Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.28 @ 00:42:30 Player: Andrew Bellemen Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1209) 1209 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5384 Bonus ------- None Cogmind --------- Core Integrity 4/1000 Matter 175/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Nuclear Core Advanced Sensor Array Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Recoil Stabilizer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Cooled Particle Cannon High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Nuclear Core Light Nuclear Core Advanced Sensor Array Weapon Cycler Advanced Beam Rifle Gauss Cannon [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 2 | . . . . 1 . 1 . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . . . . 1 1 2 Weapon 2 | . . 1 . . 1 . . Parts Attached 62 | 6 5 12 8 15 6 8 2 Power 12 | 1 3 1 1 2 . 3 1 Engine 8 | 1 3 1 1 2 . . . Core 4 | . . . . . . 3 1 Reactor . | . . . . . . . . Propulsion 14 | 2 . 4 2 4 . 1 1 Treads . | . . . . . . . . Leg 10 | 2 . 4 2 2 . . . Wheel 3 | . . . . 2 . . 1 Hover . | . . . . . . . . Flight 1 | . . . . . . 1 . Utility 12 | 1 . 1 1 5 3 1 . Device 7 | . . . 1 3 2 1 . Storage 2 | 1 . . . . 1 . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . 2 . . . Artifact . | . . . . . . . . Weapon 24 | 2 2 6 4 4 3 3 . Energy Gun 6 | 2 . 1 1 1 . 1 . Energy Cannon 7 | . 1 3 1 . 2 . . Ballistic Gun 8 | . 1 1 2 3 . 1 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 1 . Parts Lost 29 | . 1 7 6 2 . 11 2 Power 7 | . 1 1 1 . . 3 1 Propulsion 7 | . . 3 1 . . 2 1 Utility 4 | . . . 1 1 . 2 . Weapon 11 | . . 3 3 1 . 4 . Highest Loss Streak 11 | . 1 7 6 2 . 11 1 Average Slot Usage (%) 73 | . 84 80 92 85 84 56 1 Engine 10 | . 13 9 10 16 15 7 . Leg 18 | . 28 27 30 25 . . . Wheel 3 | . . . . 2 15 9 . Device 4 | . . . 8 4 8 8 . Storage 5 | . 14 11 1 . 5 4 . Processor 3 | . . 5 11 3 . . . Protection 2 | . . . . 7 7 3 . Energy Gun 6 | . 20 3 7 2 7 1 . Energy Cannon 9 | . . 14 20 4 14 7 . Ballistic Gun 5 | . 7 6 . 17 2 3 . Launcher 1 | . . 2 1 . 5 3 . Naked Turns 296 | . . . . . . 76 220 Heaviest Build 61 | 9 13 19 19 33 52 61 5 Greatest Support 68 | 20 20 33 48 68 56 56 10 Greatest Overweight (x) 10 | . . . . 10 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 4 8 8 4 Average Capacity 5 | 5 6 6 4 4 6 6 4 Most Carried 6 | 4 3 3 4 4 6 6 4 Average Carried 1 | . . . . 1 3 4 4 Final Capacity 8 | 6 6 6 4 4 8 4 4 Final Carried 5 | . . 1 . 3 5 4 4 Class Distribution -------------------- 44% | Mutant 29% | Gunner 18% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 949 | 231 61 127 160 185 . 157 28 Remotely . | . . . . . . . . Salvage Created 1352 | . 146 439 303 188 . 248 28 Parts 85 | . 9 30 20 8 . 15 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . 5 11 4 4 . 10 . Melee 3 | . . 1 2 . . . . Guns 14 | . 5 3 1 4 . 1 . Cannons 7 | . . 2 1 . . 4 . AOE 10 | . . 5 . . . 5 . Classes Destroyed 9 | . 2 4 2 . . . 1 Worker 1 | . . . . . . . 1 Builder 1 | . . . 1 . . . . Recycler 2 | . . . 2 . . . . Watcher 1 | . . 1 . . . . . Swarmer 13 | . 3 . 4 . . 6 . Grunt 17 | . 2 8 . 4 . 3 . Brawler 2 | . . 1 . . . 1 . Duelist 1 | . . 1 . . . . . Sentry 1 | . . 1 . . . . . Best Kill Streak 6 | . 3 6 2 4 . 6 1 Combat Bots Only 6 | . 3 5 1 4 . 6 . Max Kills in Single Turn 3 | . 