Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.20 @ 15:07:41 Player: ILikeMonsters1890 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (151) 755 Value Destroyed (4354) 4354 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1293) 1293 TOTAL SCORE: 10922 Bonus ------- High Alert Combat Kills 729 Follower Combat Kills 309 Met Data Miner 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/850 Matter 173/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Core Analyzer > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Light Ion Engine Light Angular Momentum Engine Particle Reactor Focal Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Heavy Machine Gun > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel Seismic Detector Mini Grenade Launcher Heavy Flail [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . Utility 4 | . . 1 1 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 196 | 1 5 26 48 54 1 16 . 12 19 5 9 Power 20 | . 1 2 2 6 . 3 . 1 3 1 1 Engine 12 | . 1 2 2 3 . . . . 2 1 1 Core 8 | . . . . 3 . 3 . 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 45 | . . 5 13 15 . 1 . 1 7 2 1 Treads . | . . . . . . . . . . . . Leg 39 | . . . 13 15 . 1 . 1 7 2 . Wheel 6 | . . 5 . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 73 | 1 2 8 20 23 . 5 . 5 4 1 4 Device 47 | 1 1 4 13 19 . 3 . 4 . 1 1 Storage 3 | . 1 1 . . . . . . . . 1 Processor 4 | . . . 1 1 . . . 1 . . 1 Hackware 1 | . . . . . . . . . . . 1 Protection 18 | . . 3 6 3 . 2 . . 4 . . Artifact . | . . . . . . . . . . . . Weapon 58 | . 2 11 13 10 1 7 . 5 5 1 3 Energy Gun 2 | . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 35 | . 2 6 8 7 1 4 . 2 3 . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 14 | . . 3 4 1 . 1 . 3 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . . . 1 2 . 2 . . 1 . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . Parts Lost 57 | . . 3 7 11 . 5 . 3 16 3 9 Power 10 | . . . 1 2 . 3 . . 3 . 1 Propulsion 21 | . . 3 1 5 . . . 1 6 1 4 Utility 18 | . . . 3 3 . 2 . 2 5 1 2 Weapon 8 | . . . 2 1 . . . . 2 1 2 Highest Loss Streak 8 | . . 2 2 5 . 2 . 3 5 3 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 97 99 99 100 99 100 97 91 64 72 Engine 7 | . 14 11 8 10 . . . . 3 9 7 Core 4 | . . . . 4 15 14 15 15 7 . . Leg 26 | . 28 7 32 29 30 30 30 30 31 26 17 Wheel 4 | . . 24 3 . . . . . . . 5 Device 14 | . 14 18 12 17 23 16 15 12 7 5 6 Storage 8 | . 14 11 9 7 7 7 7 7 6 3 3 Processor 6 | . . . 9 7 7 7 7 7 6 6 12 Protection 4 | . . 2 4 4 . 6 7 7 13 . . Energy Gun 1 | . 14 4 . . . . . . . . . Ballistic Gun 13 | . 12 17 16 14 11 14 15 13 11 2 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 70 | 12 20 43 46 57 41 57 57 57 70 47 42 Greatest Support 95 | 20 20 42 59 63 51 59 59 59 95 77 42 Greatest Overweight (x) 4 | . . 3 4 1 . 1 . 1 . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 14 15 15 15 15 15 15 15 10 11 Most Carried 15 | 7 10 15 15 15 13 14 13 13 13 7 5 Average Carried 12 | 5 8 13 14 13 13 13 13 10 9 4 3 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 13 15 13 13 13 13 10 8 5 4 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 4280 | 215 87 557 1185 935 229 239 . 193 479 . 161 Remotely . | . . . . . . . . . . . . Salvage Created 5244 | 137 149 792 1623 960 232 186 . 143 587 211 224 Parts 290 | 14 10 62 83 59 . 12 . 8 28 . 14 Haulers Intercepted 8 | . 1 2 3 1 . . . . 1 . . Recyclers Shooed 15 | 1 . 