Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.22 @ 18:47:19 Player: ralann Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (3065) 3065 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6605 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Fusion Compressor Fusion Compressor Aluminum Leg Hover Unit Cesium-ion Thruster Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Utility Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Laser Proton Cannon Advanced Assault Cannon Gauss Cannon EMP Blaster > --- INVENTORY -------- Fusion Compressor Fusion Compressor Aluminum Leg Hover Unit Cesium-ion Thruster Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating Shock Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 9 | . 1 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 4 | . 1 1 1 1 . Weapon 3 | . . 1 . 1 1 Parts Attached 54 | 6 4 10 6 17 11 Power 8 | 1 . 1 1 4 1 Engine 6 | 1 . 1 1 2 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 10 | 2 . 3 . 4 1 Treads 6 | 2 . 3 . . 1 Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 13 | 2 2 1 1 5 2 Device 2 | . . . . 2 . Storage 4 | 1 1 1 . . 1 Processor 2 | 1 . . . 1 . Hackware 1 | . . . . 1 . Protection 4 | . 1 . 1 1 1 Artifact . | . . . . . . Weapon 23 | 1 2 5 4 4 7 Energy Gun 5 | . . 1 . 1 3 Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon 4 | . . . 1 1 2 Launcher 8 | . 1 3 3 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 40 | . . 2 13 7 18 Power 7 | . . . 2 2 3 Propulsion 6 | . . . 2 2 2 Utility 7 | . . . 2 2 3 Weapon 20 | . . 2 7 1 10 Highest Loss Streak 11 | . . 1 5 7 11 To Critical Strikes 1 | . . . 1 . . Average Backups 11 | 2 12 12 12 9 12 Power 1 | . 1 1 . . 1 Propulsion 3 | . 2 2 4 3 3 Utility 2 | . 4 3 2 2 2 Weapon 4 | . 3 5 6 3 4 Tool/Special . | . . . . . . Unused Backups 12 | . 3 1 . 1 7 Power 2 | . . . . . 2 Propulsion 6 | . 2 . . 1 3 Utility 3 | . 1 . . . 2 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 99 98 85 86 78 Engine 9 | . 12 10 11 5 10 Core 1 | . . . . 3 1 Treads 8 | . 25 20 13 . 1 Leg 3 | . . . . 11 3 Device 3 | . . . . 5 5 Storage 10 | . 12 20 12 7 6 Processor 9 | . 12 10 8 11 7 Hackware 3 | . . . . 5 6 Protection 8 | . 11 10 14 5 7 Energy Gun 5 | . . 7 . 5 10 Energy Cannon 1 | . . 2 7 . . Ballistic Gun 6 | . 15 8 . 13 . Ballistic Cannon 5 | . . . . 6 10 Launcher 6 | . 8 10 15 . 3 Peak Build Rating 45 | 6 9 13 16 29 45 Average Rating 21 | 3 8 11 13 22 36 On Entrance 10 | . 6 9 13 4 29 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 73 | 16 30 38 44 42 73 Greatest Support 40 | 40 40 40 40 20 22 Greatest Overweight (x) 19 | 5 . . 10 8 19 Average Overweight (x) 1 | . . . 1 1 5 Largest Inventory Capacity 15 | 10 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 Most Carried 15 | 6 15 15 14 14 14 Average Carried 11 | 2 12 12 12 9 12 Final Capacity 15 | 10 15 15 15 15 15 Final Carried 15 | 6 15 13 10 14 8 Class Distribution -------------------- 58% | Hacker-Gunner 20% | Hacker-Tank 19% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2191 | 234 100 395 462 484 516 Remotely 49 | . . . . 49 . Salvage Created 2773 | . 108 672 809 313 871 Parts 218 | . 19 76 54 20 49 Haulers Intercepted 5 | . . 1 3 . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 69 | . 8 21 20 6 14 Guns 18 | . 2 7 . 4 5 Cannons 17 | . . . 7 2 8 AOE 33 | . 6 14 12 . 1 Classes Destroyed 14 | . 4 5 3 2 . Worker 5 | . 1 1 3 . . Builder 8 | . . 4 2 . 2 Tunneler 1 | . . . 1 . . Hauler 5 | . . 1 3 . 1 Recycler 6 | . . 1 4 . 1 Operator 3 | . . 2 . 1 . Watcher 11 | . 2 3 2 2 2 Swarmer 24 | . 6 11 5 . 2 Grunt 21 | . 