Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 23:37:14 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (32) 160 Value Destroyed (998) 998 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4978 Bonus ------- None Cogmind --------- Core Integrity 684/850 Matter 275/300 Energy 6/100 System Corruption 2% Temperature Cool (0) Movement Flying (34) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flight Unit Cesium-ion Thruster > --- UTILITY (5) ------ Weight Redist. System ECM Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Powered Armor Improved Hacking Suite System Restoration Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Weight Redist. System Powered Armor System Shield > --- WEAPON ----------- Gauss Cannon > --- INVENTORY -------- System Restoration Module System Restoration Module Rocket Launcher Rocket Launcher [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Hackware System Shield Protection Powered Armor Weapon Rocket Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 1 1 . . Utility 3 | . . . 1 . 1 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 33 | 5 4 . 4 . 6 8 . 5 1 Power 2 | . . . . . 1 1 . . . Engine 2 | . . . . . 1 1 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 1 . 4 . 3 4 . 2 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 3 | . . . 2 . 1 . . . . Flight 11 | . 1 . 2 . 2 4 . 2 . Utility 7 | 1 . . . . 1 2 . 2 1 Device 4 | . . . . . 1 1 . 1 1 Storage 1 | 1 . . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 8 | 2 3 . . . 1 1 . 1 . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 3 | . 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 15 | . 1 . 1 . 2 . . 3 8 Power 2 | . . . . . . . . 1 1 Propulsion 9 | . 1 . . . 2 . . 2 4 Utility 1 | . . . . . . . . . 1 Weapon 3 | . . . 1 . . . . . 2 Highest Loss Streak 8 | . 1 . 1 . 2 . . 2 8 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | . 3 3 2 2 3 3 3 4 4 Power 1 | . 2 2 2 2 1 . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . 1 2 3 Weapon 1 | . . 1 . . 1 1 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 5 | . 1 . . . 2 . . . 2 Power 3 | . 1 . . . 2 . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 40 | . 19 . . 22 30 46 73 79 63 Engine 4 | . . . . . 1 7 13 9 3 Flight 20 | . 4 . . 22 27 23 40 37 29 Device 7 | . . . . . 1 9 13 16 19 Hackware 1 | . . . . . . . . 5 6 Protection 2 | . . . . . . 2 6 6 2 Launcher 2 | . 7 . . . 1 2 . 1 1 Peak Build Rating 37 | 5 3 . 2 2 8 29 29 37 36 Average Rating 14 | 1 1 . . 2 4 14 29 34 26 On Entrance 10 | . 1 . . 2 2 5 28 29 36 Naked Turns 291 | . 25 29 237 . . . . . . Heaviest Build 30 | 6 5 . . . 5 22 22 30 18 Greatest Support 33 | 32 4 3 8 8 18 28 32 33 27 Greatest Overweight (x) 1 | 1 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 3 4 2 4 5 3 5 5 Average Carried 3 | . 3 3 2 2 3 3 3 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 2 2 4 4 3 5 3 Class Distribution -------------------- 43% | Sprinter 42% | Mutant 14% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Matter Collected 1142 | 184 5 . 32 . 165 152 . 575 29 Remotely . | . . . . . . . . . . Salvage Created 505 | . 26 . 45 . 96 211 . 98 29 Parts 39 | . 6 . 3 . 9 15 . 3 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 1 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 28 | . 3 . 2 . 3 9 . 9 2 AOE 28 | . 3 . 2 . 3 9 . 9 2 Classes Destroyed 9 | . 3 . 1 . 1 2 . 2 . Worker 2 | . 1 . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 16 | . 3 . 1 . 3 3 . 4 2 Grunt 8 | . . . . . . 5 . 3 . Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . . Sentry 1 | . . . 1 . . . . . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 5 | . 5 . 2 . 5 4 . 5 2 Combat Bots Only 5 | . 3 . 2 . 3 4 . 5 2 Max Kills in Single Turn 5 | . 3 . 1 . 5 3 . 3 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . 1 . 3 3 . 3 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Hostile Shots Fired 188 | . 20 . 51 . 22 10 2 23 60 Missed 89 | . 9 . 21 . 13 4 1 9 32 Hits 99 | . 11 . 30 . 9 6 1 14 28 Projectile 99 | . 11 . 30 . 9 6 1 14 28 Critical Strikes 4 | . . . 1 . . . 1 . 2 Damage Taken 1570 | . 147 . 349 . 155 150 19 305 445 Core 703 | . 104 . 293 . 107 33 . 31 135 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 . 