Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 16:45:22 Player: alice_fexa Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (281) 1405 Value Destroyed (12427) 12427 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (7554) 7554 TOTAL SCORE: 26566 Bonus ------- High Alert Combat Kills 4373 Follower Combat Kills 181 Entered Garrisons 1000 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 14% Temperature Cool (2) Movement Flying (45) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Core Analyzer Improved Kinecellerator Hardened Medium Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun Heavy Mace > --- INVENTORY -------- Reinforced Deuterium Engine Medium Treads Energy Well Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Heavy Reactive Plating Heavy Reactive Plating EM Shield Force Field Relay Coupler [Proto] Autogun Mass Driver Heavy Shock Bomb Launcher Rocket Launcher 1B-0RG's Assimilator Improved Remote Datajack Improved Remote Datajack [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Beamcaster Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . . 4 . 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 5 | . . . 2 . 1 . 1 . . . 1 . Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 188 | 8 12 7 18 17 9 17 12 26 4 16 42 . Power 20 | 2 2 . 3 1 1 2 . 4 . . 5 . Engine 12 | 2 . . 1 1 1 1 . 4 . . 2 . Core 7 | . 2 . 2 . . 1 . . . . 2 . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 55 | 2 2 2 4 7 2 6 1 7 1 5 16 . Treads 39 | 2 2 2 4 7 2 6 1 7 1 4 1 . Leg . | . . . . . . . . . . . . . Wheel 13 | . . . . . . . . . . 1 12 . Hover 2 | . . . . . . . . . . . 2 . Flight 1 | . . . . . . . . . . . 1 . Utility 59 | 2 4 1 5 3 3 4 6 9 3 7 12 . Device 29 | 1 1 1 3 1 1 . 4 6 1 1 9 . Storage 5 | 1 2 . . . . . 1 . . . 1 . Processor 6 | . 1 . 1 1 . . 1 . 1 1 . . Hackware 6 | . . . . . . . . 2 1 2 1 . Protection 13 | . . . 1 1 2 4 . 1 . 3 1 . Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 4 4 6 6 3 5 5 6 . 4 9 . Energy Gun 8 | 2 1 . 1 2 . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 35 | . 3 2 2 3 3 4 5 5 . 4 4 . Ballistic Cannon 2 | . . 1 . . . . . . . . 1 . Launcher 4 | . . . 2 1 . 1 . . . . . . Special Weapon 2 | . . . . . . . . 1 . . 1 . Impact Weapon 3 | . . 1 1 . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Parts Lost 57 | . . 1 1 3 1 1 . 8 2 12 28 . Power 4 | . . . . . . . . 1 . . 3 . Propulsion 21 | . . . . . 1 . . 1 1 7 11 . Utility 16 | . . . 1 1 . . . 5 1 2 6 . Weapon 16 | . . 1 . 2 . 1 . 1 . 3 8 . Highest Loss Streak 11 | . . 1 1 1 1 1 . 3 1 3 11 . To Critical Strikes 1 | . . . . . . 1 . . . . . . Average Backups 15 | 2 12 14 10 10 10 10 14 20 20 19 17 1 Power 1 | . 2 2 1 1 1 1 1 1 1 1 1 . Propulsion 2 | 1 3 4 2 2 1 1 2 3 2 2 . . Utility 3 | . 1 2 1 2 2 2 2 5 4 5 7 . Weapon 5 | . 4 5 4 4 4 5 6 8 10 7 4 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 52 | . 7 6 3 4 2 3 1 4 . 5 16 1 Power 9 | . . 2 2 . . . . 1 . 2 2 . Propulsion 8 | . 2 1 1 1 . . . 1 . 1 1 . Utility 15 | . 3 . . 1 . . . . . 1 10 . Weapon 18 | . 2 3 . 2 2 3 1 2 . 1 2 . Tool/Special 2 | . . . . . . . . . . . 1 1 Average Slot Usage (%) 96 | . 99 100 98 99 99 100 99 98 96 96 80 5 Engine 4 | . 4 . 2 5 7 2 5 5 6 6 5 . Core 3 | . 8 14 6 3 . 4 . . . . 3 . Treads 23 | . 27 28 27 27 30 30 25 25 25 22 1 . Wheel 1 | . . . . . . . . . . 1 11 . Device 10 | . 1 14 12 9 13 7 8 13 17 12 10 . Storage 8 | . 14 14 9 9 7 7 6 6 6 6 4 . Processor 9 | . 12 . 5 9 7 7 11 12 11 13 8 . Protection 5 | . . . 7 9 7 15 11 2 . 