Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 15:41:44 Player: anthonyiye Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (72) 360 Value Destroyed (2632) 2632 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 11645 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Warm (101) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Machine Analyzer Advanced Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heat Sink Hacking Drone Bay (1/1) Gamma Rifle Railgun Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Small Battery Small Battery Machine Analyzer Triangulator Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Nova Cannon Lance > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Improved System Shield Hacking Drone Bay Railgun Micro-nuke Launcher Advanced Remote Datajack Powered Hammer [Rating: 121] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . 4 . . 2 2 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . 1 Propulsion 5 | . . 1 . . . 1 . . . . 1 . . 1 . 1 . Utility 11 | . . 1 . . . 1 2 . . . 2 . . 1 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 153 | 6 8 15 2 1 . 6 10 2 3 1 19 1 12 9 9 29 20 Power 29 | 1 2 3 1 . . 1 3 . 1 . 5 . 2 1 1 3 5 Engine 9 | 1 1 3 1 . . 1 2 . . . . . . . . . . Core 10 | . 1 . . . . . 1 . 1 . 5 . 2 . . . . Reactor 10 | . . . . . . . . . . . . . . 1 1 3 5 Propulsion 46 | 2 3 6 . . . 3 . . . . 5 . 5 2 2 14 4 Treads 4 | 2 1 1 . . . . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . 13 4 Flight 22 | . . 4 . . . 3 . . . . 5 . 5 2 2 1 . Utility 41 | 1 3 1 . . . . 6 2 1 1 3 . 3 4 3 8 5 Device 16 | . . . . . . . . . 1 1 . . . 3 2 4 5 Storage 8 | 1 2 1 . . . . 1 . . . . . 1 . . 2 . Processor 10 | . 1 . . . . . 3 1 . . 2 . 1 1 . 1 . Hackware 7 | . . . . . . . 2 1 . . 1 . 1 . 1 1 . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . 5 1 1 . 2 1 . 1 . 6 1 2 2 3 4 6 Energy Gun 7 | 1 . . . . . . . . . . . 1 2 . . 1 2 Energy Cannon 7 | . . . . 1 . . . . . . 2 . . . 1 2 1 Ballistic Gun 3 | 1 . 1 . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . . . . Launcher 7 | . . 3 1 . . . . . . . 1 . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 7 | . . 1 . . . 2 . . . . 1 . . 2 . . 1 Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . . 1 . 1 . . . . 1 . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 2 1 System Corruption 4 | . . . . . . . . . . . . . . . . 3 1 Parts Lost 71 | . 9 3 . . 1 . . 1 1 . 4 2 5 . 4 22 19 Power 15 | . 3 1 . . . . . . 1 . 1 . 2 . 1 2 4 Propulsion 26 | . 4 1 . . . . . . . . 1 1 2 . 3 10 4 Utility 21 | . . . . . 1 . . 1 . . 2 . 1 . . 8 8 Weapon 9 | . 2 1 . . . . . . . . . 1 . . . 2 3 Highest Loss Streak 12 | . 6 3 . . 1 . . 1 1 . 2 2 4 . 4 8 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 90 44 71 77 66 63 77 90 87 84 84 75 73 92 77 73 65 Engine 2 | . 11 3 5 11 11 9 1 . . . . . . . . . . Core 2 | . 1 . . . . . 5 7 6 7 4 5 3 5 4 . . Reactor 2 | . . . . . . . . . . . . . . 4 3 5 7 Treads 2 | . 26 3 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 9 11 Flight 17 | . . 8 33 33 33 36 30 30 30 30 25 25 23 31 22 7 . Device 4 | . . . . . . . . . . 1 5 5 . 5 7 10 12 Storage 6 | . 14 9 11 11 11 9 7 7 7 7 5 5 5 5 4 5 3 Processor 15 | . 7 11 11 11 . . 14 23 18 15 17 23 24 26 20 15 15 Hackware 9 | . . . . . . . 9 13 15 15 16 5 9 10 9 12 10 Energy Gun 1 | . 13 . . . . . . . . . . . 3 . . . . Ballistic Gun 1 | . 13 2 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 11 11 11 9 2 . . . 5 2 . 4 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 11 88 91 15 15 15 16 20 20 20 20 28 21 21 29 36 51 56 Greatest Support 72 | 40 40 20 15 15 15 20 20 20 20 20 25 23 22 29 41 72 46 Greatest Overweight (x) 27 | . 26 27 . . . . . . . . 2 1 1 . 