Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.03 @ 18:37:04 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1251) 1251 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3506 Bonus ------- None Cogmind --------- Core Integrity 444/550 Matter 300/300 Energy 22/250 System Corruption 1% Temperature Warning (394) Movement Treading (152) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Particle Charger > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg High-capacity Storage Unit Structural Scanner Improved Sensor Array Experimental Sensor Array Improved Light Armor Plating Particle Gun Grenade Launcher Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Storage Unit Structural Scanner Sensor Array Particle Charger Hardened Medium Armor Plating Particle Gun Grenade Launcher Improved Datajack Improved Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 33 | 2 6 8 . 1 16 Power 3 | . 1 2 . . . Engine 2 | . 1 1 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 8 | . 2 2 . 1 3 Treads 8 | . 2 2 . 1 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 3 . . 9 Device 11 | 1 . 2 . . 8 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 8 | 1 2 1 . . 4 Energy Gun 3 | . . . . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 2 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 8 | . 1 3 . . 4 Power 2 | . 1 1 . . . Propulsion 3 | . . . . . 3 Utility 1 | . . 1 . . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 2 | . 1 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 97 Engine 9 | . 14 4 14 14 9 Core 2 | . . 9 . . . Treads 26 | . 27 28 28 28 25 Device 14 | . 14 10 14 14 18 Storage 11 | . 14 14 14 14 9 Processor 3 | . . . . . 9 Energy Gun 7 | . . . . . 17 Energy Cannon 3 | . . . . . 8 Ballistic Gun 16 | . 28 27 28 28 . Naked Turns . | . . . . . . Heaviest Build 41 | 14 30 37 29 29 41 Greatest Support 65 | 20 40 42 42 45 65 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 Most Carried 15 | 6 6 13 13 14 15 Average Carried 10 | 3 3 12 13 13 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 3 6 13 13 14 11 Class Distribution -------------------- 61% | Mutant 29% | Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 789 | 228 167 209 . 26 159 Remotely . | . . . . . . Salvage Created 1574 | 38 313 450 . 44 729 Parts 85 | 6 16 25 . 3 35 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 9 9 . 3 17 Guns 30 | . 9 9 . 3 9 Cannons 8 | . . . . . 8 Classes Destroyed 8 | 1 4 1 . . 2 Worker 2 | . 2 . . . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Swarmer 12 | . 5 . . 3 4 Grunt 16 | . 4 7 . . 5 Brawler 2 | . . . . . 2 Sentry 7 | . . 2 . . 5 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 4 2 . 3 5 Combat Bots Only 5 | . 3 2 . 3 5 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1546 | . 320 416 . 51 759 Core 150 | . 10 34 . . 106 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . . . 82 . Volleys Fired 101 | 2 33 25 . 4 37 Largest 3 | 2 2 2 . 2 3 Hottest 205 | 40 40 40 . 40 205 Shots Fired 236 | 4 66 50 . 8 108 Gun 201 | 4 66 50 . 8 73 Cannon 35 | . . . . . 35 Launcher . | . . . . . . Special . | . . . . . . Kinetic 128 | 4 66 50 . 8 . Thermal 108 | . . . . . 108 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | 2 10 19 . 8 26 Robot Miss Streak 3 | . 3 2 . 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 178 | 2 50 43 . 4 79 Core Hits 73 | 2 20 20 . 3 28 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 1 . . . 5 Burn 5 | . . . . . 5 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2786 | 36 524 504 . 49 1673 Guns 2166 | 36 524 504 . 49 1053 Cannons 620 | . . . . . 620 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1113 | 36 524 504 . 49 . Thermal 1673 | . . . . . 1673 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 484 | . 18 45 . . 484 Average Temperature 132 | . 7 13 . . 175 Received Heat Transfer 768 | . 132 267 . . 369 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Interference 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 3330 | . . . . . 3330 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 274 | 10 274 158 . 70 255 Initial 33 | . 5 33 . . 22 Average 84 | 4 108 84 . 46 82 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 91 | 100 90 100 . 100 85 Level 1 8 | . 9 . . . 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . . 3 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 15 13 . 3 27 Peak Tracking Total 7 | . 6 2 . 3 7 Tactical Retreats 5 | . 1 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 3 1 . . 7 Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 22 | . 7 1 . . 14 Successful 13 | . 5 1 . . 7 Failed 9 | . 2 . . . 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . 7 . . . 8 Terminals 15 | . 7 . . . 8 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 2 | . 1 1 . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 8 | . 4 . . . 4 Terminals 8 | . 4 . . . 4 Assimilate 2 | . 2 . . . . Botnet 6 | . 2 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . . . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3331 | 60 608 895 253 195 1320 Spaces Moved 1485 | 13 266 502 167 120 417 Core . | . . . . . . Treads 1460 | . 254 502 167 120 417 Legs 25 | 13 12 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 152 152 152 152 Average Speed 153 | 120 158 152 152 152 154 Slowest Speed 225 | 120 160 160 152 152 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 2 58 92 56 43 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . . 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2327 | 54 392 583 166 125 1007 Wait 686 | 35 84 39 . 1 527 Move 1480 | 12 265 501 166 119 417 Hop . | . . . . . . Pick Up 15 | . 3 7 . . 5 Fast Attach 5 | 1 . 2 . . 2 Attach 11 | . 1 3 . . 7 Detach 3 | . . 2 . . 1 Swap 17 | 1 5 3 . 1 7 Drop 9 | 3 1 1 . . 4 Fire 101 | 2 33 25 . 4 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 370 | -10/Materials | Identified exit to Mines 669 | -10/Materials | Entered Mines 715 | -10/Mines | Discovered new exit (range 7) 729 | -10/Mines | Met a Derelict shopkeep closing up shop 968 | -10/Mines | Discovered new exit (range 5) 1074 | -10/Mines | Learned Materials emergency access door positions 1322 | -10/Mines | Learned location of Mines (-9) 1393 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1397 | -10/Mines | Found Prototype Device 1397 | -10/Mines | Identified Exp. Sensor Array 1518 | -10/Mines | Learned location of Storage (-7) 1556 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1556 | -10/Mines | Discovered new exit (range 5) 1564 | -10/Mines | Entered Exiles 1601 | -10/Exiles | Met 8R-AWN 1627 | -10/Exiles | Met EX-HEX 1669 | -10/Exiles | Met EX-BIN 1751 | -10/Exiles | Met EX-DEC 1805 | -10/Exiles | Discovered new exit (range 10) 1817 | -10/Exiles | Entered Mines 1871 | -9/Mines | Met a Derelict bent on vengeance 1965 | -9/Mines | Learned Materials terminal intel 1971 | -9/Mines | Assembled infested the area 2004 | -9/Mines | Discovered new exit (range 5) 2012 | -9/Mines | Entered Materials 2012 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2014 | -8/Materials | Loaded intel: 12 terminal locations 2053 | -8/Materials | Identified exit to Garrison 2306 | -8/Materials | Build established: Skirmisher 2582 | -8/Materials | Discovered new exit (range 3) 3247 | -8/Materials | Build established: Gunner 3332 | -8/Materials | Self-destructed Last Messages --------------- 03314_ Particle Gun destroyed. 03315_ K-01 Serf collects debris. 03317_ U-05 Engineer lays Concrete. 03320_ K-01 Serf collects debris. 03321_ U-05 Engineer lays Concrete. 03322_ R-06 Scavenger collects Lgt. Assault Rifle. 03324_ K-01 Serf collects debris. 03324_ U-05 Engineer lays Concrete. 03325_ U-05 Engineer builds a Wall. 03325_ U-05 Engineer lays Concrete. 03327_ K-01 Serf collects debris. 03328_ Overheating: Lrg. Storage Unit damaged (-185). 03328_ U-05 Engineer lays Concrete. 03329_ G-47 Trooper destroyed. 03329_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03329_ U-05 Engineer lays Concrete. 03329_ R-06 Scavenger collects Lgt. Assault Rifle. 03330_ K-01 Serf collects debris. 03330_ U-05 Engineer builds a Wall. 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""" """ """ # ??????????????????? | | " "" """ """ #?? #?????????????????? | | " #????" #?????????????????? | | % #???????#?????????????????? | | #?????????????????????????? | | #####+############## #?????????????????????????? | | T # ! ! #??# #?????????????????????????? | | # #??# #?????????????????????????? | | # """ """ """ #??# #?????????????????????????? | | # """ """ """ #??# #?????????????????????????? | | # """ """ """ #??? #?????????????????????????? | | # #??? #?????????????????????????? | | #################????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#### ????????????????????????????? | | ??????????????? #### ????????????????????????????? | | ??????????????? # ????????????????????????????? | | ??????????????? + ????????????????????????????? | | ??????????????? # ???????????????????????????? | | ??????????????? # ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleThermalBox Manual? 0 Play Time 00:23:15 Cumulative 58.6 hours Start 2022.04.03 @ 18:16:59 End 2022.04.03 @ 18:37:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 94 Rogue 35 Adventurer 59 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 765fad56-06ed-4c5e-92ba-43e794ad1880