Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 14:37:28 Player: turntail Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (137) 685 Value Destroyed (5032) 5032 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-2484) -2484 TOTAL SCORE: 8373 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 203 Friendly Fire -2703 Cogmind --------- Core Integrity 0/1150 Matter 269/300 Energy 71/100 System Corruption 4% Temperature Cool (13) Movement Hovering (40) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Improved Linear Gravjet > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Phase Gun > --- INVENTORY (5) ---- Antimatter Reactor Advanced ECM Suite Phase Gun Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Treads Improved Medium Treads Armored Medium Treads Carbon-fiber Leg Thunder Leg Centrium Wheel Combat Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Weapon Cycler Improved Medium Armor Plating Improved Focal Shield Advanced System Shield > --- WEAPON ----------- Tesla Rifle Matter Neutralizer > --- INVENTORY -------- Cooled Deuterium Engine Light Angular Momentum Engine Fission Core Fission Core Flexi-carbon Leg Advanced Cryofiber Web Huge Storage Unit Tactical Coordination Suite Advanced Recoil Stabilizer Advanced ECM Suite Improved Medium Armor Plating Improved Corruption Screen High-powered Shock Rifle Improved Lightning Gun Plasma Rifle Plasma Rifle Improved EM Pulse Cannon Proton Cannon KE Penetrator [Rating: 103] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 2 Power . | . . . . . . . . . . . Propulsion 5 | . . . 1 1 1 . . . 1 1 Utility 7 | . . . 1 1 1 2 . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 171 | 9 4 5 21 19 23 9 19 5 38 19 Power 22 | 1 . 1 2 1 3 . 3 2 4 5 Engine 11 | 1 . 1 2 . 1 . . 1 3 2 Core 9 | . . . . 1 2 . 3 . 1 2 Reactor 2 | . . . . . . . . 1 . 1 Propulsion 48 | 4 . 1 9 5 6 3 4 1 10 5 Treads 24 | 2 . 1 4 5 5 3 1 . 3 . Leg 16 | 1 . . 2 . . . 3 1 7 2 Wheel 6 | 1 . . 3 . 1 . . . . 1 Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 57 | 2 2 1 8 3 10 4 8 1 14 4 Device 25 | 1 . . 2 2 4 2 3 . 10 1 Storage 6 | 1 1 . 1 . 2 . 1 . . . Processor 8 | . . . 1 . 1 1 3 . . 2 Hackware 4 | . . . 1 . 1 1 . . 1 . Protection 14 | . 1 1 3 1 2 . 1 1 3 1 Artifact . | . . . . . . . . . . . Weapon 44 | 2 2 2 2 10 4 2 4 1 10 5 Energy Gun 20 | 1 1 . 1 8 . . 1 . 7 1 Energy Cannon 6 | . . . . . 2 1 1 . . 2 Ballistic Gun 8 | 1 . . 1 1 . . . 1 2 2 Ballistic Cannon 8 | . 1 1 . . 2 1 2 . 1 . Launcher 1 | . . . . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 4 1 . . . 2 . Corrupted Parts 6 | . . . 1 3 . . . . 1 1 System Corruption 24 | . . . 1 17 . . . . 2 4 Parts Lost 70 | . . . 1 1 1 . 19 1 14 33 Power 10 | . . . . . . . 3 . . 7 Propulsion 33 | . . . 1 1 1 . 11 1 7 11 Utility 17 | . . . . . . . 5 . 5 7 Weapon 10 | . . . . . . . . . 2 8 Highest Loss Streak 21 | . . . 1 1 1 . 14 1 4 21 To Critical Strikes 4 | . . . . . . . . . 1 3 Average Backups 17 | 3 7 11 12 18 20 22 17 19 17 14 Power 2 | 1 2 1 1 2 2 2 1 3 3 2 Propulsion 2 | 1 2 2 3 5 4 6 1 . 1 1 Utility 5 | . . 3 4 6 7 7 5 6 6 5 Weapon 6 | . 2 3 3 3 5 6 9 10 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . 2 1 2 6 4 . . 3 3 3 Power 3 | . . . 1 1 . . . . . 1 Propulsion 5 | . 2 . 1 2 . . . . . . Utility 13 | . . . . 2 4 . . 2 3 2 Weapon 3 | . . 1 . 1 . . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 97 99 95 99 83 92 82 71 Engine 3 | . 14 14 11 2 3 . . 3 3 1 Core 3 | . . . . 6 3 6 5 2 1 2 Treads 17 | . 28 28 26 36 36 33 7 6 1 8 Leg 8 | . . . 3 . . . 11 19 19 5 Device 12 | . 3 . 5 . 7 20 17 15 16 15 Storage 7 | . 