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 15 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 11 | 6 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 4 8 6 9 9 10 9 9 9 9 9 9 9 9 8 9 9 7 Final Capacity 25 | 8 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 9 9 10 10 10 10 10 9 9 9 10 10 10 10 10 10 5 Class Distribution -------------------- 21% | Hacker-Sprinter 17% | Mutant 15% | Hacker-Mutant 14% | Sprinter 10% | Hacker-Scout 9% | Derelict-Sprinter 4% | Hacker-Assassin 3% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Derelict-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Matter Collected 1872 | 155 185 45 220 . . 65 100 10 39 . 192 106 127 70 147 254 157 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2885 | . 485 60 . . . . 133 17 . . 197 47 157 157 225 950 457 Parts 159 | . 26 6 . . . . 4 . . . 7 1 7 3 15 63 27 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 1 . . . . 2 . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 46 | . 9 6 . . . . . 1 . . 8 1 5 . 3 9 4 Melee 5 | . 1 . . . . . . . . . . 1 . . 1 2 . Guns 14 | . 8 . . . . . . . . . . . 5 . . 1 . Cannons 10 | . . . . . . . . . . . 3 . . . . 5 2 AOE 14 | . . 6 . . . . . 1 . . 4 . . . 2 . 1 Classes Destroyed 11 | . 4 2 . . . . 2 . . . 2 . . . . 1 . Builder 14 | . . . . . . . 4 . . . 1 . . 3 1 2 3 Hauler 3 | . 2 . . . . . . . . . . . . 1 . . . Recycler 3 | . . . . . . . . . . . . . . . . 2 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 4 | . 1 . . . . . . . . . 1 . . . . 2 . Watcher 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 14 | . . 4 . . . . . 1 . . 5 . 4 . . . . Grunt 11 | . 9 . . . . . . . . . . . 1 . . 1 . Sentry 3 | . . 2 . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . . . 1 . . . . . . Programmer 17 | . . . . . . . . . . . 2 1 . . 2 8 4 Best Kill Streak 6 | . 2 5 . . . . 1 1 . . 6 1 1 3 2 4 4 Combat Bots Only 6 | . 2 5 . . . . . 1 . . 6 1 1 . 2 3 3 Max Kills in Single Turn 2 | . 1 2 . . . . 1 1 . . 2 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . 1 . . 2 . . . 1 . 1 Melee 1 | . 1 . . . . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 621 | . 104 53 14 . 4 . . 21 23 2 49 39 22 . 33 96 161 Missed 205 | . 24 13 9 . 2 . . 7 14 2 14 16 7 . 12 24 61 Damage Taken 8726 | . 945 635 90 . 37 . . 211 147 . 581 468 307 . 581 1879 2845 Core 3124 | . 222 222 15 . 18 . . 25 54 . 107 203 91 . 207 339 1621 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 11 . . . 36 100 . . . 88 . . 59 100 84 76 . Volleys Fired 173 | . 56 8 . . . . . . . . 20 5 20 . 4 38 22 Largest 2 | . 2 2 . . . . . . . . 1 1 1 . 1 1 2 Hottest 195 | . 70 60 . . . . . . . . 90 60 88 . 60 120 195 Shots Fired 241 | . 111 10 . . . . . . . . 20 5 20 . 4 37 34 Gun 155 | . 111 . . . . . . . . . . 5 20 . . 3 16 Cannon 70 | . . . . . . . . . . . 17 . . . 2 34 17 Launcher 16 | . . 10 . . . . . . . . 3 . . . 2 . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 71 | . 56 . . . . . . . . . 12 . . . . 3 . Thermal 131 | . 55 . . . . . . . . . 5 . 20 . . 34 17 Explosive 16 | . . 10 . . . . . . . . 3 . . . 2 . 1 Electromagnetic 23 | . . . . . . . . . . . . 5 . . 2 . 16 Robot Hit Streak 12 | . 12 4 . . . . . . . . 8 2 5 . 1 8 9 Robot Miss Streak 6 | . 4 2 . . . . . . . . 1 3 6 . 1 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 225 | . 81 7 7 . . . 5 2 . . 22 8 10 4 4 49 26 Core Hits 100 | 1 31 11 . . . . 2 . . . 9 1 5 . 13 17 10 Critical Kills 3 | . . . . . . . . . . . . . 1 . . 1 1 Critical Parts Destroyed 5 | . . . 2 . . . . . . . 2 1 . . . . . Critical Strikes 18 | . 2 . 2 . . . . 1 . . 3 1 1 . 2 3 3 Burn 2 | . 2 . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 1 Destroy 1 | . . . . . . . . . . . . . 1 . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 Smash 5 | . . . 2 . . . . . . . 2 1 . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . 2 2 . Melee Attacks 125 | . . . 7 . . . 5 2 1 . 9 9 . 27 12 44 9 Impact 70 | . . . 7 . . . 2 . . . 9 9 . 27 7 . 9 Slashing 6 | . . . . . . . 3 2 1 . . . . . . . . Piercing 49 | . . . . . . . . . . . . . . . 5 44 . Sneak Attacks 18 | . . . . . . . 5 . . . 1 . . 4 1 6 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8612 | 2 859 360 254 . . . 608 105 . . 1370 303 270 404 313 2530 1234 Guns 1268 | . 835 . . . . . . . . . . 8 270 . . 69 86 Cannons 2615 | . . . . . . . . . . . 593 . . . 1 1345 676 Explosions 1321 | . . 360 . . . . . . . . 525 . . . 162 . 274 Melee 3226 | . . . 254 . . . 608 105 . . 252 295 . 404 150 960 198 Ramming 182 | 2 24 . . . . . . . . . . . . . . 156 . Kinetic 790 | . 347 . . . . . . . . . 374 . . . . 69 . Thermal 3347 | . 488 . . . . . . . . . 568 . 270 . . 1345 676 Explosive 939 | . . 360 . . . . . . . . 176 . . . 129 . 274 Electromagnetic 128 | . . . . . . . . . . . . 8 . . 34 . 86 Impact 1627 | . . . 254 . . . 224 . . . 252 295 . 404 . . 198 Slashing 489 | . . . . . . . 384 105 . . . . . . . . . Piercing 1110 | . . . . . . . . . . . . . . . 150 960 . Highest Corruption 28 | . . . . . . . . . . . 3 6 6 . 8 28 16 Average Corruption 7 | . . . . . . . . . . . 2 5 6 . 7 9 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 62 | . . . . . . . . . . . 3 6 8 . 5 34 6 Message Errors 14 | . . . . . . . . . . . 1 1 4 . . 6 2 Matter Fused 12 | . . . . . . . . . . . . 1 2 . 3 6 . Heat Flow Errors 8 | . . . . . . . . . . . . 1 . . . 6 1 Energy Discharges 11 | . . . . . . . . . . . 1 2 1 . 1 5 1 Data Loss (minor) 6 | . . . . . . . . . . . . . . . 1 3 2 Data Loss (major) 6 | . . . . . . . . . . . . 1 1 . . 4 . Misfires 1 | . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . 1 . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1523 | . . 42 47 . . . 272 13 . . 337 73 . 304 . 302 133 Projectiles 116 | . . . . . . . . . . . 51 . . . . 35 30 Explosions 208 | . . 42 . . . . . . . . 133 . . . . . 33 Melee 1199 | . . . 47 . . . 272 13 . . 153 73 . 304 . 267 70 Knockbacks 17 | . 1 . 5 . . . 2 . . . 6 1 . 1 . 1 . Impact 13 | . 1 . 5 . . . 2 . . . 2 1 . 1 . 1 . Kinetic 4 | . . . . . . . . . . . 4 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . 132 . . . . . . . . 40 . . . 75 76 . Shots 10 | . . 6 . . . . . . . . 1 . . . 3 . . Rammed 28 | 1 10 . . . . . . . . . . . . . . 16 1 Targets Rammed 28 | 1 10 . . . . . . . . . . . . . . 16 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 576 | . 261 6 . . 4 . . . 13 . 250 143 379 305 214 401 576 Average Temperature 104 | . 81 3 . . 2 . . . 11 . 104 46 144 74 94 129 211 Received Heat Transfer 839 | . 552 108 15 . 18 . . . 20 . . 9 . . 36 81 . Effects 16 | . . . . . . . . . . . . . 5 1 . 3 7 Shutdowns 4 | . . . . . . . . . . . . . . . . 1 3 Energy Bleed 3 | . . . . . . . . . . . . . 1 1 . 1 . Interference 5 | . . . . . . . . . . . . . 4 . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . . . 4 . . . 5 . . 6 . . 3 Impact Corruptions 34 | . . . 2 . . . 7 . . . 9 3 . 9 . 1 3 Robots Melted 2 | . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 Parts Melted 12 | . 2 . . . . . . . . . 4 . . . . 3 3 Heat Transferred 3826 | . 1591 . . . . . . . . . 385 . 370 . . 999 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Latent Energy Used 146 | . . . . . . . . . . . . . . . 146 . . LE Corruption 3 | . . . . . . . . . . . . . . . 3 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Peak Influence 300 | . 140 258 264 . . 20 63 . . . 300 . . 274 299 298 172 Initial 168 | . . 33 28 . . 5 9 . . . 9 . . 167 68 168 115 Average 102 | . 78 83 95 . . 17 32 . . . 68 . . 170 168 165 101 Maximum Alert Level 1 | . . 1 1 . . . . . . . 1 . . 1 1 1 . Low Security (%) 84 | 100 100 87 86 . 100 100 100 . . . 77 . . 74 61 71 100 Level 1 15 | . . 