3 2 . . . . . 9 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 10 . 10 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 106 | . 3 19 34 20 . 9 . 7 10 1 3 Melee 1 | . . . . . . . . . . . 1 Guns 63 | . 3 10 22 16 . 5 . 2 4 . 1 AOE 41 | . . 9 12 4 . 4 . 5 6 1 . Classes Destroyed 17 | 2 4 3 2 3 2 . . . . 1 . Worker 10 | . 1 1 1 1 . . . . 3 . 3 Builder 4 | . . . 1 . . . . . 1 . 2 Tunneler 5 | 3 . . 1 . . . . . . . 1 Hauler 8 | . 1 2 3 1 . . . . 1 . . Recycler 6 | 1 . 1 1 2 . . . . 1 . . Minesweeper 1 | . . . . . 1 . . . . . . Operator 2 | . . 1 . . . . . . . . 1 Watcher 9 | . 2 3 2 2 . . . . . . . Swarmer 41 | . 3 9 7 4 . 8 . 4 4 . 2 Grunt 34 | . . 4 17 9 . . . 2 2 . . Brawler 3 | . . . 2 . . . . 1 . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 17 | . . 6 8 2 . 1 . . . . . Hunter 2 | . . . . 1 . . . . 1 . . Programmer 6 | . . . . 3 . . . . 2 . 1 Compactor 1 | . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . 1 . . Samaritan 5 | . . . . . 5 . . . . . . Best Kill Streak 14 | 2 2 6 14 5 1 4 . 4 8 1 3 Combat Bots Only 6 | . 1 5 6 4 . 4 . 4 6 1 1 Max Kills in Single Turn 4 | 1 1 3 3 4 1 3 . 3 4 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 3 3 4 . 3 . 3 4 1 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 8671 | . 106 567 1685 1942 . 295 . 410 2101 145 1420 Core 1333 | . 30 95 119 162 . 23 . 51 114 24 715 Absorbed by Shields 616 | . . . 148 426 . 10 . 32 . . . Regen/Repaired (Parts) 145 | . 81 . 64 . . . . . . . . Core Remaining (%) 81 | 100 88 76 78 . . . . 66 . . . Volleys Fired 337 | 5 25 56 109 72 . 11 . 12 30 12 5 Largest 2 | 2 2 2 2 2 . 2 . 2 2 1 1 Hottest 79 | 70 70 79 46 56 . 56 . 56 58 30 28 Shots Fired 626 | 10 50 104 205 143 . 20 . 20 57 12 5 Gun 580 | 10 50 96 192 142 . 17 . 14 54 . 5 Cannon . | . . . . . . . . . . . . Launcher 46 | . . 8 13 1 . 3 . 6 3 12 . Special . | . . . . . . . . . . . . Kinetic 530 | 5 25 76 192 142 . 17 . 14 54 . 5 Thermal 50 | 5 25 20 . . . . . . . . . Explosive 46 | . . 8 13 1 . 3 . 6 3 12 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 5 5 10 13 14 . 18 . 8 7 3 3 Robot Miss Streak 20 | 1 6 3 2 20 . 6 . 18 12 1 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . 1 2 4 3 . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . 1 . . Shots Hit Robots 458 | 5 21 63 149 116 6 16 . 12 48 9 13 Core Hits 376 | 5 8 40 82 101 . 26 . 26 74 6 8 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 1 2 1 . . . . . . 3 Critical Strikes 12 | . 1 4 3 1 . . . . . . 3 Burn 4 | . 1 3 . . . . . . . . . Destroy 5 | . . 1 3 1 . . . . . . . Smash 3 | . . . . . . . . . . . 3 Melee Attacks 62 | . . . 8 10 6 9 . . 15 1 13 Impact 62 | . . . 8 10 6 9 . . 15 1 13 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 6 . . . 1 . 7 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13016 | 55 279 1434 3536 2267 516 443 . 571 1831 1302 782 Guns 6892 | 55 279 877 2234 1971 . 227 . 164 1019 . 66 Cannons . | . . . . . . . . . . . . Explosions 4512 | . . 557 1249 197 . 208 . 407 592 1302 . Melee 1346 | . . . . . 516 . . . 114 . 716 Ramming 266 | . . . 53 99 . 8 . . 106 . . Kinetic 6547 | 6 140 720 2234 1971 . 227 . 164 1019 . 66 Thermal 345 | 49 139 157 . . . . . . . . . Explosive 4512 | . . 557 1249 197 . 208 . 407 592 1302 . Electromagnetic . | . . . . . . . . . . . . Impact 1346 | . . . . . 516 . . . 114 . 716 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . 5 5 5 5 5 2 20 20 Average Corruption 6 | . . . . 