Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 23:16:26 Player: GiggleBox Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (428) 2140 Value Destroyed (16534) 16534 Prototype IDs (32) 640 Alien Tech Used (3) 600 Bonus (926) 926 TOTAL SCORE: 28140 Bonus ------- High Alert Combat Kills 619 Follower Combat Kills 314 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -807 Cogmind --------- Core Integrity 0/1300 Matter 122/300 Energy 97/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Improved Energy Well (383) Improved Transmission Jammer Advanced Plasma Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Heavy Siege Treads Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Advanced Corruption Screen > --- WEAPON ----------- Railgun Railgun Magnetic Acceleration Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Neutrino Core Improved Thunder Leg Compact Wheel Advanced Heat Sink Improved Cooling System High-capacity Matter Pod Encrypted Comm Array Advanced Target Analyzer Improved Weapon Cycler Improved Transmission Jammer Improved Core Shielding Graphene Brace Advanced Focal Shield System Shield Long-range Proton Cannon Compact HERF Cannon Nova Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Improved Remote Datajack [Rating: 136] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Slots Evolved 14 | . . 2 . 2 . . 2 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . 1 . . . . . . . . 1 . . . 1 . . Utility 6 | . . . . 1 . . 1 2 . . . . . . . 2 . . . Weapon 3 | . . 1 . . . . 1 . . . . . . . . . 1 . . Parts Attached 259 | 8 4 26 4 21 8 13 16 17 1 6 . 10 43 13 . 30 22 13 4 Power 27 | 1 1 3 . 1 . 1 . 3 . . . . 8 1 . 3 4 . 1 Engine 15 | 1 1 3 . 1 . 1 . 3 . . . . 4 . . 1 . . . Core 6 | . . . . . . . . . . . . . 3 1 . 2 . . . Reactor 6 | . . . . . . . . . . . . . 1 . . . 4 . 1 Propulsion 81 | 2 . 7 . 8 4 4 7 3 1 . . 4 16 3 . 10 7 3 2 Treads 50 | 2 . 7 . 8 4 4 7 3 1 . . 1 5 1 . 2 5 . . Leg 16 | . . . . . . . . . . . . 2 6 2 . 5 1 . . Wheel 7 | . . . . . . . . . . . . 1 3 . . 3 . . . Hover 2 | . . . . . . . . . . . . . 2 . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . 1 3 2 Utility 70 | 3 2 8 1 5 2 2 5 7 . 1 . 3 10 3 . 8 5 4 1 Device 26 | 2 . 1 . . 1 . 4 3 . 1 . 1 5 2 . 3 2 1 . Storage 7 | 1 1 1 . . . . . 1 . . . . 1 . . . . 2 . Processor 15 | . . 1 . 1 . . 1 2 . . . . 1 1 . 4 3 . 1 Hackware 5 | . . 2 . 1 1 . . . . . . . . . . . . 1 . Protection 17 | . 1 3 1 3 . 2 . 1 . . . 2 3 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 1 8 3 7 2 6 4 4 . 5 . 3 9 6 . 9 6 6 . Energy Gun 12 | . . 3 . 4 1 . . . . . . . . . . . . 4 . Energy Cannon 2 | . . . . . . . . . . . . . 1 . . 1 . . . Ballistic Gun 38 | 2 . 4 2 3 . 5 4 2 . 1 . . 6 . . 5 4 . . Ballistic Cannon 23 | . . 1 1 . 1 1 . 2 . 4 . 1 2 4 . 3 2 1 . Launcher 3 | . 1 . . . . . . . . . . 1 . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 18 | . . . . 4 . . . 3 . . . . . . . 2 1 6 2 Parts Lost 129 | . . . 4 13 5 5 8 1 1 4 . 23 19 5 . 19 14 2 6 Power 7 | . . . . . . 1 . . . . . 2 . . . 3 1 . . Propulsion 45 | . . . . 3 4 1 4 . . 2 . 7 6 2 . 7 4 1 4 Utility 29 | . . . 1 4 1 1 2 1 . . . 7 5 2 . 3 . 1 1 Weapon 48 | . . . 3 6 . 2 2 . 1 2 . 7 8 1 . 6 9 . 1 Highest Loss Streak 13 | . . . 3 4 2 3 3 1 1 2 . 12 6 4 . 13 8 2 6 To Critical Strikes 6 | . . . . . . . . . . . . 2 . 1 . 3 . . . Average Backups 16 | 1 8 19 18 17 19 19 17 18 17 17 18 14 14 16 18 16 17 4 7 Power 1 | . 1 1 2 2 3 2 2 1 1 1 1 . . . 1 . . . . Propulsion 2 | . 1 2 3 3 4 3 2 3 3 1 1 . 1 2 2 1 2 1 1 Utility 7 | . 3 10 9 8 6 6 7 7 8 8 8 6 6 7 7 6 8 2 2 Weapon 5 | . 2 4 4 4 5 7 6 5 4 4 6 5 4 5 6 6 3 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 7 . 5 . 2 1 5 1 . . . . . . . 6 . 3 Power 10 | . 1 4 . 2 . . . 3 . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 Utility 11 | . . 3 . 2 . . . . . . . . . . . . 4 . 2 Weapon 9 | . . . . 1 . 2 1 2 1 . . . . . . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 100 99 99 99 99 99 100 99 100 72 64 89 94 83 86 21 32 Engine 6 | . 14 11 11 9 9 9 7 6 6 6 6 4 3 5 5 2 1 . . Treads 22 | . 28 32 33 36 35 35 30 26 26 26 26 9 4 18 23 13 14 . . Leg 1 | . . . . . . . . . . . . 1 5 8 5 7 2 . . Device 8 | . 9 1 3 . 7 . 8 21 20 20 20 10 11 10 11 11 3 1 . Storage 7 | . 14 11 11 9 9 9 7 6 6 6 6 6 6 5 5 5 3 4 4 Processor 9 | . . 4 7 8 9 9 7 6 13 13 13 10 5 13 17 20 26 4 4 Protection 3 | . 4 3 . 7 1 8 4 4 . . . 3 1 . . 2 . . . Energy Gun 1 | . . 1 . 1 27 1 . . . . . . . . . . . . . Ballistic Gun 14 | . 28 28 28 20 . 25 26 18 19 11 6 . 11 . . 5 7 . . Ballistic Cannon 7 | . . 2 4 3 . . 