14 14 11 9 7 6 6 6 4 4 Processor 9 | . . . 1 . 1 . 18 20 13 10 Hackware 3 | . . . 2 9 11 12 . . 1 4 Protection 6 | . 9 14 12 16 5 6 2 3 4 2 Energy Gun 5 | . 16 . 12 11 7 . 3 6 4 2 Energy Cannon 2 | . . . . . 2 2 6 1 1 3 Ballistic Gun 1 | . 8 . 1 5 . . . 1 1 2 Ballistic Cannon 4 | . 3 21 7 . 3 6 1 3 2 . Peak Build Rating 103 | 7 7 8 19 27 49 59 65 71 82 103 Average Rating 47 | 5 6 7 13 23 40 56 55 66 68 74 On Entrance 34 | . 7 7 8 17 27 48 56 65 69 78 Avg Prop Armor Cover (%) 6 | . . . . . 7 . 8 6 5 6 Naked Turns 19 | . . . . . . . . . . 19 Heaviest Build 129 | 13 29 30 60 65 111 115 129 71 85 79 Greatest Support 128 | 40 40 40 60 82 128 120 118 55 83 80 Greatest Overweight (x) 21 | . . . 1 . 1 . 5 1 4 21 Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 20 20 20 Average Capacity 19 | 6 9 15 15 20 22 25 20 20 19 18 Most Carried 25 | 7 9 15 19 20 25 25 24 20 20 20 Average Carried 17 | 3 7 14 14 18 21 23 17 19 17 14 Final Capacity 25 | 8 15 15 20 20 25 25 20 20 20 5 Final Carried 24 | 7 9 15 19 20 24 23 19 20 18 4 Class Distribution -------------------- 28% | Mutant 21% | Skirmisher 19% | Scavenger-Mutant 15% | Hacker-Mutant 7% | Derelict-Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Matter Collected 4407 | 339 . 182 321 356 466 116 1067 189 863 508 Remotely 302 | 302 . . . . . . . . . . Salvage Created 6068 | 139 . 53 473 702 914 214 1079 212 1470 812 Parts 266 | 12 . 1 30 28 47 11 26 8 61 42 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 17 4 . . Prevented 1 | . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 91 | . . 2 4 9 18 6 12 3 28 9 Guns 40 | . . . 2 5 9 . 1 3 15 5 Cannons 38 | . . 2 1 . 8 4 11 . 10 2 AOE 10 | . . . 1 2 1 2 . . 3 1 Classes Destroyed 17 | 2 . 1 3 4 1 . 4 . 1 1 Worker 4 | . . . . 1 1 . . . 1 1 Builder 5 | . . . . . . . . . 1 4 Tunneler 5 | 3 . . . . 2 . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 9 | 1 . . 2 2 . . . . 2 2 Mechanic 1 | . . . . . . . . . . 1 Operator 2 | . . . 1 . 1 . . . . . Watcher 8 | . . . 4 . 1 . . . 2 1 Swarmer 26 | . . . . 2 3 3 6 . 8 4 Grunt 27 | . . . 1 3 8 1 4 3 7 . Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . 1 . Sentry 17 | . . 2 3 1 3 1 2 . 4 1 Hunter 9 | . . . . 3 . . . . 2 4 Programmer 10 | . . . . . 4 1 . . 5 . Decomposer 1 | . . . . . . . 1 . . . Packrat 2 | . . . . . . . 2 . . . Samaritan 2 | . . . . . . . 2 . . . Thug 2 | . . . . . . . 2 . . . Savage 1 | . . . . . . . 1 . . . Butcher 3 | . . . . . . . 3 . . . Guerrilla 1 | . . . . . . . 1 . . . Mutant 3 | . . . . . . . 2 1 . . Commander 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 2 . 2 3 3 3 3 6 2 4 8 Combat Bots Only 6 | . . 2 1 3 3 3 6 2 4 6 Max Kills in Single Turn 3 | 1 . 1 2 2 2 1 1 1 3 3 Gunslinging 1 | . . . . . . . . . 1 . Exploded 2 | . . . 1 1 1 1 . . 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 1444 | . . 28 51 104 200 33 258 17 283 470 Missed 424 | . . 2 14 28 62 14 70 6 76 152 Hits 1020 | . . 26 37 76 138 19 188 11 207 318 Melee 2 | . . . . . . . . . 2 . Projectile 1018 | . . 26 37 76 138 19 188 11 205 318 AOE 1 | . . . . . . . . . 1 . Critical Strikes 37 | . . 1 5 1 2 3 5 . 10 10 Actively Blocked 1 | . . . . 1 . . . . . . Part Disruptions 2 | . . . . . 1 . . . 1 . Damage Taken 15075 | . . 383 539 1128 1581 314 2507 209 3843 4571 Core 2416 | . . 59 42 131 181 13 238 38 554 1160 Absorbed by Shields 472 | . . . . 8 . . 464 . . . Redirected to Shielding 179 | . . 11 . 12 . . 105 . 51 . Ignored by Resistances 258 | . . . . . . . . . 152 106 Regen/Repaired (Parts) 151 | . . . . 92 . . . . 59 . Core Remaining (%) 75 | 100 . 