Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 09:58:50 Player: Fangrelle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (141) 705 Value Destroyed (4080) 4080 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (756) 756 TOTAL SCORE: 9081 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 7 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 16/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (2350) Ox46 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Cargo Storage Unit Enhanced Optical Array Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (30) --- Armored Treads Advanced Treads Armored Huge Wheel Cryofiber Web Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating Improved Heavy Armor Plating Focal Shield Focal Shield System Shield System Shield System Shield System Shield Improved System Shield Authchip [Processor] System Restoration Module Improved Trap Extractor (1/6 Proton Bomb) Recalibrator Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cargo Storage Unit Enhanced Optical Array Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Spread Laser Assault Cannon Long-range Missile Launcher Improved Datajack > --- INVENTORY -------- Heavy Ion Engine Armored Treads Advanced Treads Armored Huge Wheel Cryofiber Web Advanced Targeting Computer Advanced Targeting Computer Heavy Armor Plating Hardened Medium Armor Plating Improved Heavy Armor Plating Force Field System Shield System Shield System Shield System Shield Authchip [Processor] System Restoration Module Improved Trap Extractor Recalibrator Spread Laser EMP Blaster Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher [Rating: 57] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Cargo Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 1 2 2 . 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 135 | 6 11 9 41 44 3 9 12 Power 11 | 1 1 1 5 1 . . 2 Engine 11 | 1 1 1 5 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | 2 5 1 8 8 . 1 1 Treads 13 | . 3 1 4 5 . . . Leg 2 | 2 . . . . . . . Wheel 10 | . 2 . 3 3 . 1 1 Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 42 | 1 3 2 7 18 2 6 3 Device 12 | . . 1 6 4 . . 1 Storage 5 | 1 2 . 1 1 . . . Processor 2 | . . . . . 1 . 1 Hackware 6 | . . . . 1 . 4 1 Protection 17 | . 1 1 . 12 1 2 . Artifact . | . . . . . . . . Weapon 56 | 2 2 5 21 17 1 2 6 Energy Gun 20 | . 1 . 11 6 1 . 1 Energy Cannon 6 | . . . 3 3 . . . Ballistic Gun 5 | 2 1 . 2 . . . . Ballistic Cannon 15 | . . 4 5 4 . 1 1 Launcher 5 | . . . . 1 . 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 5 | . . 1 . 3 . . 1 Unidentified Prototypes 7 | . . . 6 1 . . . Parts Lost 31 | . . 2 5 11 . 2 11 Power 3 | . . . . 1 . . 2 Propulsion 3 | . . 1 . 1 . . 1 Utility 13 | . . . 3 5 . 2 3 Weapon 12 | . . 1 2 4 . . 5 Highest Loss Streak 8 | . . 2 1 1 . 2 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 98 96 99 88 76 78 75 Engine 10 | . 14 14 11 8 7 7 5 Treads 14 | . 19 10 17 13 . . . Wheel 5 | . 8 14 4 2 7 7 5 Device 10 | . . . 21 9 7 1 3 Storage 10 | . 14 14 11 9 7 7 6 Hackware 5 | . . . . 7 7 21 26 Protection 6 | . 12 14 . 10 7 1 . Energy Gun 13 | . 2 7 20 12 15 15 5 Energy Cannon 4 | . . . 3 7 . . . Ballistic Gun 3 | . 25 13 . . . . . Ballistic Cannon 6 | . . 5 7 6 7 6 3 Peak Build Rating 57 | 6 9 15 27 39 42 46 57 Average Rating 26 | 5 8 9 23 32 41 42 51 On Entrance 22 | . 6 9 15 24 35 42 45 Naked Turns . | . . . . . . . . Heaviest Build 173 | 12 89 94 103 167 173 172 170 Greatest Support 42 | 20 40 16 42 42 28 28 28 Greatest Overweight (x) 52 | 1 5 5 9 16 6 52 50 Average Overweight (x) 4 | . 4 5 5 4 6 5 5 Largest Inventory Capacity 30 | 8 25 25 25 30 30 30 30 Average Capacity 27 | 7 24 25 25 29 30 30 30 Most Carried 30 | 6 25 25 25 30 29 30 30 Average Carried 25 | 4 20 24 24 26 27 29 28 Final Capacity 30 | 8 25 25 25 30 30 30 30 Final Carried 30 | 6 25 25 25 30 27 30 29 Class Distribution -------------------- 38% | Hauler-Tank 27% | Skirmisher 19% | Mutant 4% | Hauler-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Hauler-Tank | -8/Materials Hauler-Gunner | -7/Factory Hacker-Gunner | -7/DSF Hacker-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 2804 | 280 311 78 997 1072 . 