Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.05.03 @ 18:11:37 Player: MolePlayingNice Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (329) 1645 Value Destroyed (10456) 10456 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1269) 1269 TOTAL SCORE: 17190 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5176 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -4721 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Gatling Laser Cooled Particle Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Cargo Storage Unit Launcher Guidance Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Long-range Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Medium Treads Medium Treads Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Improved Cooling System Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Authchip [Device] Authchip [Armor] High-powered Tractor Beam High-powered Tractor Beam Trap Reconfigurator Gatling Laser Gatling Laser Gatling Laser Cooled Particle Cannon Rocket Launcher Heavy Rocket Launcher Rocket Array Long-range Missile Launcher Plasma Cutter [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 117 | 6 11 3 . 2 38 6 6 45 Power 9 | 1 1 . . 1 2 1 . 3 Engine 7 | 1 1 . . 1 2 1 . 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 26 | 2 3 2 . . 7 1 . 11 Treads 19 | 2 1 2 . . 7 1 . 6 Leg . | . . . . . . . . . Wheel 2 | . 2 . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . . . . . 5 Utility 51 | 1 4 . . 1 14 3 6 22 Device 14 | . 1 . . 1 6 . 1 5 Storage 6 | 1 3 . . . . . . 2 Processor 6 | . . . . . 3 . . 3 Hackware 10 | . . . . . . 2 . 8 Protection 15 | . . . . . 5 1 5 4 Artifact . | . . . . . . . . . Weapon 31 | 2 3 1 . . 15 1 . 9 Energy Gun 6 | 1 . . . . 5 . . . Energy Cannon 3 | . . . . . 1 1 . 1 Ballistic Gun 10 | 1 3 1 . . 4 . . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 9 | . . . . . 5 . . 4 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 12 | . . . . . 8 1 . 3 Parts Lost 20 | . 2 5 . . 1 1 . 11 Power 2 | . . 1 . . . . . 1 Propulsion 9 | . 1 2 . . 1 . . 5 Utility 4 | . . 1 . . . 1 . 2 Weapon 5 | . 1 1 . . . . . 3 Highest Loss Streak 9 | . 1 3 . . 1 1 . 9 To Critical Strikes . | . . . . . . . . . Average Backups 23 | 1 15 23 24 24 24 24 24 22 Power 1 | . 3 3 3 2 1 2 1 1 Propulsion 3 | . 2 3 3 3 4 4 3 3 Utility 10 | . 4 10 12 13 10 11 11 10 Weapon 6 | . 4 5 5 5 6 5 6 6 Tool/Special . | . . . . . . . . . Unused Backups 47 | . 3 . . . 26 1 1 16 Power 6 | . 1 . . . 2 1 1 1 Propulsion 6 | . 1 . . . 4 . . 1 Utility 19 | . 1 . . . 7 . . 11 Weapon 15 | . . . . . 13 . . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 76 71 86 98 99 100 86 Engine 6 | . 14 5 . 12 9 7 7 2 Core 1 | . . . . . . . . 4 Treads 25 | . 19 26 28 28 26 30 30 23 Flight 1 | . . . . . . . . 4 Device 9 | . 13 1 . 3 14 7 7 6 Storage 8 | . 14 14 14 14 9 7 7 5 Processor 7 | . . . . . 12 7 7 6 Hackware 3 | . . . . . . 5 7 7 Protection 7 | . . . . . 8 16 14 7 Energy Gun 5 | . 2 . . . 9 15 2 2 Energy Cannon 1 | . . . . . . . 1 2 Ballistic Gun 5 | . 25 28 28 28 2 . . . Launcher 5 | . . . . . 6 . 10 6 Peak Build Rating 58 | 6 12 12 11 13 45 44 44 58 Average Rating 38 | 4 10 10 10 12 37 42 40 51 On Entrance 19 | . 6 12 10 11 13 35 43 43 Naked Turns 50 | . . . . . . . . 50 Heaviest Build 194 | 13 92 92 85 91 108 114 120 194 Greatest Support 112 | 40 40 40 40 40 84 88 88 112 Greatest Overweight (x) 30 | . 30 9 2 2 2 1 1 1 Average Overweight (x) . | . 5 2 2 2 1 1 1 . Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 30 Average Capacity 24 | 7 20 25 25 25 25 25 25 23 Most Carried 30 | 4 25 24 25 25 25 25 25 30 Average Carried 23 | 1 15 23 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 Final Carried 25 | 4 24 24 25 24 25 25 25 4 Class Distribution -------------------- 50% | Mutant 24% | Hauler-Mutant 13% | Scavenger-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 8347 | 233 749 231 . . 2377 103 776 3878 Remotely 2587 | . . . . . 627 . . 1960 Salvage Created 9945 | . 1111 260 . . 2398 272 1718 4186 Parts 506 | . 87 8 . . 135 16 22 238 Haulers Intercepted 10 | . 2 . . . 4 1 . 3 Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 211 | . 25 5 . . 55 5 6 115 Melee 4 | . . . . . . . . 4 Guns 55 | . 25 5 . . 12 5 . 8 Cannons 12 | . . . . . . . . 12 AOE 136 | . . . . . 42 . 6 88 Classes Destroyed 18 | . 7 1 . . 7 1 2 . Worker 21 | . . . . . 13 1 . 7 Builder 31 | . 1 . . . 19 . . 11 Tunneler 3 | . 1 . . . . . . 2 Hauler 10 | . 2 . . . 4 1 . 3 Recycler 9 | . . 1 . . 4 . . 4 Mechanic 12 | . . . . . 2 . . 10 Operator 6 | . 3 . . . . 1 . 2 Watcher 11 | . 2 . . . 4 . . 5 Swarmer 10 | . 6 1 . . 3 . . . Grunt 121 | . 19 4 . . 32 2 . 64 Brawler 15 | . . . . . 4 . . 11 Duelist 12 | . . . . . 5 . . 7 Protector 14 | . . . . . 4 . . 10 Sentry 9 | . . . . . 6 . . 3 Hunter 7 | . . . . . 1 . . 6 Programmer 17 | . . . . . . 3 . 14 Compactor 6 | . . . . . . . 6 . Surgeon 2 | . . . . . . . 2 . Wasp 6 | . . . . . . . 6 . Thug 7 | . . . . . . . 7 . Savage 2 | . . . . . . . 2 . Martyr 2 | . . . . . . . 2 . Best Kill Streak 18 | . 8 2 . . 14 3 2 18 Combat Bots Only 17 | . 8 2 . . 12 2 2 17 Max Kills in Single Turn 10 | . 1 1 . . 4 2 4 10 Gunslinging . | . . . . . . . . . Exploded 9 | . . . . . 3 . 1 9 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 768 | . 101 47 . . 78 14 . 528 Missed 266 | . 36 9 . . 27 . . 194 Hits 502 | . 65 38 . . 51 14 . 334 Melee 10 | . . . . . 2 . . 8 Projectile 492 | . 65 38 . . 49 14 . 326 Critical Strikes 13 | . . 1 . . . 1 . 11 Damage Taken 7010 | . 708 557 . . 1004 292 145 4304 Core 1070 | . 96 125 . . 134 28 29 658 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 262 | . . . . . 36 . 93 133 Core Remaining (%) 62 | 100 . . . 11 75 . . . Volleys Fired 584 | . 92 29 . . 129 14 80 240 Largest 2 | . 2 2 . . 2 2 2 2 Hottest 160 | . 60 46 . . 160 160 160 160 Shots Fired 928 | . 184 58 . . 200 29 140 317 Gun 516 | . 184 58 . . 104 29 69 72 Cannon 137 | . . . . . 1 . 17 119 Launcher 275 | . . . . . 95 . 54 126 Special . | . . . . . . . . . Kinetic 231 | . 163 58 . . 10 . . . Thermal 422 | . 21 . . . 95 29 86 191 Explosive 275 | . . . . . 95 . 54 126 Electromagnetic . | . . . . . . . . . Robot Hit Streak 40 | . 23 6 . . 32 11 40 15 Robot Miss Streak 7 | . 7 3 . . 5 3 2 6 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 4 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 641 | . 114 31 . . 116 22 121 237 Core Hits 764 | . 49 11 . . 199 19 101 385 Critical Kills 2 | . 2 . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 4 | . 2 1 . . . . . 1 Destroy 3 | . 2 1 . . . . . . Impale 1 | . . . . . . . . 1 Melee Attacks 103 | . . . . . . . . 103 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 103 | . . . . . . . . 103 Sneak Attacks 7 | . . . . . . . . 7 Combat Hostiles 2 | . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 40080 | . 1690 482 . . 8288 594 6531 22495 Guns 8128 | . 1679 482 . . 2034 587 1971 1375 Cannons 2058 | . . . . . . . 427 1631 Explosions 28429 | . . . . . 6154 . 4133 18142 Melee 1302 | . . . . . . . . 1302 Ramming 163 | . 11 . . . 100 7 . 45 Kinetic 2065 | . 1560 482 . . 23 . . . Thermal 8382 | . 119 . . . 2011 587 2398 3267 Explosive 28168 | . . . . . 6154 . 