Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 17:14:12 Player: NeoBioHazard Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (67) 335 Value Destroyed (2379) 2379 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 9898 Bonus ------- High Alert Combat Kills 64 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 73/100 System Corruption 21% Temperature Cool (0) Movement Rolling (80) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Wheel Wheel > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Light Particle Reactor Advanced Power Amplifier Compact HERF Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Experimental Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Reaction Control System Improved Reaction Control System Cloaking Device Advanced Hacking Suite System Shield > --- WEAPON ----------- Compact HERF Cannon Lance > --- INVENTORY -------- Micro Fission Core Particle Gun Assault Rifle Lance [Rating: 117] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Lance Energy Gun Particle Gun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Slots Evolved 16 | . . 2 2 2 2 2 . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 1 1 1 . . 2 . . . . . Utility 9 | . . 1 1 1 1 2 . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 94 | 6 3 11 8 19 3 . 3 11 . 9 2 4 15 Power 17 | 1 . 2 1 5 1 . . 1 . 1 . 1 4 Engine 7 | 1 . 2 . 3 . . . 1 . . . . . Core 5 | . . . 1 2 1 . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . 1 4 Propulsion 27 | 2 1 4 2 5 . . 3 4 . 1 1 . 4 Treads 9 | . 1 3 2 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 10 | 2 . 1 . 2 . . 3 . . . . . 2 Hover 2 | . . . . . . . . . . . . . 2 Flight 6 | . . . . . . . . 4 . 1 1 . . Utility 30 | 1 1 1 2 4 2 . . 4 . 7 1 2 5 Device 15 | . . . . 2 1 . . 2 . 3 . 2 5 Storage 4 | 1 . . . 1 1 . . . . . 1 . . Processor 7 | . 1 1 1 1 . . . 2 . 1 . . . Hackware 3 | . . . . . . . . . . 3 . . . Protection 1 | . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 1 4 3 5 . . . 2 . . . 1 2 Energy Gun 3 | 1 . 1 . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 12 | 1 1 3 3 4 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Parts Lost 49 | . . 6 1 10 3 . 9 1 . . 2 3 14 Power 7 | . . . . 2 1 . 1 . . . . . 3 Propulsion 17 | . . 3 1 2 1 . 4 . . . . 1 5 Utility 16 | . . 1 . 3 1 . 2 1 . . 1 2 5 Weapon 9 | . . 2 . 3 . . 2 . . . 1 . 1 Highest Loss Streak 13 | . . 4 1 10 3 . 8 1 . . 2 2 13 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 69 | . 92 85 78 59 79 64 52 39 63 76 73 75 47 Engine 3 | . 14 11 4 3 . . . . 5 1 . . . Core 2 | . . . 4 2 5 5 3 . . 3 5 . . Treads 8 | . 6 17 21 12 9 5 5 . . . . . . Wheel 5 | . 21 8 . 2 13 11 11 . . . . . . Flight 5 | . . . . . . . . 19 21 21 21 17 8 Device 7 | . . . . 3 19 17 11 4 10 14 11 17 16 Storage 5 | . 14 11 9 2 6 5 5 2 . . 1 4 2 Processor 11 | . 7 16 15 11 10 5 5 7 15 15 15 11 5 Hackware 2 | . . . . . . . . . . 9 10 9 5 Protection 1 | . . . 6 2 . . . . . . . . . Energy Gun 3 | . 14 7 . 3 6 5 3 . . . . . . Ballistic Gun 7 | . 14 13 18 10 6 5 3 . . . . . . Piercing Weapon 1 | . . . . . . . . 3 5 5 5 9 3 Peak Build Rating 117 | 6 7 12 17 29 31 27 34 73 73 102 102 115 117 Average Rating 37 | 4 6 9 13 16 29 27 27 58 73 91 99 108 75 On Entrance 41 | . 6 7 7 16 29 27 27 18 73 73 102 99 93 Naked Turns 100 | . . . . . . . . . . . . . 100 Heaviest Build 52 | 12 12 18 21 24 40 38 38 24 14 18 21 37 52 Greatest Support 60 | 26 26 26 60 60 26 26 26 39 26 41 43 56 52 Greatest Overweight (x) 4 | . 1 1 . 3 1 1 3 1 . . . . 