3 7 6 14 20 18 2 21 23 10 14 . . Peak Build Rating 136 | 7 8 17 17 28 30 32 46 67 66 67 65 67 92 86 82 95 136 57 66 Average Rating 46 | 5 7 15 16 22 27 28 42 59 65 64 65 47 52 77 82 77 118 30 53 On Entrance 42 | . 7 8 17 16 27 30 32 45 66 66 65 65 25 75 82 82 86 10 40 Naked Turns 14 | . . . . . . . . . . . . . . . . . 14 . . Heaviest Build 121 | 14 31 63 58 65 63 74 74 90 82 86 83 85 120 100 87 113 121 18 22 Greatest Support 203 | 40 40 60 60 80 80 85 92 100 100 102 100 102 74 97 97 120 203 22 31 Greatest Overweight (x) 34 | . . 1 . . . 1 1 . . . . 21 34 1 . 16 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . 6 4 . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Average Capacity 19 | 7 13 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 8 9 Most Carried 20 | 4 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 10 Average Carried 17 | 1 8 19 18 17 19 19 17 19 19 19 20 16 16 18 20 18 18 6 9 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 5 Final Carried 20 | 3 13 20 17 20 20 20 20 19 20 20 20 13 18 20 20 20 5 8 5 Class Distribution -------------------- 41% | Scavenger-Gunner 35% | Gunner 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Gunner | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Matter Collected 15427 | 304 389 1040 259 1468 186 992 1232 1195 463 764 . 1264 2321 527 40 1176 1664 116 27 Remotely 1531 | . . . . . . . . . . 395 . 674 447 15 . . . . . Salvage Created 19197 | 141 305 1866 545 1990 786 2002 1475 1074 856 787 . 1092 2574 202 22 1277 2060 116 27 Parts 906 | 10 32 107 26 106 30 84 69 52 24 25 . 41 115 11 . 59 111 3 1 Haulers Intercepted 18 | . 2 4 . 5 . 4 . 2 . . . . 1 . . . . . . Recyclers Shooed 14 | . 1 2 . . . 2 . 1 . . . . 3 . . 1 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 22 19 . 35 . 7 . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Combat Hostiles Destroyed 321 | . 11 32 15 35 16 24 25 14 13 10 . 25 33 13 . 23 32 . . Guns 212 | . 10 29 12 29 13 24 22 5 11 7 . 2 26 . . 12 10 . . Cannons 77 | . . 3 3 4 . . 3 9 2 3 . 18 5 3 . 4 20 . . AOE 25 | . 1 . . 2 . . . . . . . 5 . 10 . 5 2 . . Classes Destroyed 20 | 2 5 4 1 1 1 . 1 1 1 . . 2 . . 1 . . . . Worker 12 | . . 1 1 1 . . 3 2 . . . . 1 . . . 2 1 . Builder 15 | . . 1 . 2 . 3 . 2 . . . . 6 . . 1 . . . Tunneler 5 | 2 . . 1 1 . . . . . . . . 1 . . . . . . Hauler 18 | . 2 4 . 5 . 4 . 2 . . . . 1 . . . . . . Recycler 28 | 1 . 4 1 6 . 4 1 1 . . . . 3 . . 3 3 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . Operator 9 | . 1 2 . 1 . 1 1 . . . . . 1 . . 1 . . 1 Watcher 16 | . 1 3 . 4 . 3 2 1 . . . . 1 . . . 1 . . Swarmer 74 | . 9 3 6 12 3 3 3 . . . . 8 4 7 . 11 5 . . Grunt 134 | . 2 20 7 12 6 15 15 4 8 7 . 8 14 4 . 2 10 . . Brawler 10 | . . 1 . . 1 1 1 . 2 1 . 3 . . . . . . . Duelist 6 | . . . 1 . . 1 1 . 1 1 . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . Sentry 47 | . . 8 . 10 4 3 3 4 1 1 . 2 3 2 . 2 4 . . Specialist 3 | . . . . . 1 . . 2 . . . . . . . . . . . Hunter 15 | . . . . 1 1 1 . . 1 . . 3 2 . . 6 . . . Programmer 28 | . . . . . . . 2 3 . . . . 9 . . 2 12 . . Heavy 2 | . . . . . . . . 1 . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . Savage 2 | . . . . . . . . . 1 1 . . . . . . . . . Best Kill Streak 10 | 2 4 5 8 8 4 5 7 6 4 3 . 6 7 7 . 5 10 1 1 Combat Bots Only 10 | . 3 5 8 7 4 4 6 5 4 3 . 6 7 7 . 5 10 . . Max Kills in Single Turn 4 | 1 2 2 2 2 1 2 2 2 1 1 . 2 2 3 1 4 2 1 1 Gunslinging 1 | . 1 . 1 1 . . 1 . . . . 1 1 . . 1 . . . Exploded 4 | . 1 . . 1 . . . . . . . 2 . 3 . 4 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Hostile Shots Fired 2058 | . 35 89 49 215 69 97 164 99 29 61 . 195 215 56 . 233 255 93 104 Missed 641 | . 6 31 10 56 15 32 44 46 10 20 . 53 63 13 . 83 55 59 45 Hits 1417 | . 29 58 39 159 54 65 120 53 19 41 . 142 152 43 . 150 200 34 59 Melee 15 | . . . 1 . . . 3 . . . . 6 3 . . . 2 . . Projectile 1402 | . 29 58 38 159 54 65 117 53 19 41 . 136 149 43 . 150 198 34 59 AOE 14 | . . . 14 . . . . . . . . . . . . . . . . Critical Strikes 73 | . . 2 . 9 4 5 5 . . 3 . 5 7 2 . 5 22 2 2 Part Disruptions 3 | . . . . . . . . . . . . . 2 . . . 1 . . Damage Taken 25371 | . 248 749 748 2188 784 1000 1596 809 389 631 . 2769 3543 943 . 2734 4323 620 1297 Core 3561 | . 37 92 58 167 125 21 158 23 41 47 . 348 397 36 . 440 510 413 648 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 330 | . . . . . . . . . . . . . . . . . 330 . . Core Remaining (%) 66 | 100 85 . 62 . . 43 77 . . . . 46 . . 56 61 . . . Volleys Fired 957 | 6 37 83 23 146 44 85 57 46 24 46 . 74 129 21 2 72 56 6 . Largest 5 | 2 2 3 3 3 3 3 4 4 4 4 . 4 4 4 4 4 5 1 . Hottest 229 | 40 40 156 79 88 192 192 116 150 130 160 . 160 152 176 179 179 229 88 . Shots Fired 2742 | 12 73 249 69 361 130 255 228 170 96 133 . 