Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 16:16:48 Player: luckinvolved Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (97) 485 Value Destroyed (3185) 3185 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1579) 1579 TOTAL SCORE: 11749 Bonus ------- High Alert Combat Kills 79 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Relay Coupler [Swarmer] (17) Relay Coupler [Grunt] (18) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (400) Relay Coupler [Swarmer] (32) Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Experimental Heat Sink Improved Energy Well Advanced Weight Redist. System Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Authchip [Processor] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] > --- WEAPON ----------- Improved Remote Datajack Ionic Axe > --- INVENTORY -------- Nuclear Pulse Array Relay Coupler [Swarmer] Rocket Launcher Axe [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Authchip [Processor] Device Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [Processor] Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . Utility 8 | . . . 2 . . . 1 . . 2 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 135 | 6 3 . 14 . 1 1 3 21 7 5 1 6 10 24 25 8 . . . Power 14 | 1 2 . 3 . . . . 1 1 . . . 1 2 3 . . . . Engine 10 | 1 2 . 3 . . . . 1 1 . . . . 1 1 . . . . Core 3 | . . . . . . . . . . . . . 1 1 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 28 | 2 . . 3 . . . 2 5 2 . . . 4 3 5 2 . . . Treads 13 | 2 . . 2 . . . 2 5 2 . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 4 . 3 . . . . Flight 6 | . . . 1 . . . . . . . . . . 1 2 2 . . . Utility 56 | 1 1 . 4 . 1 1 1 8 4 2 1 3 4 13 12 . . . . Device 20 | . 1 . 1 . 1 . . 3 3 . . 1 1 6 3 . . . . Storage 3 | 1 . . 1 . . . . . . . . . . . 1 . . . . Processor 5 | . . . . . . . . . . . . 1 . 1 3 . . . . Hackware 11 | . . . . . . . 1 1 1 . . . 2 2 4 . . . . Protection 17 | . . . 2 . . 1 . 4 . 2 1 1 1 4 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . . 4 . . . . 7 . 3 . 3 1 6 5 6 . . . Energy Gun 9 | . . . . . . . . 5 . 2 . . . 2 . . . . . Energy Cannon 3 | . . . 1 . . . . . . . . . . 1 . 1 . . . Ballistic Gun 6 | 2 . . 3 . . . . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . . . . . Launcher 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . Special Weapon 5 | . . . . . . . . . . 1 . . . . 3 1 . . . Impact Weapon 4 | . . . . . . . . . . . . 3 . 1 . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . 2 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . 1 . . . 1 1 . . . . 4 . . . . Parts Lost 50 | . 1 . 2 . . 1 . 12 1 . 6 . 1 5 9 9 . 2 1 Power 5 | . 1 . 1 . . . . . . . . . . 1 1 1 . . . Propulsion 19 | . . . . . . . . 5 . . 2 . 1 3 4 3 . 1 . Utility 20 | . . . . . . 1 . 6 1 . 4 . . 1 4 2 . . 1 Weapon 6 | . . . 1 . . . . 1 . . . . . . . 3 . 1 . Highest Loss Streak 6 | . 1 . 1 . . 1 . 5 1 . 6 . 1 2 4 5 . 2 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 87 | . 85 100 95 100 100 100 87 98 99 99 67 8 54 77 79 73 58 47 41 Engine 6 | . 14 14 10 11 11 11 9 9 8 7 4 . . . 2 4 . . . Core 1 | . . . . . . . . . . . . . . 5 1 . . . . Treads 15 | . 28 28 22 22 22 22 22 26 27 23 15 . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 7 3 . . . . Hover 1 | . . . . . . . . . . . . . 19 6 3 . . . . Device 10 | . . 14 20 22 22 11 9 9 7 7 5 . 2 7 11 10 5 5 5 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 5 . . . . 5 5 2 . Processor 5 | . . . . . . . . . . . . 2 7 10 17 23 23 23 23 Hackware 11 | . . . . . . . 1 9 26 23 17 . 2 22 19 11 11 11 11 Protection 8 | . . . 9 11 11 22 18 17 2 14 8 . 6 3 . . . . . Energy Gun 5 | . . . . . . . . 13 18 14 8 . . 2 . . . . . Energy Cannon 2 | . . . 