4 3 . Energy Gun 1 | . 5 . . 3 2 . . . . . . . Ballistic Gun 22 | . 22 15 26 22 19 21 25 25 26 24 17 . Impact Weapon 1 | . . 9 . . . 1 . . . 1 1 . Peak Build Rating 78 | 7 13 21 33 43 48 47 63 74 70 67 78 12 Average Rating 45 | 4 10 14 30 37 46 45 55 70 67 61 63 12 On Entrance 36 | . 7 13 21 32 43 45 45 63 69 64 62 12 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 10 8 . Naked Turns 12 | . . . . . . . . . . . 12 . Heaviest Build 143 | 14 32 33 49 54 50 48 118 123 112 113 143 . Greatest Support 98 | 40 40 40 60 70 90 90 80 98 98 88 54 7 Greatest Overweight (x) 9 | . . . . . . . 1 2 1 5 9 . Average Overweight (x) . | . . . . . . . . 1 1 1 2 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 5 Average Capacity 19 | 6 12 15 15 15 15 15 21 25 25 25 23 5 Most Carried 25 | 4 15 15 15 15 15 15 25 25 25 25 25 5 Average Carried 18 | 3 12 14 14 14 14 14 19 24 24 24 22 5 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 5 5 Final Carried 25 | 4 15 15 15 15 15 15 25 25 25 24 5 5 Class Distribution -------------------- 57% | Scavenger-Gunner 22% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 10330 | 280 799 189 815 922 543 722 573 1738 419 1586 1744 . Remotely 131 | 111 20 . . . . . . . . . . . Salvage Created 12322 | 96 998 191 1209 1556 1010 647 753 2194 219 1531 1918 . Parts 614 | 2 58 7 75 79 49 46 32 108 9 64 85 . Haulers Intercepted 5 | . 2 . 1 . . . 1 . . . 1 . Recyclers Shooed 7 | . 1 . 1 . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 227 | . 16 4 21 34 15 20 11 48 4 31 23 . Melee 2 | . . . . . . 1 . . . . 1 . Guns 187 | . 16 3 16 24 11 11 11 43 4 29 19 . Cannons 3 | . . . . . . . . . . . 3 . AOE 31 | . . . 5 9 4 8 . 4 . 1 . . Classes Destroyed 20 | 1 6 1 4 2 1 1 . 4 . . . . Worker 10 | . . . 1 . 3 . . . . . 6 . Builder 7 | . 1 . 3 . . . . . . . 3 . Tunneler 2 | . 1 . 1 . . . . . . . . . Hauler 5 | . 2 . 1 . . . 1 . . . 1 . Recycler 16 | 1 4 . 2 . 3 . 1 . . . 5 . Mechanic 2 | . . . 1 . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . Watcher 11 | . 3 . 3 1 2 . 1 . . . 1 . Swarmer 49 | . 6 . 7 5 2 11 . 8 . 6 4 . Cutter 6 | . . . . . . . . 6 . . . . Saboteur 2 | . . . . . . . . 1 . . 1 . Grunt 81 | . 10 . 8 14 9 5 7 12 3 8 5 . Brawler 5 | . . . . . . 1 . 1 . 2 1 . Duelist 12 | . . . 1 . 1 . . 4 1 4 1 . Sentry 34 | . . . 5 11 2 3 1 9 . 2 1 . Specialist 3 | . . . . 1 . . . . . 2 . . Hunter 6 | . . . . . . . . 4 . . 2 . Programmer 23 | . . . . 3 1 . 3 2 . 6 8 . Behemoth 2 | . . . . . . . . 1 . 1 . . Subdweller 4 | . . 4 . . . . . . . . . . Best Kill Streak 13 | 1 4 1 5 11 7 4 5 13 2 6 5 . Combat Bots Only 13 | . 4 1 4 11 7 4 3 13 2 6 4 . Max Kills in Single Turn 7 | 1 2 1 2 3 7 2 1 2 1 1 2 . Gunslinging 1 | . . . . 1 . 1 . 1 . . 1 . Exploded 4 | . . . 2 3 4 2 . 2 . 1 . . Melee 1 | . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1152 | . 43 18 61 146 52 112 47 244 15 155 250 9 Missed 381 | . 7 4 16 44 18 35 15 102 4 49 83 4 Hits 771 | . 36 14 45 102 34 77 32 142 11 106 167 5 Melee 48 | . . . 1 . 1 2 . 10 . 9 25 . Projectile 723 | . 36 14 44 102 33 75 32 132 11 97 142 5 AOE 4 | . 1 . . . . . . 3 . . . . Critical Strikes 33 | . 1 1 1 4 1 3 . 5 1 5 11 . Part Disruptions 5 | . . . . . . . . . . 5 . . Damage Taken 12399 | . 531 342 563 1403 479 787 453 1953 211 1986 3588 103 Core 1814 | . 126 45 50 101 30 46 66 160 20 160 907 103 Absorbed by Shields 213 | . . . . 87 . 126 . . . . . . Ignored by Resistances 179 | . . . 49 90 . . . 40 . . . . Regen/Repaired (Parts) 277 | . 165 . . . . . 