4 Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 5 5 10 10 10 Average Capacity 8 | 7 8 8 8 6 14 15 15 8 5 5 6 10 8 Most Carried 15 | 3 4 8 8 8 5 4 15 15 4 5 5 4 8 Average Carried 5 | 1 3 6 7 5 4 4 13 5 4 4 5 2 5 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 10 10 5 Final Carried 15 | 3 4 7 7 5 4 4 15 4 4 5 5 3 5 Class Distribution -------------------- 45% | Scavenger-Mutant 21% | Mutant 12% | Scavenger-Skirmisher 10% | Hacker-Mutant 5% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Scout | -4/Extension Hacker-Ninja | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Matter Collected 1590 | 176 101 326 173 418 69 . 5 86 . . 45 16 175 Remotely . | . . . . . . . . . . . . . . Salvage Created 2392 | . 136 673 211 449 257 . . 153 . 26 45 129 313 Parts 156 | . 6 40 10 23 19 . . 13 . 5 1 4 35 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 2 1 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Combat Hostiles Destroyed 50 | . 5 18 7 7 4 . . 4 . . . 1 4 Melee 9 | . . . . . . . . 4 . . . 1 4 Guns 40 | . 5 18 7 7 3 . . . . . . . . AOE 1 | . . . . . 1 . . . . . . . . Classes Destroyed 11 | . 2 2 . 5 1 . . . . 1 . . . Worker 6 | . . . . 1 2 . . 1 . . . 1 1 Builder 4 | . . . . . 3 . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . Watcher 5 | . . 1 . . 1 . . . . . 1 1 1 Swarmer 17 | . 3 6 4 . . . . 4 . . . . . Grunt 15 | . 2 6 1 4 2 . . . . . . . . Brawler 2 | . . . . 1 1 . . . . . . . . Sentry 9 | . . 6 2 . . . . . . . . 1 . Hunter 2 | . . . . 1 1 . . . . . . . . Programmer 5 | . . . . 1 . . . . . . . . 4 Best Kill Streak 8 | . 3 8 4 2 7 . . 6 . 1 1 2 2 Combat Bots Only 8 | . 3 8 4 1 3 . . 4 . . . 1 2 Max Kills in Single Turn 7 | . 1 2 1 2 7 . . 1 . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Hostile Shots Fired 605 | . 23 124 31 93 17 . 73 23 2 . 30 41 148 Missed 192 | . 3 32 5 27 4 . 25 7 1 . 18 29 41 Damage Taken 7455 | . 261 953 312 1129 312 . 1047 235 48 . 296 273 2589 Core 2549 | . 42 165 17 273 62 . 396 58 . . 76 . 1460 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 83 58 96 61 92 . 60 . . . 88 100 . Volleys Fired 159 | . 15 56 22 51 14 1 . . . . . . . Largest 2 | . 2 2 2 2 2 2 . . . . . . . Hottest 93 | . 70 79 46 93 93 93 . . . . . . . Shots Fired 289 | . 30 96 44 90 27 2 . . . . . . . Gun 289 | . 30 96 44 90 27 2 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 218 | . 15 67 44 77 14 1 . . . . . . . Thermal 71 | . 15 29 . 13 13 1 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 25 | . 6 17 25 16 6 3 . . . . . . . Robot Miss Streak 5 | . 2 5 2 4 2 . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 6 | . 1 3 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Shots Hit Robots 246 | . 21 69 37 62 18 2 . 10 . 1 4 8 14 Core Hits 104 | . 8 29 12 20 15 1 . 4 . 1 1 5 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . Critical Strikes 11 | . 2 4 . 1 . . . 2 . . . . 2 Burn 5 | . 2 2 . 1 . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . Impale 4 | . . . . . . . . 2 . . . . 2 Melee Attacks 63 | . . . . . . . . 14 . 1 8 16 24 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 63 | . . . . . . . . 14 . 1 8 16 24 Sneak Attacks 4 | . . . . . . . . 3 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . Damage Inflicted 5364 | . 275 904 441 950 950 33 . 506 . 38 200 422 645 Guns 2937 | . 275 904 441 950 334 33 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 616 | . . . . . 616 . . . . . . . . Melee 1744 | . . . . . . . . 506 . 38 200 422 578 Ramming 67 | . . . . . . . . . . . . . 67 Kinetic 2206 | . 110 598 441 806 231 20 . . . . . . . Thermal 1347 | . 165 306 . 144 719 13 . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1744 | . . . . . . . . 506 . 38 200 422 578 Highest Corruption 21 | . . . . 9 9 2 2 . . . . . 21 Average Corruption 8 | . . . . 8 9 2 2 . . . . . 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 30 | . . . . 19 4 1 . . . . . . 6 Message Errors 6 | . . . . 