2 11 11 11 9 1 . . . . . . 2 4 . . . Ballistic Gun 5 | . 28 28 18 11 11 11 9 2 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 5 7 5 2 . . . . Naked Turns 35 | . . . . . . . . . . . 20 15 . . . . . . . Heaviest Build 64 | 11 14 14 40 40 40 44 44 57 56 64 64 3 37 45 43 26 8 8 . Greatest Support 62 | 40 40 40 40 40 40 40 62 62 60 60 60 3 27 59 50 26 13 13 3 Greatest Overweight (x) 6 | . . . . . . 1 1 . . 1 6 . 1 1 2 2 . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 8 8 9 15 15 15 15 15 15 15 12 5 5 5 5 5 5 5 5 Most Carried 15 | 2 8 8 11 15 15 15 15 15 15 15 14 5 5 5 5 5 2 3 3 Average Carried 9 | . 4 8 7 13 15 14 14 14 14 14 11 4 2 4 4 2 2 2 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 8 8 11 15 15 14 15 15 15 14 5 5 4 5 5 2 2 3 3 Class Distribution -------------------- 52% | Mutant 27% | Scavenger-Mutant 12% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Matter Collected 2235 | 226 95 . 329 13 . 40 25 352 95 . . . . 493 399 164 4 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3462 | . 179 16 588 . . 70 50 784 476 35 . . . 648 504 112 . . . Parts 189 | . 12 6 37 . . 11 3 47 20 . . . . 26 24 3 . . . Haulers Intercepted 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . Recyclers Shooed 11 | . . 2 4 . . . . . 2 . . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 68 | . 6 . 8 . . 4 . 20 9 1 . . . 9 7 4 . . . Melee 9 | . . . . . . . . . . . . . . 1 4 4 . . . Guns 41 | . 6 . 7 . . 2 . 16 9 1 . . . . . . . . . Cannons 12 | . . . 1 . . 2 . 2 . . . . . 4 3 . . . . AOE 2 | . . . . . . . . 1 . . . . . 1 . . . . . Classes Destroyed 16 | . 2 1 5 . . . . 1 4 1 . . . 2 . . . . . Worker 3 | . . . . . . . . . 1 . . . . 2 . . . . . Builder 11 | . . 1 . . . . . . . . . . . 10 . . . . . Hauler 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . Recycler 5 | . . . 3 . . . . . 1 . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . . Watcher 4 | . . . 1 . . . . 1 . . . . . 1 1 . . . . Swarmer 21 | . 3 . 3 . . 4 . 7 . . . . . 2 1 1 . . . Grunt 15 | . 3 . 1 . . . . 7 4 . . . . . . . . . . Brawler 4 | . . . 1 . . . . 2 1 . . . . . . . . . . Duelist 3 | . . . . . . . . 1 . . . . . . 2 . . . . Sentry 9 | . . . 3 . . . . 3 1 . . . . 2 . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 . . . . . Programmer 12 | . . . . . . . . . . 1 . . . 4 4 3 . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | . 3 1 6 . . 4 1 5 5 1 . . . 5 3 2 . . . Combat Bots Only 5 | . 3 . 4 . . 4 . 5 3 1 . . . 3 2 2 . . . Max Kills in Single Turn 4 | . 1 1 1 . . 1 1 2 2 1 . . . 4 1 1 . . . Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Hostile Shots Fired 724 | . 27 . 52 . . 17 . 193 45 11 5 . 11 158 89 67 4 6 39 Missed 208 | . 8 . 13 . . 2 . 43 10 6 . . 6 49 28 20 . 4 19 Damage Taken 7993 | . 220 . 543 . . 128 . 1988 502 75 261 . 191 1442 1134 868 99 212 330 Core 1748 | . 42 . 65 . . 16 . 203 79 15 82 . 17 216 243 208 99 159 304 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 36 | . . . . . . . . 36 . . . . . . . . . . . Ignored by Resistances 116 | . . . . . . . . . 102 . . . . . 14 . . . . Core Remaining (%) 77 | 100 . 83 . . . 79 . . 48 . . . 83 74 . . . . . Volleys Fired 252 | . 14 5 41 . . 5 5 64 24 8 6 . . 36 23 21 . . . Largest 2 | . 2 2 2 . . 2 2 2 2 2 2 . . 2 1 1 . . . Hottest 160 | . 40 40 91 . . 91 91 112 160 100 60 . . 143 90 65 . . . Shots Fired 420 | . 28 10 81 . . 10 10 124 48 13 9 . . 42 23 22 . . . Gun 296 | . 28 10 76 . . 5 5 104 48 10 9 . . 1 . . . . . Cannon 100 | . . . 5 . . 5 5 18 . . . . . 41 16 10 . . . Launcher 6 | . . . . . . . . 2 . . . . . . . 4 . . . Special 18 | . . . . . . . . . . 3 . . . . 7 8 . . . Kinetic 185 | . 28 10 76 . . 5 5 31 . . . . . 30 . . . . . Thermal 213 | . . . 5 . . 