Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 15:59:12 Player: Trantor Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1567) 1567 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3732 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 210/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Sensor Array Weapon Shielding Improved EM Shotgun Improved Medium Laser Improved Light Cannon Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Large Storage Unit Large Storage Unit High-capacity Matter Pod Sensor Array Weapon Shielding Improved EM Shotgun Improved Medium Laser Heavy Particle Cannon Improved Light Cannon Mini Grenade Launcher Flail [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 54 | 7 17 3 22 5 Power 5 | 1 1 . 3 . Engine 5 | 1 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 2 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 . 2 2 Device 3 | . 2 . . 1 Storage 2 | 1 1 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 35 | 3 11 3 15 3 Energy Gun 13 | 2 4 1 6 . Energy Cannon 1 | . . . . 1 Ballistic Gun 15 | 1 4 . 8 2 Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 1 . Special Weapon . | . . . . . Impact Weapon 2 | . 2 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 17 | . 1 1 4 11 Power 2 | . . 1 . 1 Propulsion 4 | . . . 2 2 Utility 2 | . . . . 2 Weapon 9 | . 1 . 2 6 Highest Loss Streak 11 | . 1 1 3 11 Average Slot Usage (%) 96 | . 98 89 97 90 Engine 11 | . 14 3 9 8 Wheel 24 | . 28 28 21 14 Device 11 | . 11 14 11 9 Storage 13 | . 15 14 11 9 Processor 4 | . . . 11 9 Energy Gun 10 | . 13 14 8 . Ballistic Gun 17 | . 10 5 24 31 Impact Weapon 1 | . 2 . . . Naked Turns . | . . . . . Heaviest Build 61 | 11 43 41 50 61 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 20 | 1 2 2 2 20 Average Overweight (x) 1 | . 1 1 1 2 Largest Inventory Capacity 14 | 6 14 12 12 12 Average Capacity 11 | 5 11 12 12 12 Most Carried 12 | 6 12 12 12 12 Average Carried 10 | 3 10 12 11 11 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 6 12 12 12 10 Class Distribution -------------------- 60% | Mutant 38% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1474 | 216 573 77 532 76 Remotely . | . . . . . Salvage Created 1934 | . 621 149 887 277 Parts 117 | . 40 11 50 16 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 42 | . 12 8 17 5 Melee 1 | . 1 . . . Guns 34 | . 11 3 17 3 AOE 7 | . . 5 . 2 Classes Destroyed 9 | . 5 . 3 1 Worker 2 | . 1 . 1 . Tunneler 1 | . . . 1 . Hauler 5 | . 2 . 3 . Operator 2 | . . . 2 . Watcher 5 | . 3 . 1 1 Swarmer 12 | . 3 6 3 . Grunt 24 | . 9 2 10 3 Sentry 5 | . . . 4 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 4 5 5 4 Combat Bots Only 5 | . 4 5 3 4 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging 1 | . . . 1 . Exploded 3 | . . 3 . 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3030 | . 561 156 543 1770 Core 906 | . 171 52 127 556 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 . 10 68 . Volleys Fired 133 | . 57 10 51 15 Largest 4 | . 2 2 3 4 Hottest 142 | . 85 70 142 92 Shots Fired 327 | . 100 20 150 57 Gun 313 | . 92 18 146 57 Cannon . | . . . . . Launcher 14 | . 8 2 4 . Special . | . . . . . Kinetic 220 | . 48 9 106 57 Thermal 48 | . 11 . 37 . Explosive 14 | . 8 2 4 . Electromagnetic 45 | . 33 9 3 . Robot Hit Streak 9 | . 8 8 9 6 Robot Miss Streak 6 | . 2 2 6 2 Penetration Max . | . . . . . Secondary Targets 8 | . 1 . 5 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 206 | . 71 12 87 36 Core Hits 88 | . 27 11 38 12 Critical Hits 2 | . . . 2 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks 14 | . 14 . . . Impact 14 | . 14 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3338 | . 966 417 1145 810 Guns 2411 | . 771 102 1091 447 Cannons . | . . . . . Explosions 752 | . 30 305 54 363 Melee 165 | . 165 . . . Ramming 10 | . . 10 . . Kinetic 1455 | . 285 24 699 447 Thermal 659 | . 134 179 346 . Explosive 573 | . 30 126 54 363 Electromagnetic 476 | . 352 78 46 . Impact 165 | . 165 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 126 | . 19 . . 107 Projectiles . | . . . . . Explosions 107 | . . . . 107 Melee 19 | . 19 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 105 | . . 43 16 46 Shots 3 | . . 1 1 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 364 | . 184 52 364 57 Average Temperature 53 | . 40 20 78 23 Received Heat Transfer 897 | . 201 48 198 450 Effects 3 | . . . 3 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions 2 | . 2 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 4 . Heat Transferred 1471 | . 370 250 851 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 379 | . 110 271 379 233 Initial 124 | . . 31 105 124 Average 100 | . 47 215 165 128 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 83 | 100 100 37 61 90 Level 1 16 | . . 62 38 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 3 3 Investigation 3 | . 2 . . 1 Extermination . | . . . . . Reinforcement 5 | . . . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . 2 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 19 10 24 14 Peak Tracking Total 7 | . 6 6 3 7 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 13 | . 1 4 3 5 Max in Single Turn 3 | . 1 3 1 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 8 . 