2 1 1 . . . . . . 2 Matter Fused 8 | . . . . 8 . . . . . . . . . Heat Flow Errors 4 | . . . . 1 2 . . . . . . . 1 Energy Discharges 1 | . . . . 1 . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . 3 . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 4 | . . . . 3 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 423 | . . . . . 107 . . 222 . . 11 73 10 Projectiles . | . . . . . . . . . . . . . . Explosions 107 | . . . . . 107 . . . . . . . . Melee 316 | . . . . . . . . 222 . . 11 73 10 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . . . . . . . . 31 Shots . | . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 249 | . 177 108 35 249 132 . . . . . . . 98 Average Temperature 46 | . 62 39 15 44 60 . . . . . . . 73 Received Heat Transfer 1233 | . 126 225 126 345 81 . 234 . . . 18 42 36 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 1 . . 1 . . . . . . . . Heat Transferred 2694 | . 629 962 . 407 659 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Peak Influence 672 | . 151 510 437 359 672 344 270 222 92 84 177 223 419 Initial 329 | . . 63 177 198 130 329 240 102 77 64 40 100 125 Average 221 | . 49 291 309 251 207 337 226 136 79 83 75 138 276 Maximum Alert Level 2 | . . 2 2 1 2 1 1 1 . . . 1 2 Low Security (%) 47 | 100 100 30 12 26 87 . 2 78 100 100 100 92 28 Level 1 44 | . . 38 76 73 . 100 97 21 . . . 7 61 Level 2 8 | . . 30 11 . 12 . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 1 3 . . 1 . . 1 . 1 2 Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . 1 . . . . . . . . . Reinforcement 10 | . 1 1 1 2 . . 1 . . 1 . 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Distress Signals 10 | . . 1 1 2 . . . . . . 1 3 2 Communications Jammed 12 | . . . . . . . . . . . . 10 2 Distress Signals 12 | . . . . . . . . . . . . 10 2 Times Spotted 129 | . 10 23 13 18 4 . 5 6 6 1 8 14 21 Peak Tracking Total 10 | . 4 8 5 4 3 1 5 4 6 1 8 10 9 Tactical Retreats 22 | . 1 3 1 4 . . 2 1 . . 2 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Traps Triggered 3 | . . . . . 1 1 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Machines Disabled 25 | . . . . . 25 . . . . . . . . Max in Single Turn 25 | . . . . . 25 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Machines Accessed 11 | . . . . 2 1 3 . . . 3 . . 2 Terminals 11 | . . . . 2 1 3 . . . 3 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 26 | . . . . 4 1 5 . . . 10 . . 6 Successful 13 | . . . . 3 1 3 . . . 3 . . 3 Failed 13 | . . . . 1 . 2 . . . 7 . . 3 Catastrophic 4 | . . . . 1 . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . . . . 3 . 4 . . . 9 . . 6 Terminals 26 | . . . . 4 1 5 . . . 10 . . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 5 | . . . . 1 1 1 . . . 1 . . 1 Open Door 1 | . . . . . . . . . . 1 . . . Open DSF 3 | . . . . 1 1 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . 2 . 2 . . . 2 . . 2 Terminals 8 | . . . . 2 . 2 . . . 2 . . 2 Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 7 | . . . . 1 . 2 . . . 2 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 9 | . . . . 1 1 2 . . . 3 . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Turns Passed 3507 | 48 196 549 397 607 263 175 149 191 31 246 113 177 365 Spaces Moved 3308 | 41 138 281 188 273 199 143 138 106 82 485 261 305 668 Core 194 | 2 . . . 16 . . . . . . . . 176 Treads 456 | . . 97 188 171 . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 942 | 39 138 184 . 86 199 143 138 13 . . . . 2 Hover 16 | . . . . . . . . . . . . . 16 Flight 1700 | . . . . . . . . 