2 4 6 2 7 Brawler 3 | . . . 3 . . Duelist 5 | . . . 5 . . Sentry 10 | . . 6 1 . 3 Hunter 1 | . . . . 1 . Programmer 5 | . . . . 3 2 Best Kill Streak 12 | . 5 12 10 2 6 Combat Bots Only 8 | . 4 8 5 1 3 Max Kills in Single Turn 4 | . 2 3 4 1 4 Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 625 | . 15 80 100 86 344 Missed 180 | . 2 28 23 28 99 Hits 445 | . 13 52 77 58 245 Melee 11 | . . . 11 . . Projectile 434 | . 13 52 66 58 245 Critical Strikes 19 | . . . 10 2 7 Actively Blocked 3 | . . . 1 . 2 Damage Taken 4680 | 3 98 473 1307 577 2222 Core 1264 | 3 9 96 216 89 851 Absorbed by Shields . | . . . . . . Redirected to Shielding 88 | . 1 2 33 4 48 Ignored by Resistances 2830 | . 67 302 783 350 1328 Core Remaining (%) 83 | 98 95 76 60 87 . Volleys Fired 162 | . 13 44 32 27 46 Largest 5 | . 2 3 3 4 5 Hottest 279 | . 50 126 126 138 279 Shots Fired 385 | . 25 88 86 75 111 Gun 178 | . 18 61 . 56 43 Cannon 113 | . . 4 29 19 61 Launcher 94 | . 7 23 57 . 7 Special . | . . . . . . Kinetic 188 | . 18 43 2 65 60 Thermal 57 | . . 4 27 10 16 Explosive 87 | . 7 23 57 . . Electromagnetic 53 | . . 18 . . 35 Robot Hit Streak 72 | . 4 20 34 72 16 Robot Miss Streak 2 | . 1 2 2 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 285 | . 15 69 56 62 83 Core Hits 205 | 1 16 61 61 25 41 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 7 | . . 2 1 1 3 Burn 1 | . . . . . 1 Meltdown 1 | . . . 1 . . Destroy 2 | . . 2 . . . Blast 3 | . . . . 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9282 | 6 416 1805 3739 884 2432 Guns 1753 | . 89 528 . 626 510 Cannons 1882 | . . 52 423 256 1151 Explosions 5577 | . 323 1207 3296 . 751 Melee . | . . . . . . Ramming 70 | 6 4 18 20 2 20 Kinetic 2251 | . 89 262 37 751 1112 Thermal 1986 | . . 342 703 131 810 Explosive 4219 | . 323 917 2979 . . Electromagnetic 756 | . . 266 . . 490 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 1 . 6 Average Corruption 1 | . . . 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . 1 . 4 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 273 | . . 57 203 1 12 Projectiles 6 | . . . 2 1 3 Explosions 267 | . . 57 201 . 9 Melee . | . . . . . . Knockbacks 12 | 1 . . . 3 8 Impact 1 | 1 . . . . . Kinetic 10 | . . . . 3 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 653 | 3 21 99 504 . 26 Shots 32 | . 3 7 21 . 1 Rammed 25 | 1 1 2 4 3 14 Targets Rammed 26 | 1 1 2 4 3 15 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 630 | . 19 119 342 117 630 Average Temperature 113 | . 10 45 103 34 210 Received Heat Transfer 2374 | . 36 168 405 459 1306 Effects 29 | . . . 1 . 28 Shutdowns 12 | . . . 1 . 11 Energy Bleed 1 | . . . . . 1 Interference 9 | . . . . . 9 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 2 | . . . . 1 1 Heat Transferred 2539 | . . 311 1064 259 905 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 3 . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 85 | 100 100 47 54 100 100 Level 1 14 | . . 52 45 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 346 | . 103 335 346 76 147 Initial 76 | . . 26 29 76 . Average 59 | . 8 193 160 4 13 Influence Increases 2639 | . 254 778 946 179 482 Destroy 0b10 Robot/C 1380 | . 160 420 400 120 280 Destroy 0b10 Robot/NC 195 | . 15 60 75 15 30 Destroy Leader 392 | . 44 118 100 44 86 Successful Hack 10 | . 10 . . . . Disable Machine 100 | . 8 12 36 . 44 Destroy Structure 532 | . 17 138 335 . 42 Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 2639 | . 166 767 814 410 482 Entered New Map 287 | . . 62 70 155 . Time Decay 2143 | . 166 685 614 239 439 Lost Part 209 | . . 