4 5 5 5 5 1 13 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 96 | . . . . 42 4 13 . 8 2 7 20 Message Errors 20 | . . . . 5 1 3 . 2 1 . 8 Matter Fused 23 | . . . . 14 1 2 . 1 . 2 3 Heat Flow Errors 18 | . . . . 10 . 2 . 2 . 2 2 Energy Discharges 11 | . . . . 4 1 1 . . 1 1 3 Parts Rejected 2 | . . . . 1 . . . 1 . . . Parts Fused 3 | . . . . 1 1 . . . . . 1 Data Loss (minor) 6 | . . . . 2 . 2 . . . 1 1 Data Loss (major) 3 | . . . . 1 . 2 . . . . . Misfires 6 | . . . . 2 . 1 . 2 . . 1 Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 3 | . . . . 2 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1125 | . . 33 102 7 442 34 . 22 74 12 399 Projectiles . | . . . . . . . . . . . . Explosions 203 | . . 33 102 . . 34 . 22 . 12 . Melee 922 | . . . . 7 442 . . . 74 . 399 Knockbacks 4 | . . . . . 1 . . . . . 3 Impact 4 | . . . . . 1 . . . . . 3 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 467 | . . 35 165 . . 39 . 128 . 100 . Shots 14 | . . 1 4 . . 1 . 4 . 4 . Rammed . | . . . . . . . . . . . . Targets Rammed 25 | . . . 8 10 . 1 . . 6 . . Kicked 25 | . . . 8 10 . 1 . . 6 . . Crushed . | . . . . . . . . . . . . Highest Temperature 291 | 60 108 36 12 217 . 190 . 255 98 291 257 Average Temperature 59 | 24 33 32 8 55 . 64 . 92 26 148 102 Received Heat Transfer 2333 | . . 213 753 449 . 20 . 150 529 . 219 Effects 1 | . . . . 1 . . . . . . . Interference 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 12 | . . . . . 6 . . . 1 . 5 Impact Corruptions 48 | . . . . 1 30 . . . 3 . 14 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 2 2 . . . . . . . . . Heat Transferred 1258 | 148 481 629 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 1303 | 20 171 496 808 531 . . . . 1303 461 462 Initial 705 | . 13 . 165 367 . . . . 705 393 301 Average 395 | 11 76 199 433 379 . . . . 1054 419 343 Maximum Alert Level 4 | . . 2 3 2 . . . . 4 2 2 Low Security (%) 21 | 100 100 52 16 . . . . . . . . Level 1 37 | . . 46 22 57 . . . . . 32 85 Level 2 28 | . . . 50 42 . . . . . 67 14 Level 3 6 | . . . 10 . . . . . 36 . . Level 4 5 | . . . . . . . . . 63 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . . . 4 8 . . . . 7 . 3 Investigation 3 | . . . 1 . . . . . 1 . 1 Extermination 5 | . . . . 3 . . . . 1 . 1 Reinforcement 9 | . . . 2 2 . . . . 4 . 1 Assault 1 | . . . . . . . . . 1 . . Garrison 4 | . . . 1 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 1 . 1 Construction Impeded 2 | . . . 1 . . . . . 1 . . Haulers Reinforced 4 | . . . . 2 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 6 | . 1 1 1 . . . . 1 1 . 1 Communications Jammed 37 | . . . . 35 . . . 2 . . . Distress Signals 34 | . . . . 34 . . . . . . . Times Spotted 199 | . 6 30 41 33 . 8 . 9 43 5 24 Peak Tracking Total 13 | . 3 5 5 7 . 4 . 4 13 5 12 Tactical Retreats 14 | . . . 1 5 . . . . 6 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 3 | . . . . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 5 | . . . 3 . . . . . 1 . 1 Max in Single Turn 1 | . . . 1 . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 38 | . 5 9 9 6 . . 4 . 4 . 1 Terminals 24 | . 3 7 6 5 . . . . 2 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . Recycling Units 7 | . 1 2 1 1 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 109 | . 12 19 19 14 . . 28 . 14 . 3 Successful 67 | . 7 10 9 4 . . 28 . 9 . . Failed 42 | . 5 9 10 10 . . . . 5 . 3 Catastrophic 10 | . . 