76 89 76 74 . . 66 44 . Volleys Fired 471 | 13 1 9 25 45 72 14 102 13 106 71 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 180 | 60 80 60 85 126 130 130 119 115 155 180 Shots Fired 823 | 17 2 18 50 81 142 26 183 26 185 93 Gun 452 | 17 2 . 39 74 74 . 36 13 129 68 Cannon 356 | . . 18 11 . 66 20 147 13 56 25 Launcher 15 | . . . . 7 2 6 . . . . Special . | . . . . . . . . . . . Kinetic 328 | 13 . 18 16 11 34 12 96 9 96 23 Thermal 362 | . . . . 41 87 8 82 17 79 48 Explosive . | . . . . . . . . . . . Electromagnetic 133 | 4 2 . 34 29 21 6 5 . 10 22 Robot Hit Streak 26 | 7 1 9 5 9 26 11 16 5 13 7 Robot Miss Streak 7 | 2 1 1 2 3 3 6 7 2 6 3 Penetration Max 1 | . . . . . . . 1 . 1 . Secondary Targets 2 | . . . . . 1 . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . 1 . Shots Hit Robots 506 | 11 1 14 30 54 96 10 109 15 116 50 Core Hits 239 | 5 . 4 16 20 38 9 46 8 63 30 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . 3 . 1 . Critical Strikes 23 | . . . 1 1 3 1 11 1 4 1 Burn 5 | . . . . 1 . . 2 1 . 1 Destroy 5 | . . . . . . . 4 . 1 . Blast 13 | . . . 1 . 3 1 5 . 3 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14774 | 137 24 249 616 1006 2567 491 3255 395 4228 1806 Guns 5873 | 137 24 . 373 787 1053 . 474 198 1908 919 Cannons 7176 | . . 249 162 . 1355 351 2767 197 1609 486 Explosions 1706 | . . . 81 219 159 140 . . 711 396 Melee . | . . . . . . . . . . . Ramming 19 | . . . . . . . 14 . . 5 Kinetic 5137 | 95 . 249 220 66 538 172 1803 143 1674 177 Thermal 7517 | . . . 81 471 1628 179 1408 252 2330 1168 Explosive . | . . . . . . . . . . . Electromagnetic 2101 | 42 24 . 315 469 401 140 30 . 224 456 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . 1 17 2 . . . 8 4 Average Corruption 3 | . . . 1 16 1 . . . 4 4 Corruption Purged 2 | . . . . . 2 . . . . . Corruption Blocked 9 | . . . . . . . . . . 9 Effects 62 | . . . 2 4 4 . . . 44 8 Message Errors 12 | . . . 1 1 1 . . . 9 . Matter Fused 10 | . . . . 1 . . . . 6 3 Heat Flow Errors 10 | . . . . 2 . . . . 6 2 Energy Discharges 10 | . . . . . . . . . 8 2 Parts Fused 3 | . . . . . 1 . . . 2 . Data Loss (minor) 8 | . . . 1 . 1 . . . 5 1 Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 4 | . . . . . 1 . . . 3 . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . 3 . Overload Shots 15 | . . . . . 10 1 . . 4 . Effects 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Overflow Damage 611 | . . . . . 166 . 161 31 227 26 Projectiles 464 | . . . . . 166 . 161 31 87 19 Explosions 147 | . . . . . . . . . 140 7 Melee . | . . . . . . . . . . . Knockbacks 33 | . . . . . 5 . 22 . 6 . Impact . | . . . . . . . . . . . Kinetic 32 | . . . . . 5 . 21 . 6 . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 106 | . . . . 12 17 . . . . 77 Shots 3 | . . . . 1 1 . . . . 1 Rammed 3 | . . . . . . . 2 . . 1 Targets Rammed 3 | . . . . . . . 2 . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 383 | . 18 108 303 345 190 195 349 . 241 383 Average Temperature 88 | . 12 55 81 143 64 79 91 . 41 95 Received Heat Transfer 2613 | . . 135 261 225 501 126 741 84 531 9 Effects 4 | . . . . 4 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . . . 1 Combat Hostiles 3 | . . . . 2 . . . . . 1 Parts Fried 5 | . . . 2 1 1 . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 22 | . . . . 2 4 . 5 . 7 4 Heat Transferred 12092 | . . . 100 1086 2422 198 2532 624 3510 1620 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 3 1 . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Maximum Alert Level 2 | . . . . . . . . . 2 2 Low Security (%) 80 | 100 100 100 100 100 100 100 . . 