5 5 91 48 13 9 . . 11 16 10 . . . Explosive 6 | . . . . . . . . 2 . . . . . . . 4 . . . Electromagnetic 1 | . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 19 | . 10 3 18 . . 2 5 13 19 7 8 . . 7 7 18 . . . Robot Miss Streak 11 | . 2 2 3 . . 3 2 7 6 2 1 . . 11 2 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . . . 4 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . . . . . . . . Shots Hit Robots 335 | . 20 6 55 . . 3 6 77 39 9 8 . . 53 34 25 . . . Core Hits 154 | . 10 1 21 . . 4 2 39 31 1 1 . . 30 9 5 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . 8 . . . . . Critical Strikes 17 | . . . . . . . . 3 . 1 2 . . 10 1 . . . . Burn 6 | . . . . . . . . 3 . 1 2 . . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . . . . . Smash 9 | . . . . . . . . . . . . . . 9 . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 79 | . . . . . . . . . . . . . . 36 35 8 . . . Impact 36 | . . . . . . . . . . . . . . 36 . . . . . Slashing 43 | . . . . . . . . . . . . . . . 35 8 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . 7 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . Damage Inflicted 9168 | . 212 64 645 . . 69 112 1363 920 208 190 . . 3200 1309 876 . . . Guns 3266 | . 212 64 583 . . 29 29 1031 920 208 190 . . . . . . . . Cannons 1873 | . . . 62 . . 40 83 184 . . . . . 913 323 268 . . . Explosions 1452 | . . . . . . . . 148 . . . . . 1028 . 276 . . . Melee 2577 | . . . . . . . . . . . . . . 1259 986 332 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1959 | . 212 64 583 . . 29 29 315 . . . . . 727 . . . . . Thermal 3180 | . . . 62 . . 40 83 900 920 208 190 . . 186 323 268 . . . Explosive 1452 | . . . . . . . . 148 . . . . . 1028 . 276 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1259 | . . . . . . . . . . . . . . 1259 . . . . . Slashing 1318 | . . . . . . . . . . . . . . . 986 332 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 4 6 1 9 9 9 6 5 14 14 15 . Average Corruption 4 | . . . . . . . . 3 5 1 7 9 9 2 4 11 14 14 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 99 | . . . . . . . . 13 18 1 3 3 2 26 10 16 6 1 . Message Errors 25 | . . . . . . . . 3 7 1 . 1 1 7 2 3 . . . Matter Fused 26 | . . . . . . . . 6 3 . 2 1 . 7 3 3 1 . . Heat Flow Errors 16 | . . . . . . . . . 1 . . . . 5 2 4 4 . . Energy Discharges 13 | . . . . . . . . 3 1 . 1 1 1 2 1 2 . 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . 1 . . . . 2 1 1 . . . Data Loss (major) 4 | . . . . . . . . 1 1 . . . . 1 . 1 . . . Misfires 4 | . . . . . . . . . 1 . . . . 2 . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 1 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1408 | . . . . . . . . 11 . . . . . 1046 263 88 . . . Projectiles 5 | . . . . . . . . . . . . . . 5 . . . . . Explosions 203 | . . . . . . . . 11 . . . . . 192 . . . . . Melee 1200 | . . . . . . . . . . . . . . 849 263 88 . . . Knockbacks 11 | . . . . . . . . . . . . . . 11 . . . . . Impact 2 | . . . . . . . . . . . . . . 2 . . . . . Kinetic 9 | . . . . . . . . . . . . . . 9 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 346 | . . . . . . . . 40 . . . . . 306 . . . . . Shots 4 | . . . . . . . . 1 . . . . . 3 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 482 | . 42 . 12 . . 72 27 205 482 9 . . . 308 200 213 192 272 . Average Temperature 102 | . 14 . 5 . . 30 12 93 193 3 . . . 88 94 96 88 138 . Received Heat Transfer 1350 | . 114 . 93 . . . . 648 180 . 9 . 9 150 108 . 18 . 21 Effects 7 | . . . . . . . . . 7 . . . . . . . . . . Shutdowns 4 | . . . . . . . . . 4 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . 12 . . . . . Impact Corruptions 28 | . . . . . . . . . . . . . . 28 . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Melted 15 | . . . . . . . . 3 5 1 . . . 2 4 . . . . Heat Transferred 6750 | . . . 111 . . 74 148 2368 2075 434 494 . . 250 500 296 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Peak Influence 559 | . 225 92 269 67 . 80 54 559 487 195 15 10 27 343 210 . . . . Initial 272 | . . 87 35 67 . . 31 37 272 153 10 10 7 14 163 . . . . Average 164 | . 130 88 161 35 . 76 45 351 384 136 7 10 11 93 113 . . . . Maximum Alert Level 2 | . 1 . 1 . . . . 2 2 . . . . 1 1 . . . . Low Security (%) 68 | 100 82 100 62 100 . 100 100 16 . 100 100 100 100 82 90 . . . . Level 1 20 | . 17 . 37 . . . . 40 51 . . . . 17 9 . . . . Level 2 11 | . . . . . . . . 43 48 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . . . . . 2 2 . . 1 7 3 . . . . Investigation 3 | . 1 . . . . . . . . 1 . . . 1 . . . . . Extermination 7 | . . . . . . . . . . 1 . . . 4 2 . . . . Reinforcement 7 | . . . 1 . . . . . 2 . . . 1 2 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Distress Signals 4 | . . . . . . . . . 1 . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 139 | . 9 . 16 . . 3 1 22 13 1 5 . 2 21 20 6 10 1 9 Peak Tracking Total 10 | . 4 . 4 . . 3 1 6 3 1 5 . 2 5 5 5 10 1 6 Tactical Retreats 14 | . . . . . . . . 1 1 . . . 2 2 4 . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 12 | . . . 1 . . . . 4 . 1 . . 1 . 1 . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Machines Disabled 6 | . . . . . . . 1 1 . . . . . 4 . . . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 23 | . 4 . . . . . 2 3 1 2 . 1 . 4 6 . . . . Terminals 17 | . 3 . . . . . 1 3 1 . . 1 . 3 5 . . . . Fabricators 2 | . . . . . . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . Total Hacks 46 | . 8 . . . . . 4 4 2 3 . 2 . 7 16 . . . . Successful 18 | . 3 . . . . . 1 3 1 2 . 1 . 2 5 . . . . Failed 28 | . 5 . . . . . 3 1 1 1 . 1 . 5 11 . . . . Catastrophic 6 | . 2 . . . . . 1 . . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 27 | . 5 . . . 1 . 3 . 2 2 . . . 2 12 . . . . Terminals 36 | . 4 . . . . . 3 4 2 . . 2 . 6 15 . . . . Fabricators 2 | . . . . . . . . . . 1 . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . . . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . Terminal Hacks 11 | . 1 . . . . . . 3 1 . . 1 . 1 4 . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . 1 . . . . . Build 2 | . . . . . . . . . . 1 . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . . . . . 1 2 . . . 1 . 4 4 . . . . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . 1 . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . . . 42 . . . 117 . . . . . Total Part Build Rating 18 | . . . . . . . . . . 4 . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . 6 3 . . . Non-combat 3 | . . . . . . . . . . . . . . . 3 . . . . Combat 6 | . . . . . . . . . . . . . . . 3 3 . . . Robot Hacks Applied 10 | . . . . . . . . . . . . . . . 7 3 . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . ignore_parts 2 | . . . . . . . . . . . . . . . 2 . . . . reboot_propulsion 1 | . . . . . . . . . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . 1 . . . disable_weapons 1 | . . . . . . . . . . . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 7 | . . . . . . . . 4 . . . . . . 3 . . . . Machine Destruction 7 | . . . . . . . . 4 . . . . . . 3 . . . . Attached 4 | . . . . . . . . 1 . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Total Allies 2 | . . . . . . . . . . . 1 . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . . . . . 31 . . . 29 . . . . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . . . 29 . . . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 18 | . . . . . . . . . . . 11 . . . 7 . . . . Total Damage 326 | . . . . . . . . . . . 