4133 17881 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1302 | . . . . . . . . 1302 Highest Corruption 8 | . . . . . 1 4 4 8 Average Corruption 2 | . . . . . 1 2 4 2 Corruption Purged 8 | . . . . . . . . 8 Corruption Blocked . | . . . . . . . . . Effects 192 | . . . . . 51 12 26 103 Message Errors 42 | . . . . . 9 3 7 23 Matter Fused 42 | . . . . . 12 2 3 25 Heat Flow Errors 16 | . . . . . 4 . 3 9 Energy Discharges 35 | . . . . . 8 4 5 18 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 3 | . . . . . 1 . . 2 Data Loss (minor) 27 | . . . . . 8 2 3 14 Data Loss (major) 11 | . . . . . 2 . 2 7 Misfires 6 | . . . . . 3 1 . 2 Alerts 5 | . . . . . 2 . 1 2 Weapon Failures 4 | . . . . . 1 . 2 1 Overload Shots 5 | . . . . . . . . 5 Overflow Damage 677 | . . . . . 73 . 53 551 Projectiles 62 | . . . . . . . 11 51 Explosions 427 | . . . . . 73 . 42 312 Melee 188 | . . . . . . . . 188 Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 428 | . . . . . 138 79 150 61 Shots 17 | . . . . . 6 4 5 2 Rammed 11 | . 2 . . . 7 1 . 1 Targets Rammed 12 | . 2 . . . 8 1 . 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 447 | . 75 38 . . 233 54 245 447 Average Temperature 73 | . 15 14 . . 110 18 92 90 Received Heat Transfer 2274 | . 339 327 . . 369 36 . 1203 Effects 11 | . . . . . . . . 11 Energy Bleed 2 | . . . . . . . . 2 Interference 9 | . . . . . . . . 9 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . . . 2 . 2 3 Combat Hostiles 4 | . . . . . 1 . . 3 Parts Melted 24 | . . . . . 6 5 5 8 Heat Transferred 16283 | . 275 . . . 4550 1200 5092 5166 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 5 | . 1 . . . 5 3 . 5 Low Security (%) 43 | 100 61 100 . 100 51 . 100 27 Level 1 10 | . 38 . . . 1 . . 16 Level 2 14 | . . . . . 16 90 . 5 Level 3 8 | . . . . . 16 9 . 5 Level 4 8 | . . . . . 5 . . 18 Level 5 12 | . . . . . 9 . . 22 High Security 1 | . . . . . . . . 4 Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 3587 | . 342 105 . . 1668 758 151 3587 Initial 758 | . . 105 . . . 758 151 . Average 594 | . 179 27 . . 487 526 39 937 Influence Increases 7445 | . 777 198 . . 1986 256 85 4143 Destroy 0b10 Robot/C 3860 | . 500 140 . . 1020 100 . 2100 Destroy 0b10 Robot/NC 585 | . 45 5 . . 250 15 . 270 Destroy Leader 832 | . 98 30 . . 226 42 . 436 Allied During Kill 8 | . . 8 . . . . . . Successful Hack 311 | . 26 . . . 57 24 . 204 Select Force Hacks 60 | . . . . . . . . 60 Disable Machine 420 | . . . . . 165 60 . 195 Destroy Structure 1054 | . 3 . . . 268 . 85 698 Partial Spotted 60 | . 15 . . . . . . 45 Lose Combat Pursuer 255 | . 90 15 . . . 15 . 135 Influence Decreases 3858 | . 506 466 3 . 318 1491 518 556 Entered New Map 1361 | . . 166 3 . . 910 282 . Time Decay 2292 | . 486 265 . . 308 571 236 426 Lost Part 185 | . 20 35 . . 10 10 . 110 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 90 | . 5 . . . 24 7 . 54 Investigation 14 | . 3 . . . 3 . . 8 Extermination 17 | . . . . . . 3 . 14 Reinforcement 21 | . 2 . . . 8 3 . 8 Assault 30 | . . . . . 6 . . 24 Garrison 8 | . . . . . 7 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 13 | . . . . . 7 . . 6 Haulers Reinforced 3 | . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 13 | . 2 . . . 2 4 . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 306 | . 42 7 . . 67 10 6 174 Peak Tracking Total 17 | . 6 3 . . 5 2 1 17 Tactical Retreats 24 | . 6 1 . . . 1 . 16 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 13 | . 3 . . . 3 5 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 28 | . . . . . 11 4 . 13 Max in Single Turn 4 | . . . . . 2 4 . 4 Garrison Access 3 | . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 60 | . 6 . 2 . 16 4 . 32 Terminals 33 | . 5 . . . 11 2 . 15 Fabricators 6 | . . . . . . . . 6 Repair Stations 2 | . . . . . 1 . . 1 Recycling Units 9 | . 1 . . . 2 1 . 5 Scanalyzers 4 | . . . . . 1 . . 3 Garrison Access 4 | . . . . . 1 1 . 2 Total Hacks 185 | . 16 . 2 . 47 5 . 115 Successful 112 | . 9 . 2 . 21 2 . 78 Failed 73 | . 7 . . . 26 3 . 37 Catastrophic 11 | . 2 . . . 6 1 . 2 Database Lockouts . | . . . . . . . . . Manual 116 | . 13 . 1 . 27 2 . 73 Terminals 98 | . 11 . . . 31 2 . 54 Fabricators 29 | . . . . . . . . 29 Repair Stations 6 | . . . . . 4 . . 2 Recycling Units 33 | . 5 . . . 6 1 . 21 Scanalyzers 7 | . . . . . 2 . . 5 Garrison Access 10 | . . . . . 4 2 . 4 Terminal Hacks 28 | . 4 . 2 . 6 . . 16 Record 1 | . . . 1 . . . . . Part Schematic 5 | . 1 . . . 1 . . 3 Robot Analysis 2 | . 1 . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . 1 Machine Index 1 | . . . . . . . . 1 Terminal Index 2 | . . . . . 1 . . 1 Alert Level 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Investigation Status 1 | . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . 1 Recall Extermination 3 | . . . . . . . . 3 Hauler Manifests 2 | . 1 . . . 1 . . . Registered Components 1 | . . . . . . . . 1 Registered Prototypes 2 | . . . . . 1 . . 1 Zone Layout 2 | . . . . . . . . 2 Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 17 | . . . . . . . . 17 Network Status 1 | . . . . . . . . 1 Load Schematic 11 | . . . . . . . . 11 Build 5 | . . . . . . . . 5 Repair Station Hacks 4 | . . . . . 2 . . 2 Scan Component 2 | . . . . . 1 . . 1 Repair 2 | . . . . . 1 . . 1 Recycling Unit Hacks 5 | . . . . . . . . 5 Retrieve Matter 1 | . . . . . . . . 1 Retrieve Components 4 | . . . . . . . . 4 Scanalyzer 5 | . . . . . 2 . . 3 Insert Component 3 | . . . . . 1 . . 2 Analyze 2 | . . . . . 1 . . 1 Garrison Access Hacks 3 | . . . . . . 1 . 2 Seal Access 3 | . . . . . . 1 . 2 Unauthorized Hacks 50 | . 5 . . . 11 1 . 33 Terminals 20 | . 1 . . . 8 . . 11 Assimilate 5 | . . . . . 1 . . 4 Botnet 4 | . . . . . 2 . . 2 Operators 2 | . 1 . . . . . . 1 Skim 9 | . . . . . 5 . . 4 Fabricators 6 | . . . . . . . . 6 Recompile 6 | . . . . . . . . 6 Repair Stations . | . . . . . . . . . Recycling Units 22 | . 4 . . . 3 1 . 14 Monitor 5 | . 1 . . . 1 . . 3 Reject 6 | . 1 . . . 1 . . 4 Recyclers 3 | . 1 . . . . . . 2 Mask 8 | . 1 . . . 1 1 . 5 Scanalyzers 2 | . . . . . . . . 2 Extract 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 45 | . 6 . . . 15 2 . 22 Full Trace Events 2 | . . . . . 2 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . 2 . . 10 Parts Built 5 | . . . . . . . . 5 Authchips 5 | . . . . . . . . 5 Time 203 | . . . . . . . . 203 Total Part Build Rating 19 | . . . . . . . . 19 Parts Repaired 2 | . . . . . 1 . . 1 Time 40 | . . . . . 26 . . 14 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 44 | . . . . . . . . 44 Retrieved Components 28 | . . . . . . . . 28 Parts Scanalyzed 2 | . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 24 | . . 2 . . . . 19 3 Largest Group 19 | . . 2 2 . . . 19 1 Highest-Rated Group 465 | . . 60 60 . . . 465 26 Highest-Rated Ally 35 | . . 31 31 . . . 35 26 Total Orders . | . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . Total Damage 103 | . . 103 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 7332 | . 1708 101 . 39 3868 . . 1616 Optics 3867 | . . . . . 3867 . . . Sensors 1 | . . . . . 1 . . . Structural 2702 | . 1708 101 . 39 854 . . . Jamming 406 | . . . . . . . . 406 ECM 1353 | . . . . . . . . 1353 Robot Analysis Total 2 | . 1 . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 23323 | 117 1736 1085 894 161 7644 1720 1101 8865 Spaces Moved 10131 | 66 635 326 280 50 2161 670 281 5662 Core 104 | 1 2 . . . . . . 101 Treads 5424 | 65 277 286 280 50 2161 670 281 1354 Legs . | . . . . . . . . . Wheels 396 | . 356 40 . . . . . . Hover . | . . . . . . . . . Flight 4207 | . . . . . . . . 4207 Fastest Speed 26 | 50 160 215 320 320 240 240 240 26 Average Speed 151 | 158 216 307 320 320 240 240 240 77 Slowest Speed 1550 | 160 1550 320 320 320 320 240 240 242 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 27 | . . . . . . . . 27 Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 61 | 5 80 78 71 17 97 29 90 85 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 211 | . . . . . 54 . 8 149 Terrain Destroyed 1481 | . . . . . 309 . 169 1003 Melee 55 | . . . . . . . . 55 Projectile 26 | . . . . . 1 . 1 24 AOE 1400 | . . . . . 308 . 168 924 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 16907 | 76 823 362 280 53 4389 753 553 9618 Wait 5535 | . 47 2 . 1 1907 36 166 3376 Move 10071 | 65 634 325 279 49 2160 670 280 5609 Hop 26 | . . . . . . . . 26 Pick Up 158 | 5 24 3 1 1 48 7 5 64 Fast Attach 65 | 5 5 . . . 19 3 . 33 Attach 31 | 1 1 3 . 2 5 3 . 16 Detach 9 | . 3 . . . . . . 6 Swap 136 | . 6 . . . 44 2 13 71 Drop 169 | . 9 . . . 69 9 9 73 Fire 584 | . 92 29 . . 129 14 80 240 Melee 103 | . . . . . . . . 103 Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush 11 | . 1 . . . 8 1 . 1 Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 482 | -10/Materials | Destroyed 8 combat bots 581 | -10/Materials | Discovered new exit (range 13) 792 | -10/Materials | Discovered new exit (range 10) 1296 | -10/Materials | Identified exit to Mines 1854 | -10/Materials | Entered Mines 2225 | -10/Mines | Core integrity fell below 50% 2243 | -10/Mines | Core integrity fell below 20% 2269 | -10/Mines | Lost 3 parts (1p1n1w) 2545 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2552 | -10/Mines | Found Prototype Device 2578 | -10/Mines | Discovered new exit (range 3) 2750 | -10/Mines | Discovered new exit (range 10) 2923 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2926 | -10/Mines | Discovered new exit (range 5) 2939 | -10/Mines | Entered Exiles 2939 | -10/Exiles | Accompanied by 2 allies 2969 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2981 | -10/Exiles | Discovered new exit (range 15) 3026 | -10/Exiles | Met 8R-AWN 3067 | -10/Exiles | Met EX-HEX 3160 | -10/Exiles | Met EX-BIN 3195 | -10/Exiles | Aligned with FarCom system 3199 | -10/Exiles | Given EX-Vault access code 3279 | -10/Exiles | Opened EX-Vault 3298 | -10/Exiles | Found Trap Reconfigurator 3356 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3584 | -10/Exiles | Met EX-DEC 3651 | -10/Exiles | Learned location of Zion (-6) 3795 | -10/Exiles | Discovered new exit (range 12) 3833 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3833 | -10/Exiles | Entered Mines 3975 | -9/Mines | Discovered new exit (range 8) 3994 | -9/Mines | Entered Materials 3994 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4052 | -8/Materials | Garrison activated, responded to threat 4272 | -8/Materials | Identified Exp. Sensor Array 4294 | -8/Materials | Build established: Skirmisher 4456 | -8/Materials | Met 7R-MNS 4806 | -8/Materials | Discovered new exit (range 18) 5334 | -8/Materials | Build established: Mutant 5381 | -8/Materials | Repaired Lgt. Treads 5800 | -8/Materials | Discovered new exit (range 10) 6298 | -8/Materials | Garrison activated, responded to threat 6439 | -8/Materials | Discovered new