Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 14:06:57 Player: buwwet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1024) 1024 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3289 Bonus ------- None Cogmind --------- Core Integrity 503/550 Matter 198/300 Energy 125/125 System Corruption 0% Temperature Warning (334) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Signal Interpreter Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (15) --- Ion Engine Heat Sink Sensor Array ECM Suite Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Aluminum Leg Improved Aluminum Leg Visual Processing Unit Sensor Array Signal Interpreter Signal Interpreter ECM Suite Light Armor Plating Hardened Light Armor Plating Small Laser Particle Cannon [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 64 | 8 18 2 25 4 7 Power 8 | 1 1 1 4 . 1 Engine 8 | 1 1 1 4 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 3 5 . 9 3 . Treads 9 | 2 2 . 3 2 . Leg 9 | 1 2 . 5 1 . Wheel 2 | . 1 . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 5 1 6 . 5 Device 8 | 1 3 1 2 . 1 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 7 | . 1 . 4 . 2 Artifact . | . . . . . . Weapon 17 | 2 7 . 6 1 1 Energy Gun 11 | 2 6 . 2 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . . . 2 . . Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . 4 . 11 9 2 Power 4 | . . . 3 1 . Propulsion 10 | . 2 . 3 4 1 Utility 4 | . 1 . 1 2 . Weapon 8 | . 1 . 4 2 1 Highest Loss Streak 6 | . 3 . 4 6 2 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 95 | . 98 100 95 81 88 Engine 11 | . 13 14 9 10 9 Treads 9 | . 15 . 8 6 9 Leg 14 | . 9 14 17 15 9 Wheel 6 | . 2 14 6 3 . Device 11 | . 13 14 10 10 6 Storage 12 | . 14 14 11 11 9 Protection 5 | . . . 10 3 11 Energy Gun 15 | . 26 28 7 4 . Ballistic Gun 2 | . . . 3 15 7 Ballistic Cannon 4 | . . . 8 . . Peak Build Rating 16 | 7 9 8 16 15 14 Average Rating 9 | 5 7 8 12 11 12 On Entrance 7 | . 7 8 8 15 6 Naked Turns . | . . . . . . Heaviest Build 39 | 14 30 28 39 35 35 Greatest Support 40 | 40 40 10 40 20 20 Greatest Overweight (x) 3 | . 2 2 3 2 1 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 Most Carried 15 | 5 13 13 15 15 10 Average Carried 10 | 3 7 12 12 12 5 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 13 12 15 11 5 Class Distribution -------------------- 84% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1018 | 69 134 41 740 34 . Remotely . | . . . . . . Salvage Created 1255 | 53 287 41 809 65 . Parts 95 | 7 16 10 56 6 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . 7 3 20 4 . Guns 25 | . 7 3 11 4 . Cannons 8 | . . . 8 . . Classes Destroyed 8 | 1 2 . 5 . . Worker 1 | . . . 1 . . Tunneler 3 | 3 . . . . . Recycler 2 | . . . 2 . . Operator 2 | . . . 2 . . Watcher 3 | . . . 3 . . Swarmer 15 | . 1 3 7 4 . Grunt 14 | . 6 . 8 . . Sentry 5 | . . . 5 . . Best Kill Streak 6 | 2 2 3 6 4 . Combat Bots Only 5 | . 2 3 5 4 . Max Kills in Single Turn 2 | 1 1 1 2 2 . Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 378 | . 67 14 233 46 18 Missed 96 | . 8 4 69 13 2 Damage Taken 3661 | 36 672 82 2040 590 241 Core 554 | . 130 10 333 34 47 Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 . 44 . 8 . Volleys Fired 150 | 7 40 4 85 6 8 Largest 2 | 2 2 2 2 2 2 Hottest 105 | 80 105 80 91 46 91 Shots Fired 265 | 14 72 8 148 12 11 Gun 176 | 14 65 8 74 12 3 Cannon 82 | . . . 74 . 8 Launcher . | . . . . . . Special 7 | . 7 . . . . Kinetic 103 | . . . 88 12 3 Thermal 146 | 7 65 8 58 . 8 Explosive . | . . . . . . Electromagnetic 16 | 7 7 . 2 . . Robot Hit Streak 13 | 4 13 4 7 8 4 Robot Miss Streak 4 | 2 3 3 4 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 169 | 8 51 4 92 7 7 Core Hits 62 | 3 14 3 35 6 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . 7 . . Burn 4 | . . . 4 . . Blast 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2682 | 198 651 45 1526 107 155 Guns 1605 | 114 651 45 658 106 31 Cannons 991 | . . . 867 . 124 Explosions 84 | 84 . . . . . Melee . | . . . . . . Ramming 2 | . . . 1 1 . Kinetic 1160 | . . . 1023 106 31 Thermal 1351 | 127 553 45 502 . 124 Explosive . | . . . . . . Electromagnetic 169 | 71 98 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 . Average Corruption 6 | . . . . 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 15 | . . . 15 . . Impact . | . . . . . . Kinetic 12 | . . . 12 . . Secondary 3 | . . . 3 . . Self-Inflicted Damage 37 | 37 . . . . . Shots 1 | 1 . . . . . Rammed 2 | . . . . 2 . Targets Rammed 3 | . . . 1 2 . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 334 | 84 332 . 315 10 334 Average Temperature 69 | 39 99 . 46 10 147 Received Heat Transfer 1419 | . 