B-75 Beast 18886 | -6/Lower Caves | Lost 3 parts (3u) 19178 | -6/Lower Caves | Build established: Scavenger-Mutant 19394 | -6/Lower Caves | Discovered new exit (range 12) 19399 | -6/Lower Caves | Learned 4 Factory zone layouts 19613 | -6/Lower Caves | Identified exit to Lower Caves 19642 | -6/Lower Caves | Entered another Lower Caves area 20019 | -6/Lower Caves | Build established: Mutant 20154 | -6/Lower Caves | Learned Factory trap positions 20412 | -6/Lower Caves | Discovered new exit (range 9) 20453 | -6/Lower Caves | Entered Data Miner 20453 | -6/Data Miner | Discovered new exit (range 7) 20477 | -6/Data Miner | Met Data Miner 20513 | -6/Data Miner | Learned location of Section 7 (-3) 20513 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20538 | -6/Data Miner | Received God Mode back door access code from Data Miner 20573 | -6/Data Miner | Entered Proximity Caves 20663 | -5/Proximity Caves | Learned Factory emergency access door positions 20687 | -5/Proximity Caves | Escorted by Enhanced Grunt 20910 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20993 | -5/Proximity Caves | Discovered new exit (range 14) 21120 | -5/Proximity Caves | Entered Factory 21120 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21122 | -5/Factory | Loaded intel: 105 trap records 21232 | -5/Factory | Build established: Scavenger-Mutant 21537 | -5/Factory | Zion Hacker squad teleported in 21877 | -5/Factory | Zion Light squad teleported in 22098 | -5/Factory | Fabricated Hvy. Treads (x2) 22205 | -5/Factory | Retrieved Zion intel report: Active Terminals 22266 | -5/Factory | Build established: Mutant 22286 | -5/Factory | Spotted B-75 Beast 22319 | -5/Factory | Destroyed B-75 Beast 22545 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 22653 | -5/Factory | Terminal network hard line cut 22920 | -5/Factory | First assault squad dispatched 23127 | -5/Factory | Incoming assault squad redirected 23135 | -5/Factory | Discovered new exit (range 11) 23168 | -5/Factory | Entered Upper Caves 23759 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24427 | -5/Upper Caves | Learned 4 Factory zone layouts 24430 | -5/Upper Caves | Learned Factory garrison access intel 24480 | -5/Upper Caves | Discovered new exit (range 8) 24619 | -5/Upper Caves | Entered another Upper Caves area 24619 | -5/Upper Caves | Accompanied by 2 allies 24897 | -5/Upper Caves | Identified exit to Factory 25061 | -5/Upper Caves | Build established: Derelict-Mutant 25217 | -5/Upper Caves | Learned Factory garrison access intel 25384 | -5/Upper Caves | Discovered new exit (range 8) 25407 | -5/Upper Caves | Entered Warlord 25650 | -5/Warlord | Learned Armory emergency access door positions 25650 | -5/Warlord | Learned Quarantine stockpile data 25652 | -5/Warlord | Learned 4 Armory zone layouts 25654 | -5/Warlord | Learned Factory recycling unit intel 25654 | -5/Warlord | Learned Armory repair station intel 25654 | -5/Warlord | Learned Research scanalyzer intel 25732 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 26117 | -5/Warlord | Build established: Commander-Mutant 26176 | -5/Warlord | Opened side exit 26208 | -5/Warlord | Discovered new exit (range 9) 26227 | -5/Warlord | Entered Proximity Caves 26227 | -4/Proximity Caves | Accompanied by 4 allies 26242 | -4/Proximity Caves | Learned 4 Research zone layouts 26352 | -4/Proximity Caves | Spotted B-86 Titan 26375 | -4/Proximity Caves | Destroyed B-86 Titan 26473 | -4/Proximity Caves | P-70 Sage assimilated allied Slayer 6c 26630 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26967 | -4/Proximity Caves | Build established: Scavenger-Mutant 27211 | -4/Proximity Caves | Discovered exit to Factory (range 10) 27464 | -4/Proximity Caves | Entered Factory 27464 | -4/Factory | Accompanied by 3 allies 27464 | -4/Factory | Evolved 2 slots: Propulsion x2 27465 | -4/Factory | Identified exit to Research 27466 | -4/Factory | Loaded intel: 96 trap records 27467 | -4/Factory | Loaded intel: 6 recycling unit locations 27468 | -4/Factory | Loaded intel: 4 garrison access locations 28050 | -4/Factory | Build established: Mutant 28140 | -4/Factory | Retrieved Zion intel report: Active Terminals 28271 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 28272 | -4/Factory | Zion Fire squad teleported in 28292 | -4/Factory | P-70 Sage assimilated allied 04-H8B(i) 28333 | -4/Factory | System corruption reached 10% 28464 | -4/Factory | First assault squad dispatched 28503 | -4/Factory | Retrieved Zion intel report: Main Access 28559 | -4/Factory | Lost 4 parts (1n1u2w) 28653 | -4/Factory | Fabricated Hvy. Treads (x2) 28674 | -4/Factory | Local fabrication network quarantined 28680 | -4/Factory | Incoming investigation squad redirected 28705 | -4/Factory | Garrison activated, responded to threat 28743 | -4/Factory | Lost 5 parts (2n2u1w) 28756 | -4/Factory | Spotted B-86 Titan 28837 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 28838 | -4/Factory | Zion Light squad teleported in 28843 | -4/Factory | Terminal network hard line cut 28901 | -4/Factory | Build established: Hacker-Mutant 29226 | -4/Factory | Discovered new exit (range 6) 29229 | -4/Factory | Incoming assault squad redirected 29260 | -4/Factory | Found Quantum Capacitor 29284 | -4/Factory | Entered Upper Caves 29284 | -4/Upper Caves | Accompanied by 3 allies 29310 | -4/Upper Caves | Found Alien Artifact 29548 | -4/Upper Caves | Build established: Mutant 30788 | -4/Upper Caves | Encountered a Warlord checkpoint 30814 | -4/Upper Caves | Learned location of Testing (-2) 31178 | -4/Upper Caves | Found Prototype Protection 31179 | -4/Upper Caves | Identified Zio. Weapon Casing 31310 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 31545 | -4/Upper Caves | Discovered new exit (range 21) 31913 | -4/Upper Caves | Entered another Upper Caves area 31913 | -4/Upper Caves | Accompanied by 2 allies 31917 | -4/Upper Caves | Discovered exit to Research (range 9) 32400 | -4/Upper Caves | Learned Research emergency access door positions 32855 | -4/Upper Caves | Discovered new exit (range 12) 32984 | -4/Upper Caves | Entered Zhirov 32984 | -4/Zhirov | Accompanied by 2 allies 32984 | -4/Zhirov | Discovered new exit (range 3) 33013 | -4/Zhirov | Met Zhirov 33048 | -4/Zhirov | Learned location of Quarantine (-3) 33048 | -4/Zhirov | Learned location of Command (-1) 33058 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 33084 | -4/Zhirov | Found Alien Artifact 33084 | -4/Zhirov | Identified Integrated Dissipator 33084 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 33149 | -4/Zhirov | Found Alien Artifact 33254 | -4/Zhirov | Entered Proximity Caves 33254 | -3/Proximity Caves | Accompanied by 2 allies 33925 | -3/Proximity Caves | Entered Research 33925 | -3/Research | Accompanied by 2 allies 33925 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 33926 | -3/Research | Identified exit to Research 33928 | -3/Research | Loaded intel: 6 scanalyzer locations 33997 | -3/Research | Retrieved Zion intel report: Unaware Analyses 34158 | -3/Research | Fabricated Assault Drone Bay (x1) 34483 | -3/Research | Retrieved Zion intel report: Component Schematics 34586 | -3/Research | Spotted B-86 Titan 34916 | -3/Research | Retrieved Zion intel report: Guard Positions 34917 | -3/Research | Zion Infowar Resupply teleported in 35030 | -3/Research | Spotted B-86 Titan 35072 | -3/Research | Destroyed B-86 Titan 35175 | -3/Research | First assault squad