1 1 Terminals 9 | . 7 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 29 . 4 4 Successful 19 | . 15 . 3 1 Failed 18 | . 14 . 1 3 Catastrophic 7 | . 6 . . 1 Database Lockouts . | . . . . . Manual 18 | . 11 . 3 4 Terminals 30 | . 22 . 4 4 Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 9 . 3 1 Record 2 | . 1 . 1 . Part Schematic 2 | . 1 . 1 . Unreport Threat 3 | . 1 . 1 1 Locate Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 6 . . . Scan Component 3 | . 3 . . . Repair 3 | . 3 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 8 . 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 78 | . 78 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3067 | 52 1580 181 895 359 Spaces Moved 2327 | 44 1298 151 593 241 Core 9 | 1 . . . 8 Treads . | . . . . . Legs . | . . . . . Wheels 2318 | 43 1298 151 593 233 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 100 Average Speed 98 | 80 96 92 97 122 Slowest Speed 1050 | 90 100 100 100 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 37 | 4 98 28 35 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 84 | . 62 . 22 . Terrain Destroyed 169 | . 62 33 30 44 Melee 2 | . 2 . . . Projectile . | . . . . . AOE 167 | . 60 33 30 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2816 | 57 1518 173 798 270 Wait 226 | 1 102 9 108 6 Move 2323 | 43 1297 150 592 241 Hop . | . . . . . Pick Up 36 | 6 16 . 12 2 Fast Attach 12 | 5 4 . 3 . Attach 14 | 1 2 . 7 4 Detach 2 | . 2 . . . Swap 28 | 1 11 3 12 1 Drop 27 | . 13 . 13 1 Fire 133 | . 57 10 51 15 Melee 14 | . 14 . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 13) 1019 | -10/Materials | Discovered new exit (range 12) 1134 | -10/Materials | Discovered new exit (range 7) 1421 | -10/Materials | Core integrity fell below 50% 1519 | -10/Materials | Discovered new exit (range 15) 1559 | -10/Materials | Repaired Sensor Array 1586 | -10/Materials | Repaired EM Pulse Gun 1613 | -10/Materials | Repaired Lgt. Assault Rifle 1633 | -10/Materials | Entered Mines 1667 | -10/Mines | Core integrity fell below 20% 1746 | -10/Mines | Assembled infested the area 1751 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1793 | -10/Mines | Discovered new exit (range 13) 1814 | -10/Mines | Entered Materials 1814 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2022 | -9/Materials | Lost 3 parts (2n1w) 2106 | -9/Materials | Build established: Skirmisher 2279 | -9/Materials | Discovered new exit (range 11) 2290 | -9/Materials | Identified exit to Materials 2709 | -9/Materials | Entered another Materials area 2709 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2994 | -8/Materials | Crushed by falling debris 3055 | -8/Materials | Core integrity fell below 50% 3064 | -8/Materials | Core integrity fell below 20% 3068 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03048_ U-05 Engineer lays Concrete. 03051_ Gauss Rifle destroyed. 03052_ U-05 Engineer lays Concrete. 03056_ LSAB5BAU6YX|KGATR6FF8#5#GIM:Z7 03056_ The unstable cave ceiling collapses. 03056_ U-05 Engineer lays Concrete. 03056_ Slug penetrates Matter Pump. 03057_ U-05 Engineer lays Concrete. 03059_ Slug penetrates Earth. 03059_ K-01 Serf collects debris. 03059_ U-05 Engineer lays Concrete. 03060_ The unstable cave ceiling collapses. 03060_ U-05 Engineer lays Concrete. 03062_ K-01 Serf collects debris. 03063_ U-05 Engineer lays Concrete. 03065_ Imp. Sensor Array destroyed. 03065_ U-05 Engineer lays Concrete. 03067_ K-01 Serf collects debris. 03067_ U-05 Engineer lays Concrete. 03068_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????????########## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# """ " | | ?????????????????????????????????????????# """ T | | ?????????????????????????????????????????# """ " | | ?????????????????????????????????????????# | | ?????????????????????#############???????######+## | | ?????????????????????# ! ########### | | ?????????????????????# """"""" + | | ??????????????? ?# """"""" ########+## " | | ??????????????? + """"""" #?# ! # " | | ????????????? a # """"""" #?# # " | | ?????????????# # """"""" #?# ]// # | | ?????????????# # #?# ]/= # | | ?????????????# #############?# ]/ # " | | ????????????## ####################### " | | ????????????? !!! " | | ?????????????# !! | | ?????????????# """ "%"m !! | | ?????????????# """ h%% Y ######## " | | ????????###??# """ % @ #??????# " | | ????????? ?# w #??????# " | | ????? """ # = k #?????# | | ????# "T" % ???# | | ????# [ t * "???# " | | ????# u ! ????# " | | ????????"""" # * u # ????# " | | ????????"""" # gg #??????? | | ????????"""" # !g g## # # #??????? | | ?????????? ??# ### # ####??????? | | ?????????????# ######?? #?#?????????? ?? | | ???????? ####???????###?????????????????? | | ??????? ! ???????????????????????????????? | | ???????###### !%! ???????????????????????????????? | | ????????????# = ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????######???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedHeatPenetrator Manual? 0 Play Time 00:43:36 Cumulative 48.7 hours Start 2020.10.07 @ 13:19:48 End 2020.10.08 @ 15:59:12 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 7 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 280c7687-6424-48bb-b792-f7e1de988171