312 . 867 60 180 Effects 3 | . . . 2 . 1 Interference 2 | . . . 2 . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | 1 . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 3 . 2 . . Heat Transferred 3395 | 250 1269 100 1554 . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 406 | 15 119 85 406 228 53 Initial 123 | . 9 . 33 123 53 Average 122 | 3 40 82 196 185 51 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 73 | 100 100 100 46 66 100 Level 1 26 | . . . 52 33 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 3 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 8 | . 3 . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 13 3 30 20 7 Peak Tracking Total 13 | . 5 3 6 13 10 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . 2 . 4 . . Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 24 | . 5 . 19 . . Successful 15 | . 2 . 13 . . Failed 9 | . 3 . 6 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . 2 . 7 . . Terminals 16 | . 5 . 11 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . . 8 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 3 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 4 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2282 | 135 644 264 1055 115 69 Spaces Moved 1149 | 63 316 212 497 46 15 Core 2 | 2 . . . . . Treads 439 | 61 229 . 107 27 15 Legs 20 | . . . 19 1 . Wheels 688 | . 87 212 371 18 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 110 110 130 240 Average Speed 138 | 156 146 110 135 197 240 Slowest Speed 260 | 160 240 110 260 260 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 60 45 32 18 2 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | 6 . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | 6 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1569 | 82 422 234 734 60 37 Wait 141 | . 27 16 90 1 7 Move 1144 | 62 315 211 496 45 15 Hop . | . . . . . . Pick Up 43 | 5 15 . 22 1 . Fast Attach 16 | 7 5 . 4 . . Attach 27 | . 6 . 11 4 6 Detach 1 | . 1 . . . . Swap 21 | 1 7 2 10 . 1 Drop 23 | . 6 1 15 1 . Fire 150 | 7 40 4 85 6 8 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick 1 | . . . 1 . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 136 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 8) 492 | -10/Materials | Discovered new exit (range 9) 599 | -10/Materials | Identified exit to Mines 654 | -10/Materials | Core integrity fell below 50% 690 | -10/Materials | Lost 3 parts (2n1w) 780 | -10/Materials | Entered Mines 895 | -10/Mines | Discovered new exit (range 6) 1044 | -10/Mines | Entered Materials 1044 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1498 | -9/Materials | Discovered new exit (range 13) 1722 | -9/Materials | Discovered new exit (range 16) 1802 | -9/Materials | Lost 3 parts (1p2w) 1820 | -9/Materials | Core integrity fell below 50% 1875 | -9/Materials | Lost 4 parts (2n1u1w) 1949 | -9/Materials | Core integrity fell below 20% 2099 | -9/Materials | Entered Mines 2123 | -9/Mines | Assembled infested the area 2192 | -9/Mines | Lost 6 parts (4n1u1w) 2197 | -9/Mines | Discovered new exit (range 5) 2214 | -9/Mines | Entered Materials 2214 | -8/Materials | Evolved 2 slots: Utility x2 2215 | -8/Materials | Identified exit to Factory 2237 | -8/Materials | Lost 3 parts (1p1u1w) 2283 | -8/Materials | Self-destructed Last Messages --------------- 02204_ System corrupted by crushing effect (+4). 02204_ Lgt. Ion Engine destroyed. 02206_ Heat Sink destroyed. 02206_ System corrupted by crushing effect (+3). 02209_ Slammed into K-01 Serf. 02210_ K-01 Serf destroyed. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Factory entrance... 02256_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 02268_ Critical hit (Burn: +37). 02271_ Autogun destroyed. 02272_ Critical hit (Burn: +37). 02274_ W-25 Informer sends out distress signal. 02282_ Overheating: Lgt. Ion Engine damaged (-14). 02282_ W-25 Informer sends out distress signal. 02282_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#bg #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#g #????????????????????? | | ????????????????????????# w#????????????????????? | | ????????????????????????# w####?????????????????? | | ????????????????????????# r ??????????????????? | | ????????????????????????+ ???????????????????? | | ????????????????????????#g ????????????????????? | | ????????????????????????# g #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableDerelictFirepult Manual? 0 Play Time 00:25:00 Cumulative 31.6 hours Start 2024.10.18 @ 20:14:03 End 2024.10.19 @ 14:06:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48be8b21-0e56-4452-9add-a54a1cb8ff39