112 . . . . . Core Remaining (%) 68 | 100 . 31 . 72 . 89 . . . 52 . . Volleys Fired 603 | 2 55 9 62 86 40 43 22 104 10 77 93 . Largest 4 | 2 2 2 3 3 3 3 4 4 4 4 4 . Hottest 194 | 90 90 46 84 126 98 75 120 120 116 116 194 . Shots Fired 1704 | 4 110 18 174 206 108 109 88 307 39 235 306 . Gun 1648 | 4 110 18 168 197 107 103 88 300 39 224 290 . Cannon 15 | . . . . . . . . . . . 15 . Launcher 34 | . . . 6 9 1 6 . 6 . 6 . . Special 7 | . . . . . . . . 1 . 5 1 . Kinetic 1569 | . 83 18 168 171 101 103 88 300 39 224 274 . Thermal 90 | 4 23 . . 26 6 . . . . . 31 . Explosive 13 | . . . 2 3 . 6 . 2 . . . . Electromagnetic 25 | . 4 . 4 6 1 . . 4 . 6 . . Robot Hit Streak 36 | 3 10 8 12 36 30 12 19 23 10 8 13 . Robot Miss Streak 15 | 1 3 1 6 2 2 4 4 6 6 8 15 . Penetration Max 1 | . . . . 1 . . . . . . 1 . Secondary Targets 37 | . . . 2 4 3 1 . 17 1 7 2 . Max Gunslinging Chain 2 | . . . 1 1 1 1 . 2 1 1 1 . Shots Hit Robots 1148 | 3 75 18 103 154 78 71 63 196 28 169 190 . Core Hits 795 | 2 39 6 50 65 37 35 62 156 19 192 132 . Critical Kills 7 | . 2 . 2 1 . . . 1 . 1 . . Critical Parts Destroyed 10 | . . . 1 1 2 1 1 . . 1 3 . Critical Strikes 22 | . 3 . 3 4 2 1 1 1 . 2 5 . Burn 5 | . 1 . . 2 . . . . . . 2 . Destroy 15 | . 2 . 3 2 2 1 1 1 . 1 2 . Smash 2 | . . . . . . . . . . 1 1 . Melee Attacks 66 | . . 23 4 8 3 5 1 . . 18 4 . Impact 66 | . . 23 4 8 3 5 1 . . 18 4 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 1 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 26492 | 35 1100 335 2317 3611 2329 1710 1391 4643 539 3793 4689 . Guns 21509 | 35 1100 186 1867 2612 1399 1202 1309 4112 539 2933 4215 . Cannons 397 | . . . . . . . . . . . 397 . Explosions 3656 | . . . 450 913 917 500 . 531 . 345 . . Melee 855 | . . 149 . 81 . . 82 . . 515 28 . Ramming 75 | . . . . 5 13 8 . . . . 49 . Kinetic 20821 | . 871 186 1867 2319 1277 1202 1309 4112 539 2933 4206 . Thermal 2176 | 35 213 . . 483 1039 . . . . . 406 . Explosive 1258 | . . . 241 270 . 500 . 247 . . . . Electromagnetic 1307 | . 16 . 209 453 . . . 284 . 345 . . Impact 855 | . . 149 . 81 . . 82 . . 515 28 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 3 . 1 1 6 7 11 13 14 Average Corruption 3 | . . . 1 1 . 1 1 1 6 9 4 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 172 | . . . 4 18 . 7 3 21 17 75 27 . Message Errors 47 | . . . 1 7 . 2 2 5 . 20 10 . Matter Fused 26 | . . . 2 1 . 1 . 1 3 14 4 . Heat Flow Errors 26 | . . . 1 2 . 1 1 5 2 13 1 . Energy Discharges 10 | . . . . 2 . 1 . 1 2 3 1 . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 32 | . . . . 3 . . . 7 7 11 4 . Data Loss (major) 11 | . . . . 1 . 1 . 1 1 4 3 . Misfires 4 | . . . . 1 . . . 1 . 2 . . Alerts 3 | . . . . . . . . . 1 2 . . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 11 | . . . . 1 . 1 . . 1 5 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 487 | . . 44 9 56 238 42 58 4 . 2 34 . Projectiles 6 | . . . . . . . . . . . 6 . Explosions 303 | . . . 9 10 238 42 . 4 . . . . Melee 178 | . . 44 . 46 . . 58 . . 2 28 . Knockbacks 3 | . . 2 . . . . . . . . 1 . Impact 2 | . . 2 . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . . 44 . 12 21 . Shots 2 | . . . . . . . . 1 . 1 . . Rammed 14 | . . . . 1 2 . . . . . 11 . Targets Rammed 15 | . . . . 1 2 1 . . . . 11 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 244 | 60 90 . 203 195 23 138 229 238 175 244 223 . Average Temperature 43 | 30 21 . 45 28 7 28 82 52 99 97 36 . Received Heat Transfer 2554 | . 