12 13 . . . . . . . 22 . . 25 38 28 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 1 . . 1 . . . . 4 . . 3 1 5 3 Investigation 4 | . 1 . 1 . . . . . . . 2 . . . . . . Extermination 5 | . . . . . . . . . . . 2 . . . . 2 1 Reinforcement 12 | . 2 . . . . 1 . . . . . . . 3 1 3 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Distress Signals 6 | . 2 1 . . . 1 . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 138 | . 19 13 11 . 3 3 . 4 20 1 9 4 7 2 12 14 16 Peak Tracking Total 20 | . 5 5 7 . 3 6 . 4 20 1 7 2 4 1 6 3 14 Tactical Retreats 21 | . 2 . 4 . 1 . . 1 2 1 . . 2 . 2 5 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Traps Triggered 7 | . 1 . . . . 1 . . . . . . 1 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 4 | . . . 4 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . 4 . . . . . . . . . . . . . . Triggered 7 | . . . 4 . . . . 2 . . . . 1 . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Machines Disabled 5 | . . 1 . . . . . . . . 2 . . . . 1 1 Max in Single Turn 2 | . . 1 . . . . . . . . 2 . . . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Machines Accessed 33 | . 1 1 1 . . . 4 . . . 6 . 1 8 3 5 3 Terminals 21 | . 1 1 . . . . 3 . . . 1 . . 6 2 5 2 Fabricators 3 | . . . . . . . . . . . 2 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 1 . . 1 Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 . . . 1 . . Total Hacks 61 | . 1 2 1 . . . 5 . . . 13 . 1 18 7 9 4 Successful 37 | . . 1 1 . . . 4 . . . 10 . 1 12 2 4 2 Failed 24 | . 1 1 . . . . 1 . . . 3 . . 6 5 5 2 Catastrophic 7 | . 1 . . . . . 1 . . . . . . 1 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . . . . 1 . . 2 . . . . . . 4 2 3 1 Terminals 41 | . 1 2 . . . . 4 . . . 2 . . 15 5 9 3 Fabricators 5 | . . . . . . . . . . . 4 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 2 . . 1 Scanalyzers 6 | . . . . . . . . . . . 6 . . . . . . Garrison Access 4 | . . . . . . . 1 . . . 1 . . . 2 . . Terminal Hacks 22 | . . 1 1 . . . 3 . . . . . 1 9 2 4 1 Record 9 | . . . . . . . 2 . . . . . . 4 1 2 . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . . . Open Door 2 | . . . 1 . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . Zone Layout 4 | . . 1 . . . . . . . . . . . 1 . 2 . Fabricator Hacks 5 | . . . . . . . . . . . 4 . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . 2 . . 1 Report Inventory 2 | . . . . . . . . . . . . . . 1 . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . Scanalyzer 5 | . . . . . . . . . . . 5 . . . . . . Insert Component 3 | . . . . . . . . . . . 3 . . . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . . . . . . Seal Access 2 | . . . . . . . 1 . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . 1 . Used 2 | . . . . . . . . . . . 1 . . . . 1 . Hacking Detections 23 | . 1 1 . . . . 2 . . . 4 . . 6 2 5 2 Full Trace Events 2 | . . . . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 14 . 2 . . . . . . Parts Built 3 | . . . . . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 211 | . . . . . . . . . . . 211 . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . 13 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed 3 | . . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . Parts Damaged 2 | . . . . . . . . . . . 2 . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Total Allies 4 | . . . 4 . . . . . . . . . . . . . . Largest Group 3 | . . . 3 . . . . . . . . . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . . . . . . . . . Highest-Rated Ally 28 | . . . 28 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . . . . . . . . . Total Damage 65 | . . . 65 . . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 6 | . . . 1 . . . . 2 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 103 | . . . . . . . . . . . 10 . . 