173 353 57 9 143 225 6 . Gun 1958 | 12 72 209 62 278 129 255 198 97 72 77 . 20 286 11 . 82 92 6 . Cannon 765 | . . 40 7 79 1 . 30 73 24 56 . 149 67 40 9 59 131 . . Launcher 19 | . 1 . . 4 . . . . . . . 4 . 6 . 2 2 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 2502 | 12 72 226 69 335 1 246 228 170 96 133 . 169 331 51 9 131 223 . . Thermal 167 | . . 23 . . 129 9 . . . . . . . . . . . 6 . Explosive 15 | . 1 . . 4 . . . . . . . . . 6 . 2 2 . . Electromagnetic 58 | . . . . 22 . . . . . . . 4 22 . . 10 . . . Robot Hit Streak 31 | 3 9 20 10 21 29 31 11 15 22 25 . 10 28 9 4 17 28 11 . Robot Miss Streak 6 | 2 3 6 2 5 2 3 4 3 2 6 . 5 3 3 1 2 3 . . Penetration Max 1 | . . . . . . 1 1 1 1 1 . 1 1 1 . . 1 . . Secondary Targets 35 | . 4 1 4 2 2 5 4 . . . . 1 6 . . 5 1 . . Max Gunslinging Chain 2 | . 1 1 1 1 1 1 1 . . . . 1 2 . . 1 1 . . Shots Hit Robots 1805 | 7 45 155 46 246 88 184 140 91 62 91 . 98 243 34 5 102 156 5 7 Core Hits 817 | 5 23 69 21 92 30 75 66 43 34 31 . 60 95 33 1 47 89 3 . Critical Kills 29 | . 1 1 1 2 . 3 1 1 . 5 . 6 6 . . 1 1 . . Critical Parts Destroyed 22 | . . 3 . 3 . 1 1 . . 1 . 2 10 1 . . . . . Critical Strikes 89 | . 1 4 1 6 5 6 5 2 . 7 . 16 17 5 2 8 3 . 1 Burn 7 | . . . . . 5 2 . . . . . . . . . . . . . Destroy 58 | . 1 4 1 5 . 4 2 1 . 6 . 14 17 1 . 1 1 . . Blast 23 | . . . . 1 . . 3 1 . 1 . 2 . 4 2 7 2 . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 28 | . . . . . . . . . . . . 4 . . . . . 4 20 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . . . . . . . . 4 20 Piercing 4 | . . . . . . . . . . . . 4 . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . 3 . . . . . 2 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43708 | 62 527 2404 831 4398 1589 3226 2963 2358 1702 2309 . 3098 6799 1907 154 3064 5636 282 399 Guns 26264 | 62 466 1982 674 2973 1589 3181 2452 1236 1328 1343 . 179 5214 199 . 1216 2118 52 . Cannons 13317 | . . 406 64 1068 . . 490 1063 374 966 . 2475 1549 673 154 1395 2640 . . Explosions 3005 | . 61 . . 274 . . . . . . . 425 36 1035 . 453 721 . . Melee 648 | . . . . . . . . . . . . 19 . . . . . 230 399 Ramming 474 | . . 16 93 83 . 45 21 59 . . . . . . . . 157 . . Kinetic 36447 | 62 466 2126 738 3788 . 3046 2942 2299 1702 2309 . 2654 6175 872 154 2356 4758 . . Thermal 2282 | . . 262 . 74 1589 135 . . . . . 45 36 . . 89 . 52 . Explosive 2381 | . 61 . . 200 . . . . . . . . . 1035 . 364 721 . . Electromagnetic 1476 | . . . . 253 . . . . . . . 380 588 . . 255 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 629 | . . . . . . . . . . . . . . . . . . 230 399 Piercing 19 | . . . . . . . . . . . . 19 . . . . . . . Highest Corruption 16 | . . . . . . . 4 . . . . 16 11 11 11 4 2 4 4 Average Corruption 7 | . . . . . . . 3 . . . . 15 7 11 11 2 1 2 4 Corruption Purged 6 | . . . . . . . 4 . . . . . . . . . . 2 . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Effects 208 | . . . . . . . 8 . . . . 45 67 42 5 13 21 4 3 Message Errors 48 | . . . . . . . 2 . . . . 14 11 13 2 . 4 1 1 Matter Fused 50 | . . . . . . . 2 . . . . 10 14 10 . 5 6 1 2 Heat Flow Errors 25 | . . . . . . . 1 . . . . 4 10 1 1 2 4 2 . Energy Discharges 31 | . . . . . . . . . . . . 7 9 9 1 2 3 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 19 | . . . . . . . 3 . . . . 6 5 3 . 1 1 . . Data Loss (major) 8 | . . . . . . . . . . . . 2 3 3 . . . . . Misfires 10 | . . . . . . . . . . . . 1 5 1 1 1 1 . . Alerts 2 | . . . . . . . . . . . . 1 . . . 1 . . . Weapon Failures 12 | . . . . . . . . . . . . . 8 1 . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 469 | . 7 . . 14 . . 4 12 . . . 46 39 . 38 37 103 84 85 Projectiles 242 | . . . . 14 . . 4 12 . . . 46 39 . 38 13 76 . . Explosions 58 | . 7 . . . . . . . . . . . . . . 24 27 . . Melee 169 | . . . . . . . . . . . . . . . . . . 84 85 Knockbacks 66 | . . 1 2 10 . 1 6 8 3 3 . 7 4 3 . 4 14 . . Impact 5 | . . . 2 1 . 1 . . . . . . . . . . 1 . . Kinetic 57 | . . 1 . 7 . . 5 8 3 3 . 7 4 3 . 4 12 . . Secondary 4 | . . . . 2 . . 1 . . . . . . . . . 1 . . Self-Inflicted Damage 141 | . . . . 27 . . . . . . . 4 . 20 . . 90 . . Shots 6 | . . . . 1 . . . . . . . 2 . 1 . . 2 . . Rammed 43 | . 1 3 6 5 . 7 2 8 . . . . . . . . 11 . . Targets Rammed 49 | . 1 3 8 7 . 7 2 8 . . . . . . . . 13 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 2 2 . . . . . . . . . . . . 2 . . Highest Temperature 481 | . 12 96 79 190 288 79 254 96 30 156 . 481 282 357 191 403 334 77 . Average Temperature 62 | . 5 19 25 45 64 18 90 25 9 33 . 120 80 177 84 85 95 65 . Received Heat Transfer 5787 | . 30 297 93 981 306 522 697 120 135 330 . 348 423 207 . 