210 . . . 116 . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . . . . . 2 1 . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Turns Passed 9055 | 82 387 97 625 756 398 166 322 1588 545 587 90 81 95 1836 821 351 94 60 74 Spaces Moved 5453 | 47 198 50 268 461 248 61 154 835 207 226 69 140 99 780 754 301 267 141 147 Core 523 | 3 . . . . . . . . . . 49 140 12 75 3 28 . 66 147 Treads 2772 | 44 198 50 268 461 248 61 154 835 207 226 20 . . . . . . . . Legs 648 | . . . . . . . . . . . . . . 420 228 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 570 | . . . . . . . . . . . . . 87 285 198 . . . . Flight 940 | . . . . . . . . . . . . . . . 325 273 267 75 . Fastest Speed 35 | 50 160 160 160 160 160 240 155 155 160 160 50 50 50 56 37 35 35 35 50 Average Speed 124 | 152 160 160 160 160 160 240 190 159 160 236 106 50 73 108 76 93 35 42 50 Slowest Speed 350 | 160 160 160 160 160 160 240 240 160 160 240 350 50 116 120 190 150 35 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 26 17 27 99 60 23 15 70 18 5 63 4 86 17 20 61 48 22 34 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 2 | . 1 . . . . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 . 1 . . 1 . . 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . . . . . 1 . . . . . Scrap Searched 5 | . . . . 2 . . . . . . . . . . . 3 . . . Spaces Dug 24 | . . . . . . . . . . . . . . 10 14 . . . . Terrain Destroyed 154 | . . . . . . . . 9 . . . . . 101 20 24 . . . Melee 23 | . . . . . . . . . . . . . . 9 14 . . . . Projectile 12 | . . . . . . . . . . . . . . 5 6 1 . . . AOE 119 | . . . . . . . . 9 . . . . . 87 . 23 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Total 7146 | 54 243 59 392 480 249 72 173 968 362 262 75 150 119 1666 927 341 266 141 147 Wait 1110 | . 20 3 50 16 . 6 4 22 119 16 . . 5 774 73 2 . . . Move 5434 | 46 197 49 267 460 247 60 154 834 206 226 68 139 98 779 753 298 266 140 147 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . Pick Up 64 | 2 8 1 9 4 . . 4 17 2 3 . 1 5 1 6 1 . . . Fast Attach 76 | 6 1 . 5 . 1 . 2 5 4 1 1 4 5 20 19 2 . . . Attach 42 | . 2 . 6 . . 1 . 10 1 3 . 2 5 3 5 4 . . . Detach 11 | . . . 3 . . . . . . . . 1 . 4 1 1 . 1 . Swap 17 | . . . 3 . . . 1 6 2 1 . . . 1 1 2 . . . Drop 63 | . 1 1 8 . 1 . 3 10 4 4 . 3 1 12 14 1 . . . Fire 252 | . 14 5 41 . . 5 5 64 24 8 6 . . 36 23 21 . . . Melee 76 | . . . . . . . . . . . . . . 36 32 8 . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Mines 470 | -10/Materials | Entered Mines 522 | -10/Mines | Discovered new exit (range 4) 567 | -10/Mines | Entered Materials 567 | -9/Materials | Evolved 2 slots: Utility x2 1142 | -9/Materials | Discovered new exit (range 9) 1192 | -9/Materials | Entered Mines 1246 | -9/Mines | Met a Derelict bent on vengeance 1260 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1263 | -9/Mines | Found Prototype Device 1296 | -9/Mines | Discovered new exit (range 6) 1450 | -9/Mines | Found a hidden stash of uninstalled traps 1462 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1752 | -9/Mines | Discovered new exit (range 5) 1866 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1866 | -9/Mines | Discovered new exit (range 6) 1948 | -9/Mines | Entered Exiles 1985 | -9/Exiles | Met 8R-AWN 2016 | -9/Exiles | Met EX-HEX 2060 | -9/Exiles | Met EX-BIN 2083 | -9/Exiles | Aligned with FarCom system 2084 | -9/Exiles | Given EX-Vault access code 2123 | -9/Exiles | Opened EX-Vault 2133 | -9/Exiles | Found Prototype Device 2133 | -9/Exiles | Identified Chronowheel 2133 | -9/Exiles | Activated Chronowheel 2133 | -9/Exiles | Spacetime reconverged on an earlier point 2171 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2275 | -9/Exiles | Met