20 130 16 43 Squads Dispatched 17 | . . 2 4 6 5 Investigation . | . . . . . . Extermination 5 | . . . . 3 2 Reinforcement 9 | . . 2 1 3 3 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 10 27 22 11 24 Peak Tracking Total 7 | . 4 7 4 3 5 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . . . 1 4 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 8 | . 8 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 25 | . 2 3 9 . 11 Max in Single Turn 10 | . 1 1 3 . 10 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 3 | . 1 . 1 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 18 | . 6 . 2 10 . Successful 17 | . 6 . 1 10 . Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 10 | . . . . 10 . Garrison Access . | . . . . . . Terminal Hacks 6 | . 6 . . . . Record 3 | . 3 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 10 | . . . . 10 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Retrieve Study 8 | . . . . 8 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . . . 8 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6245 | 119 817 925 951 1567 1866 Spaces Moved 2491 | 89 475 491 361 652 423 Core 160 | 58 . . 20 8 74 Treads 1546 | 31 475 491 341 . 208 Legs 748 | . . . . 607 141 Wheels . | . . . . . . Hover . | . . . . . . Flight 37 | . . . . 37 . Fastest Speed 50 | 50 160 160 160 175 225 Average Speed 223 | 113 160 160 230 219 389 Slowest Speed 1000 | 300 160 160 550 680 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 78 49 36 16 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug 55 | . . . 55 . . Terrain Destroyed 637 | . 15 162 421 . 39 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 631 | . 15 162 421 . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2815 | 107 512 562 406 723 505 Wait . | . . . . . . Move 2486 | 88 474 490 360 651 423 Hop . | . . . . . . Pick Up 66 | 12 15 9 3 23 4 Fast Attach . | . . . . . . Attach 47 | 6 3 4 6 18 10 Detach 1 | . 1 . . . . Swap 14 | . 1 6 1 . 6 Drop 13 | . 4 7 . 1 1 Fire 162 | . 13 44 32 27 46 Melee . | . . . . . . Ram 16 | 1 . . . 3 12 Kick . | . . . . . . Crush 10 | . 1 2 4 . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Utility x1 244 | -10/Materials | Identified exit to Materials 244 | -10/Materials | Discovered exit to Materials (range 3) 303 | -10/Materials | Build established: Hacker-Mutant 634 | -10/Materials | Discovered exit to Materials (range 9) 937 | -10/Materials | Entered another Materials area 937 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1057 | -9/Materials | Destroyed 8 combat bots 1169 | -9/Materials | Identified exit to Mines 1169 | -9/Materials | Discovered exit to Mines (range 7) 1461 | -9/Materials | Build established: Hacker-Gunner 1806 | -9/Materials | Identified exit to Materials 1806 | -9/Materials | Discovered exit to Materials (range 13) 1862 | -9/Materials | Entered another Materials area 1862 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2150 | -8/Materials | Build established: Hacker-Tank 2407 | -8/Materials | Garrison activated, responded to threat 2658 | -8/Materials | Lost 5 parts (1p1n1u2w) 2702 | -8/Materials | Identified exit to Factory 2702 | -8/Materials | Discovered exit to Factory (range 14) 2747 | -8/Materials | Lost 3 parts (1n2w) 2813 | -8/Materials | Entered Factory 2813 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2832 | -7/Factory | Lost 3 parts (3w) 3018 | -7/Factory | Lost 7 parts (2p2n2u1w) 3107 | -7/Factory | Build established: Hacker-Gunner 4080 | -7/Factory | Identified exit to Factory 4080 | -7/Factory | Discovered exit to Factory (range 15) 4380 | -7/Factory | Entered another Factory area 4380 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5018 | -6/Factory | Lost 4 parts (1p1n2w) 5275 | -6/Factory | Build established: Hacker-Tank 5765 | -6/Factory | Build established: Hacker-Gunner 6195 | -6/Factory | Core integrity fell below 50% 6229 | -6/Factory | Core integrity fell below 20% 6242 | -6/Factory | Lost 11 parts (1p3u7w) 6246 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06189_ K-01 Serf cleans the Power Conduit. 