Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 22:15:14 Player: Zeldest Result: Destroyed by AG-49053 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (5) 25 Value Destroyed (122) 122 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (992) 992 TOTAL SCORE: 4699 Bonus ------- Pacifist 470 High Alert Combat Kills 22 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (2) ------ 0b10 Decoder Chip [Looter] > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Improved Heat Sink Authchip [Propulsion] Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- 0b10 Decoder Chip [Looter] Hacking Drone Bay > --- WEAPON ----------- Spear > --- INVENTORY -------- Improved Heat Sink Authchip [Propulsion] Authchip [Propulsion] [Rating: 37] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Hacking Drone Bay Processor Advanced Visual Processing Unit Weapon Spear Energy Gun Field Laser Ballistic Gun Light Assault Rifle Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . . 2 . 1 2 . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 27 | . . 1 1 . 5 6 3 . 5 6 Power 8 | . . . . . 1 2 2 . 1 2 Engine 2 | . . . . . 1 . 1 . . . Core 6 | . . . . . . 2 1 . 1 2 Reactor . | . . . . . . . . . . . Propulsion 10 | . . . . . 2 3 1 . . 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . . 2 3 1 . . 4 Utility 6 | . . 1 1 . . 1 . . 3 . Device 4 | . . 1 . . . 1 . . 2 . Storage . | . . . . . . . . . . . Processor 2 | . . . 1 . . . . . 1 . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 3 | . . . . . 2 . . . 1 . Energy Gun 1 | . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . 1 . Parts Lost 14 | . . . . . 3 2 1 . . 8 Power 3 | . . . . . 1 . . . . 2 Propulsion 8 | . . . . . . 2 1 . . 5 Utility 1 | . . . . . . . . . . 1 Weapon 2 | . . . . . 2 . . . . . Highest Loss Streak 8 | . . . . . 3 1 1 . . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 19 | . . 4 6 11 17 30 17 15 25 31 Flight 6 | . . . . . . 17 9 7 7 7 Device 2 | . . 4 2 . . . . . 6 7 Processor 6 | . . . 4 11 9 7 7 7 7 7 Piercing Weapon 1 | . . . . . . . . . 2 7 Peak Build Rating 37 | . . 14 14 3 10 17 9 6 21 37 Average Rating 9 | . . 3 4 3 5 8 5 6 17 21 On Entrance 5 | . . . 14 4 3 3 5 6 6 21 Naked Turns 129 | . 33 44 52 . . . . . . . Heaviest Build 14 | . . 8 8 . 9 12 . . 3 14 Greatest Support 19 | 3 3 3 3 3 8 12 8 4 4 19 Greatest Overweight (x) 2 | . . 2 2 . 2 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 . 4 4 5 5 5 5 Average Carried 3 | . . . 1 . 1 2 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 . 4 4 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 374 | 125 . . 20 . 86 . 93 . 50 . Remotely . | . . . . . . . . . . . Salvage Created 156 | . . . . . 156 . . . . . Parts 11 | . . . . . 11 . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 5 | . . . . . 5 . . . . . Guns 5 | . . . . . 5 . . . . . Classes Destroyed 3 | . . . . . 3 . . . . . Swarmer 3 | . . . . . 3 . . . . . Grunt 1 | . . . . . 1 . . . . . Sentry 1 | . . . . . 1 . . . . . Best Kill Streak 2 | . . . . . 2 . . . . . Combat Bots Only 2 | . . . . . 2 . . . . . Max Kills in Single Turn 1 | . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 267 | . . . 50 . 63 17 38 16 . 83 Missed 131 | . . . 16 . 23 7 28 11 . 46 Damage Taken 2119 | . . . 345 . 564 151 141 75 . 843 Core 1402 | . . . 333 . 334 74 110 75 . 476 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 63 | 100 . 100 . 16 39 . . . . . Volleys Fired 14 | . . . . . 14 . . . . . Largest 2 | . . . . . 2 . . . . . Hottest 83 | . . . . . 83 . . . . . Shots Fired 16 | . . . . . 16 . . . . . Gun 16 | . . . . . 16 . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . Thermal 14 | . . . . . 14 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | . . . . . 9 . . . . . Robot Miss Streak 2 | . . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 12 | . . . . . 12 . . . . . Core Hits 7 | . . . . . 7 . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . Burn 1 | . . . . . 1 . . . . . Melee Attacks 11 | . . . . . . . . . 11 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 11 | . . . . . . . . . 11 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 198 | . . . . . 198 . . . . . Guns 180 | . . . . . 180 . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 18 | . . . . . 18 . . . . . Kinetic 13 | . . . . . 13 . . . . . Thermal 167 | . . . . . 167 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . 8 . . . . . Shots . | . . . . . . . . . . . Rammed 8 | . . . 1 . 7 . . . . . Targets Rammed 8 | . . . 1 . 7 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 66 | . . . . . 66 . . . . 9 Average Temperature 28 | . . . . . 29 . . . . 5 Received Heat Transfer 456 | . . . 132 . 171 9 33 . . 111 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 444 | . . . . . 