3 63 Remotely 637 | . . . 434 203 . . . Salvage Created 5033 | 150 380 87 1470 2719 . 177 50 Parts 297 | 5 35 5 109 129 . 12 2 Haulers Intercepted 12 | . 2 . 6 4 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 104 | . 9 4 31 49 . 9 2 Guns 49 | . 9 2 19 16 . 2 1 Cannons 43 | . . 1 12 26 . 3 1 AOE 9 | . . 1 . 4 . 4 . Classes Destroyed 16 | 3 4 . 2 4 . 2 1 Worker 8 | 2 . . 3 3 . . . Builder 5 | . . . 1 4 . . . Tunneler 1 | 1 . . . . . . . Hauler 12 | . 2 . 6 4 . . . Recycler 3 | 1 . . 1 1 . . . Watcher 11 | . 2 . 4 5 . . . Swarmer 24 | . 5 3 6 6 . 4 . Grunt 51 | . 4 1 15 29 . 2 . Brawler 2 | . . . . 2 . . . Duelist 1 | . . . . 1 . . . Protector 2 | . . . . 2 . . . Sentry 19 | . . . 10 8 . . 1 Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . . . 1 Heavy 1 | . . . . . . 1 . Best Kill Streak 6 | 4 3 3 4 6 . 5 1 Combat Bots Only 5 | . 3 3 3 4 . 5 1 Max Kills in Single Turn 4 | 1 1 1 2 3 . 4 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 1 . 1 . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 766 | . 62 21 140 224 . 72 247 Missed 253 | . 18 6 47 76 . 29 77 Damage Taken 7094 | . 461 184 1178 2291 . 807 2173 Core 1608 | . 79 17 170 279 . 211 852 Absorbed by Shields 134 | . . . . . . . 134 Redirected to Shielding 118 | . 16 3 . 65 . 34 . Ignored by Resistances 13 | . . . . 13 . . . Regen/Repaired (Parts) 992 | . . . 472 520 . . . Core Remaining (%) 67 | 100 . 61 57 49 . 69 . Volleys Fired 357 | 10 57 11 112 128 . 16 23 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 208 | 40 60 60 208 175 . 173 142 Shots Fired 824 | 20 114 21 273 329 . 42 25 Gun 462 | 20 114 20 152 114 . 26 16 Cannon 353 | . . 1 121 209 . 15 7 Launcher 9 | . . . . 6 . 1 2 Special . | . . . . . . . . Kinetic 357 | 20 112 12 86 105 . 15 7 Thermal 323 | . . . 158 123 . 26 16 Explosive 1 | . . . . . . 1 . Electromagnetic 143 | . 2 9 29 101 . . 2 Robot Hit Streak 11 | 4 9 6 9 10 . 11 8 Robot Miss Streak 10 | 2 8 6 10 8 . 6 10 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 525 | 12 63 11 149 230 . 37 23 Core Hits 378 | 8 30 7 113 163 . 37 20 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 9 | . 1 . 4 4 . . . Burn 1 | . . . 1 . . . . Meltdown 2 | . . . . 2 . . . Destroy 1 | . 1 . . . . . . Blast 5 | . . . 3 2 . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 9944 | 99 565 175 2636 5063 . 970 436 Guns 3963 | 99 565 110 1410 1219 . 341 219 Cannons 4924 | . . 20 1226 3250 . 278 150 Explosions 1057 | . . 45 . 594 . 351 67 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3679 | 99 553 80 864 1655 . 278 150 Thermal 3769 | . . 45 1561 1603 . 341 219 Explosive 351 | . . . . . . 351 . Electromagnetic 2145 | . 12 50 211 1805 . . 67 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 7 . . . 3 Average Corruption 5 | . . . 5 . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 146 | . . . 137 . . . 9 Message Errors 29 | . . . 28 . . . 1 Matter Fused 28 | . . . 28 . . . . Heat Flow Errors 16 | . . . 15 . . . 1 Energy Discharges 28 | . . . 26 . . . 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 27 | . . . 25 . . . 2 Data Loss (major) 5 | . . . 5 . . . . Misfires 5 | . . . 5 . . . . Alerts 2 | . . . 1 . . . 1 Weapon Failures 4 | . . . 3 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 47 | . . . 14 33 . . . Projectiles 46 | . . . 14 32 . . . Explosions 1 | . . . . 1 . . . Melee . | . . . . . . . . Knockbacks 14 | . . . 3 11 . . . Impact . | . . . . . . . . Kinetic 13 | . . . 2 11 . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 93 | . . . . 81 . . 12 Shots 4 | . . . . 3 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1038 | . 20 94 470 375 . 1038 250 Average Temperature 114 | . 9 33 127 76 . 238 56 Received Heat Transfer 2483 | . 135 78 453 1134 . 90 593 Effects 25 | . . . 7 4 . 12 2 Shutdowns 4 | . . . . 1 . 3 . Energy Bleed 5 | . . . 1 1 . 1 2 Interference 5 | . . . 