Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 14:08:41 Player: DAFFA0360 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1310) 1310 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3220 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Transmission Jammer Graphene Brace Dynamic Insulation System Advanced Beam Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg > --- UTILITY ---------- Improved Signal Interpreter Active Sensor Suite Advanced Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Rifle > --- INVENTORY -------- Graphene Brace Datajack Mining Laser Heavy Hammer [Rating: 53] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 54 | 6 11 12 25 Power 9 | 1 1 2 5 Engine 7 | 1 1 2 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 3 2 4 Treads 1 | . . . 1 Leg 4 | . . 1 3 Wheel 6 | 2 3 1 . Hover . | . . . . Flight . | . . . . Utility 12 | 1 1 2 8 Device 4 | . . 2 2 Storage 1 | 1 . . . Processor 7 | . 1 . 6 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 6 6 8 Energy Gun 6 | 1 1 . 4 Energy Cannon 5 | . . 3 2 Ballistic Gun 7 | 1 4 2 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 22 | . 2 8 12 Power 5 | . . 2 3 Propulsion 7 | . 1 2 4 Utility 6 | . . 2 4 Weapon 4 | . 1 2 1 Highest Loss Streak 5 | . 2 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 91 70 86 Engine 7 | . 13 4 6 Core 1 | . . . 2 Leg 6 | . . . 12 Wheel 7 | . 24 10 . Device 5 | . . 11 4 Storage 9 | . 14 11 6 Processor 24 | . 12 11 35 Energy Gun 7 | . 8 . 10 Energy Cannon 3 | . . 6 3 Ballistic Gun 4 | . 14 6 . Ballistic Cannon 1 | . 1 5 . Impact Weapon 1 | . . 3 . Slashing Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 28 | 14 17 19 28 Greatest Support 32 | 20 32 26 25 Greatest Overweight (x) 4 | 1 1 4 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 3 7 8 8 Average Carried 6 | . 4 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 6 | . 6 5 5 Class Distribution -------------------- 74% | Mutant 17% | Assassin 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1124 | 219 229 382 294 Remotely . | . . . . Salvage Created 1584 | . 381 449 754 Parts 93 | . 30 23 40 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 10 14 11 Melee 1 | . . . 1 Guns 20 | . 8 5 7 Cannons 10 | . 1 7 2 AOE 1 | . 1 . . Classes Destroyed 8 | . 4 3 1 Worker 1 | . . 1 . Hauler 3 | . . 2 1 Recycler 1 | . 1 . . Watcher 6 | . 2 1 3 Swarmer 13 | . 6 7 . Grunt 15 | . 4 3 8 Sentry 6 | . . 4 2 Heavy 1 | . . . 1 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 277 | . 30 144 103 Missed 80 | . 10 41 29 Damage Taken 3049 | . 236 1154 1659 Core 940 | . 76 313 551 Absorbed by Shields . | . . . . Core Remaining (%) 63 | 100 69 21 . Volleys Fired 149 | . 29 70 50 Largest 2 | . 2 2 2 Hottest 136 | . 63 136 136 Shots Fired 237 | . 55 109 73 Gun 140 | . 52 47 41 Cannon 97 | . 3 62 32 Launcher . | . . . . Special . | . . . . Kinetic 126 | . 39 87 . Thermal 73 | . . 22 51 Explosive . | . . . . Electromagnetic 38 | . 16 . 22 Robot Hit Streak 15 | . 10 13 15 Robot Miss Streak 5 | . 3 5 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 176 | . 32 74 70 Core Hits 64 | . 15 20 29 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 3 1 Critical Strikes 11 | . 2 4 5 Burn 1 | . . . 1 Corrupt 2 | . 2 . . Smash 5 | . . 4 1 Sever 3 | . . . 3 Melee Attacks 29 | . . 16 13 Impact 17 | . . 16 1 Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3869 | . 525 1668 1676 Guns 1629 | . 446 432 751 Cannons 1389 | . 45 813 531 Explosions 85 | . 34 . 51 Melee 763 | . . 423 340 Ramming 3 | . . . 3 Kinetic 1413 | . 394 1019 . Thermal 1142 | . 34 226 882 Explosive . | . . . . Electromagnetic 548 | . 97 . 451 Impact 450 | . . 423 27 Slashing 313 | . . . 313 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 137 | . . 90 47 Projectiles . | . . . . Explosions . | . . . . Melee 137 | . . 90 47 Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage 55 | . . . 55 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 470 | . 66 284 470 Average Temperature 81 | . 17 56 123 Received Heat Transfer 894 | . 66 360 468 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 2 2 Impact Corruptions 5 | . . 4 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2061 | . 50 407 1604 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 299 | . 132 232 299 Initial 36 | . . . 36 Average 78 | . 61 81 84 Maximum Alert Level 1 | . . 1 1 Low Security (%) 92 | 100 100 96 88 Level 1 7 | . . 3 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses 1 | . . . 1 Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 1 . 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 16 19 34 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 4 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 5 2 2 Terminals 9 | . 5 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 9 10 5 Successful 7 | . 3 2 2 Failed 17 | . 6 8 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 19 | . 10 7 2 Terminals 24 | . 9 10 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 2 2 Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 3 | . 