1 3 1 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . 1 . Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 5374 | . 240 1106 639 482 109 1708 1090 Core 1600 | . 43 241 86 32 . 202 996 Absorbed by Shields 84 | . . . 84 . . . . Core Remaining (%) 78 | 100 82 . 18 94 100 76 . Volleys Fired 113 | . 19 27 17 16 3 31 . Largest 3 | . 2 3 3 3 3 3 . Hottest 175 | . 80 151 175 109 166 138 . Shots Fired 247 | . 37 67 33 40 9 61 . Gun 135 | . 36 36 9 32 3 19 . Cannon 96 | . 1 27 24 8 6 30 . Launcher 16 | . . 4 . . . 12 . Special . | . . . . . . . . Kinetic 72 | . 6 20 . 31 . 15 . Thermal 150 | . 31 43 24 9 9 34 . Explosive 16 | . . 4 . . . 12 . Electromagnetic 9 | . . . 9 . . . . Robot Hit Streak 10 | . 9 5 5 10 3 6 . Robot Miss Streak 8 | . 2 4 4 8 3 5 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 131 | . 19 32 15 27 6 32 . Core Hits 98 | . 9 24 14 14 . 29 8 Critical Hits 1 | . . 1 . . . . . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3529 | . 185 959 304 472 48 1502 59 Guns 1209 | . 185 322 78 419 20 185 . Cannons 884 | . . 137 192 53 28 474 . Explosions 1328 | . . 485 . . . 843 . Melee . | . . . . . . . . Ramming 108 | . . 15 34 . . . 59 Kinetic 783 | . 20 186 . 419 . 158 . Thermal 1232 | . 165 273 192 53 48 501 . Explosive 1328 | . . 485 . . . 843 . Electromagnetic 78 | . . . 78 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 38 | . . 4 1 . . 33 . Projectiles . | . . . . . . . . Explosions 37 | . . 4 . . . 33 . Melee 1 | . . . 1 . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 96 | . . 65 5 . . . 26 Shots 2 | . . 2 . . . . . Rammed 31 | . . 4 12 . . . 15 Targets Rammed 48 | . . 9 24 . . . 15 Kicked 17 | . . 5 12 . . . . Crushed . | . . . . . . . . Highest Temperature 457 | . 162 457 315 417 335 446 . Average Temperature 176 | . 61 161 102 212 212 273 . Received Heat Transfer 1242 | . 84 531 . 261 . 276 90 Effects 18 | . . 3 3 6 . 6 . Shutdowns 7 | . . 2 . 4 . 1 . Energy Bleed 4 | . . . . 1 . 3 . Interference 3 | . . . 3 . . . . Matter Decay 1 | . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . Damage (major) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 2299 | . 375 555 407 111 74 777 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 186 | . 110 172 90 186 13 180 108 Average Influence 60 | . 48 87 56 73 13 85 48 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 1 1 . 1 . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 5 | . . 1 1 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 6 19 5 16 3 14 29 Peak Tracking Total 14 | . 3 9 4 8 3 5 14 Tactical Retreats 12 | . . 1 . 1 1 2 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 6 | . . 5 . 1 . . . Max in Single Turn 2 | . . 2 . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 6 | . 1 2 2 . . . 1 Terminals 5 | . 1 2 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 1 3 3 . . . 1 Successful 6 | . 1 2 2 . . . 1 Failed 2 | . . 1 1 . . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 1 3 2 . . . 1 Terminals 7 | . 1 3 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 2 2 . . . 1 Open Door 1 | . . . 1 . . . . Level Access Points 2 | . . . 1 . . . 1 Zone Layout 3 | . 1 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 2 . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 3371 | 109 471 639 561 533 328 419 311 Spaces Moved 2716 | 83 322 425 324 356 286 406 514 Core 600 | 9 . . . 