93 82 485 261 305 474 Fastest Speed 31 | 50 90 90 160 90 90 105 90 34 37 34 34 31 34 Average Speed 72 | 86 91 125 160 141 104 105 98 46 37 34 34 31 39 Slowest Speed 250 | 90 95 160 160 200 105 105 125 105 37 37 37 34 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 1 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 30 33 20 9 6 4 81 4 79 15 50 10 19 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 . . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . 3 . Terrain Destroyed 67 | . . . . . 64 . . . . . . 3 . Melee 3 | . . . . . . . . . . . . 3 . Projectile . | . . . . . . . . . . . . . . AOE 64 | . . . . . 64 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Was Fac Ext Res Res Total 4012 | 50 175 380 243 398 227 165 151 224 82 559 271 360 727 Wait 353 | 1 20 32 21 47 10 22 . 89 1 57 1 44 8 Move 3286 | 40 137 280 187 272 198 142 137 106 81 484 258 296 668 Hop 5 | . . . . . . . . . . . 1 4 . Pick Up 23 | 3 . . 1 5 1 . 9 . . 3 . . 1 Fast Attach 46 | 6 1 3 3 9 1 . 3 5 . 4 2 . 9 Attach 21 | . . 2 1 5 2 . . 6 . . . 3 2 Detach 1 | . . . . . . . . . . . . . 1 Swap 27 | . 2 6 4 5 . . . . . 5 . 1 4 Drop 23 | . . 1 4 4 1 . 2 4 . 5 1 . 1 Fire 159 | . 15 56 22 51 14 1 . . . . . . . Melee 59 | . . . . . . . . 14 . 1 8 12 24 Ram 9 | . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 585 | -9/Materials | Destroyed 8 combat bots 644 | -9/Materials | Build established: Scavenger-Mutant 687 | -9/Materials | Lost 4 parts (2n2w) 770 | -9/Materials | Discovered new exit (range 11) 792 | -9/Materials | Identified exit to Materials 794 | -9/Materials | Entered another Materials area 794 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -8/Materials | Discovered new exit (range 3) 1189 | -8/Materials | Identified exit to Factory 1191 | -8/Materials | Entered Factory 1191 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1504 | -7/Factory | Lost 10 parts (2p2n3u3w) 1770 | -7/Factory | Discovered new exit (range 6) 1797 | -7/Factory | Identified exit to Factory 1798 | -7/Factory | Entered another Factory area 1798 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1830 | -6/Factory | Discovered new exit (range 15) 1832 | -6/Factory | Identified exit to DSF 1833 | -6/Factory | Build established: Scavenger-Skirmisher 1846 | -6/Factory | Identified exit to Factory 1986 | -6/Factory | Lost 3 parts (1p1n1u) 2061 | -6/Factory | Entered another Factory area 2061 | -5/Factory | Evolved 2 slots: Utility x2 2235 | -5/Factory | Identified exit to DSF 2236 | -5/Factory | Entered DSF 2253 | -5/DSF | Build established: Scavenger-Mutant 2275 | -5/DSF | Additional patrols routed to DSF 2372 | -5/DSF | Discovered new exit (range 16) 2378 | -5/DSF | Lost 8 parts (1p3n2u2w) 2384 | -5/DSF | Identified exit to Factory 2385 | -5/DSF | Entered Factory 2385 | -4/Factory | Evolved 2 slots: Propulsion x2 2576 | -4/Factory | Sucked down chute 2576 | -4/Factory | Entered Waste 2589 | -4/Waste | Spotted C-40 Crusher 2592 | -4/Waste | Spotted C-40 Crusher 2594 | -4/Waste | Spotted C-40 Crusher 2596 | -4/Waste | Spotted C-40 Crusher 2597 | -4/Waste | Spotted C-40 Crusher 2602 | -4/Waste | Spotted C-40 Crusher 2603 | -4/Waste | Discovered new exit (range 12) 2607 | -4/Waste | Identified exit to Factory 2607 | -4/Waste | Entered Factory 2638 | -4/Factory | Discovered new exit (range 9) 2640 | -4/Factory | Identified exit to Upper Caves 2817 | -4/Factory | Discovered new exit (range 10) 2820 | -4/Factory | Identified exit to Extension 2853 | -4/Factory | Entered Extension 2877 | -4/Extension | Spotted B-86 Titan 2882 | -4/Extension | Spotted B-86 Titan 2914 | -4/Extension | Discovered new exit (range 22) 2914 | -4/Extension | Discovered new exit (range 22) 2923 | -4/Extension | Identified exit to Cetus 2966 | -4/Extension | Identified exit to Research 2966 | -4/Extension | Entered Research 2966 | -3/Research | Evolved 2 slots: Utility x2 