2 . 1 Surveillance Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3356 | 42 647 910 1757 Spaces Moved 1568 | 37 501 346 684 Core 87 | 12 . 53 22 Treads 11 | . . . 11 Legs 670 | . . 19 651 Wheels 800 | 25 501 274 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 90 Average Speed 141 | 81 96 126 184 Slowest Speed 270 | 100 115 250 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 93 42 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 2 1 3 Melee . | . . . . Projectile 1 | . . 1 . AOE 5 | . 2 . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2436 | 48 617 686 1085 Wait 565 | . 57 234 274 Move 1565 | 36 500 345 684 Hop . | . . . . Pick Up 54 | 6 16 8 24 Fast Attach 4 | . . . 4 Attach 34 | 6 8 8 12 Detach . | . . . . Swap 16 | . 3 4 9 Drop 19 | . 4 1 14 Fire 149 | . 29 70 50 Melee 29 | . . 16 13 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 10) 435 | -10/Materials | Discovered new exit (range 14) 509 | -10/Materials | Discovered new exit (range 3) 652 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x2 1221 | -9/Materials | Discovered new exit (range 12) 1434 | -9/Materials | Core integrity fell below 50% 1475 | -9/Materials | Discovered new exit (range 10) 1600 | -9/Materials | Entered another Materials area 1600 | -8/Materials | Evolved 2 slots: Utility x2 2663 | -8/Materials | Build established: Assassin 2950 | -8/Materials | Core integrity fell below 50% 3003 | -8/Materials | Lost 5 parts (1p1n3u) 3040 | -8/Materials | Core integrity fell below 20% 3057 | -8/Materials | Found Prototype Device 3057 | -8/Materials | Identified Active Sensor Suite 3357 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03322_ K-01 Serf cleans the Terminal. 03324_ Aluminum Leg destroyed. 03325_ Y-45 Defender destroyed. 03326_ K-01 Serf collects debris. 03330_ Hvy. EM Shotgun destroyed. 03333_ K-01 Serf collects debris. 03335_ R-06 Scavenger collects Heat Sink. 03339_ Aluminum Leg destroyed. 03343_ K-01 Serf collects debris. 03345_ Lgt. Nuclear Core destroyed. 03347_ K-01 Serf collects debris. 03347_ Active Sensor Suite destroyed. 03348_ G-50 Soldier Lgt. Angular Momentum Engine severed. 03350_ K-01 Serf cleans the Recycling Unit. 03351_ G-50 Soldier Adv. Heat Sink severed. 03351_ R-06 Scavenger collects Adv. Heat Sink. 03353_ K-01 Serf cleans the Recycling Unit. 03356_ G-50 Soldier Carbon-fiber Leg severed. 03357_ K-01 Serf cleans the Recycling Unit. Map ----- +----------------------------------------------------+ | """ #??????????????????????????????????????????? | | """ *#??????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | #???????? ???????????????????????????????? | | #######???????? #??????????????????????????????? | | #######???????# #??????????????????????????????? | | #??????????????????????????????? | | #######???????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | #####?????????# +??????????????????????????????? | | """ #?????????# #??????????????????????????????? | | "T" #?????????# #??????????????????????????????? | | " " #?????????# #??????????????????????????????? | | #?????????# #??????????????????????????????? | | #?????????+ #??????????????????????????????? | | ]#?????????# #????????????????#?????????????? | | #?????????# #??????????????? #?????????????? | | ########?????## ##?????######### #?????????????? | | ## ####### ####### = #?????????????? | | == /#?????????????? | | T ] == ###### ???????? | | ???????? | | ## ####### ####### ###### ???????? | | ## ##?????### #### ### ##????????????? | | !## #????????# # / # T#????????????? | | ## #????????# # @# [[! ##????????????? | | ## #????????# #"" ! %g [!! #?????????????? | | ## #????????# #"Ykkr # [!! #???????????? | | ## #????????# #"" !] # +???????????? | | ## #????????# # !] # #???????????? | | ## #????????# ######## #???????????? | | ## #????????# #??????# = #???????????? | | ### ########## #??????# " t#???????????? | | ?# #??????# T #???????????? | | ?# #??????? " #???????????? | | ?# #??????? #???????????? | | ?# ######### #??????? #???????????? | | ?# #???????# #???????###?### #???????????? | | ?# #???????# #?????????????? ?????????????? | | ?# ######### #?????????????????????????????? | | ?# # ## #?????????????????????????????? | | # # """## #?????????????????????????????? | | # # """## #?????????????????????????????? | | + + """## #?????????????????????????????? | | # # ## #?????????????????????????????? | | # # ## #?????????????????????????????? | | ## ######### #?????????????????????????????? | | % #???????# #?????????????????????????????? | | ######### #?????????????????????????????? | | #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 285 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicPointyCompactor Manual? 0 Play Time 00:37:16 Cumulative 15.8 hours Start 2024.08.01 @ 18:18:11 End 2024.08.02 @ 14:08:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 20 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ec6a732-4d57-4b6a-a6f4-5fb30ebafb54