48 37 Level 1 17 | . . . . . . . . . 48 49 Level 2 1 | . . . . . . . . . 2 13 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 419 | 10 7 58 113 128 123 119 . . 405 419 Initial 187 | . . . 10 23 . 14 . . . 187 Average 101 | 1 . 6 41 32 43 38 . . 221 267 Influence Increases 3671 | 20 7 99 388 279 518 271 300 85 1079 625 Destroy 0b10 Robot/C 1960 | . . 80 180 180 360 120 240 60 560 180 Destroy 0b10 Robot/NC 180 | 20 . . 35 20 25 . 5 . 30 45 Destroy Leader 458 | . . 10 88 52 102 20 10 10 124 42 Allied During Kill 30 | . . 8 22 . . . . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . Successful Hack 51 | . 7 . 4 3 1 22 . . 14 . Disable Machine 555 | . . . 30 . 15 90 . . 225 195 Destroy Structure 247 | . . 1 4 9 15 4 . . 96 118 Partial Spotted 60 | . . . . . . . . . 30 30 Lose Combat Pursuer 120 | . . . 15 15 . 15 45 15 . 15 Influence Decreases 3483 | 20 7 71 360 335 488 261 340 85 696 820 Entered New Map 278 | . . . 18 33 . 16 15 . . 196 Time Decay 2280 | 20 7 71 273 180 389 235 170 85 556 294 Lost Part 652 | . . . 10 10 7 . 155 . 140 330 Lost Ally 69 | . . . 59 . . 10 . . . . Purge Threat 204 | . . . . 112 92 . . . . . Squads Dispatched 25 | . 2 . 4 . 9 1 . . 6 3 Investigation 5 | . 1 . . . 3 . . . 1 . Extermination 9 | . . . . . 4 1 . . 3 1 Reinforcement 11 | . 1 . 4 . 2 . . . 2 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Distress Signals 7 | . . . 2 . 1 . . . 2 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 147 | . 3 3 16 12 29 6 18 4 33 23 Peak Tracking Total 8 | . 2 2 4 3 4 3 7 3 4 8 Tactical Retreats 8 | . . . 1 1 . 1 3 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Traps Triggered 6 | . 1 . . 2 1 2 . . . . Indirectly 4 | . . . . 2 . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . 1 2 1 . . . . . . Triggered 1 | . . . 1 . . . . . . . Most Traps Carried 3 | . . 3 3 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Disabled 43 | . . 1 2 . 1 6 5 . 15 13 Max in Single Turn 11 | . . 1 1 . 1 3 1 . 6 11 Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Machines Accessed 32 | . 1 . 4 4 7 4 2 . 8 2 Terminals 16 | . 1 . 1 2 4 3 1 . 3 1 Fabricators 3 | . . . . . 1 1 . . 1 . Repair Stations 4 | . . . . 1 1 . . . 2 . Recycling Units 3 | . . . 2 . . . . . . 1 Scanalyzers 3 | . . . 1 1 1 . . . . . Garrison Access 2 | . . . . . . . . . 2 . Total Hacks 86 | . 3 . 11 19 14 13 7 . 15 4 Successful 53 | . 1 . 7 16 7 8 7 . 7 . Failed 32 | . 2 . 4 3 6 5 . . 8 4 Catastrophic 8 | . . . 2 . 2 2 . . 2 . Database Lockouts 1 | . . . . . 1 . . . . . Manual 7 | . 1 . 1 3 1 1 . . . . Terminals 38 | . 3 . 2 7 7 10 2 . 4 3 Fabricators 7 | . . . . . 2 3 . . 2 . Repair Stations 9 | . . . . 2 1 . . . 6 . Recycling Units 8 | . . . 7 . . . . . . 1 Scanalyzers 16 | . . . 2 10 4 . . . . . Garrison Access 3 | . . . . . . . . . 3 . Terminal Hacks 22 | . 1 . 1 4 2 6 7 . 1 . Record 8 | . . . . . . . 7 . 1 . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . Unreport Threat 2 | . . . . 1 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . Patrol Status 1 | . . . . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . Fabricator Hacks 6 | . . . . . 2 2 . . 2 . Network Status 1 | . . . . . . 1 . . . . Load Schematic 2 | . . . . . 1 . . . 1 . Build 3 | . . . . . 1 1 . . 1 . Repair Station Hacks 5 | . . . . 2 . . . . 3 . Scan Component 3 | . . . . 1 . . . . 2 . Repair 2 | . . . . 1 . . . . 1 . Recycling Unit Hacks 4 | . . . 4 . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . Scanalyzer 15 | . . . 2 10 3 . . . . . Insert Component 4 | . . . . 3 1 . . . . . Analyze 4 | . . . . 3 1 . . . . . Retrieve Study 7 | . . . 