3 2 3 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 1 7 3 2 . . . . 7 . . Terminals 58 | . 8 15 15 12 . . . . 5 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 3 . 2 . . . . . . . . Recycling Units 17 | . 1 4 1 2 . . . . 9 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 48 | . 3 7 5 4 . . 28 . 1 . . Record 11 | . . . . . . . 11 . . . . Part Schematic 9 | . . . . . . . 9 . . . . Robot Schematic 5 | . . . . . . . 5 . . . . Robot Analysis 3 | . . 2 1 . . . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . 3 . . . . Level Access Points 2 | . . 1 1 . . . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 6 | . 2 1 1 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . Recycling Unit Hacks 6 | . 1 1 1 . . . . . 3 . . Retrieve Components 6 | . 1 1 1 . . . . . 3 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 8 | . 1 2 . . . . . . 5 . . Terminals 1 | . . . . . . . . . 1 . . Botnet 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . Recycling Units 6 | . . 2 . . . . . . 4 . . Monitor 1 | . . . . . . . . . 1 . . Reject 2 | . . 1 . . . . . . 1 . . Recyclers 1 | . . . . . . . . . 1 . . Mask 2 | . . 1 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 4 8 7 6 . . . . 4 . 1 Full Trace Events 4 | . 1 . 1 . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 2 1 2 . . . . . 4 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 3 | . . . . . . . . 1 1 1 . Largest Group 2 | . . . . . . . . 1 2 1 . Highest-Rated Group 116 | . . . . . . . . 96 116 31 . Highest-Rated Ally 96 | . . . . . . . . 96 96 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . 5 31 2 . Total Damage 1357 | . . . . . . . . 46 1269 42 . Kills 11 | . . . . . . . . 1 10 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 3 | . . 2 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 7010 | 75 453 946 1471 1690 302 588 85 309 527 174 390 Spaces Moved 4690 | 28 277 672 840 1023 292 457 80 243 332 127 319 Core 59 | . . . . . . . . . . . 59 Treads . | . . . . . . . . . . . . Legs 3804 | 28 277 18 667 1023 292 457 80 243 332 127 260 Wheels 827 | . . 654 173 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 93 93 97 97 97 107 100 104 110 50 Average Speed 110 | 120 120 102 114 122 97 106 107 101 109 111 99 Slowest Speed 190 | 120 120 125 187 190 97 182 107 186 120 114 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 3 47 68 61 30 58 54 69 34 11 75 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . 2 2 . 3 . . . Spaces Dug 35 | . . . 8 7 . 8 . . 10 1 1 Terrain Destroyed 337 | . . 61 81 13 . 26 . 56 17 82 1 Melee 35 | . . . 8 7 . 8 . . 10 1 1 Projectile . | . . . . . . . . . . . . AOE 302 | . . 61 73 6 . 18 . 56 7 81 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total 5762 | 63 349 817 1122 1301 301 521 79 286 413 145 365 Wait 309 | 18 31 41 77 86 3 26 . 13 . . 14 Move 4680 | 27 276 671 839 1022 291 456 79 242 332 126 319 Hop . | . . . . . . . . . . . . Pick Up 81 | 6 6 12 19 24 . 2 . 2 8 1 1 Fast Attach 26 | 1 1 3 4 7 . 2 . 3 . . 5 Attach 53 | . 1 4 9 13 . 3 . 4 11 4 4 Detach 5 | . 1 . . . . . . 1 . . 3 Swap 117 | . 3 19 35 34 1 11 . 5 8 1 . Drop 66 | 6 5 11 14 23 . . . 4 2 . 1 Fire 337 | 5 25 56 109 72 . 11 . 12 30 12 5 Melee 62 | . . . 8 10 6 9 . . 15 1 13 Ram . | . . . . . . . . . . . . Kick 25 | . . . 8 10 . 1 . . 