exit (range 16) 7081 | -8/Materials | Learned location of 1 exit from Extension 7116 | -8/Materials | Learned location of 1 exit from Recycling 7159 | -8/Materials | Learned Storage security intel 7167 | -8/Materials | Learned 2 Storage zone layouts 7168 | -8/Materials | Learned 12 Factory zone layouts 7169 | -8/Materials | Learned 2 Storage zone layouts 7170 | -8/Materials | Learned 2 Storage zone layouts 7779 | -8/Materials | Garrison activated, responded to threat 9194 | -8/Materials | First assault squad dispatched 10874 | -8/Materials | Sterilization system engaged 10874 | -8/Materials | Non-combat units ordered to evacuate 10912 | -8/Materials | Destroyed 12 combat bots 10974 | -8/Materials | Combat units ordered to evacuate 11174 | -8/Materials | Ambient heat levels rising (+10) 11324 | -8/Materials | Ambient heat levels rising (+10) 11474 | -8/Materials | Ambient heat levels rising (+10) 11624 | -8/Materials | Ambient heat levels rising (+10) 11638 | -8/Materials | Entered Factory 11638 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11639 | -7/Factory | Caught up to 7R-MNS 11925 | -7/Factory | Build established: Scavenger-Mutant 11940 | -7/Factory | Discovered new exit (range 15) 12030 | -7/Factory | Discovered new exit (range 11) 12215 | -7/Factory | Garrison activated, responded to threat 13358 | -7/Factory | Sucked down chute 13358 | -7/Factory | Entered Waste 13424 | -7/Waste | Spotted C-40 Crusher 13460 | -7/Waste | Spotted C-40 Crusher 13462 | -7/Waste | Destroyed C-40 Crusher 13471 | -7/Waste | Destroyed C-40 Crusher 13483 | -7/Waste | Spotted C-40 Crusher 13496 | -7/Waste | Destroyed C-40 Crusher 13530 | -7/Waste | Spotted C-40 Crusher 13541 | -7/Waste | Destroyed C-40 Crusher 13556 | -7/Waste | Spotted C-40 Crusher 13568 | -7/Waste | Destroyed C-40 Crusher 13570 | -7/Waste | Spotted C-40 Crusher 13584 | -7/Waste | Destroyed C-40 Crusher 13933 | -7/Waste | Discovered new exit (range 13) 13954 | -7/Waste | Warlord forces began an assault 13981 | -7/Waste | Murdered 4 allies 14445 | -7/Waste | Murdered 13 allies 14459 | -7/Waste | Entered Factory 14936 | -7/Factory | Build established: Mutant 15671 | -7/Factory | Discovered new exit (range 7) 15812 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 15897 | -7/Factory | Build established: Hacker-Sprinter 15967 | -7/Factory | Discovered new exit (range 3) 15968 | -7/Factory | Identified exit to Storage 15997 | -7/Factory | Discovered new exit (range 4) 15998 | -7/Factory | Identified exit to Factory 16068 | -7/Factory | Discovered exit to Factory (range 11) 16141 | -7/Factory | Discovered exit to Factory (range 11) 16619 | -7/Factory | Found Prototype Launcher 16619 | -7/Factory | Identified Rocket Array 16673 | -7/Factory | Discovered exit to Factory (range 12) 16682 | -7/Factory | Identified exit to Lower Caves 17125 | -7/Factory | Fabricated Hrd. Heavy Armor Plating? 17374 | -7/Factory | Fabricated Hrd. Heavy Armor Plating? 17435 | -7/Factory | Fabricated Lrn. Missile Launcher? 17551 | -7/Factory | Fabricated Lrn. Missile Launcher? 17620 | -7/Factory | Fabricated Cargo Storage Unit (x1) 17920 | -7/Factory | Build established: Hauler-Mutant 18394 | -7/Factory | Repaired Hrd. Heavy Armor Plating 18459 | -7/Factory | First assault squad dispatched 19381 | -7/Factory | Destroyed 7 combat bots 22596 | -7/Factory | Core integrity fell below 50% 22902 | -7/Factory | High security lockdown imminent 22982 | -7/Factory | High security lockdown engaged 23141 | -7/Factory | Destroyed 7 combat bots 23205 | -7/Factory | Destroyed 17 combat bots 23272 | -7/Factory | Core integrity fell below 20% 23272 | -7/Factory | Released all parts (3) 23290 | -7/Factory | Destroyed 12 combat bots 23302 | -7/Factory | Lost 9 parts (1p4n2u2w) 23324 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 23272_ Acquired 11 matter. 