99 1040 . 159 Effects 2 | . . . . . . . . . . . . 1 . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 3 . . Total Turns 59 | . . . . . . . . . . . . . . . . . 59 . . Longest Duration 34 | . . . . . . . . . . . . . . . . . 34 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 . . . . . . . . 2 . . 2 . . . Combat Hostiles 4 | . . . . . . . . . . . . . 2 . . 2 . . . Parts Fried 14 | . . . . 2 . . . . . . . . 9 . . 3 . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . Parts Melted 16 | . . . . . 14 2 . . . . . . . . . . . . . Heat Transferred 4783 | . . 555 . 100 3447 407 . . . . . 100 50 . . 50 . 74 . Parts Sabotaged 5 | . . . . . . . . . . . . . 4 . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . . . . . . 1 1 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Maximum Alert Level 3 | . . 2 1 1 3 2 1 . . . . . 2 . . 1 2 1 . Low Security (%) 62 | 100 100 40 83 84 . 19 76 100 . . . . 56 . . 93 73 . 100 Level 1 18 | . . 36 16 15 10 29 23 . . . . . 17 . . 6 9 100 . Level 2 16 | . . 22 . . 54 50 . . . . . . 25 . . . 17 . . Level 3 2 | . . . . . 34 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 972 | 5 86 463 249 376 972 553 245 199 . . . . 581 . . 226 677 375 195 Initial 473 | . . 7 157 53 239 473 69 104 . . . . . . . 41 86 375 195 Average 194 | 1 24 229 116 92 608 363 113 71 . . . . 180 . . 108 184 309 162 Influence Increases 10322 | 15 370 945 345 1160 823 798 784 541 370 230 . 550 1065 270 . 667 1162 192 35 Destroy 0b10 Robot/C 6560 | . 220 640 280 700 400 480 500 320 320 200 . 480 660 260 . 460 640 . . Destroy 0b10 Robot/NC 560 | 15 20 75 15 100 5 90 35 40 5 10 . 10 70 . . 25 30 10 5 Destroy Leader 1338 | . 46 194 50 188 30 124 114 116 30 20 . 60 144 10 . 80 132 . . Allied During Kill 48 | . . . . . 23 . . 10 15 . . . . . . . . . . Successful Hack 194 | . 61 29 . 14 14 26 38 12 . . . . . . . . . . . Disable Machine 270 | . . . . 30 . 45 30 15 . . . . 75 . . 30 15 . 30 Anti-Garrison Action 450 | . . . . . 300 . . . . . . . . . . . 150 . . Destroy Structure 302 | . 8 7 . 38 6 3 7 13 . . . . 56 . . 72 90 2 . Partial Spotted 30 | . . . . 15 . . . . . . . . . . . . 15 . . Lose Combat Pursuer 570 | . 15 . . 75 45 30 60 15 . . . . 60 . . . 90 180 . Influence Decreases 10232 | 15 352 558 611 931 219 1617 723 580 538 237 . 550 515 688 66 568 660 510 294 Entered New Map 2015 | . . 11 248 86 129 499 84 110 66 2 . . . 204 26 25 79 292 154 Time Decay 6156 | 15 352 547 323 433 . 618 559 440 422 235 . 320 346 434 40 353 441 198 80 Lost Part 1209 | . . . 40 120 50 50 70 10 10 . . 230 169 50 . 190 140 20 60 Lost Ally 110 | . . . . . 40 . 10 20 40 . . . . . . . . . . Purge Threat 742 | . . . . 292 . 450 . . . . . . . . . . . . . Squads Dispatched 66 | . 1 9 . 8 . 4 5 7 . . . 1 10 . . 3 12 4 2 Investigation 9 | . . 5 . 1 . . 2 . . . . . . . . . 1 . . Extermination 20 | . . . . . . . 3 4 . . . . 4 . . 2 6 1 . Reinforcement 19 | . 1 2 . 1 . 1 . 3 . . . . 5 . . 1 . 3 2 Assault 9 | . . 2 . . . 1 . . . . . 1 1 . . . 4 . . Garrison 9 | . . . . 6 . 2 . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 2 . . . 3 . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Distress Signals 24 | . 2 5 . 3 . 1 1 1 . . . . 2 . . 2 5 . 2 Communications Jammed 14 | . . . . . . . . 3 . . . . 11 . . . . . . Distress Signals 11 | . . . . . . . . . . . . . 11 . . . . . . Times Spotted 489 | . 19 41 16 48 23 38 42 22 14 11 . 25 41 18 . 27 55 25 24 Peak Tracking Total 24 | . 5 5 8 5 4 5 7 2 6 4 . 7 5 8 . 6 10 11 24 Tactical Retreats 24 | . 1 . . 4 3 2 3 1 . . . . 4 . . . 2 4 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Traps Triggered 13 | . 1 5 . 2 . 2 . . . . . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Machines Disabled 26 | . . . . 2 3 3 2 1 . . . 1 5 3 . 2 2 . 2 Max in Single Turn 1 | . . . . 1 1 1 1 1 . . . 1 1 1 . 1 1 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Machines Accessed 61 | . 7 7 . 9 3 9 9 3 1 1 4 . 1 1 . . 3 . 3 Terminals 44 | . 7 7 . 7 3 8 5 1 . . . . 1 1 . . 1 . 3 Fabricators 4 | . . . . . . . 2 1 . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 1 1 . . . . . . . . 1 . . Total Hacks 207 | . 25 27 . 31 7 33 24 6 1 1 35 . 3 3 . . 4 . 7 Successful 118 | . 15 15 . 19 2 14 11 1 1 1 35 . . 3 . . . . 1 Failed 88 | . 10 12 . 11 5 19 13 5 . . . . 3 . . . 4 . 6 Catastrophic 14 | . . 2 . 1 1 1 4 1 . . . . . . . . 3 . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . Manual 120 | . 23 22 . 23 . 23 15 5 . . . . 3 . . . . . 6 Terminals 151 | . 25 27 . 29 7 30 17 2 . . . . 3 3 . . 1 . 7 Fabricators 8 | . . . . . . . 4 3 . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 1 . 