EX-DEC 2328 | -9/Exiles | Discovered new exit (range 14) 2346 | -9/Exiles | Entered Mines 2493 | -8/Mines | Discovered new exit (range 8) 2512 | -8/Mines | Entered Materials 2512 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2834 | -8/Materials | Identified exit to Garrison 2834 | -8/Materials | Entered Garrison 2853 | -8/Garrison | Learned Materials security intel 3021 | -8/Garrison | Triggered checkpoint 3112 | -8/Garrison | Lost 5 parts (3n2u) 3288 | -8/Garrison | Discovered new exit (range 12) 3370 | -8/Garrison | Triggered checkpoint 3394 | -8/Garrison | Garrison Relay disabled 3408 | -8/Garrison | Build established: Scavenger-Mutant 3482 | -8/Garrison | Triggered checkpoint 3599 | -8/Garrison | Lost 3 parts (1n2u) 3806 | -8/Garrison | Discovered new exit (range 10) 4048 | -8/Garrison | Discovered new exit (range 12) 4122 | -8/Garrison | Triggered checkpoint 4193 | -8/Garrison | Installed Relay Interface Framework 4422 | -8/Garrison | Entered Materials 4469 | -8/Materials | Identified Exp. Sensor Array 4639 | -8/Materials | Core integrity fell below 50% 4925 | -8/Materials | Identified exit to Factory 4967 | -8/Materials | Entered Factory 4967 | -7/Factory | Evolved 2 slots: Utility x2 4968 | -7/Factory | Identified exit to Lower Caves 5169 | -7/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 5554 | -7/Factory | Sucked down chute 5554 | -7/Factory | Entered Waste 5555 | -7/Waste | Met a frightened Derelict 5569 | -7/Waste | EMP discharged 5574 | -7/Waste | Spotted C-40 Crusher 5583 | -7/Waste | Spotted C-40 Crusher 5597 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5611 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5614 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5620 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5621 | -7/Waste | Spotted C-40 Crusher 5624 | -7/Waste | Spotted C-40 Crusher 5624 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5628 | -7/Waste | Spotted C-40 Crusher 5637 | -7/Waste | Discovered new exit (range 16) 5644 | -7/Waste | Entered Factory 5655 | -7/Factory | Lost 6 parts (2n4u) 5725 | -7/Factory | Identified exit to DSF 5725 | -7/Factory | Entered DSF 5765 | -7/DSF | Additional patrols routed to DSF 5793 | -7/DSF | Discovered new exit (range 16) 5820 | -7/DSF | Entered Factory 5820 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5929 | -6/Factory | Build established: Mutant 5966 | -6/Factory | Identified exit to Lower Caves 6607 | -6/Factory | Fabricated Myomer Leg (x2) 6745 | -6/Factory | Build established: Assassin 7364 | -6/Factory | Build established: Mutant 7598 | -6/Factory | Discovered new exit (range 20) 7656 | -6/Factory | Entered another Factory area 7656 | -5/Factory | Evolved 2 slots: Utility x2 7784 | -5/Factory | Build established: Assassin 7864 | -5/Factory | Lost 4 parts (1p1n2u) 8269 | -5/Factory | Lost 4 parts (2n2u) 8434 | -5/Factory | Identified exit to Upper Caves 8477 | -5/Factory | Entered Upper Caves 8496 | -5/Upper Caves | System corruption reached 10% 8528 | -5/Upper Caves | Lost 4 parts (2n1u1w) 8530 | -5/Upper Caves | Learned Factory machine intel 8531 | -5/Upper Caves | Learned Factory non-interactive machine intel 8781 | -5/Upper Caves | Build established: Mutant 8825 | -5/Upper Caves | Discovered new exit (range 8) 8827 | -5/Upper Caves | Identified exit to Upper Caves 8828 | -5/Upper Caves | Entered another Upper Caves area 8834 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 8851 | -5/Upper Caves | Core integrity fell below 50% 8872 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8877 | -5/Upper Caves | Learned location of 1 exit from Factory 8917 | -5/Upper Caves | Discovered new exit (range 