5 . . . . Matter Decay 3 | . . . . 1 . 2 . Short Circuit 3 | . . . . 1 . 2 . Damage (minor) 4 | . . . 1 . . 3 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 8 | . . . . 8 . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 8 | . . . 3 5 . . . Heat Transferred 5475 | . . 100 2472 2218 . 435 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . 1 . 4 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Peak Influence 830 | 20 137 74 294 830 196 340 223 Initial 196 | . 13 . . 42 196 137 178 Average 186 | 5 39 28 112 305 196 258 81 Maximum Alert Level 3 | . . . 1 3 . 1 1 Low Security (%) 67 | 100 100 100 78 43 100 31 99 Level 1 18 | . . . 21 25 . 68 . Level 2 8 | . . . . 19 . . . Level 3 5 | . . . . 11 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 13 | . 1 . 3 5 . 2 2 Investigation 6 | . 1 . 3 1 . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . . . 1 . 2 . Assault 3 | . . . . 3 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 8 | . 1 . 2 5 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 160 | . 23 5 45 69 . 9 9 Peak Tracking Total 6 | . 4 3 5 6 . 4 5 Tactical Retreats 7 | . 1 . 3 2 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 54 | . . 1 . 53 . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 8 | . . 1 . 7 . . . Reused 1 | . . . . 1 . . . Traps Extracted 1 | . . 1 . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 9 | . . . 2 7 . . . Max in Single Turn 1 | . . . 1 1 . . . Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 46 | . 8 1 17 15 1 . 4 Terminals 33 | . 8 . 12 10 1 . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 1 . . . Recycling Units 3 | . . . 2 1 . . . Scanalyzers 5 | . . . 2 2 . . 1 Garrison Access 2 | . . . . 1 . . 1 Total Hacks 195 | . 22 1 62 86 1 . 23 Successful 145 | . 15 1 45 64 1 . 19 Failed 50 | . 7 . 17 22 . . 4 Catastrophic 4 | . . . . 4 . . . Database Lockouts . | . . . . . . . . Manual 139 | . 22 . 49 51 . . 17 Terminals 127 | . 22 . 38 49 1 . 17 Fabricators . | . . . . . . . . Repair Stations 17 | . . . 6 11 . . . Recycling Units 14 | . . . 11 3 . . . Scanalyzers 34 | . . . 7 22 . . 5 Garrison Access 2 | . . . . 1 . . 1 Terminal Hacks 26 | . 1 1 6 11 1 . 6 Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Terminal Index 2 | . . . . 1 . . 1 Alert Level 10 | . . . 2 6 . . 2 Unreport Threat 8 | . 1 . 3 4 . . . Reprogram Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . . . . . . 1 Surveillance Status 1 | . . . . . . . 1 Patrol Status 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 16 | . . . 6 10 . . . Scan Component 8 | . . . 3 5 . . . Repair 8 | . . . 3 5 . . . Recycling Unit Hacks 2 | . . . 1 1 . . . Report Inventory 2 | . . . 1 1 . . . Scanalyzer 34 | . . . 7 22 . . 5 Insert Component 16 | . . . 3 11 . . 2 Analyze 18 | . . . 4 11 . . 3 Garrison Access Hacks 2 | . . . . 1 . . 1 Seal Access 2 | . . . . 1 . . 1 Unauthorized Hacks 64 | . 14 . 24 19 . . 7 Terminals 57 | . 14 . 18 18 . . 7 Assimilate 4 | . 1 . . 1 . . 2 Botnet 29 | . 7 . 10 10 . . 2 Operators 6 | . 1 . 2 2 . . 1 Skim 18 | . 5 . 6 5 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . 6 1 . . . Monitor 1 | . . . 1 . . . . Reject 1 | . . . 1 . . . . Recyclers 1 | . . . 1 . . . . Mask 1 | . . . 1 . . . . Tunnel 3 | . . . 2 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 37 | . 8 . 16 11 . . 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . 3 8 . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 8 | . . . 3 5 . . . Time 280 | . . . 108 172 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 14 | . . . 3 10 . . 1 Part Schematics Acquired 13 | . . . 3 8 . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies 5 | . 1 3 . . . . 1 Largest Group 4 | . 1 4 3 1 . . 1 Highest-Rated Group 88 | . 10 88 57 10 . . 29 Highest-Rated Ally 31 | . 10 31 31 10 . . 29 Total Orders 38 | . 4 4 14 15 . . 1 STAY 20 | . 2 2 7 8 . . 1 FOLLOW 18 | . 2 2 7 7 . . . Ally Attacks 13 | . . 6 7 . . . . Total Damage 147 | . . 103 44 . . . . Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 19146 | 167 1859 1477 5526 8650 78 332 1057 Spaces Moved 6314 | 110 799 796 1883 2068 40 144 474 Core 12 | 10 . . . . . 1 1 Treads 2477 | . 195 . 877 1405 . . . Legs 117 | 100 17 . . . . . . Wheels 3708 | . 587 796 1006 663 40 143 473 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 175 175 175 190 175 175 Average Speed 265 | 115 207 175 259 361 190 192 180 Slowest Speed 2650 | 120 320 175 570 810 190 2650 2550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 5 93 98 99 90 1 79 9 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 3 | . . . 2 1 . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 6 | . . . 6 . . . . Terrain Destroyed 70 | . . 4 22 31 . 13 . Melee . | . . . . . . . . Projectile 31 | . . . 22 9 . . . AOE 39 | . . 4 . 22 . 13 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 8095 | 131 910 862 2317 2983 43 193 656 Wait 1017 | . 13 33 211 626 . . 134 Move 6307 | 109 798 795 1882 2067 39 143 474 Hop . | . . . . . . . . Pick Up 113 | 6 22 6 26 30 . 15 8 Fast Attach 47 | 6 3 3 22 11 . 2 . Attach 48 | . 1 2 9 18 3 6 9 Detach 17 | . 1 . 5 9 1 1 . Swap 42 | . 7 4 10 15 . 3 3 Drop 92 | . 8 7 40 26 . 7 4 Fire 357 | 10 57 11 112 128 . 16 23 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 54 | . . 1 . 53 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 6 exits: Fac x4 / Low / DSF) -7/DSF -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 15) 1239 | -10/Materials | Discovered new exit (range 16) 1374 | -10/Materials | Discovered new exit (range 7) 1742 | -10/Materials | Discovered new exit (range 14) 2027 | -10/Materials | Entered Mines 2027 | -10/Mines | Accompanied by 1 ally 2346 | -10/Mines | Discovered new exit (range 5) 2349 | -10/Mines | Received a Mining Laser from a helpful Derelict 2562 | -10/Mines | Discovered new exit (range 5) 3153 | -10/Mines | Discovered new exit (range 12) 3155 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3435 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3504 | -10/Mines | Entered Materials 3504 | -9/Materials | Accompanied by 3 allies 3504 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3509 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3805 | -9/Materials | Build established: Skirmisher 4277 | -9/Materials | Discovered new exit (range 8) 6309 | -9/Materials | Discovered new exit (range 5) 7252 | -9/Materials | Repaired Spread Laser 7291 | -9/Materials | Repaired Arm. Treads 7331 | -9/Materials | Repaired Adv. Treads 7585 | -9/Materials | Discovered new exit (range 16) 8050 | -9/Materials | Identified exit to Materials 8112 | -9/Materials | Learned Storage terminal intel 8166 | -9/Materials | Loaded intel: 2 repair station locations 8212 | -9/Materials | Learned 2 Storage zone layouts 8220 | -9/Materials | Discovered new exit (range 8) 8292 | -9/Materials | Loaded intel: 43 non-interactive machine locations 9030 | -9/Materials | Entered another Materials area 9030 | -8/Materials | Accompanied by 1 ally 9030 | -8/Materials | Evolved 2 slots: Utility x2 9031 | -8/Materials | Identified exit to Storage 9064 | -8/Materials | Discovered exit to Storage (range 8) 9289 | -8/Materials | Build established: Tank 9733 | -8/Materials | Build established: Hauler-Tank 11769 | -8/Materials | Discovered new exit (range 3) 14520 | -8/Materials | Repaired Arm. Treads 14586 | -8/Materials | Repaired Spread Laser 14638 | -8/Materials | Repaired Spread Laser 14677 | -8/Materials | Repaired Imp. Heat Sink 14769 | -8/Materials | Repaired Battle Cannon 15030 | -8/Materials | First assault squad dispatched 16694 | -8/Materials | Discovered new exit (range 16) 17382 | -8/Materials | Core integrity fell below 50% 17493 | -8/Materials | Learned location of 3 exits from Factory 17546 | -8/Materials | Learned Storage stockpile data 17588 | -8/Materials | Learned Factory trap positions 17618 | -8/Materials | Learned Factory emergency access door positions 17638 | -8/Materials | Learned location of 2 exits from Factory 17643 | -8/Materials | Build established: Hauler-Mutant 