213 72 180 567 204 199 120 303 117 285 294 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . 1 . 2 . . 1 1 . 2 . . Combat Hostiles 4 | . . 1 . 1 . . . 1 . 1 . . Parts Fried 11 | . . 1 . 6 . . . 2 . 2 . . Impact Corruptions 7 | . . 1 . 2 . . 2 . . 1 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . . . . . . 2 . Heat Transferred 3467 | 87 644 . . 985 822 . . . . . 929 . Parts Sabotaged 12 | . . . . . . . . 10 . . 2 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 5 | . . . 1 4 3 4 2 5 4 5 3 3 Low Security (%) 21 | 100 100 . 75 5 . . . . . . . . Level 1 8 | . . . 24 15 . . 33 7 . . . . Level 2 15 | . . . . 7 42 6 66 32 . 5 . . Level 3 34 | . . . . 39 57 39 . 17 95 46 100 100 Level 4 15 | . . . . 32 . 54 . 27 4 27 . . Level 5 5 | . . . . . . . . 15 . 20 . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 2110 | 5 146 . 319 1355 996 1269 695 2110 1107 1823 1024 716 Initial 1107 | . . . . 182 711 686 665 245 1107 697 956 716 Average 732 | 1 60 . 137 827 728 1024 515 1042 1035 1205 874 716 Influence Increases 8389 | 5 515 . 694 1243 645 633 358 1965 116 1266 949 . Destroy 0b10 Robot/C 4580 | . 320 . 420 700 300 440 220 980 80 660 460 . Destroy 0b10 Robot/NC 290 | 5 55 . 60 10 40 . 15 5 . 15 85 . Destroy Leader 590 | . 80 . 108 40 64 10 64 40 20 60 104 . Allied During Kill 20 | . . . . 11 . 2 . 2 . 5 . . Successful Hack 199 | . 12 . 8 30 28 35 14 21 . . 51 . Disable Machine 255 | . 15 . 30 . 135 . . 15 15 30 15 . Anti-Garrison Action 1500 | . . . . 300 . 50 . 750 . 400 . . Destroy Structure 370 | . 3 . 38 92 33 36 . 92 1 51 24 . Lose Combat Pursuer 585 | . 30 . 30 60 45 60 45 60 . 45 210 . Influence Decreases 7673 | 5 427 88 413 169 1020 344 1276 206 1229 440 1748 308 Entered New Map 4268 | . . 43 . 99 644 294 604 106 1003 300 867 308 Time Decay 2545 | 5 427 45 403 . 356 . 502 . 206 . 601 . Lost Part 560 | . . . 10 30 10 10 . 80 20 120 280 . Lost Ally 150 | . . . . 40 10 40 20 20 . 20 . . Purge Threat 150 | . . . . . . . 150 . . . . . Squads Dispatched 29 | . 4 . 2 . 5 . 7 . 2 . 9 . Investigation 4 | . 3 . . . . . 1 . . . . . Extermination 7 | . . . . . 1 . 3 . . . 3 . Reinforcement 7 | . 1 . 2 . 1 . . . 1 . 2 . Assault 7 | . . . . . 2 . . . 1 . 4 . Garrison 4 | . . . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 4 | . 1 . 1 . 1 . . . . . 1 . Communications Jammed 2 | . . . . . . . . . 2 . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 310 | . 25 4 31 39 24 23 15 51 4 40 52 2 Peak Tracking Total 15 | . 3 1 4 9 7 6 3 15 2 6 10 2 Tactical Retreats 22 | . 1 . 1 2 1 2 2 3 . 2 8 . Traps | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 37 | . 3 1 1 5 . 1 2 11 1 11 1 . Indirectly 2 | . . . . . . . . 1 . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 26 | . 1 . 2 2 9 1 . 4 1 5 1 . Max in Single Turn 9 | . 1 . 1 1 9 1 . 1 1 1 1 . Garrison Relay 9 | . . . . 2 . 1 . 3 . 3 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 54 | . 10 1 7 3 8 4 7 2 1 1 10 . Terminals 33 | . 8 . 4 3 3 4 3 2 . 1 5 . Fabricators 4 | . . . . . 2 . 1 . . . 1 . Repair Stations 3 | . 1 . . . . . 1 . . . 1 . Recycling Units 4 | . 1 . 1 . 1 . . . . . 1 . Scanalyzers 3 | . . . 1 . 1 . 1 . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . 2 . Total Hacks 115 | . 31 1 11 6 16 9 12 3 1 2 23 . Successful 54 | . 17 1 7 2 6 3 5 2 1 . 10 . Failed 60 | . 14 . 3 4 10 6 7 1 . 2 13 . Catastrophic 11 | . 1 . 1 . 3 . 1 1 . . 4 . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 61 | . 25 . 6 . 8 . 7 . . . 15 . Terminals 75 | . 26 . 5 6 7 9 5 3 . 