23272_ Released Hpw. Tractor Beam. 23272_ Released Launcher Guidance Computer. 23272_ Released Cargo Storage Unit. 23288_ Triggered Shock Trap. 23288_ The floor emits a surge of raw power. 23288_ System corrupted (+1). 23299_ C-30 ARC bursts open, deploying its payload. 23299_ G-50 Soldier unfolds itself. 23299_ B-48 Gladiator unfolds itself. 23299_ G-47 Trooper unfolds itself. 23303_ Terminal disabled. 23304_ Lrn. Missile Launcher destroyed. 23306_ Fusion Modulator explodes. 23306_ I-36 Angel destroyed. 23306_ G-47 Trooper destroyed. 23306_ Fusion Modulator explodes. 23306_ B-48 Gladiator destroyed. 23306_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????###############????##############???###### | | ????????# """""" #????# ##??# | | ????????# """""" #????#= """ """ "#??# """ | | ????????# """""" #????# """ """ !##??# """ | | ????????# """""" ###### """ """ ##??# """ | | ????????# + + ##??# | | ????????# # ################"#??# = | | ????????####+########## ### #??????##??# | | ????????#### ##?????# # #??????????# | | ??????###"""""####### "" # #????????######## | | ??????#" + T" + #????????# | | ?????##"* ; @# #????????# "" """ | | ???### "%! g ; # #????????# "" """ | | ??## ;;# ##########????????# "" """ | | ### b " # #?????????????????# S | | % ""# ####??????????????# "" """ | | #### % ] "#??????????????# "" """ | | ???# ##???????#??????# "" """ | | ???#### T #???????? ??????# | | ??????#" #???????? ?????#####+## | | ??????## " #????????" ?????## | | ???????# ## #"#???????" ???? ## | | ???????###" """""## ###??????"" ""? ?# < | | ??????????#### ## #??????? ?# | | ?????????????# """ ## #????????"" """ ??# | | ?????????????# """ ## #????????"" """ ??####+## | | ?????????????# R" ## #?????????" """???# | | ?????????????# """ ## #????????? ???# """ | | ?????????????# ## #?????????? * ????# """ | | ?????????????# * ! ## #?????????? ????# """ | | ?????????????# ## ############+###### | | ?????######### "" # ^ ^ + """ | | ?????# # "" # #### """ | | ##???# # """ # """" """ #??# """ | | #???# # """ + """" """ #??# | | ##### # """ # "" """" """ #??####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 825 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Gatling Laser | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Hacked Rocket Array | -7/Factory | Scanalyzed Reactive Plating | -7/Factory | Extracted Med. Battery | -7/Factory | Extracted Cld. Particle Cannon | -7/Factory | Extracted Particle Charger | -7/Factory | Extracted Hvy. EM Pulse Gun | -7/Factory | Extracted Kinecellerator | -7/Factory | Extracted Lrn. Missile Launcher | -7/Factory | Hacked Launcher Loader | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory | Authchip Hrd. Heavy Armor Plating | x1 | -7/Factory | Authchip Lrn. Missile Launcher | x1 | -7/Factory | Authchip Lrn. Missile Launcher | x1 | -7/Factory | Authchip Cargo Storage Unit | x1 | -7/Factory | Authchip Repaired ---------- Lgt. Treads | 74% | -8/Materials Hrd. Heavy Armor Plating | 77% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumFluxNullifier Manual? 0 Play Time 02:15:54 Cumulative 197.5 hours Start 2025.05.03 @ 14:39:24 End 2025.05.03 @ 18:11:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/2/0/0/0/0/0/0/1 Lore% 64 Gallery% 73 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4541a6b0-f449-4c10-a7af-fcb7e733c070