Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.21 @ 23:01:11 Player: XorOwl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1262) 1262 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-5) -5 TOTAL SCORE: 3527 Bonus ------- Friendly Fire -5 Cogmind --------- Core Integrity 0/550 Matter 219/300 Energy 77/100 System Corruption 0% Temperature Cool (9) Movement Flying (26) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Heat Sink Structural Scanner Improved Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (5) ---- Deuterium Engine Improved VTOL Module Improved Sensor Array Particle Gun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Particle Gun Pulse Rifle > --- INVENTORY -------- Deuterium Engine Compact Battery Structural Scanner Grenade Launcher Datajack [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Compact Battery Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 74 | 10 1 2 17 11 33 Power 8 | 1 . . . 2 5 Engine 5 | 1 . . . 2 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 23 | 4 . 1 3 5 10 Treads 6 | 2 . . . . 4 Leg 7 | 2 . 1 3 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 10 | . . . . 4 6 Utility 17 | 3 . . 1 . 13 Device 9 | 2 . . 1 . 6 Storage 2 | 1 . . . . 1 Processor 5 | . . . . . 5 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 1 1 13 4 5 Energy Gun 3 | . . . . 1 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 13 | 2 . . 7 2 2 Ballistic Cannon . | . . . . . . Launcher 9 | . 1 1 5 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 21 | . . . . 10 11 Power 4 | . . . . 1 3 Propulsion 9 | . . . . 5 4 Utility 3 | . . . . 2 1 Weapon 5 | . . . . 2 3 Highest Loss Streak 8 | . . . . 8 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 100 100 95 74 91 Engine 5 | . 14 14 11 7 . Core 3 | . . . . . 6 Treads 9 | . . . . . 17 Leg 14 | . 28 28 41 22 . Flight 9 | . . . . 8 15 Device 19 | . 28 28 22 17 16 Storage 2 | . . . . . 4 Processor 7 | . . . . . 13 Energy Gun 6 | . . . . . 11 Ballistic Gun 9 | . 17 6 18 18 2 Launcher 3 | . 10 21 2 . 1 Naked Turns . | . . . . . . Heaviest Build 15 | 13 11 13 13 10 15 Greatest Support 80 | 40 20 20 46 40 80 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | . 1 3 5 5 5 Average Carried 3 | . . 2 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 1 3 5 5 5 Class Distribution -------------------- 47% | Mutant 25% | Scavenger-Mutant 9% | Scavenger-Skirmisher 9% | Scavenger-Scout 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1248 | 284 . 50 175 172 567 Remotely . | . . . . . . Salvage Created 1293 | 102 6 . 208 54 923 Parts 66 | 5 . . 11 1 49 Haulers Intercepted 3 | . . . 1 . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 28 | . 1 . 5 2 20 Guns 19 | . . . 2 2 15 AOE 9 | . 1 . 3 . 5 Classes Destroyed 13 | 2 1 . 5 1 4 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 3 | . . . 1 . 2 Recycler 3 | 1 . . . . 2 Operator 1 | . . . 1 . . Watcher 4 | . . . 1 . 3 Swarmer 4 | . . . . . 4 Grunt 15 | . 1 . 3 1 10 Brawler 1 | . . . 1 . . Sentry 4 | . . . 1 . 3 Hunter 3 | . . . . . 3 Assembled 1 | . . . . 1 . Best Kill Streak 6 | 1 1 . 3 1 6 Combat Bots Only 4 | . 1 . 2 1 4 Max Kills in Single Turn 2 | 1 1 . 2 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 246 | . 11 . 49 41 145 Missed 69 | . 3 . 13 8 45 Damage Taken 2378 | . 89 . 336 627 1326 Core 867 | . 45 . 63 202 557 Absorbed by Shields . | . . . . . . Ignored by Resistances 604 | . 26 . 100 179 299 Core Remaining (%) 71 | 100 . 82 . 33 . Volleys Fired 150 | 6 9 . 35 22 78 Largest 2 | 2 2 . 2 2 2 Hottest 128 | 40 50 . 60 40 128 Shots Fired 271 | 12 14 . 70 43 132 Gun 241 | 12 9 . 56 43 121 Cannon . | . . . . . . Launcher 30 | . 5 . 14 . 11 Special . | . . . . . . Kinetic 145 | 12 9 . 56 43 25 Thermal 96 | . . . . . 96 Explosive 30 | . 5 . 14 . 11 Electromagnetic . | . . . . . . Robot Hit Streak 35 | 10 23 . 13 17 35 Robot Miss Streak 2 | . . . 2 2 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 2 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 218 | 10 13 . 54 35 106 Core Hits 107 | 4 5 . 20 14 64 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3979 | 77 306 . 835 266 2495 Guns 2464 | 77 63 . 388 266 1670 Cannons . | . . . . . . Explosions 1504 | . 232 . 447 . 