2 12 . Fabricators 12 | . . . . . 6 . 2 . . . 4 . Repair Stations 9 | . 4 . . . . . 2 . . . 3 . Recycling Units 4 | . 1 . 1 . 1 . . . . . 1 . Scanalyzers 6 | . . . 4 . 1 . 1 . . . . . Garrison Access 8 | . . . 1 . 1 . 2 . 1 . 3 . Terminal Hacks 14 | . 1 1 1 2 . 3 1 2 . . 3 . Open Door 2 | . . . . . . 1 . 1 . . . . Emergency Access Points 3 | . . . . 1 . 1 . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . Zone Layout 3 | . . . 1 . . . . . . . 2 . Garrison Registry 1 | . . . . . . 1 . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . 1 . Network Status 2 | . . . . . 1 . . . . . 1 . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 7 | . 4 . . . . . 2 . . . 1 . Scan Component 4 | . 2 . . . . . 1 . . . 1 . Repair 3 | . 2 . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . 1 . Retrieve Components 3 | . 1 . 1 . . . . . . . 1 . Scanalyzer 3 | . . . 3 . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 1 . 1 . 2 . Unlock Access 6 | . . . 1 . 1 . 1 . 1 . 2 . Unauthorized Hacks 18 | . 11 . 1 . 3 . 1 . . . 2 . Terminals 14 | . 11 . 1 . 1 . 1 . . . . . Botnet 6 | . 3 . 1 . 1 . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . Skim 7 | . 7 . . . . . . . . . . . Fabricators 4 | . . . . . 2 . . . . . 2 . Liberate 2 | . . . . . 1 . . . . . 1 . Haulers 2 | . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 44 | . 9 . 4 2 8 2 7 2 . 1 9 . Full Trace Events 3 | . . . . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 40 | . . . . . 40 . . . . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . Parts Repaired 3 | . 2 . . . . . 1 . . . . . Time 102 | . 64 . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . 2 . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . Robots Hacked 4 | . . . . . . . . 1 . 2 1 . Non-combat 1 | . . . . . . . . . . . 1 . Combat 3 | . . . . . . . . 1 . 2 . . Robot Hacks Applied 5 | . . . . . . . . 1 . 3 1 . drop_inventory 1 | . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . . . 2 . . Relay Couplers Released 34 | . . . . 6 . 4 . 13 . 11 . . Machine Destruction 34 | . . . . 6 . 4 . 13 . 11 . . Attached 6 | . . . . . . . . 2 1 2 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 10 | . . . . 2 2 3 . 1 . 2 . . Largest Group 3 | . . . . 2 2 3 1 1 . 2 . . Highest-Rated Group 75 | . . . . 70 16 75 25 38 . 64 . . Highest-Rated Ally 39 | . . . . 39 8 25 25 38 . 32 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 49 | . . . . 24 . 9 . 9 . 7 . . Total Damage 931 | . . . . 167 . 348 . 243 . 173 . . Kills 8 | . . . . 2 . 2 . 1 . 3 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 7310 | . 77 1458 1504 242 . . . . 396 1947 1686 . Optics 5090 | . . . 970 242 . . . . 366 1947 1565 . Structural 121 | . . . . . . . . . . . 121 . Seismic 2069 | . 77 1458 534 . . . . . . . . . Jamming 3102 | . . . . . . . . . 396 1926 780 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 16911 | 76 1980 1525 1504 1772 811 897 1350 2654 432 1947 1938 25 Spaces Moved 7908 | 37 920 802 744 880 395 398 571 945 160 786 1214 56 Core 125 | 3 . . . . . . . . . . 122 . Treads 6439 | 34 920 802 744 880 395 398 571 945 160 590 . . Legs . | . . . . . . . . . . . . . Wheels 1126 | . . . . . . . . . . 196 930 . Hover 18 | . . . . . . . . . . . 18 . Flight 200 | . . . . . . . . . . . 144 56 Fastest Speed 45 | 50 160 160 160 160 160 162 162 212 222 145 45 45 Average Speed 168 | 151 160 160 160 160 160 162 193 231 228 190 118 45 Slowest Speed 360 | 160 160 160 160 160 160 162 212 325 232 360 215 45 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . 15 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 96 33 58 81 11 45 15 88 6 75 30 17 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 5 | . . 5 . . . . . . . . . . Spaces Dug 44 | . . 5 4 13 2 7 . 9 . 1 3 . Terrain Destroyed 147 | . . 5 33 24 48 11 . 15 . 1 10 . Melee 21 | . . 5 4 5 2 2 . . . 1 2 . Projectile 19 | . . . 9 1 . . . 1 . . 8 . AOE 107 | . . . 20 18 46 9 . 14 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 10263 | 49 1330 981 933 1080 505 590 767 1238 206 1050 1479 55 Wait 1000 | . 298 119 68 50 33 52 136 84 24 65 71 . Move 7865 | 36 919 801 743 878 395 396 570 942 159 784 1188 54 Hop 12 | . . . . . . . . . . . 11 1 Pick Up 134 | 3 21 6 12 10 6 9 13 21 3 16 14 . Fast Attach 85 | 7 6 2 6 2 4 2 5 15 2 5 29 . Attach 47 | . . 1 4 5 2 2 1 11 2 12 7 . Detach 7 | . 2 . . . . 1 . . . 1 3 . Swap 147 | 1 9 9 14 19 8 20 11 17 1 19 19 . Drop 185 | . 20 11 20 21 12 22 8 26 5 11 29 . Fire 603 | 2 55 9 62 86 40 43 22 104 10 77 93 . Melee 66 | . . 23 4 8 3 5 1 . . 18 4 . Ram 11 | . . . . . . . . . . . 11 . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . 1 2 1 . . . . . . Escape Stasis 59 | . . . . . . . . 18 . 41 . . Rewire 38 | . . . . . . 37 . . . 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -5/Factory (discovered 3 exits: [*Fac] / Gar / Gar) -5/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 11) 666 | -10/Materials | Discovered new exit (range 8) 829 | -10/Materials | Discovered new exit (range 6) 977 | -10/Materials | Derelicts attacked the area 1125 | -10/Materials | Core integrity fell below 50% 1197 | -10/Materials | Repaired Lgt. Treads 1237 | -10/Materials | Repaired Lgt. Nuclear Core 1261 | -10/Materials | Discovered new exit (range 14) 1518 | -10/Materials | Learned location of 1 exit from Storage 1556 | -10/Materials | Discovered new exit (range 7) 1564 | -10/Materials | Identified exit to Subcaves 1564 | -10/Materials | Learned location of 1 exit from Materials 1598 | -10/Materials | Identified exit to Materials 1647 | -10/Materials | Learned Storage stockpile data 1665 | -10/Materials | Learned Storage garrison access intel 1692 | -10/Materials | Learned 2 Materials zone layouts 2057 | -10/Materials | Entered Subcaves 2058 | -10/Subcaves | Approached by a straggling Scientist 2058 | -10/Subcaves | Identified exit to Materials 3004 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3006 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3084 | -10/Subcaves | Ambushed by Subdweller buried in earth 3179 | -10/Subcaves | Learned Materials security intel 3222 | -10/Subcaves | Visited 4L-MR0's lab 3236 | -10/Subcaves | Found Prototype Special Melee Weapon 3582 | -10/Subcaves | Entered Materials 3582 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3583 | -8/Materials | Identified exit to Factory 3593 | -8/Materials | Central database locked down 4050 | -8/Materials | Build established: Tank 4543 | -8/Materials | Discovered exit to Factory (range 18) 4549 | -8/Materials | Build established: Scavenger-Tank 5083 | -8/Materials | Identified exit to Garrison 5086 | -8/Materials | Entered Garrison 5172 | -8/Garrison | Triggered checkpoint 5452 | -8/Garrison | Triggered checkpoint 5454 | -8/Garrison | Triggered checkpoint 5531 | -8/Garrison | Destroyed 11 combat bots 5626 | -8/Garrison | Build established: Scavenger-Gunner 5858 | -8/Garrison | Discovered exit to Factory (range 11) 5991 | -8/Garrison | Rescued a captive Derelict 5992 | -8/Garrison | Rescued a captive Derelict 6013 | -8/Garrison | Installed Relay Interface Framework 6064 | -8/Garrison | Garrison Relay disabled 6214 | -8/Garrison | Triggered checkpoint 6322 | -8/Garrison | Learned Factory security intel 6546 | -8/Garrison | Discovered exit to Factory (range 12) 6705 | -8/Garrison | Discovered exit to Factory (range 8) 6766 | -8/Garrison | Garrison Relay disabled 6858 | -8/Garrison | Entered Factory 6858 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7170 | -7/Factory | Fabricated R-06 Scavenger? 7258 | -7/Factory | First assault squad dispatched 7622 | -7/Factory | Garrison activated, responded to threat 7669 | -7/Factory | Identified exit to Garrison 7669 | -7/Factory | Entered Garrison 7674 | -7/Garrison | Destroyed 7 combat bots 7795 | -7/Garrison | Triggered checkpoint 7857 | -7/Garrison | Discovered new exit (range 58) 7857 | -7/Garrison | Discovered new exit (range 76) 7857 | -7/Garrison | Discovered new exit (range 63) 7873 | -7/Garrison | Build established: Scavenger-Tank 8019 | -7/Garrison | Triggered checkpoint 8077 | -7/Garrison | Triggered checkpoint 8166 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8439 | -7/Garrison | Triggered checkpoint 8545 | -7/Garrison | Garrison Relay disabled 8566 | -7/Garrison | Entered Factory 8566 | -6/Factory | Accompanied by 1 ally 8566 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8593 | -6/Factory | Identified exit to Garrison 8617 | -6/Factory | Garrison activated, responded to threat 8985 | -6/Factory | Repaired Arm. Treads 9180 | -6/Factory | Build established: Scavenger-Gunner 9916 | -6/Factory | Entered Garrison 9938 | -6/Garrison | Triggered checkpoint 9974 | -6/Garrison | Garrison Relay disabled 10115 | -6/Garrison | Spotted B-75 Beast 10135 | -6/Garrison | Destroyed B-75 Beast 10426 | -6/Garrison | Triggered checkpoint 10748 | -6/Garrison | Triggered checkpoint 10848 | -6/Garrison | Rescued a captive Derelict 10896 | -6/Garrison | Discovered new exit (range 3) 11199 | -6/Garrison | Destroyed 13 combat bots 11418 | -6/Garrison | Triggered checkpoint 11536 | -6/Garrison | Triggered checkpoint 11624 | -6/Garrison | Garrison Relay disabled 11823 | -6/Garrison | Discovered new exit (range 14) 12074 | -6/Garrison | Triggered checkpoint 12219 | -6/Garrison | Garrison Relay disabled 12426 | -6/Garrison | Lost 3 parts (1p1n1u) 12473 | -6/Garrison | Found Relay Coupler [Proto] 12507 | -6/Garrison | Discovered new exit (range 12) 12528 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 12570 | -6/Garrison | Entered Factory 12920 | -6/Factory | First assault squad dispatched 13000 | -6/Factory | Identified exit to Garrison 13002 | -6/Factory | Entered Garrison 13020 | -6/Garrison | Triggered checkpoint 13046 | -6/Garrison | Discovered new exit (range 5) 13226 | -6/Garrison | Triggered checkpoint 13293 | -6/Garrison | Garrison Relay disabled 13364 | -6/Garrison | Spotted B-75 Beast 13411 | -6/Garrison | Destroyed B-75 Beast 13437 | -6/Garrison | Lost 3 parts (2n1u) 13439 | -6/Garrison | Triggered checkpoint 13445 | -6/Garrison | System corruption reached 10% 13577 | -6/Garrison | Discovered new exit (range 10) 13619 | -6/Garrison | Triggered checkpoint 13656 | -6/Garrison | Garrison Relay disabled 13791 | -6/Garrison | Triggered checkpoint 13968 | -6/Garrison | Triggered checkpoint 14328 | -6/Garrison | Discovered new exit (range 8) 14371 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 14508 | -6/Garrison | Triggered checkpoint 14530 | -6/Garrison | Triggered checkpoint 14688 | -6/Garrison | Triggered checkpoint 14769 | -6/Garrison | Garrison Relay disabled 14784 | -6/Garrison | Triggered checkpoint 14825 | -6/Garrison | Lost 3 parts (2n1u) 14878 | -6/Garrison | Discovered new exit (range 12) 14949 | -6/Garrison | Entered Factory 14949 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15060 | -5/Factory | Identified exit to Garrison 15538 | -5/Factory | Discovered new exit (range 11) 15547 | -5/Factory | Found Hvy. Reactive Plating 15550 | -5/Factory | Found Hvy. Reactive Plating 16149 | -5/Factory | First assault squad dispatched 16411 | -5/Factory | Lost 3 parts (2n1w) 16523 | -5/Factory | System corruption reached 10% 16556 | -5/Factory | Lost 11 parts (2p4n4u1w) 16701 | -5/Factory | Released all parts (5) 16731 | -5/Factory | Lost 10 parts (1p3n2u4w) 16751 | -5/Factory | Core integrity fell below 50% 16867 | -5/Factory | Core integrity fell below 20% 16887 | -5/Factory | Identified exit to Garrison 16887 | -5/Factory | Entered Garrison 16905 | -5/Garrison | Triggered checkpoint 16912 | -5/Garrison | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Retrieving Zone 2I layout... Downloaded map data. 16831_ Cmb. Airjet destroyed. 16835_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2W layout... Downloaded map data. 16851_ System corrupted: Energy discharge (-22). 16866_ System corrupted: Component data lost. 16866_ Detecting nearby Garrison Access. 16866_ Penetrated by Slug. 16883_ >WU3USBWIYU3PPX73LH6UAO>1X KTQP IBF4 16887_ Connecting with Garrison Access... >>Unlock Access door unlocked. 16887_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 16906_ C-45 Heavy ARC bursts open, deploying its payload. 16906_ P-70 Sage unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????##T####???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????#######""""## #?????????????????????? | | ?????????? #?????????????????????? | | ?????????? #?????????????????????? | | ?????????? #?????????????????????? | | ???????????## ## ## #?????????????????????? | | ????????????# ## ## ###???????????????????? | | ????????????" #???????????????????? | | ????????????" #???????????????????? | | ????????????" p%"#???????????????????? | | ????????????" p #???????????????????? | | ????????????? ##^ ## ###???????????????????? | | ????????????? ??## ## ##########????????????? | | ????????????# #????????????? | | ????????????# #????????????? | | ????????????# ####### #????????????? | | ????????????# ##""""## ##?????# #????????????? | | ???????????????????????# ???????# #????????????? | | ???????????????????????# ???????# #????????????? | | ???????????????????????# ???????# #????????????? | | ???????????????????????# ???????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 15 Core Shielding 20 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Relay Coupler Types 1 Relay Coupler Value 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 6% | -10/Materials Lgt. Nuclear Core | 32% | -10/Materials Arm. Treads | 62% | -6/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorCommJoltstriker Manual? 0 Play Time 01:26:32 Cumulative 1630.4 hours Start 2026.03.01 @ 15:10:15 End 2026.03.01 @ 16:45:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1170 Rogue 1130 Adventurer 40 Explorer 0 Win Type - Total 211 Types 95/11/74/2/2/4/16/2/1/4 Lore% 97 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 480549a1-da48-4618-a8f8-e06a07f8774b