24 12 39 18 Traps 34 | . . . . . . . . . . . 10 . . 8 3 12 1 Emergency Access 12 | . . . . . . . . . . . . . . 4 3 2 3 Items 40 | . . . . . . . . . . . . . . 8 6 16 10 Machines 5 | . . . . . . . . . . . . . . 2 . 3 . Patrols 8 | . . . . . . . . . . . . . . . . 4 4 Guards 4 | . . . . . . . . . . . . . . 2 . 2 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Turns Passed 7042 | 74 624 528 281 64 41 325 281 215 262 98 1128 157 322 524 254 1176 688 Spaces Moved 11122 | 38 211 515 736 210 136 434 920 721 942 367 1406 476 769 1241 684 901 415 Core 100 | 2 1 3 . . . . . . . . . . . . . . 94 Treads 268 | 36 204 28 . . . . . . . . . . . . . . . Legs 21 | . . 21 . . . . . . . . . . . . . . . Wheels 6 | . 6 . . . . . . . . . . . . . . . . Hover 753 | . . . . . . . . . . . . . . . . 432 321 Flight 9974 | . . 463 736 210 136 434 920 721 942 367 1406 476 769 1241 684 469 . Fastest Speed 20 | 50 125 29 29 29 29 26 26 26 26 26 23 23 23 20 20 31 45 Average Speed 36 | 154 211 85 29 29 29 26 26 26 26 26 34 25 29 20 26 37 78 Slowest Speed 1400 | 160 1350 1400 29 29 29 29 26 26 26 26 172 101 102 20 104 240 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . 4 9 . 5 6 8 1 1 . 10 . . 10 7 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 34 41 98 61 34 26 25 71 88 64 16 76 59 29 21 15 6 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 15 | . . . 2 . . . . 3 3 . . 4 3 . . . . Spaces Dug 51 | . . . . . . . . . . . 1 . . 23 9 12 6 Terrain Destroyed 215 | . . 41 . . . . . . . . 73 . . 23 24 18 36 Melee 49 | . . . . . . . . . . . 1 . . 23 9 11 5 Projectile 13 | . . . . . . . . . . . 4 . . . . 7 2 AOE 153 | . . 41 . . . . . . . . 68 . . . 15 . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Fac Res Res Acc Total 13607 | 50 295 590 786 212 132 637 943 743 957 369 2007 491 842 1477 728 1624 724 Wait 1853 | . 3 28 31 . . 199 8 17 2 . 538 . 33 159 8 579 248 Move 10980 | 37 210 506 718 209 127 421 903 718 939 366 1387 475 768 1220 670 891 415 Hop 60 | . . 4 8 . 3 6 8 1 1 . 8 . . 10 6 5 . Pick Up 79 | 6 5 13 8 . 1 2 2 1 4 1 8 . 3 6 9 9 1 Fast Attach 88 | 6 3 6 1 1 . 4 8 1 2 . 8 . 7 5 4 21 11 Attach 57 | . 3 9 1 . . 1 1 1 1 1 11 1 3 3 5 8 8 Detach 38 | . 1 4 1 1 . . 1 1 2 . 10 1 1 2 3 6 4 Swap 8 | . 2 . . . . 1 1 . . . . . 2 1 . . 1 Drop 79 | . 2 12 7 1 1 3 6 1 5 1 8 . 5 8 7 8 4 Fire 173 | . 56 8 . . . . . . . . 20 5 20 . 4 38 22 Melee 125 | . . . 7 . . . 5 2 1 . 9 9 . 27 12 44 9 Ram 16 | . . . . . . . . . . . . . . . . 15 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 11 | 1 10 . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . 36 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 4 | . . . 4 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 12) 686 | -10/Materials | Core integrity fell below 50% 699 | -10/Materials | Core integrity fell below 20% 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 729 | -9/Materials | Lost 6 parts (1p3n2w) 895 | -9/Materials | Lost 3 parts (1p1n1w) 1039 | -9/Materials | Core integrity fell below 50% 1178 | -9/Materials | Discovered new exit (range 10) 1223 | -9/Materials | Discovered new exit (range 13) 1227 | -9/Materials | Entered Mines 1245 | -9/Mines | Learned Materials emergency access door positions 1253 | -9/Mines | Discovered new exit (range 5) 1268 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1284 | -9/Mines | Discovered new exit (range 3) 1309 | -9/Mines | Escorted by a lone wolf Derelict 1329 | -9/Mines | Learned location of Storage (-7) 1368 | -9/Mines | Met a Derelict shopkeep closing up shop 1383 | -9/Mines | Found a hidden stash of uninstalled traps 1409 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1424 | -9/Mines | Build established: Sprinter 1493 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1506 