06191_ Slammed into G-50 Soldier. 06192_ K-01 Serf cleans the Power Conduit. 06193_ R-10 Processor collects Imp. Hover Unit. 06194_ Slammed into G-50 Soldier. 06194_ Destabilizing: System corrupted (+1). 06197_ K-01 Serf cleans the Power Conduit. 06198_ Slammed into G-50 Soldier. 06198_ K-01 Serf cleans the Power Conduit. 06202_ Utility Shielding destroyed. 06203_ K-01 Serf cleans the Power Conduit. 06206_ K-01 Serf cleans the Neutrino Reactor. 06207_ K-01 Serf cleans the Power Conduit. 06208_ G-50 Soldier suffers critical hit (Burn). 06211_ Imp. Targeting Computer destroyed. 06215_ Slammed into K-01 Serf. 06215_ Destabilizing: System corrupted (+2). 06222_ Slammed into U-05 Engineer. 06229_ Slammed into G-50 Soldier. 06243_ K-01 Serf cleans the Power Conduit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????? ????? ?????????????????????? | | ???????????????????? ???? ?????????????????????? | | ???????????????????" ???? ?????????????????????? | | ???????????????????" ???? k?????????????????????? | | ???????????????????" ???? #?????????????????????? | | ???????????????????" ????g#?????????????????????? | | ???????????????? ???? #?????????????????????? | | ???????????????" 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" " " " # % o #?????????????? | | ?????????+ " "k" " #g """ """ #?????????????? | | ?????????# " " "h" %/g%@ """ ""????????????????? | | ?????????# A %# """ ""????????????????? | | ?????????# %%# ???????????????? | | ?????????############ # ??????????????? | | #####################%# """ """ #?????????????? | | ## # # """T""" #?????????????? | | " """ """ ## "" # ##############?????????????? | | " """ """ ## """ # #??????????????????????????? | | " """ """ ## T"=#%#??????????????????????????? | | ## """%#%#??????????????????????????? | | " """ """ ## "" # #??????????????????????????? | | " """ """ ## #%#??????????????????????????? | | " """ """ ## # #??????????????????????????? | | ## #=# #????????????????????????? | | ##+############+##### #####??????????????????????? | | % % #??????????????????????? | | #??????????????????????? | | % ^ #??????????????????????? | | %% % ^ % #??????????????????????? | | %% #??????????????????????? | | ###+######+####??????????????????????? | | # ???? ???????????????????????? | | # """""?# ? ?????????????????????? | | % # """"" # ??" ?????????????????????? | | # """ # ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 34 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hover Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Particle Gun | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Lgt. Cannon | -7/Factory | Hacked Hover Unit | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Lgt. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots It Was An Accident, I Swear It's Just You Item+ Challenges ------------ None Game ------ Seed CatalystDecoderDirector Manual? 0 Play Time 01:12:30 Cumulative 7.4 hours Start 2025.12.03 @ 19:30:07 End 2025.12.22 @ 18:47:19 Sessions 10 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ec3bc3dc-f884-4748-97c2-be4a701f045b