2 4 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 1 . 3 1 7 3 1 . 7 2 Full Trace Events 4 | . . . . . 3 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . Part Schematics Acquired 5 | . . . . 3 1 1 . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 102 | . . . . . 51 . . . 51 . Total Part Build Rating 2 | . . . . . 2 . . . . . Part Studies Acquired 7 | . . . 2 4 1 . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . Time 76 | . . . . 38 . . . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 15 | . . . 15 . . . . . . . Parts Scanalyzed 4 | . . . . 3 1 . . . . . Part Schematics Acquired 4 | . . . . 3 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total Allies 5 | . . 4 . . . 1 . . . . Largest Group 4 | . . 4 3 . . 1 . . . . Highest-Rated Group 71 | . . 71 40 . . 11 . . . . Highest-Rated Ally 31 | . . 31 16 . . 11 . . . . Total Orders 29 | . . 3 2 . . 6 . . 18 . STAY 2 | . . . . . . 1 . . 1 . FOLLOW 1 | . . . . . . 1 . . . . GUARD 5 | . . 3 2 . . . . . . . DROP 1 | . . . . . . 1 . . . . PICKUP 2 | . . . . . . 2 . . . . COLLECT 1 | . . . . . . 1 . . . . EXPLORE 7 | . . . . . . . . . 7 . RETURN 10 | . . . . . . . . . 10 . Ally Attacks 55 | . . 11 44 . . . . . . . Total Damage 556 | . . 115 441 . . . . . . . Kills 7 | . . 2 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 8427 | . . . 392 . 1087 611 2721 879 2141 596 Sensors 7227 | . . . 343 . 697 611 2598 879 1779 320 Traps 4553 | . . . . . 390 611 2369 325 360 498 Decoding 6308 | . . . . . . . 2692 879 2141 596 ECM 49 | . . . 49 . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . . Drone Launches 13 | . . . . . . . . . 13 . Drone Recoveries 12 | . . . . . . . . . 12 . Decoded 0b10 Intel 75 | . . . . . . . . . 59 16 Traps 2 | . . . . . . . . . . 2 Emergency Access 10 | . . . . . . . . . 7 3 Items 53 | . . . . . . . . . 46 7 Machines 4 | . . . . . . . . . 4 . Guards 6 | . . . . . . . . . 2 4 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Turns Passed 11542 | 140 261 891 779 610 1868 611 2721 879 2141 641 Spaces Moved 5569 | 59 151 521 399 249 974 319 1226 446 932 293 Core 65 | 2 . . . . . . . . 11 52 Treads 3233 | 53 151 521 318 249 974 319 389 . 98 161 Legs 2190 | . . . 40 . . . 837 446 823 44 Wheels 45 | 4 . . 41 . . . . . . . Hover 36 | . . . . . . . . . . 36 Flight . | . . . . . . . . . . . Fastest Speed 40 | 50 160 160 105 156 154 154 157 180 105 40 Average Speed 167 | 150 160 160 151 159 155 154 191 184 166 146 Slowest Speed 1100 | 160 160 160 175 160 212 157 360 185 252 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . 2 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 25 95 33 21 35 11 95 31 32 11 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . . . 1 . . . Known Exits Taken 6 | . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . . Scrap Searched 4 | . . 1 . . . . 2 1 . . Spaces Dug 13 | . . . . . . . . . 11 2 Terrain Destroyed 180 | . . . 3 8 13 4 22 2 49 79 Melee . | . . . . . . . . . . . Projectile 67 | . . . . . 13 4 22 2 22 4 AOE 111 | . . . 3 8 . . . . 26 74 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Fac Total 6980 | 90 169 560 529 381 1185 412 1411 480 1332 431 Wait 369 | . 4 11 29 20 48 58 16 3 171 9 Move 5559 | 58 150 520 398 248 973 318 1225 445 931 293 Hop . | . . . . . . . . . . . Pick Up 137 | 6 4 8 21 16 22 3 16 4 27 10 Fast Attach 79 | 9 1 2 8 4 9 3 4 5 22 12 Attach 88 | 1 . . 9 5 8 2 25 . 19 19 Detach 39 | 2 1 . 2 2 3 1 8 2 15 3 Swap 101 | . 4 4 10 20 22 6 9 1 19 6 Drop 130 | 1 4 5 25 20 28 7 4 7 22 7 Fire 471 | 13 1 9 25 45 72 14 102 13 106 71 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . . . . . . 2 . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 4 | . . 1 2 1 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Ext) -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Identified exit to Mines 339 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered Mines 608 | -10/Mines | Found a hidden stash of uninstalled traps 748 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 866 | -10/Mines | Received a Mining Laser from a helpful Derelict 967 | -10/Mines | Learned location of Zion (-7) 1037 | -10/Mines | Discovered new exit (range 9) 1120 | -10/Mines | Discovered new exit (range 12) 1293 | -10/Mines | Entered Materials 1293 | -9/Materials | Accompanied by 3 allies 1293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1969 | -9/Materials | Discovered new exit (range 7) 2072 | -9/Materials | Entered another Materials area 2072 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2127 | -8/Materials | Repaired Hrd. Medium Armor Plating 2213 | -8/Materials | Identified exit to Factory 2349 | -8/Materials | Build established: Scavenger-Mutant 2603 | -8/Materials | System corruption reached 10% 2682 | -8/Materials | Entered Factory 2682 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3136 | -7/Factory | Central database locked down 3366 | -7/Factory | Fabricated Lgt. Treads? 3543 | -7/Factory | Build established: Hacker-Mutant 4512 | -7/Factory | Discovered new exit (range 13) 4550 | -7/Factory | Entered another Factory area 4550 | -6/Factory | Evolved 2 slots: Utility x2 4928 | -6/Factory | Fabricated A-02 Transporter (x1) 5156 | -6/Factory | Discovered new exit (range 4) 5160 | -6/Factory | Identified exit to Lower Caves 5161 | -6/Factory | Entered Lower Caves 5269 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5363 | -6/Lower Caves | Attracted the attention of an 0b10 base 5399 | -6/Lower Caves | Lost 14 parts (2p8n4u) 5464 | -6/Lower Caves | Learned 8 Factory zone layouts 5595 | -6/Lower Caves | Encountered a Warlord checkpoint 5693 | -6/Lower Caves | Build established: Skirmisher 5734 | -6/Lower Caves | Learned location of Extension (-5) 5734 | -6/Lower Caves | Learned location of 1 exit from Factory 5734 | -6/Lower Caves | Learned 8 Factory zone layouts 5734 | -6/Lower Caves | Learned Factory trap positions 5990 | -6/Lower Caves | Murdered 3 allies 6251 | -6/Lower Caves | Lost 4 parts (1p2n1u) 6351 | -6/Lower Caves | Destroyed DV-JSJ(g) 6414 | -6/Lower Caves | Murdered 5 allies 6547 | -6/Lower Caves | Discovered new exit (range 8) 6744 | -6/Lower Caves | Identified exit to Lower Caves 6917 | -6/Lower Caves | Learned Factory terminal intel 7788 | -6/Lower Caves | Build established: Derelict-Skirmisher 7882 | -6/Lower Caves | Entered another Lower Caves area 8253 | -6/Lower Caves | Encountered a Warlord checkpoint 8447 | -6/Lower Caves | Discovered new exit (range 2) 8449 | -6/Lower Caves | Identified exit to Factory 8493 | -6/Lower Caves | Build established: Derelict-Mutant 8761 | -6/Lower Caves | Entered Factory 8761 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8762 | -5/Factory | Identified exit to Upper Caves 8763 | -5/Factory | Identified exit to Extension 8763 | -5/Factory | Identified exit to Factory 8764 | -5/Factory | Loaded intel: 90 trap records 8765 | -5/Factory | Loaded intel: 27 terminal locations 8986 | -5/Factory | Lost 3 parts (2n1w) 9051 | -5/Factory | Lost 4 parts (2n2u) 9369 | -5/Factory | Build established: Scavenger-Mutant 9434 | -5/Factory | Repaired Carbon-fiber Leg+ 10327 | -5/Factory | Lost 