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1507 | -9/Mines | Discovered new exit (range 5) 1508 | -9/Mines | Entered Exiles 1515 | -9/Exiles | Met 8R-AWN 1520 | -9/Exiles | Met EX-HEX 1529 | -9/Exiles | Met EX-BIN 1533 | -9/Exiles | Aligned with FarCom system 1533 | -9/Exiles | Given EX-Vault access code 1540 | -9/Exiles | Opened EX-Vault 1541 | -9/Exiles | Found Prototype Energy Cannon 1541 | -9/Exiles | Identified Latent Energy Streamer 1550 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1557 | -9/Exiles | Met EX-DEC 1568 | -9/Exiles | Discovered new exit (range 14) 1572 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1572 | -9/Exiles | Entered Mines 1601 | -8/Mines | Discovered new exit (range 14) 1613 | -8/Mines | Entered Materials 1613 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1710 | -8/Materials | Discovered new exit (range 14) 1938 | -8/Materials | Entered Factory 1938 | -7/Factory | Evolved 2 slots: Utility x2 2031 | -7/Factory | Discovered new exit (range 15) 2091 | -7/Factory | Discovered new exit (range 12) 2123 | -7/Factory | Identified exit to Storage 2123 | -7/Factory | Identified exit to Lower Caves 2219 | -7/Factory | Entered Lower Caves 2431 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2434 | -7/Lower Caves | Identified exit to Zion 2434 | -7/Lower Caves | Entered Zion 2470 | -6/Zion | Discovered new exit (range 14) 2474 | -6/Zion | Given A8's code to call for help 2512 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2540 | -6/Zion | Learned Factory garrison access intel 2557 | -6/Zion | Given the Hacking Drone Bay 2558 | -6/Zion | Found Prototype Device 2558 | -6/Zion | Identified Hacking Drone Bay 2619 | -6/Zion | Build established: Hacker-Sprinter 2646 | -6/Zion | Rebuked by Imprinter 2651 | -6/Zion | Attempted to imprint without authorization 2651 | -6/Zion | Attacked by Zionites 2682 | -6/Zion | Spotted PE-L22(B) 2683 | -6/Zion | Spotted VP-6LL(B) 2695 | -6/Zion | Identified exit to Proximity Caves 2696 | -6/Zion | Entered Proximity Caves 2791 | -5/Proximity Caves | Learned Factory emergency access door positions 2793 | -5/Proximity Caves | Discovered new exit (range 3) 2794 | -5/Proximity Caves | Identified exit to Factory 2794 | -5/Proximity Caves | Entered Factory 2794 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2795 | -5/Factory | Identified exit to Extension 2797 | -5/Factory | Loaded intel: 4 garrison access locations 2919 | -5/Factory | Fabricated Lgt. Fission Core? 3084 | -5/Factory | Build established: Hacker-Scout 3643 | -5/Factory | Fabricated Imp. VTOL Module? 3921 | -5/Factory | Discovered new exit (range 5) 3922 | -5/Factory | Identified exit to Upper Caves 3922 | -5/Factory | Entered Upper Caves 3940 | -5/Upper Caves | Learned Factory security intel 4071 | -5/Upper Caves | Discovered new exit (range 11) 4074 | -5/Upper Caves | Identified exit to Upper Caves 4079 | -5/Upper Caves | Entered another Upper Caves area 4081 | -5/Upper Caves | Discovered new exit (range 12) 4084 | -5/Upper Caves | Identified exit to Factory 4160 | -5/Upper Caves | Lost 4 parts (1p2n1u) 4373 | -5/Upper Caves | Spotted B-75 Beast 4401 | -5/Upper Caves | Entered Factory 4401 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4452 | -4/Factory | Found Prototype Processor 4452 | -4/Factory | Identified Exp. Signal Interpreter 4631 | -4/Factory | Build established: Derelict-Sprinter 4840 | -4/Factory | Discovered new exit (range 7) 4851 | -4/Factory | Identified exit to Upper Caves 4862 | -4/Factory | Identified exit to Research 4925 | -4/Factory | Entered Research 4925 | -3/Research | Evolved 2 slots: Utility x2 4942 | -3/Research | Identified exit to Research 5041 | -3/Research | Spotted B-86 Titan 5077 | -3/Research | Lost 4 parts (1p3n) 