17649 | -8/Materials | Learned Storage emergency access door positions 17669 | -8/Materials | Learned 4 Factory zone layouts 17680 | -8/Materials | Entered Factory 17680 | -7/Factory | Evolved 2 slots: Utility x2 17681 | -7/Factory | Identified exit to Factory 17681 | -7/Factory | Identified exit to Lower Caves 17683 | -7/Factory | Loaded intel: 70 trap records 17756 | -7/Factory | Identified exit to DSF 17758 | -7/Factory | Entered DSF 17817 | -7/DSF | Additional patrols routed to DSF 17962 | -7/DSF | Sterilization system engaged 17982 | -7/DSF | Ambient heat levels rising (+10) 17994 | -7/DSF | Discovered exit to Factory (range 14) 17997 | -7/DSF | Ambient heat levels rising (+10) 18012 | -7/DSF | Ambient heat levels rising (+10) 18027 | -7/DSF | Ambient heat levels rising (+10) 18042 | -7/DSF | Ambient heat levels rising (+10) 18057 | -7/DSF | Ambient heat levels rising (+10) 18072 | -7/DSF | Ambient heat levels rising (+10) 18087 | -7/DSF | Ambient heat levels rising (+10) 18090 | -7/DSF | Entered Factory 18090 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 18390 | -6/Factory | Build established: Hacker-Gunner 18574 | -6/Factory | Lost 3 parts (1u2w) 18873 | -6/Factory | Build established: Hacker-Tank 19010 | -6/Factory | Discovered new exit (range 22) 19137 | -6/Factory | Core integrity fell below 50% 19144 | -6/Factory | Core integrity fell below 20% 19147 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19119_ Hacking Suite destroyed. 19120_ Penetrated by Slug. 19121_ U-05 Engineer lays Concrete. 19121_ Slug penetrates Wall. 19122_ U-05 Engineer lays Concrete. 19126_ G-50 Soldier misfires. 19126_ U-05 Engineer builds a Wall. 19127_ Arm. Huge Wheel destroyed. 19127_ Critical hit (Burn: +37). 19129_ Assault Cannon destroyed. 19130_ System corrupted: Energy discharge (-34). 19130_ Penetrated by Slug. 19130_ Hvy. Ion Engine destroyed. 19133_ Penetrated by Slug. 19133_ Slug penetrates Wall. 19136_ ALERT: Cargo convoy en route, clear transfer corridor. 19137_ Penetrated by Slug. 19139_ Critical hit (Burn: +37). 19140_ Penetrated by Slug. 19146_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # # """ """ #???# " #?# #????????? | | # # """ """ #???# "" #?# #????????? | | ! # # #???# G #?# #????????? | | # # = #???# "" ### ##???????? | | # # #???# " ## #???????? | | # ##############???# ## #???????? | | # #????????????????# ] + #???????? | | ##### ###??????????????# ^## #???????? | | #??????????????####### #???????? | | #????????????????????# #???????? | | #????????????????????# #???????? | | #????????????????????# #???????? | | #????????????????????# #???????? | | ###################### ##??????? | | #??????? | | #??????? | | #??????? | | #??????? | | #??????? | | ##################### #??????? | | ########??????############## #??????? | | #?????????????# # #??????? | | #?????????????# h g # #??????? | | #?????????????# * g u# #??????? | | #?????????????# !! g h +??????? | | +?????????????# ! @ %# #??????? | | #?????????????# # #??????? | | #?????????????############## #??????? | | ######################????? #?????? | | #????? #?????? | | #????# #?????? | | ###### #?????? | | #?????? | | #????# #?????? | | #############+### #????# #?????? | | #?#!!! # #????### ###?????? | | """"#?#!! #######??????? #???????? | | """"#?#!! #????????????? #???????? | | """"#?# #????????????? #???????? | | """"#?# #????????????? #???????? | | """"#?# ! #????????????? ???????? | | """"#?# #????????????? ???????? | | """"#?# #????????????? < ???????? | | #?########+##????????????? ???????? | | #####????????????????????????? #??????? | | ??????????????????????????????# ##???????? | | ??????????????????????????????? ?????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterEncryptedGravjet Manual? 0 Play Time 01:51:53 Cumulative 20.4 hours Start 2024.11.08 @ 07:46:53 End 2024.11.08 @ 09:58:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 37% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2f5598c-f1b9-4c89-a70f-77bc4df8bc69