825 Melee . | . . . . . . Ramming 11 | . 11 . . . . Kinetic 1257 | 77 63 . 388 266 463 Thermal 1207 | . . . . . 1207 Explosive 1504 | . 232 . 447 . 825 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 . Average Corruption 5 | . . . . 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 531 | . 44 . 6 19 531 Average Temperature 189 | . 21 . 3 7 218 Received Heat Transfer 982 | . 63 . 204 229 486 Effects 26 | . . . . . 26 Shutdowns 2 | . . . . . 2 Interference 8 | . . . . . 8 Short Circuit 4 | . . . . . 4 Damage (minor) 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 2923 | . . . . . 2923 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 273 | 10 107 35 273 124 267 Initial 89 | . 5 35 12 89 32 Average 79 | 5 61 35 112 98 82 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 96 | 100 100 100 85 100 97 Level 1 3 | . . . 14 . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 1 . 2 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 7 . 14 20 28 Peak Tracking Total 8 | . 4 . 7 8 6 Tactical Retreats 4 | . . . 1 2 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . 1 . 1 . 2 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . . 1 . . 6 Terminals 7 | . . 1 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . . 3 . . 21 Successful 13 | . . 1 . . 12 Failed 11 | . . 2 . . 9 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 17 | . . 2 . . 15 Terminals 24 | . . 3 . . 21 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . . . . 6 Emergency Access Points 1 | . . . . . 1 Terminal Index 2 | . . . . . 2 Unreport Threat 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . . 1 . . 6 Terminals 7 | . . 1 . . 6 Botnet 7 | . . 1 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . 1 . . 6 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1862 | 99 150 171 327 182 933 Spaces Moved 1271 | 49 105 108 170 154 685 Core 42 | 4 . . . 17 21 Treads 233 | 28 . . . . 205 Legs 465 | 17 105 108 170 65 . Wheels . | . . . . . . Hover . | . . . . . . Flight 531 | . . . . 72 459 Fastest Speed 26 | 50 120 120 120 31 26 Average Speed 90 | 137 120 120 120 71 75 Slowest Speed 215 | 160 120 120 120 120 215 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 33 35 27 37 60 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 136 | . 16 . 87 . 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 136 | . 16 . 87 . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1711 | 67 116 149 229 187 963 Wait 185 | . . 39 1 . 145 Move 1266 | 48 104 107 169 153 685 Hop . | . . . . . . Pick Up 7 | . . . 3 . 4 Fast Attach 45 | 10 1 1 3 8 22 Attach 6 | . . . 2 . 4 Detach 6 | . 1 1 1 . 3 Swap 23 | . . 1 12 3 7 Drop 22 | 3 . . 3 1 15 Fire 150 | 6 9 . 35 22 78 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [Sub]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 9) 235 | -10/Materials | Discovered new exit (range 12) 250 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 331 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 402 | -10/Mines | Discovered new exit (range 15) 421 | -10/Mines | Entered Materials 421 | -9/Materials | Evolved 2 slots: Propulsion x2 718 | -9/Materials | Discovered new exit (range 15) 748 | -9/Materials | Entered Mines 749 | -9/Mines | Assembled infested the area 754 | -9/Mines | Assisted by a Guerilla fighting off Assembled 763 | -9/Mines | Met a Derelict bent on vengeance 862 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 889 | -9/Mines | Core integrity fell below 50% 921 | -9/Mines | Discovered new exit (range 15) 930 | -9/Mines | Entered Materials 930 | -8/Materials | Evolved 2 slots: Utility x2 933 | -8/Materials | Lost 8 parts (1p3n2u2w) 1035 | -8/Materials | Core integrity fell below 50% 1045 | -8/Materials | Discovered new exit (range 15) 1062 | -8/Materials | Lost 7 parts (1p4n1u1w) 1316 | -8/Materials | Build established: Scavenger-Mutant 1643 | -8/Materials | Core integrity fell below 20% 1863 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired 57 matter. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Lgt. Nuclear Core destroyed. H-55 Commando destroyed. Acquired 32 matter. Critical hit (Burn: +37). Y-45 Defender destroyed. G-50 Soldier destroyed. Grenade Launcher destroyed. 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