3 parts (1n1u1w) 10559 | -5/Factory | Core integrity fell below 50% 10632 | -5/Factory | Discovered exit to Upper Caves (range 5) 10902 | -5/Factory | Entered another Factory area 10902 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11003 | -4/Factory | Build established: Skirmisher 11361 | -4/Factory | Lost 21 parts (4p9n4u4w) 11465 | -4/Factory | Core integrity fell below 50% 11499 | -4/Factory | Released all parts (6) 11502 | -4/Factory | Core integrity fell below 20% 11509 | -4/Factory | Spotted B-86 Titan 11529 | -4/Factory | Lost 11 parts (2p2n3u4w) 11543 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Penetrated by Slug. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4I. Terminal disabled. Penetrated by Slug. System corrupted: Heat flow error (+113). Acquired Antimatter Reactor. Slug penetrates Wall. Acquired Imp. Linear Gravjet. Acquired 4 matter. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Door. Penetrated by Slug. Lgt. Ion Engine destroyed. Dropped Corrupted Imp. Phase Shifter. Acquired Phase Gun. Dropped Tactical Coordination Suite. System corrupted: Energy discharge (-18). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?####???????????????????????????????????? | | ? #???????????????????????????????????? | | "" #?????????????????? ??????????????? | | "" #????????????????? ??????????????? | | "" #?????????????????" ??????????????? | | "" ###???????????????" ??????????????? | | + ????????????????" ??????????????? | | " #????????????????? ??????????????? | | " #????????????????"" ??????????????? | | " #?????????????? """ #?????????????? | | #?????????# ?? """ ##????????????? | | #?????????# t #????????????? | | #?????????# """ #????????????? | | #####??????????# """ #????????????? | | ???????????????# """ #????????????? | | ???????????????# = #????????????? | | #??????????????# ###??????????? | | #????????? Y @ #??????????? | | #????????????????##"" ""# #??????????? | | #?????????????????#""F??# ##+##+#????? | | #?????????????????? ????# #????? | | #???????????????????????# #????? | | #???????????????????????# t #????? | | #?????????????########### [!! #????? | | #?????????????# [ # !! #????? | | #?????????????# # ! #????? | | #?????????????# """ """ # """ +????? | | +?????????????+ """ """!+ """ #????? | | ??????????????# """ """ # ! """ #????? | | ###########???# # #????? | | # #???# # #????? | | # #???# # #+#????? | | # #########"##### #??????? | | # # #??????? | | # " "" # #??????? | | # "R"" # #??????? | | # """ " #??????? | | # " #??????? | | "#"######"" ############## #??????? | | #????????????? #??????? | | #????????????? ???????? | | """ !/ #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 825 Resistance: KI 25 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Huge Storage Unit | -7/Factory | Scanalyzed Railgun | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory A-02 Transporter | x1 | -6/Factory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 61% | -8/Materials Carbon-fiber Leg | 46% | -5/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Nuclear Core | -8/Materials | Hacked Field Laser | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Collateral Damage Decoder Ring Everything Is Under Control It Was An Accident, I Swear My Command Is Your Wish Overkill Respectable Loadout Challenges ------------ None Game ------ Seed SurgeHypertargetingClaymores Manual? 0 Play Time 03:45:09 Cumulative 28.9 hours Start 2025.12.12 @ 15:13:15 End 2025.12.18 @ 14:37:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d28b6605-14d5-498b-bcd1-bb761605adcc