4 . 149 438 Treads . | . . . . . . . . Legs 1422 | 74 322 425 324 277 . . . Wheels 612 | . . . . 75 286 175 76 Hover . | . . . . . . . . Flight 82 | . . . . . . 82 . Fastest Speed 35 | 50 120 120 120 100 100 35 50 Average Speed 99 | 112 120 120 122 122 100 71 56 Slowest Speed 550 | 120 120 120 125 550 100 110 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 6 50 35 49 32 7 15 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 108 | . . 91 . . . 17 . Melee . | . . . . . . . . Projectile 3 | . . . . . . 3 . AOE 105 | . . 91 . . . 14 . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 3178 | 97 371 499 454 423 321 482 531 Wait 131 | 5 17 11 72 7 3 16 . Move 2709 | 82 321 424 323 355 285 405 514 Hop . | . . . . . . . . Pick Up 56 | 4 5 13 7 17 5 5 . Fast Attach 7 | 2 . . . 2 . 1 2 Attach 43 | 4 2 11 8 9 4 5 . Detach 4 | . . . . 1 2 1 . Swap 12 | . 3 1 . 4 2 2 . Drop 30 | . 4 3 3 12 1 7 . Fire 113 | . 19 27 17 16 3 31 . Melee . | . . . . . . . . Ram 15 | . . . . . . . 15 Kick 33 | . . 9 24 . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . 16 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 3) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 903 | -9/Materials | Discovered new exit (range 17) 919 | -9/Materials | Build established: Gunner 1038 | -9/Materials | Core integrity fell below 50% 1095 | -9/Materials | Lost 7 parts (1p3n3w) 1145 | -9/Materials | Discovered new exit (range 7) 1220 | -9/Materials | Entered Mines 1235 | -9/Mines | Learned location of Zion (-7) 1295 | -9/Mines | Met a Derelict shopkeep closing up shop 1497 | -9/Mines | Discovered new exit (range 5) 1506 | -9/Mines | Identified exit to Materials 1757 | -9/Mines | Core integrity fell below 20% 1781 | -9/Mines | Entered Materials 1781 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1789 | -8/Materials | Lost 6 parts (1p1n1u3w) 2259 | -8/Materials | Discovered new exit (range 3) 2314 | -8/Materials | Entered Factory 2314 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2601 | -7/Factory | Discovered new exit (range 8) 2642 | -7/Factory | Entered another Factory area 2642 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2721 | -6/Factory | Build established: Tank 2880 | -6/Factory | Garrison activated, responded to threat 2971 | -6/Factory | Lost 11 parts (3p2n2u4w) 3054 | -6/Factory | Discovered new exit (range 16) 3061 | -6/Factory | Entered another Factory area 3061 | -5/Factory | Evolved 2 slots: Utility x2 3168 | -5/Factory | Build established: Mutant 3335 | -5/Factory | Identified exit to Factory 3338 | -5/Factory | Core integrity fell below 50% 3358 | -5/Factory | Core integrity fell below 20% 3372 | -5/Factory | Self-destructed Last Messages --------------- 03322_ Slammed into K-01 Serf. 03323_ K-01 Serf destroyed. 03324_ Acquired 28 matter. 03324_ R-10 Processor collects Wheel. 03335_ Connecting with Terminal... 03335_ Current location identified: Factory >>Access(Main) Found 4 level access points to Factory: (9,49) (36,176) (176,194) (126,62) Map updated. 03337_ Slammed into S-27 Virus. 03338_ Destabilizing: Core damaged (-40). 03340_ Slammed into U-05 Engineer. 03340_ U-05 Engineer knocked back. 03348_ K-01 Serf cleans the Nuclear Reactor. 03349_ K-01 Serf cleans the Terminal. 03356_ Penetrated by Slug. 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