dispatched 35354 | -3/Research | Terminal network hard line cut 35534 | -3/Research | System corruption reached 10% 35775 | -3/Research | Discovered new exit (range 19) 35775 | -3/Research | Spotted B-90 Cyclops 35778 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 35922 | -3/Research | Identified exit to Quarantine 35955 | -3/Research | Incoming assault squad redirected 36083 | -3/Research | Build established: Scavenger-Mutant 36128 | -3/Research | Entered Quarantine 36128 | -3/Quarantine | Accompanied by 1 ally 36152 | -3/Quarantine | Cryocooling Duct disabled 36154 | -3/Quarantine | Cryocooling Duct disabled 36167 | -3/Quarantine | Ambient heat levels rising (+20) 36167 | -3/Quarantine | Non-combat units ordered to evacuate 36169 | -3/Quarantine | Ambient heat levels rising (+20) 36169 | -3/Quarantine | Combat units ordered to evacuate 36269 | -3/Quarantine | Quarantine Guard activated 36347 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 36367 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 36464 | -3/Quarantine | Spotted Quarantine Guard 36476 | -3/Quarantine | Destroyed Quarantine Guard 36578 | -3/Quarantine | Spotted Alpha 7 36583 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 36769 | -3/Quarantine | Spotted Quarantine Guard 36780 | -3/Quarantine | Destroyed Quarantine Guard 36824 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 36940 | -3/Quarantine | Retrieved Zion intel report: Main Access 36957 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 36969 | -3/Quarantine | Spotted Quarantine Guard 36969 | -3/Quarantine | Spotted Quarantine Guard 37006 | -3/Quarantine | Destroyed Quarantine Guard 37014 | -3/Quarantine | Destroyed Quarantine Guard 37049 | -3/Quarantine | Build established: Scavenger-Tank 37105 | -3/Quarantine | Found Alien Artifact 37117 | -3/Quarantine | Spotted Quarantine Guard 37142 | -3/Quarantine | Destroyed Quarantine Guard 37149 | -3/Quarantine | Spotted Quarantine Guard 37158 | -3/Quarantine | Destroyed Quarantine Guard 37211 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 37249 | -3/Quarantine | Found Alien Slashing Weapon 37249 | -3/Quarantine | Identified Sigix Broadsword 37340 | -3/Quarantine | Cryocooling Duct disabled 37355 | -3/Quarantine | Ambient heat levels rising (+20) 37373 | -3/Quarantine | Spotted Quarantine Guard 37385 | -3/Quarantine | Destroyed Quarantine Guard 37529 | -3/Quarantine | Build established: Scavenger-Assassin 37575 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 37640 | -3/Quarantine | Spotted Quarantine Guard 37641 | -3/Quarantine | Destroyed Quarantine Guard 37689 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 37707 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 37718 | -3/Quarantine | Terminal network hard line cut 37755 | -3/Quarantine | Identified Matter Drive 37774 | -3/Quarantine | Found Alien Impact Weapon 37793 | -3/Quarantine | Spotted Quarantine Guard 37793 | -3/Quarantine | Spotted Quarantine Guard 37801 | -3/Quarantine | Destroyed Quarantine Guard 37813 | -3/Quarantine | Destroyed Quarantine Guard 37980 | -3/Quarantine | Repaired Centrium Medium Armor Plating 38093 | -3/Quarantine | Found Alien Artifact 38112 | -3/Quarantine | Build established: Scavenger-Mutant 38133 | -3/Quarantine | Identified Dimensional Node Initializer 38183 | -3/Quarantine | Identified Phase Redirector 38227 | -3/Quarantine | Found Alien Artifact 38301 | -3/Quarantine | Found Alien Artifact 38315 | -3/Quarantine | Found Dimensional Node Initializer 38315 | -3/Quarantine | Initialized slip node 38322 | -3/Quarantine | Found Alien Artifact 38322 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 38322 | -3/Quarantine | Warped through subspace to slip