5179 | -3/Research | Entered another Research area 5179 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5301 | -2/Research | Build established: Hacker-Sprinter 5810 | -2/Research | Lost 4 parts (1n3u) 6017 | -2/Research | System corruption reached 10% 6059 | -2/Research | Lost 8 parts (1p3n4u) 6067 | -2/Research | Spotted B-90 Cyclops 6290 | -2/Research | Lost 4 parts (1p2n1w) 6354 | -2/Research | Discovered new exit (range 2) 6355 | -2/Research | Identified exit to Access 6355 | -2/Research | Entered Access 6355 | -1/Access | Evolved 2 slots: Power x1, Utility x1 6363 | -1/Access | Identified exit to Command 6412 | -1/Access | Build established: Hacker-Mutant 6928 | -1/Access | System corruption reached 10% 6964 | -1/Access | Lost 5 parts (1p1n3u) 7004 | -1/Access | Core integrity fell below 50% 7014 | -1/Access | Core integrity fell below 20% 7043 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 07014_ Penetrated by Slug. 07014_ Slug penetrates Wave Collapse Detector. 07014_ Slug penetrates A-15 Conveyor. 07014_ Slug penetrates Wave Collapse Detector. 07014_ Exp. Signal Interpreter destroyed. 07014_ Slug penetrates Wave Collapse Detector. 07014_ K-01 Serf collects debris. 07015_ Connecting with Terminal... 07015_ K-01 Serf collects debris. 07017_ Penetrated by Slug. 07038_ P-80 Master resets P-80 Master, system corruption cleaned. 07040_ System corrupted: Heat flow error (+257). 07040_ Slug penetrates Wall. 07043_ 0b10 Decoder Chip [Generic] destroyed. 07043_ Slug penetrates Wall. 07043_ Penetrated by Slug. 07043_ Slug penetrates Wall. 07043_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########################??????????????????????? | | """T""" ## #??????????????????????? | | """ """ ## #?????"????????????????? | | ## p #???""""??????o????????? | | ## "" #??"""""?g??lg?????????? | | [!! ## "" #???"""""????g?????????? | | !! ## """""" #???""""???????????????? | | !! ## """"""p #????"?????????????????? | | ## "" @#???????????w??????????? | | ## ""h #??????????????????????? | | ## h #??????????????????????? | | ## h #??????????????????????? | | ## #??????????????????????? | | ######+#############h######??????????????????????? | | ??# h #????????????????????????? | | ??# #????????????????????????? | | ??# #????????????????????????? | | ??# h #????????????????????????? | | ??# #????????????????????????? | | ??# #??????? ????????????????? | | ??# ####### ???????????????? | | ######+########## h ???????????????? | | # #??# ??????????????? | | # #??# ?????????????? | | # " #??#" ?????????????? | | # """" #??#"" ?????????????? | | # """"" #??#"" #??????????? | | #!! """"" #??#"" #??????????? | | #!! """" #??#"" " " #??????????? | | # " #??#"T """ """ #??????????? | | # #??#"" """ """ # ?????????? | | # #??#"" " " +????????[?? | | # #??#"" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 47 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Evasion (%) 74 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 31 Defensive Hacking 24 Item Schematics ----------------- Matter Neutralizer | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Fission Core | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Missile Launcher | -5/Factory | Scanalyzed Imp. VTOL Module | -5/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive E-15 Imp | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Lgt. Fission Core | x2 | -5/Factory Imp. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Decoder Ring Just Browsing Universal Adapter Challenges ------------ None Game ------ Seed TachyonRiotProjector Manual? 0 Play Time 02:33:37 Cumulative 27.3 hours Start 2024.05.13 @ 13:03:45 End 2024.05.13 @ 15:41:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9a54bcc1-3169-479c-b279-f758a61ccf5d