3051 | -3/Research | Spotted B-86 Titan 3140 | -3/Research | Discovered new exit (range 6) 3142 | -3/Research | Identified exit to Research 3143 | -3/Research | Entered another Research area 3143 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3316 | -2/Research | Identified exit to Testing 3393 | -2/Research | Released all parts (7) 3397 | -2/Research | System corruption reached 10% 3399 | -2/Research | Core integrity fell below 50% 3429 | -2/Research | Lost 13 parts (3p4n5u1w) 3436 | -2/Research | Core integrity fell below 20% 3508 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03398_ Slug penetrates Wall. 03398_ Imp. Antigrav System destroyed. 03398_ Penetrated by Slug. 03406_ Slammed into R-10 Processor. 03417_ Slammed into K-01 Serf. 03417_ Destabilizing: Core damaged (-58). 03442_ Acquired Imp. Antigrav System. 03445_ :HH#E7/ TBXSZKU%JZKPDG5E1YH/CV 03451_ Imp. Antigrav System destroyed. 03461_ J EEWNA Z3%XIQ,RQCM%FX BPV=QB9O 03480_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03490_ System corrupted: Heat flow error (+147). 03495_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 03502_ Slammed into K-01 Serf. 03502_ K-01 Serf destroyed. 03505_ Acquired Wheel. 03505_ Field Manipulator disabled. 03506_ Acquired 15 matter. 03508_ Acquired Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ?????????####???????????????????????? | | ??????"""""" ???????? #???????????????????????? | | ??????"""""" ??? ???? #???????????????????????? | | ????? ? ??? ?"" #????????????????? ?????? | | ?????? ????? """ ?????????????????? ?????? | | ???? " " ????? """ ?????????????????? #????? | | ?????"R" ???????""" ??????????????????# #????? | | ??????"" ???????""" ??????????????????# #????? | | ??????? ????????? ???????????????????# #????? | | ???????? ????????? ???????????????????# #????? | | ???######+###########+#############+####### ###??? | | ???# #??? | | ???# #??? | | ???# #??? | | ???# #??? | | ???####/#############+###### ! #??? | | ???# #????# p ## #??? | | ???# ] #????# ## #?## | | ???# "" #????# """ ## #?# | | ???# "" #????# """ %+! ### #?# | | ???# "Y #????# """" @## ### #?# | | ???# "" #????# """ ## ### #?# | | ???# "" ###### pp #####+####+##### #?# | | ???# + + #????????????? # ### | | ???# ###### #????????????? # ### | | ???##########????##########????????????? # | | ???????????????????????????????????????? + | | ???????????????????????????????????????? # | | ???????????????????????????????????????? # | | ???????????????????????????????????????? # #### | | ???????????????????????????????????????? # # ?? | | ???????????????????????????????????????? # # ?? | | ???????????????????????????????????????? # + ?? | | ???????????????????????????????????????? + # ?? | | ???????????????????????????????????????? #^ # ?? | | ????????????????????????????????????????## ^ # ?? | | ???????????????????????????????????????? # # | | ???????????????????????????????????????? # #### | | ???????????????????????????????????????? # # " | | ???????????????????????????????????????? + + ?? | | ???????????????????????????????????????? # # ?? | | ???????????????????????????????????????? # # ?? | | ???????????????????????????????????????? # # ?? | | ???????????????????????????????????????? # # ?? | | ???????????????????????????????????????? # # ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 51 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothSchematicProjector Manual? 0 Play Time 00:53:50 Cumulative 76.6 hours Start 2025.01.29 @ 18:52:08 End 2025.01.30 @ 17:14:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 93 Adventurer 15 Explorer 53 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 416e8902-1ecb-420e-a627-76acaf1cf51c