3 2 1 . . . . . . . . 2 . . Terminal Hacks 69 | . 7 6 . 6 2 6 2 . 1 1 35 . . 3 . . . . . Record 14 | . . . . . . . . . . . 11 . . 3 . . . . . Part Schematic 15 | . 1 1 . . . . . . . . 13 . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . Robot Analysis 7 | . 4 2 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 1 . 1 . . 1 . . . 3 . . . . . . . . Open Door 3 | . . . . . 1 . . . 1 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . . 2 . 3 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 1 . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 1 . . . . . . . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 43 | . 8 9 . 11 . 7 6 1 . . . . . . . . . . 1 Terminals 42 | . 8 9 . 11 . 7 6 . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 12 | . 2 2 . 5 . 1 1 . . . . . . . . . . . 1 Operators 4 | . 1 2 . . . . 1 . . . . . . . . . . . . Skim 25 | . 5 5 . 6 . 6 3 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 7 . 8 2 7 9 3 . . . . 1 1 . . 3 . 3 Full Trace Events 6 | . . 1 . . 1 . 2 . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 1 . . . . . . . . 13 . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . 13 . . . . . . . . . . . 2 . . Machine Destruction 15 | . . . . . 13 . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Total Allies 9 | . . . . . 2 . 1 3 2 . . 1 . . . . . . . Largest Group 3 | . . . . . 2 . 1 3 2 . . . . . . . . . . Highest-Rated Group 87 | . . . . . 70 . 10 87 49 . . . . . . . . . . Highest-Rated Ally 39 | . . . . . 39 . 10 29 29 . . . . . . . . . . Initial Warlord ECA Mod 30 | . . . . . . 5 4 3 3 3 3 2 2 2 2 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . 45 . . 20 15 . . . . . . . . . . Total Damage 1006 | . . . . . 455 . . 273 278 . . . . . . . . . . Kills 9 | . . . . . 4 . . 2 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Active Infowar (turns) 6034 | 77 865 280 273 91 . . . 1836 572 . . . 1004 . . 320 716 . . Optics 1036 | . . . . . . . . . . . . . . . . 320 716 . . Seismic 1586 | 77 865 280 273 91 . . . . . . . . . . . . . . . Jamming 3412 | . . . . . . . . 1836 572 . . . 1004 . . . . . . Robot Analysis Total 7 | . 4 2 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . . 2 2 . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Turns Passed 27305 | 150 1299 2502 810 2138 1418 2077 1895 1853 1203 1043 133 3470 2758 1071 83 1029 1797 401 175 Spaces Moved 12995 | 75 702 993 445 983 769 978 1056 979 684 583 85 886 726 428 47 462 1108 723 283 Core 473 | 4 . . . . . . . . . . . 136 114 . . 1 31 184 3 Treads 10407 | 71 702 993 445 983 769 978 1056 979 684 583 85 459 162 428 47 310 673 . . Legs 289 | . . . . . . . . . . . . . 216 . . 73 . . . Wheels 882 | . . . . . . . . . . . . 291 234 . . 78 279 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 944 | . . . . . . . . . . . . . . . . . 125 539 280 Fastest Speed 35 | 50 160 160 160 160 160 156 155 155 158 152 158 158 125 167 167 115 40 35 35 Average Speed 173 | 154 160 175 160 160 160 159 155 156 158 155 158 365 314 230 167 163 133 41 39 Slowest Speed 1750 | 160 160 240 160 160 160 240 240 158 158 158 158 1100 1750 250 167 850 157 119 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . . . 10 4 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 5 97 69 74 65 65 80 30 27 78 69 71 88 18 69 11 17 30 69 20 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 11 | . . 3 . 2 . 2 . . 2 1 1 . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . 1 . 1 1 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 . . . . . 1 . . . 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . . 3 . . . . . 3 1 . 3 . 2 . . . . . Spaces Dug 31 | . . . . . . . . 3 . . . . 2 25 . . . 1 . Terrain Destroyed 295 | . 8 . . 30 . . 2 12 3 12 . 63 24 62 4 36 38 1 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Projectile 153 | . . . . 2 . . 1 12 3 11 . 59 22 8 4 12 19 . . AOE 138 | . 8 . . 28 . . . . . . . 4 1 54 . 24 19 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Res Qua Sec Total 15770 | 95 809 1584 486 1268 859 1305 1175 1191 759 652 84 1007 969 486 48 620 1264 804 305 Wait 1018 | 3 51 419 4 62 22 199 18 99 13 3 . 13 10 . . 23 37 42 . Move 12933 | 74 701 992 444 982 768 977 1055 978 683 582 84 885 725 427 46 461 1089 714 266 Hop 19 | . . . . . . . . . . . . . . . . . 8 4 7 Pick Up 177 | 3 10 23 1 19 8 10 11 13 5 4 . 4 28 10 . 12 11 3 2 Fast Attach 77 | 7 1 . . 4 . 5 . . . . . 3 18 3 . 13 6 13 4 Attach 112 | . . 2 4 14 6 5 10 3 1 4 . 11 17 5 . 12 10 5 3 Detach 19 | . . . . . . . . . . . . . 1 2 . 3 3 8 2 Swap 227 | 1 6 34 2 24 7 9 18 25 4 11 . 11 29 10 . 18 18 . . Drop 127 | 1 2 28 . 10 4 8 4 19 4 1 . 1 12 8 . 