node 38333 | -3/Quarantine | Found Alien Artifact 38333 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 38333 | -3/Quarantine | Warped through subspace to slip node 38515 | -3/Quarantine | Build established: Scavenger-Assassin 38680 | -3/Quarantine | Found Alien Artifact 38708 | -3/Quarantine | Identified Core Reset Matrix 38801 | -3/Quarantine | Identified Core Stripper 39167 | -3/Quarantine | Spotted Fortress 39183 | -3/Quarantine | Warped through subspace to slip node 39194 | -3/Quarantine | Found Transdimensional Reconstructor 39216 | -3/Quarantine | Build established: Scavenger-Mutant 39286 | -3/Quarantine | Destroyed Fortress 39301 | -3/Quarantine | Found Prototype Reactor 39301 | -3/Quarantine | Identified Vortex Chain Reactor 39307 | -3/Quarantine | Found Centrium Heavy Armor Plating 39312 | -3/Quarantine | Found Prototype Device 39312 | -3/Quarantine | Identified EM Dispersion Field 39323 | -3/Quarantine | Found Prototype Device 39323 | -3/Quarantine | Identified Exp. Force Field 39334 | -3/Quarantine | Found Prototype Device 39334 | -3/Quarantine | Identified Thermal Barrier 39602 | -3/Quarantine | Build established: Assassin 40105 | -3/Quarantine | Found Vortex Chain Reactor 40223 | -3/Quarantine | Discovered new exit (range 5) 40223 | -3/Quarantine | Spotted Quarantine Guard 40240 | -3/Quarantine | Destroyed Quarantine Guard 40263 | -3/Quarantine | Identified exit to Section 7 40266 | -3/Quarantine | Entered Section 7 40399 | -3/Section 7 | Spotted B-86 Titan 40411 | -3/Section 7 | Destroyed B-86 Titan 40484 | -3/Section 7 | Discovered exit to Research (range 21) 40519 | -3/Section 7 | Found Alien Artifact 40519 | -3/Section 7 | Identified Spacefold Activator 40701 | -3/Section 7 | Destroyed 7 combat bots 40773 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 40836 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 41064 | -3/Section 7 | Incoming assault squad redirected 41101 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 41372 | -3/Section 7 | Initialized slip node 41471 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 41495 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 41516 | -3/Section 7 | First assault squad dispatched 41533 | -3/Section 7 | Incoming assault squad redirected 41545 | -3/Section 7 | Incoming assault squad redirected 41602 | -3/Section 7 | Destroyed 14 combat bots 41649 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 41731 | -3/Section 7 | Found Alien Artifact 41731 | -3/Section 7 | Identified Integrated Mediator 41731 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 41776 | -3/Section 7 | Repaired Centrium Heavy Armor Plating 41779 | -3/Section 7 | Terminal network hard line cut 41795 | -3/Section 7 | Incoming assault squad redirected 41956 | -3/Section 7 | Destroyed 8 combat bots 42035 | -3/Section 7 | Incoming assault squad redirected 42214 | -3/Section 7 | Spotted S7 Guard 42233 | -3/Section 7 | High security lockdown imminent 42243 | -3/Section 7 | Destroyed S7 Guard 42259 | -3/Section 7 | Found Prototype Protection 42259 | -3/Section 7 | Identified Hvy. Regenerative Plating 42272 | -3/Section 7 | Found Alien Artifact 42313 | -3/Section 7 | High security lockdown engaged 42411 | -3/Section 7 | Warped through subspace to slip node 42412 | -3/Section 7 | Core integrity fell below 50% 42435 | -3/Section 7 | Spotted Investigator 42437 | -3/Section 7 | Scanned by Researcher 42438 | -3/Section 7 | Intercept squad dispatched 42438 | -3/Section 7 | Spotted Tracker 42438 | -3/Section 7 | Spotted Combat Programmer 42459 | -3/Section 7 | Destroyed Investigator 42464 | -3/Section 7 | Destroyed Tracker 42482 | -3/Section 7 | Destroyed Combat Programmer 42497 | -3/Section 7 | Lost 