13) 8921 | -5/Upper Caves | Identified exit to Warlord 8922 | -5/Upper Caves | Entered Warlord 8932 | -5/Warlord | Discovered new exit (range 9) 8950 | -5/Warlord | System corruption cleaned by Quarantine Array 8953 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 8953 | -5/Warlord | Attacked by Warlord forces 8958 | -5/Warlord | Spotted TN-Y6R(B) 8958 | -5/Warlord | Spotted V3-GBR(B) 8981 | -5/Warlord | Identified exit to Proximity Caves 8982 | -5/Warlord | Entered Proximity Caves 9020 | -4/Proximity Caves | Core integrity fell below 20% 9056 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08945_ Triggered Dirty Bomb Trap. 08945_ An explosion rips through the floor. 08948_ System corruption misinterpreted. 08948_ Triggered Fire Trap. 08948_ Burning plasma bursts from the floor. 08948_ Ionic Axe destroyed. 08948_ VTOL Module destroyed. 08950_ System quarantine in progress... 08950_ ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 08953_ ANNOUNCEMENT: Internal threat detected, destroy unregistered bots on sight. 08958_ Triggered Fire Trap. 08958_ Burning plasma bursts from the floor. 08968_ Triggered Fire Trap. 08968_ Burning plasma bursts from the floor. 08981_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 09019_ Slug penetrates Wall. 09052_ Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????##???????????????????????????????? | | ???????????????# ##?? #?????????????????????????? | | ??????????????# ## ?????????????????????????? | | ????????????## ????????????????????????? | | ############# ?????????????????????????? | | ## #????????????????????????????? | | #?????????????????????????????????? | | ###### # ##?????????????????????????????????? | | ?????# ## ##?????????????????????????????????? | | ????? ## ##????????????????????????????????? | | ????##### #??####??????????????????????????? | | ????????## #### ####???????????????????????? | | ?????????#### ## ##??????????????????????? | | ????????????## #??????????????????????? | | ?????????????# ##?????????????????????? | | ?????????????# ###???????????????????? | | ???????####### ##??????????????????? | | ????" s #??????????????????? | | ????" ss #??????????????????? | | ????" ###### ### ##??????????????????? | | ???????????# ##?# ##??????????????????? | | ??????????# #??# #??????????????????? | | ?????????# ???# #??????????????????? | | ?????????# ???# ## #??????????????????? | | ?????????# ?? ### @## ##??????????????????? | | ?????????# ##?# #??#???????????????????? | | ????????? ???# #??????????????????????? | | ???????? ???# ??????????????????????? | | ?????????? ???# ?????????????????????? | | ??????????? ???# ????????????????????? | | ??????????? #???# ????????????????????? | | ??????????? ????# ???????????????????? | | ????????????? ???? #???????????????????? | | ??????????????? ? ???? #???????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????## ???????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 50 Energy Generation 23 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 285 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Resistance: EX 25 Core Shielding 20 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 48 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory | Preloaded Myomer Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Challenges ------------ None Game ------ Seed ParticleDecoyBroadsword Manual? 0 Play Time 01:13:59 Cumulative 65.9 hours Start 2024.04.30 @ 15:02:15 End 2024.04.30 @ 16:16:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 95 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 36 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52ef0f0e-6a6c-4f02-9420-11982122929e