58 . 26 80 95 . . . Volleys Fired 25 | . 3 . 3 . 1 4 . 11 3 Largest 2 | . 1 . 1 . 1 2 . 2 2 Hottest 66 | . 30 . 30 . 33 66 . 66 66 Shots Fired 41 | . 3 . 3 . 1 8 . 22 4 Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher 41 | . 3 . 3 . 1 8 . 22 4 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 41 | . 3 . 3 . 1 8 . 22 4 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 8 | . 2 . 5 . 6 8 . 7 . Robot Miss Streak 4 | . 1 . . . . 1 . 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 21 | . 2 . 3 . 1 4 . 11 . Core Hits 62 | . 4 . 4 . 5 20 . 25 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3045 | . 297 . 96 . 146 1141 . 1188 177 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions 3045 | . 297 . 96 . 146 1141 . 1188 177 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 3045 | . 297 . 96 . 146 1141 . 1188 177 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . 1 2 Average Corruption 1 | . . . 2 2 . . . 1 2 Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . 2 . . . . . . Message Errors 1 | . . . 1 . . . . . . Matter Fused 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 41 | . 13 . . . . 28 . . . Projectiles . | . . . . . . . . . . Explosions 41 | . 13 . . . . 28 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 235 | . 53 . . . . 58 . 77 47 Shots 9 | . 2 . . . . 3 . 3 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 16 | . . . . . 8 6 16 . . Average Temperature 8 | . . . . . 6 6 16 . . Received Heat Transfer 390 | . . . 132 . 81 36 27 63 51 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 89 | 100 100 100 100 100 100 56 100 . . Level 1 10 | . . . . . . 43 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 392 | . 99 7 95 33 144 392 186 . . Initial 186 | . . 7 . 33 12 58 186 . . Average 79 | . 46 4 26 33 81 195 183 . . Influence Increases 1250 | . 99 . 160 . 167 414 . 315 95 Destroy 0b10 Robot/C 560 | . 60 . 40 . 60 180 . 180 40 Destroy 0b10 Robot/NC 20 | . 10 . . . 10 . . . . Destroy Leader 112 | . 12 . 20 . 10 30 . 30 10 Disable Machine 105 | . . . . . . 105 . . . Destroy Structure 123 | . 17 . 10 . 12 84 . . . Partial Spotted 60 | . . . 60 . . . . . . Lose Combat Pursuer 270 | . . . 30 . 75 15 . 105 45 Influence Decreases 1064 | . 80 19 75 52 71 161 206 266 134 Entered New Map 462 | . . 12 . 52 21 71 196 66 44 Time Decay 452 | . 70 7 65 . 30 90 10 170 10 Lost Part 150 | . 10 . 10 . 20 . . 30 80 Squads Dispatched 2 | . . . 1 . . 1 . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 1 | . . . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Distress Signals 3 | . 1 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . 11 . 14 . 18 15 3 13 12 Peak Tracking Total 13 | . 7 . 10 . 13 4 3 7 9 Tactical Retreats 9 | . . . 2 . 2 1 . 3 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Traps Triggered 1 | . . . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Machines Disabled 7 | . . . . . . 7 . . . Max in Single Turn 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Machines Accessed 1 | . . . . . . . 1 . . Terminals 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 2 | . . . . . . . 2 . . Successful . | . . . . . . . . . . Failed 2 | . . . . . . . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . 2 . . Terminals 2 | . . . . . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 . . . . . . . Highest-Rated Group 38 | . . 38 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Active Infowar (turns) 1 | . . . . . . . . . 1 ECM 1 | . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Turns Passed 1219 | 43 190 29 252 10 79 197 27 358 34 Spaces Moved 2440 | 33 282 57 254 26 166 447 121 1000 54 Core 470 | 25 140 57 248 . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 8 | 8 . . . . . . . . . Hover 1 | . . . 1 . . . . . . Flight 1961 | . 142 . 5 26 166 447 121 1000 54 Fastest Speed 20 | 50 40 50 37 37 31 25 21 20 20 Average Speed 33 | 96 59 50 49 37 33 30 21 21 23 Slowest Speed 102 | 100 100 50 60 37 37 37 21 102 34 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . 5 . . . 2 1 2 1 2 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 3 50 30 31 15 28 22 4 72 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . . 9 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 288 | . 19 . 9 . 12 85 . 140 23 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 288 | . 19 . 9 . 12 85 . 140 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Total 2788 | 43 298 56 375 25 186 498 119 1118 70 Wait 232 | . 5 . 110 . 7 14 . 88 8 Move 2406 | 32 272 56 253 25 161 444 116 997 50 Hop 12 | . 4 . . . 2 1 2 1 2 Pick Up 12 | 2 2 . . . 4 1 . 3 . Fast Attach 26 | 5 2 . 4 . 4 7 . 4 . Attach 29 | . 2 . 1 . 2 13 1 6 4 Detach 26 | . 3 . 2 . 2 11 . 6 2 Swap 3 | . 1 . . . . 1 . 1 . Drop 17 | 4 4 . 2 . 3 2 . 1 1 Fire 25 | . 3 . 3 . 1 4 . 11 3 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 13) 234 | -10/Materials | Entered Mines 257 | -10/Mines | Discovered new exit (range 13) 263 | -10/Mines | Entered Materials 263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 502 | -9/Materials | Core integrity fell below 50% 503 | -9/Materials | Discovered new exit (range 14) 515 | -9/Materials | Entered Mines 523 | -9/Mines | Discovered new exit (range 5) 524 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 525 | -9/Mines | Entered Materials 525 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 588 | -8/Materials | Discovered new exit (range 15) 604 | -8/Materials | Entered Factory 604 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 640 | -7/Factory | Found Powered Armor 797 | -7/Factory | Discovered new exit (range 15) 801 | -7/Factory | Entered another Factory area 801 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 825 | -6/Factory | Discovered new exit (range 13) 828 | -6/Factory | Entered Lower Caves 866 | -6/Lower Caves | Learned 4 Factory zone layouts 937 | -6/Lower Caves | Learned Factory garrison access intel 1185 | -6/Lower Caves | Discovered new exit (range 7) 1186 | -6/Lower Caves | Entered another Lower Caves area 1192 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1220 | -6/Lower Caves | Self-destructed Last Messages --------------- VTOL Module destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." VTOL Module destroyed. System Restoration Module destroyed. S-27 Virus destroyed. Lgt. Deuterium Engine destroyed. Rocket Launcher destroyed. The unstable cave ceiling collapses. VTOL Module fries itself beyond repair. Rocket Launcher destroyed. Acquired 14 matter. Acquired 15 matter. Cesium-ion Thruster destroyed. Lgt. Nuclear Core fries itself beyond repair. Autogun fries itself beyond repair. Imp. VTOL Module destroyed. Critical hit (Burn: +37). The unstable cave ceiling collapses. Dropped Imp. Cooling System. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????##???????????????????? | | ???????????????????????# ##?????????????????? | | ???????????????????#??? ?????????????????? | | ???????????????????# ?? ?????????????????? | | ???????????????????? ### ?????????????????? | | ????????????????????? #?????????????????? | | ????????????? ??????? #?????????????????? | | ??????????? ??????? #?????????????????? | | ???????????? #???????# ###???????????????? | | ????????????# ##??????# #???????????????? | | ????????????# ##?????# @ #???????????????? | | ?????####??## ####?#### ##??????????????? | | ????## ### #?# # s #??????????????? | | ????? ???# #??????????????? | | ?????? #??## #??????????????? | | ???????# #?## ##??????????????? | | ??###### ### #??????????????? | | ### ## ##??????????????? | | # #???????????????? | | ##???????????????? | | ##????????????????? | | ##?????????????????? | | #### ??????????????????? | | #??# #??????????????????? | | # #??### #??????????????????? | | ## ##????# #?????????????????? | | ?# ######?# #????????????????? | | ?# #? # #????????????????? | | # #### #????????????????? | | ### # ???###????????????????? | | #### # ??????????????????????? | | ##### #?## #### ?????????????????????? | | ????####?## #??? ?????????????????????? | | ########## ### #??????????????????? | | #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 400 Evasion (%) 66 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexEnergyStrikerail Manual? 0 Play Time 00:34:50 Cumulative 11.1 hours Start 2025.08.11 @ 23:00:09 End 2025.08.11 @ 23:37:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 1dcdc967-b7fd-4a57-9abc-70bc14f1bc8e