6 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 3) 76 | -11/Junkyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 11) 439 | -10/Materials | Repaired Assault Rifle 484 | -10/Materials | Discovered new exit (range 12) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 770 | -9/Materials | Discovered new exit (range 14) 963 | -9/Materials | Discovered new exit (range 12) 997 | -9/Materials | Identified exit to Materials 1001 | -9/Materials | Identified exit to Mines 1161 | -9/Materials | Build established: Scavenger-Mutant 1475 | -9/Materials | Entered another Materials area 1475 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1560 | -8/Materials | Build established: Mutant 1728 | -8/Materials | Repaired Aluminum Leg 1966 | -8/Materials | Garrison activated, responded to threat 2786 | -8/Materials | Discovered new exit (range 9) 2821 | -8/Materials | Identified exit to Storage 2909 | -8/Materials | Discovered new exit (range 16) 2920 | -8/Materials | Identified exit to Factory 2946 | -8/Materials | Entered Factory 2946 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3544 | -7/Factory | Garrison activated, responded to threat 3750 | -7/Factory | Lost 5 parts (2n2u1w) 3811 | -7/Factory | Build established: Scavenger-Mutant 4203 | -7/Factory | Lost 3 parts (2p1u) 4241 | -7/Factory | Discovered new exit (range 16) 4270 | -7/Factory | Identified exit to Factory 4276 | -7/Factory | Identified exit to Lower Caves 4636 | -7/Factory | Entered Lower Caves 4676 | -7/Lower Caves | Learned location of 2 exits from Factory 4859 | -7/Lower Caves | Encountered a Warlord checkpoint 4932 | -7/Lower Caves | Discovered new exit (range 6) 4937 | -7/Lower Caves | Identified exit to Lower Caves 4938 | -7/Lower Caves | Entered another Lower Caves area 4969 | -7/Lower Caves | Discovered exit to Factory (range 11) 5425 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5483 | -7/Lower Caves | Spotted B-75 Beast 5510 | -7/Lower Caves | Discovered new exit (range 16) 5525 | -7/Lower Caves | Identified exit to Data Miner 5526 | -7/Lower Caves | Entered Data Miner 5526 | -7/Data Miner | Discovered new exit (range 6) 5532 | -7/Data Miner | Identified exit to Proximity Caves 5547 | -7/Data Miner | Met Data Miner 5567 | -7/Data Miner | Learned location of Section 7 (-3) 5567 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5585 | -7/Data Miner | Received God Mode back door access code from Data Miner 5611 | -7/Data Miner | Entered Proximity Caves 5618 | -6/Proximity Caves | Spotter reported a threat 5621 | -6/Proximity Caves | Escorted by Enhanced Grunt 5622 | -6/Proximity Caves | Spotter reported a threat 5622 | -6/Proximity Caves | Learned Factory terminal intel 5671 | -6/Proximity Caves | Spotter reported a threat 5685 | -6/Proximity Caves | Spotter reported a threat 5695 | -6/Proximity Caves | Lost 3 parts (1n2u) 5896 | -6/Proximity Caves | Discovered exit to Factory (range 12) 5920 | -6/Proximity Caves | Entered Factory 5920 | -6/Factory | Accompanied by 1 ally 5920 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5921 | -6/Factory | Identified exit to Lower Caves 5921 | -6/Factory | Identified exit to Factory 5922 | -6/Factory | Loaded intel: 24 terminal locations 6118 | -6/Factory | Incoming investigation squad redirected 6265 | -6/Factory | Lost 5 parts (2p1u2w) 6270 | -6/Factory | First assault squad dispatched 6410 | -6/Factory | Lost 5 parts (1p3n1u) 6447 | -6/Factory | Sucked down chute 6447 | -6/Factory | Entered Waste 6448 | -6/Waste | Met a