6 13 5 1 Fire 957 | 6 37 83 23 146 44 85 57 46 24 46 . 74 129 21 2 72 56 6 . Melee 28 | . . . . . . . . . . . . 4 . . . . . 4 20 Ram 2 | . . . . . . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 47 | . 1 3 8 7 . 7 2 8 . . . . . . . . 11 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . . 25 1 . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / [*Exi] / [*Zio]) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 6) 277 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Discovered new exit (range 10) 1045 | -10/Materials | Discovered new exit (range 8) 1112 | -10/Materials | Learned 2 Storage zone layouts 1170 | -10/Materials | Discovered new exit (range 9) 1177 | -10/Materials | Learned location of 3 exits from Materials 1313 | -10/Materials | Learned 4 Subcaves zone layouts 1351 | -10/Materials | Derelicts attacked the area 1356 | -10/Materials | Learned 4 Recycling zone layouts 1408 | -10/Materials | Learned location of 1 exit from Recycling 1450 | -10/Materials | Entered another Materials area 1450 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1451 | -9/Materials | Identified exit to Materials 1452 | -9/Materials | Identified exit to Mines 1804 | -9/Materials | Build established: Gunner 2235 | -9/Materials | Build established: Tank 2579 | -9/Materials | Build established: Scavenger-Tank 3112 | -9/Materials | Loaded intel: 49 non-interactive machine locations 3116 | -9/Materials | Build established: Scavenger-Gunner 3155 | -9/Materials | Loaded intel: 12 terminal locations 3213 | -9/Materials | Learned 4 Recycling zone layouts 3237 | -9/Materials | Learned location of Storage (-8) 3242 | -9/Materials | Learned location of 2 exits from Materials 3258 | -9/Materials | Learned location of 2 exits from Materials 3318 | -9/Materials | Learned 2 Storage zone layouts 3450 | -9/Materials | First assault squad dispatched 3952 | -9/Materials | Entered Mines 4095 | -9/Mines | Learned 4 Materials zone layouts 4125 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4148 | -9/Mines | Destroyed YI-UF0 4312 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4314 | -9/Mines | Discovered new exit (range 5) 4504 | -9/Mines | Lost 3 parts (1u2w) 4507 | -9/Mines | Destroyed 8 combat bots 4529 | -9/Mines | Discovered exit to Materials (range 6) 4661 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4685 | -9/Mines | Assembled infested the area 4762 | -9/Mines | Entered Materials 4762 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4763 | -8/Materials | Identified exit to Storage 4764 | -8/Materials | Identified exit to Factory 5094 | -8/Materials | Central database locked down 5365 | -8/Materials | Learned location of Lower Caves (-7) 5427 | -8/Materials | Learned 2 Lower Caves zone layouts 5515 | -8/Materials | Learned Storage emergency access door positions 5544 | -8/Materials | Learned 8 Factory zone layouts 5563 | -8/Materials | Learned location of Extension (-4) 5572 | -8/Materials | Learned 2 Storage zone layouts 5590 | -8/Materials | Learned Factory scanalyzer intel 5618 | -8/Materials | Learned location of 1 exit from Lower Caves 5655 | -8/Materials | Learned 4 Factory zone layouts 6192 | -8/Materials | Garrison activated, responded to threat 6264 | -8/Materials | Destroyed 7 combat bots 6473 | -8/Materials | Identified exit to Garrison 6556 | -8/Materials | Garrison activated, responded to threat 6582 | -8/Materials | Lost 4 parts (1u3w) 6900 | -8/Materials | Entered Garrison 7212 | -8/Garrison | Triggered checkpoint 7337 | -8/Garrison | Rescued a captive Derelict 7338 | -8/Garrison | Rescued a captive Derelict 7409 | -8/Garrison | Garrison Relay disabled 7414 | -8/Garrison | Triggered checkpoint 7759 | -8/Garrison | Discovered new exit (range 10) 7798 | -8/Garrison | Triggered checkpoint 7828 | -8/Garrison | Garrison Relay disabled 7990 | -8/Garrison | Triggered checkpoint 8049 | -8/Garrison | Garrison Relay disabled 8097 | -8/Garrison | Core integrity fell below 50% 8153 | -8/Garrison | Discovered new exit (range 15) 8318 | -8/Garrison | Entered Materials 9518 | -8/Materials | First assault squad dispatched 9609 | -8/Materials | Garrison activated, responded to threat 9618 | -8/Materials | Learned Factory interactive machine intel 9643 | -8/Materials | Lost 3 parts (1n1u1w) 9647 | -8/Materials | Learned location of Lower Caves (-6) 9664 | -8/Materials | Learned Factory fabricator intel 9671 | -8/Materials | Learned 2 Lower Caves zone layouts 9672 | -8/Materials | Learned location of 1 exit from Lower Caves 9680 | -8/Materials | Learned Storage emergency access door positions 9699 | -8/Materials | Learned Factory emergency access door positions 10144 | -8/Materials | Discovered exit to Factory (range 15) 10395 | -8/Materials | Entered Factory 10395 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10396 | -7/Factory | Identified exit to Lower Caves 10398 | -7/Factory | Loaded intel: 52 interactive machine locations 10399 | -7/Factory | Loaded intel: 6 fabricator locations 10400 | -7/Factory | Loaded intel: 4 scanalyzer locations 10513 | -7/Factory | Discovered new exit (range 7) 10664 | -7/Factory | Lost 3 parts (1n1u1w) 11039 | -7/Factory | Identified exit to Garrison 11516 | -7/Factory | Build established: Gunner 12265 | -7/Factory | Discovered new exit (range 6) 12284 | -7/Factory | Fabricated Remote Shield? 12290 | -7/Factory | Entered another Factory area 12290 | -6/Factory | Evolved 2 slots: Utility x2 12916 | -6/Factory | Found Prototype Device 13130 | -6/Factory | Discovered new exit (range 5) 13299 | -6/Factory | Discovered new exit (range 14) 14134 | -6/Factory | Identified exit to Lower Caves 14143 | -6/Factory | Entered Lower Caves 14144 | -6/Lower Caves | Identified exit to Lower Caves 14161 | -6/Lower Caves | Met a Warlord Commander 14162 | -6/Lower Caves | Learned location of Warlord (-4) 14163 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14168 | -6/Lower Caves | Found Encrypted Comm Array 14692 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14846 | -6/Lower Caves | Found DCF Scrap (13 items) 14945 | -6/Lower Caves | Learned Factory stockpile data 15346 | -6/Lower Caves | Entered another Lower Caves area 15347 | -6/Lower Caves | Identified exit to Data Miner 15380 | -6/Lower Caves | Discovered new exit (range 15) 15917 | -6/Lower Caves | Learned Factory security intel 16040 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16389 | -6/Lower Caves | Entered Data Miner 16389 | -6/Data Miner | Discovered new exit (range 6) 16420 | -6/Data Miner | Met Data Miner 16456 | -6/Data Miner | Learned location of Section 7 (-3) 16456 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16483 | -6/Data Miner | Received God Mode back door access code from Data Miner 16522 | -6/Data Miner | Entered Proximity Caves 16621 | -5/Proximity Caves | Spotted B-75 Beast 16629 | -5/Proximity Caves | Destroyed B-75 Beast 17582 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18191 | -5/Proximity Caves | Discovered new exit (range 10) 18733 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18798 | -5/Proximity Caves | Core integrity fell below 50% 18843 | -5/Proximity Caves | Lost 12 parts (1p4n3u4w) 18865 | -5/Proximity Caves | System corruption reached 10% 18895 | -5/Proximity Caves | Lost 5 parts (1p3u1w) 19078 | -5/Proximity Caves | Build established: Mutant 19176 | -5/Proximity Caves | Learned Factory trap positions 19992 | -5/Proximity Caves | Entered Factory 19992 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19993 | -5/Factory | Loaded intel: 126 trap records 20881 | -5/Factory | Cargo convoy interrupted 20910 | -5/Factory | Incoming assault squad redirected 21254 | -5/Factory | Discovered new exit (range 6) 21377 | -5/Factory | Found Imp. Powered Armor 21510 | -5/Factory | Build established: Scavenger-Gunner 21973 | -5/Factory | System corruption reached 10% 22064 | -5/Factory | Lost 4 parts (1n1u2w) 22069 | -5/Factory | Destroyed 7 combat bots 22324 | -5/Factory | Found PL-3XN's Ring of Power 22392 | -5/Factory | First assault squad dispatched 22412 | -5/Factory | Incoming assault squad redirected 22741 | -5/Factory | Lost 6 parts (2n2u2w) 22750 | -5/Factory | Entered Upper Caves 22755 | -5/Upper Caves | Attracted the attention of an 0b10 base 22804 | -5/Upper Caves | Destroyed 7 combat bots 22812 | -5/Upper Caves | Lost 4 parts (2n1u1w) 23587 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23805 | -5/Upper Caves | Discovered new exit (range 11) 23808 | -5/Upper Caves | Learned Factory stockpile data 23811 | -5/Upper Caves | Ambushed by wild Derelicts 23821 | -5/Upper Caves | Entered another Upper Caves area 23822 | -5/Upper Caves | Encountered a Warlord checkpoint 23848 | -5/Upper Caves | Discovered new exit (range 16) 23904 | -5/Upper Caves | Entered Factory 23904 | -4/Factory | Evolved 2 slots: Utility x2 24662 | -4/Factory | Lost 13 parts (2p4n2u5w) 24886 | -4/Factory | Discovered new exit (range 7) 24933 | -4/Factory | Entered Research 24933 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 25626 | -3/Research | Build established: Gunner 26409 | -3/Research | Garrison activated, responded to threat 26421 | -3/Research | Incoming investigation squad