14 parts (2p3n7u2w) 42498 | -3/Section 7 | Intercept squad dispatched 42498 | -3/Section 7 | Spotted Combat Programmer 42498 | -3/Section 7 | Spotted Combat Programmer 42498 | -3/Section 7 | Spotted Tracker 42498 | -3/Section 7 | Spotted Tracker 42500 | -3/Section 7 | Identified Integrated Heat Negator 42500 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 42501 | -3/Section 7 | System corruption reached 30% 42502 | -3/Section 7 | Identified Subatomic Replicator 42502 | -3/Section 7 | Used Subatomic Replicator to replicate Hpw. Transdimensional Reconstructor 42505 | -3/Section 7 | Destroyed 20 combat bots 42506 | -3/Section 7 | Core integrity fell below 20% 42511 | -3/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 42505_ Penetrated by EMDS Slug. 42506_ Nova Cannon destroyed. 42506_ C-30 ARC bursts open, deploying its payload. 42506_ G-73 Enforcer unfolds itself. 42506_ B-74 Champion unfolds itself. 42506_ G-67 Veteran unfolds itself. 42506_ I-47 Archangel unfolds itself. 42506_ Adv. Heavy Treads destroyed. 42507_ The unstable cave ceiling collapses. 42507_ Dropped Huge Storage Unit. 42507_ Dropped Hcl. Linear Accelerator. 42508_ The unstable cave ceiling collapses. 42508_ Penetrated by EMDS Slug. 42508_ W-44 Eye destroyed. 42508_ Dropped Imp. Quantum Reactor. 42508_ EMDS Slug penetrates Cryopreservation Unit. 42508_ Adv. Cooling System destroyed. 42509_ Dropped Core Stripper. 42509_ Acquired Hpw. Transdimensional Reconstructor. 42510_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?############################## ?????????????????? | | ?# !%[ # ! # #????????????????? | | ?# "S "==! # " # ##???????????????? | | ?# """ """ # "" # ####?# #????????? | | ?# " """"[ # # #????????? | | ?# ""%! # ## #??????????? | | ?# %%! %!] # # #???????????? | | ?#######+##### # # # #???????????? | | ###### *=[ ] % p # #???????????? | | % */] p < # #???????????? | | ###### """ @!! s ] # #???????????? | | + % """ / !! s # #???????????? | | # ! """ "" ib # ## # #???????????? | | # % b # # #???????????? | | # "" """ " gg ##???????????? | | # " " """ """ %# ##????????????? | | + """ """ """ ## ####?????????????? | | # ##################???????? | | # ######### | | # ########################### = | | # # !#????????????# % | | # # """""""???????????????# = ######### | | # + ! """""""???????????????## ########## | | ###### # """""""????????????????# # | | ?????# #! !#?????????????# # | | ?????# ##############?????????????# + | | ?????# #????????????????########### # """""" | | ?????# #????????????????# """"""" # # """"""" | | ###### #????????????????# """"""" # #? """""" | | #????????????????# """"""" # #? | | #????????????????# # #??####### | | #??????????####### # #????????? | | #?????????## # + #????????? | | ###########?????????# # T"" # #????????? | | ????????????????????## # # "" # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 55 Energy Capacity 890 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 20 Resistance: EM 75 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 12 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Hvy. Battle Rifle | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed EM Pulse Cannon | -6/Factory | Z-intel Imp. Weapon Shielding | -6/Factory | Z-intel Shock Rifle | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Lgt. Fission Core | -6/Factory | Z-intel Imp. System Shield | -6/Factory | Z-intel Cryofiber Web | -6/Factory | Z-intel Hpw. Tractor Beam | -6/Factory | Z-intel Imp. Maneuvering Thrusters | -6/Factory | Z-intel Imp. Cooling System | -6/Factory | Z-intel Machine Analyzer | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Flail | -6/Factory | Z-intel Drone Bay | -6/Factory | Z-intel Hvy. Missile Launcher | -6/Factory | Z-intel Arm. Huge Wheel | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Quantum Rifle | -3/Research | Z-intel Stasis Canceller | -3/Research | Z-intel Adv. Recalibrator | -3/Research | Z-intel Imp. Field Recycling Unit | -3/Research | Z-intel Adv. Trap Scanner | -3/Research | Z-intel Adv. Thermal Shield | -3/Research | Z-intel Imp. Thermal Converter | -3/Research | Z-intel Nova Cannon | -3/Research | Z-intel Stasis Beam | -3/Research | Z-intel EM Shield | -3/Research | Z-intel Imp. Cloaking Device | -3/Research | Z-intel Imp. Heavy Treads | -3/Research | Z-intel Imp. Particle Charger | -3/Research | Z-intel Adv. Reclamation Unit | -3/Research | Z-intel KE Penetrator | -3/Research | Z-intel Adv. Force Field | -3/Research | Z-intel Enh. Force Lance | -3/Quarantine | Z-intel Imp. Hacking Suite | -3/Quarantine | Z-intel Adv. Coolant Injector | -3/Quarantine | Z-intel Shock Absorption System | -3/Quarantine | Z-intel Imp. Shield Generator | -3/Quarantine | Z-intel Imp. Shock Absorption System | -3/Quarantine | Z-intel Core Analyzer | -3/Quarantine | Z-intel Mass Driver | -3/Quarantine | Z-intel Imp. Heat Shielding | -3/Quarantine | Z-intel Imp. Heavy Siege Treads | -3/Quarantine | Z-intel Particle Reactor | -3/Quarantine | Z-intel Imp. Weapon Cycler | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Exp. Energy Well | -3/Quarantine | Z-intel Adv. Dynamic Insulation System | -3/Quarantine | Z-intel Enh. Armored Medium Treads | -3/Quarantine | Z-intel Imp. Diametric Drive | -3/Quarantine | Z-intel Lgt. Antimatter Cannon | -3/Quarantine | Z-intel Cld. Nuclear Pulse Thruster | -3/Quarantine | Z-intel Adv. Power Amplifier | -3/Quarantine | Z-intel Centrium Heavy Armor Plating | -3/Quarantine | Z-intel Graviton Reactor | -3/Quarantine | Z-intel Imp. Energy Well | -3/Section 7 | Z-intel Imp. Energy Mantle | -3/Section 7 | Z-intel Exp. Thermal Generator | -3/Section 7 | Z-intel Hellfire Missile Launcher | -3/Section 7 | Z-intel Mni. Smartbomb Launcher | -3/Section 7 | Z-intel Imp. Thermal Defense Suite | -3/Section 7 | Z-intel Energy Mantle | -3/Section 7 | Z-intel Cld. Proton Cannon | -3/Section 7 | Z-intel Exp. Thermal Shield | -3/Section 7 | Z-intel Vibroblade | -3/Section 7 | Z-intel Adv. Energy Well | -3/Section 7 | Z-intel Cld. Fission Core | -3/Section 7 | Z-intel Exp. Utility Shielding | -3/Section 7 | Z-intel Cld. Plasma Rifle | -3/Section 7 | Z-intel Exp. Transmission Jammer | -3/Section 7 | Z-intel Proton Burst Cannon | -3/Section 7 | Z-intel Prc. Matter Filter | -3/Section 7 | Z-intel Com. Mass Driver | -3/Section 7 | Z-intel Adv. Plasma Rifle | -3/Section 7 | Z-intel Exp. Shield Generator | -3/Section 7 | Z-intel Robot Schematics ------------------ G-50 Soldier | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel G-47 Trooper | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Y-72 Warden | -3/Section 7 | Z-intel G-67 Veteran | -3/Section 7 | Z-intel M-30 Cleanser | -3/Section 7 | Z-intel Fabricated ------------ Hvy. Treads | x2 | -7/Factory Hvy. Treads | x2 | -6/Factory Hvy. Treads | x2 | -5/Factory Hvy. Treads | x2 | -4/Factory Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Matter Drive Phase Redirector Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper Spacefold Activator Integrated Mediator Integrated Heat Negator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonInertialMallet Manual? 0 Play Time 04:03:28 Cumulative 815.6 hours Start 2021.05.24 @ 00:03:05 End 2021.05.24 @ 04:07:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 570 Rogue 566 Adventurer 4 Explorer 0 Win Type - Total 89 Types 68/9/4/4/2/0/0/1/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 778d5d20-b4c9-4b91-be64-92ec34f6505e