frightened Derelict 6462 | -6/Waste | EMP discharged 6462 | -6/Waste | System corruption reached 10% 6477 | -6/Waste | Lost 4 parts (2n2u) 6502 | -6/Waste | Spotted C-40 Crusher 6508 | -6/Waste | Spotted C-40 Crusher 6508 | -6/Waste | Spotted C-40 Crusher 6537 | -6/Waste | Destroyed C-40 Crusher 6543 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6544 | -6/Waste | Spotted C-40 Crusher 6560 | -6/Waste | Spotted C-40 Crusher 6562 | -6/Waste | EMP discharged 6574 | -6/Waste | Lost 3 parts (1n1u1w) 6611 | -6/Waste | Discovered new exit (range 10) 6620 | -6/Waste | Identified exit to Factory 6621 | -6/Waste | Entered Factory 6835 | -6/Factory | Build established: Mutant 6985 | -6/Factory | Core integrity fell below 50% 6993 | -6/Factory | Incoming investigation squad redirected 7003 | -6/Factory | Core integrity fell below 20% 7004 | -6/Factory | Lost 8 parts (1p4n1u2w) 7011 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06988_ Slug penetrates Wall. 06993_ FTQ2 ,E3R 10GBJWG&1D|C=KDB27PQUMO/ GRMJS 06993_ ALERT: Higher priority target reported, redirecting investigation. 06997_ Subcomponent Replicator disabled. 07000_ Penetrated by Slug. 07000_ S-27 Virus suffers critical hit (Smash). 07000_ Destroyed Lgt. Nuclear Core. 07000_ Destroyed VTOL Module. 07000_ S-27 Virus system corrupted by crushing effect. 07002_ Penetrated by Slug. 07002_ Slug penetrates Subcomponent Replicator. 07003_ Destroyed VTOL Module. 07003_ S-27 Virus system corrupted by crushing effect. 07003_ S-27 Virus IFF system glitched. 07004_ S-27 Virus system terminally corrupted. 07005_ Slug penetrates Subcomponent Replicator. 07005_ Acquired 12 matter. 07007_ Hacking Suite destroyed. 07008_ Penetrated by Slug. 07010_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????? #???????????????????????????????????? | | ???????? #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# ###?????????????????????????????????? | | ???????# ??????????????????????????????????? | | ######## ^ #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | = ###########+###?????????????????????? | | %* @ #???##############????? | | *% g ##### #????? | | [ ! gg / """ """ #????? | | ####### ##### """ """ #????? | | #?????# k #???# """ """ #????? | | #?????####+########## #???# "" "" #????? | | ##??????# #??????# #???# " "" #????? | | ????????# "" #??????# #???# #????? | | ????????# """ #??????# ##### #????? | | ????????# T" #??????# / #????? | | ????????# """ #??????# ##### #????? | | ????????# "" #??????# #???# #????? | | ????????# !#??????# #???# #????? | | ????????# ######## ###########/######????? | | ????????+ """ # ?????????? | | ????????# """ # ????????? | | ????????# """ + ???????? | | ????????# # ?????????? | | ????????####### ???????????? | | ??????????????####+#############/### ???????????? | | ???????????????? ??????????? ??????????????? | | ??????????????""" """ #?????????? #?????????????? | | ????????????# """ """ #??????????? #?????????????? | | ????????????# """ """ #????????????#?????????????? | | ????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 31 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Evasion (%) 59 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearRiotLauncher Manual? 0 Play Time 01:17:47 Cumulative 197.4 hours Start 2023.07.19 @ 21:22:44 End 2023.07.20 @ 15:07:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 761e528f-c8ba-4dcb-8bd6-d3fbe69df0e3