redirected 26433 | -3/Research | First assault squad dispatched 26440 | -3/Research | Incoming assault squad redirected 26477 | -3/Research | Lost 3 parts (1p2w) 26489 | -3/Research | Destroyed 10 combat bots 26659 | -3/Research | Released all parts (13) 26670 | -3/Research | Incoming assault squad redirected 26688 | -3/Research | Lost 8 parts (3n5w) 26723 | -3/Research | Spotted B-90 Cyclops 26724 | -3/Research | Discovered new exit (range 13) 26730 | -3/Research | Entered Quarantine 26893 | -3/Quarantine | Found Alien Artifact 26893 | -3/Quarantine | Identified Transdimensional Reconstructor 26893 | -3/Quarantine | Warped through subspace 26975 | -3/Quarantine | Build established: Mutant 27024 | -3/Quarantine | Found Prototype Hackware 27024 | -3/Quarantine | Identified Exp. System Shield 27025 | -3/Quarantine | Core integrity fell below 50% 27100 | -3/Quarantine | Spotted Fortress 27127 | -3/Quarantine | Discovered new exit (range 6) 27127 | -3/Quarantine | Discovered new exit (range 7) 27131 | -3/Quarantine | Entered Section 7 27254 | -3/Section 7 | Found Alien Artifact 27254 | -3/Section 7 | Identified Integrated Dissipator 27254 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27281 | -3/Section 7 | Spotted S7 Guard 27286 | -3/Section 7 | Found Alien Artifact 27286 | -3/Section 7 | Identified Core Regenerator 27286 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 27288 | -3/Section 7 | Spotted B-86 Titan 27301 | -3/Section 7 | Core integrity fell below 20% 27306 | -3/Section 7 | Destroyed by B-86 Titan with Railgun Last Messages --------------- 27291_ Power Sword destroyed. 27295_ W-44 Eye sends out distress signal. 27295_ U-05 Engineer destroyed. 27296_ Acquired Mic. Antimatter Reactor. 27297_ K-01 Serf collects debris. 27298_ K-01 Serf destroyed. 27299_ Acquired Adv. Melee Analysis Suite. 27300_ Penetrated by Slug. 27300_ Slug penetrates Wall. 27300_ Penetrated by Slug. 27301_ Field Propulsion Array destroyed. 27301_ R-10 Processor collects Welding Torch. 27303_ Knocked back. 27303_ Penetrated by Slug. 27303_ Impulse Thruster Array destroyed. 27303_ S-43 Plague destroyed. 27303_ Exp. System Shield destroyed. 27304_ Dropped Med. Storage Unit. 27306_ Slug penetrates Wall. 27306_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ??????????????????????# ????? ??????????????????? | | ??????????????????????# ???? #????????????????? | | ??????????????????????# ? ? #????????????????? | | ??????????????????????# ? ? #????????????????? | | ??????????????????????# ? #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# """ #????????????????? | | ??????????????????????# " " #????????????????? | | ??????????????????????# """ #????????????????? | | ??????????????????????# "" #????????????????? | | ??????????????????????+ #????????????????? | | ??????????????????????# c"" #????????????????? | | ??????????????????????# """ #????????????????? | | ??????????????????????# @ "!" #????????????????? | | ??????????????????????# """ #????????????????? | | ??????????????????????# !* #????????????????? | | ??????????????###########;;#!#########???????????? | | ?????????????## !! [%[ ??????? | | ?????????????+ !!w ??????? | | ########?????## !!! ??????? | | #" #??????# %= ???????? | | #"" #??????#### =!!*% ######/##???????? | | #""" #?????????# !*= #???????????????? | | #"""" ########### !* #???????????????? | | #"" " %= ""T"" #???????????????? | | #"""" / % %! """"" #???????????????? | | #""" " """ = #???????????????? | | ######## """ #???????????????? | | ???????# """ ###### #######???????????????? | | ???????# """ #????# #?????????????????????? | | ???????# """ #?????###?????????????????????? | | ???????# """ #?????????????????????????????? | | ???????# """ #?????????????????????????????? | | ???????# #?????????????????????????????? | | ######## #?????????????????????????????? | | # ########?????????????????????????????? | | """""" # #????????????????????????????????????? | | """""" # ##########???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 50 Energy Generation 41 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Corruption Block 20 Armor Coverage 400 Core Shielding 30 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 10 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Remote Shield | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveDisruptorFilter Manual? 0 Play Time 02:49:39 Cumulative 142.3 hours Start 2025.07.25 @ 20:24:43 End 2025.07.25 @ 23:16:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 62 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b277655-5d64-4447-a02a-a66aec2b78f8