Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.02 @ 22:56:11 // AFD2020/Player2 Player: Xii Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (162) 162 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 1875 Bonus ------- Follower Combat Kills 78 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 268/300 Energy 247/250 System Corruption 0% Temperature Cool (11) Movement Walking (105) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Potential Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Heat Sink Medium Battery (200) High-capacity Matter Pod (48) Experimental Sensor Array Light Armor Plating Trap Reconfigurator Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Medium Battery High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Trap Reconfigurator Grenade Launcher Mining Claw [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 11 | 3 6 1 1 . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 2 . 1 . Treads 1 | 1 . . . . Leg 3 | . 2 . 1 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 3 | . 2 1 . . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . Average Slot Usage (%) 99 | . 98 100 100 100 Engine 14 | . 14 14 14 14 Treads 2 | . 8 . . . Leg 22 | . 11 28 28 28 Wheel 2 | . 8 . . . Storage 15 | . 19 14 14 14 Protection 11 | . 7 14 14 14 Energy Gun 14 | . 14 14 14 14 Ballistic Gun 13 | . 13 14 14 14 Naked Turns . | . . . . . Heaviest Build 28 | 17 28 28 28 28 Greatest Support 40 | 10 20 20 40 40 Greatest Overweight (x) 2 | 1 2 1 1 . Average Overweight (x) . | 1 1 1 . . Largest Inventory Capacity 12 | 8 12 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 9 | 6 8 9 9 10 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 10 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 436 | 245 133 58 . . Remotely . | . . . . . Salvage Created 174 | 65 95 . . 14 Parts 9 | 3 6 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 5 | . 4 . . 1 Guns 3 | . 2 . . 1 AOE 2 | . 2 . . . Classes Destroyed 5 | 1 3 . . 1 Worker 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 1 | . 1 . . . Grunt 3 | . 3 . . . Assembled 1 | . . . . 1 Best Kill Streak 3 | 1 3 . . 1 Combat Bots Only 2 | . 2 . . 1 Max Kills in Single Turn 2 | 1 2 . . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 443 | . 212 19 . 212 Core 127 | . 44 6 . 77 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 32 | 5 20 3 . 4 Largest 2 | 2 2 2 . 2 Hottest 80 | 70 80 70 . 60 Shots Fired 64 | 10 40 6 . 8 Gun 62 | 10 38 6 . 8 Cannon . | . . . . . Launcher 2 | . 2 . . . Special . | . . . . . Kinetic 30 | 5 18 3 . 4 Thermal 28 | 5 20 3 . . Explosive 2 | . 2 . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 7 | 7 7 3 . 2 Robot Miss Streak 4 | 1 3 2 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 36 | 8 23 3 . 2 Core Hits 13 | 2 8 . . 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 849 | 103 700 11 . 35 Guns 427 | 103 278 11 . 35 Cannons . | . . . . . Explosions 422 | . 422 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 237 | 40 151 11 . 35 Thermal 504 | 63 441 . . . Explosive 108 | . 108 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 108 | . 108 . . . Projectiles . | . . . . . Explosions 108 | . 108 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 107 | 45 107 54 . 27 Average Temperature 32 | 18 39 28 . 12 Received Heat Transfer 117 | . 117 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 805 | 185 620 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 343 | 5 343 105 . 15 Average Influence 141 | 2 196 104 . 6 Maximum Alert Level 1 | . 1 . . . Low Security (%) 69 | 100 37 100 . 100 Level 1 30 | . 62 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 11 3 . 11 Peak Tracking Total 7 | . 3 3 . 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 3 | . 3 . . . Max in Single Turn 3 | . 3 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 6 | . 4 . 2 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 9 . 2 . Successful 5 | . 3 . 2 . Failed 6 | . 6 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 6 | . 5 . 1 . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 2 . Record 1 | . . . 1 . Prototype ID Bank 2 | . 2 . . . Locate Traps 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 4 | . 1 . . 3 Largest Group 4 | . 1 1 1 4 Highest-Rated Group 106 | . 57 57 66 106 Highest-Rated Ally 66 | . 57 57 66 66 Total Orders . | . . . . . Ally Attacks 42 | . 19 3 . 20 Total Damage 555 | . 291 51 . 213 Kills 9 | . 6 2 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1299 | 31 434 366 427 41 Spaces Moved 889 | 11 307 235 311 25 Core . | . . . . . Treads . | . . . . . Legs 664 | . 93 235 311 25 Wheels 225 | 11 214 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 90 90 150 105 105 Average Speed 129 | 90 110 150 135 105 Slowest Speed 150 | 90 150 150 150 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 2 61 52 69 13 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . 15 . . . Melee . | . . . . . Projectile . | . . . . . AOE 15 | . 15 . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 977 | 20 365 244 316 32 Wait 16 | . 11 1 1 3 Move 885 | 10 306 234 310 25 Hop . | . . . . . Pick Up 17 | 2 11 2 2 . Fast Attach 3 | 1 1 1 . . Attach 2 | . 2 . . . Detach . | . . . . . Swap 6 | 2 3 . 1 . Drop 16 | . 11 3 2 . Fire 32 | 5 20 3 . 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 15) 227 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 466 | -10/Materials | Entered Mines 466 | -10/Mines | Accompanied by 1 ally 712 | -10/Mines | Discovered new exit (range 7) 720 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 724 | -10/Mines | Found Prototype Device 825 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 825 | -10/Mines | Discovered new exit (range 5) 832 | -10/Mines | Entered Exiles 832 | -10/Exiles | Accompanied by 1 ally 871 | -10/Exiles | Met 8R-AWN 892 | -10/Exiles | Met EX-HEX 972 | -10/Exiles | Met EX-DEC 1056 | -10/Exiles | Learned location of Zion (-6) 1083 | -10/Exiles | Met EX-BIN 1104 | -10/Exiles | Aligned with FarCom system 1105 | -10/Exiles | Given EX-Vault access code 1141 | -10/Exiles | Opened EX-Vault 1150 | -10/Exiles | Found Prototype Leg 1153 | -10/Exiles | Identified Potential Leg 1161 | -10/Exiles | Found Trap Reconfigurator 1183 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1250 | -10/Exiles | Discovered new exit (range 10) 1259 | -10/Exiles | Stole two prototypes: Potential Leg, Trap Reconfigurator 1259 | -10/Exiles | Entered Mines 1259 | -9/Mines | Accompanied by 1 ally 1260 | -9/Mines | Assembled infested the area 1262 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1265 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1284 | -9/Mines | Core integrity fell below 50% 1300 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- sneak in here and steal a few of HEX's prototypes. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... ALERT: Infestation in the mines, dispatching Demolisher response squad. Player 2: "Okay we need to either get out of here fast, or hide and let 0b10 handle the infestation, then avoid the dispatch." Trooper 2a: "Hello LRC-V3. What is your command?" Mercenary 2a: "Hello LRC-V3. What is your command?" Trooper 2b: "Hello LRC-V3. What is your command?" A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" as-54625 destroyed. as-59245 destroyed. as-17976 destroyed. as-53240 destroyed. Destroyed Shock Absorption System. Trooper 2b destroyed. 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