444 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 464 | . 15 5 86 25 464 307 . . . . Initial 210 | . . 5 1 25 9 210 . . . . Average 167 | . 4 5 21 25 270 252 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 52 | 100 100 100 100 100 33 . . . . . Level 1 33 | . . . . . 34 100 . . . . Level 2 13 | . . . . . 31 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . . 1 . 5 . . . . . Investigation 1 | . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 6 | . 1 . . 1 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 2 . 14 . 33 7 20 5 . 49 Peak Tracking Total 43 | . 3 . 11 . 8 7 5 4 . 43 Tactical Retreats 18 | . . . 2 . 6 2 5 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 6 | . . 1 . . . 2 3 . . . Terminals 3 | . . . . . . 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 14 | . . 1 . . . 4 9 . . . Successful 14 | . . 1 . . . 4 9 . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . . . . . . 2 . . 9 . Terminals 9 | . . . . . . 4 5 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . 1 . . . 2 9 . . . Record 8 | . . . . . . . 8 . . . Open Door 2 | . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . Terminals 2 | . . . . . . 2 . . . . Botnet 2 | . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 119 | . . . . . . . . . . 119 Highest-Rated Ally 119 | . . . . . . . . . . 119 Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 Total Damage 323 | . . . . . . . . . . 323 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 1 1 . Drone Launches 16 | . . . 16 . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 2193 | 10 33 57 114 31 264 122 808 109 480 165 Spaces Moved 4258 | 21 66 95 186 56 282 299 1451 312 1050 440 Core 719 | 21 66 95 186 56 280 . . . . 15 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3539 | . . . . . 2 299 1451 312 1050 425 Fastest Speed 26 | 50 50 50 50 50 37 34 34 35 35 26 Average Speed 39 | 50 50 59 58 50 55 36 37 35 35 35 Slowest Speed 150 | 50 50 150 150 50 150 120 40 35 35 112 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 1 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 2 24 30 26 15 36 14 95 52 76 66 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . 4 2 4 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 4734 | 20 65 95 191 58 374 308 1720 311 1146 446 Wait 392 | . . . . 2 59 2 261 . 68 . Move 4245 | 20 65 94 185 55 282 296 1450 311 1047 440 Hop 2 | . . . . . . 1 . . 1 . Pick Up 14 | . . . . . 6 . 2 . 6 . Fast Attach 16 | . . 1 1 . 1 3 3 . 3 4 Attach 10 | . . . . . 4 3 . . 1 2 Detach 8 | . . . 1 . 2 3 1 . 1 . Swap 1 | . . . . . . . . . 1 . Drop 11 | . . . . 1 . . 3 . 7 . Fire 14 | . . . . . 14 . . . . . Melee 11 | . . . . . . . . . 11 . Ram 7 | . . . 1 . 6 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . 3 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 11 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 16) 44 | -10/Materials | Entered Mines 62 | -10/Mines | Met a Derelict bent on vengeance 79 | -10/Mines | Discovered new exit (range 13) 86 | -10/Mines | Found the Drone Emporium 88 | -10/Mines | Found Prototype Device 88 | -10/Mines | Identified Bomb Drone Bay 101 | -10/Mines | Entered Materials 101 | -9/Materials | Evolved 2 slots: Propulsion x2 195 | -9/Materials | Core integrity fell below 50% 208 | -9/Materials | Discovered new exit (range 16) 213 | -9/Materials | Core integrity fell below 20% 215 | -9/Materials | Entered Mines 216 | -9/Mines | Assembled infested the area 231 | -9/Mines | Learned Materials trap positions 239 | -9/Mines | Discovered new exit (range 12) 246 | -9/Mines | Entered Materials 246 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 247 | -8/Materials | Loaded intel: 22 trap records 277 | -8/Materials | Garrison activated, responded to threat 312 | -8/Materials | Build established: Mutant 451 | -8/Materials | Core integrity fell below 50% 479 | -8/Materials | Lost 3 parts (1p2w) 496 | -8/Materials | Discovered new exit (range 19) 510 | -8/Materials | Entered Factory 510 | -7/Factory | Evolved 2 slots: Propulsion x2 630 | -7/Factory | Discovered new exit (range 5) 632 | -7/Factory | Entered Lower Caves 650 | -7/Lower Caves | Learned Factory terminal intel 687 | -7/Lower Caves | Encountered a Warlord checkpoint 747 | -7/Lower Caves | Learned Factory emergency access door positions 747 | -7/Lower Caves | Learned Factory stockpile data 747 | -7/Lower Caves | Learned Armory garrison access intel 777 | -7/Lower Caves | Discovered new exit (range 10) 784 | -7/Lower Caves | Attracted the attention of an 0b10 base 971 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1431 | -7/Lower Caves | Learned Extension trap positions 1431 | -7/Lower Caves | Learned Factory terminal intel 1440 | -7/Lower Caves | Entered another Lower Caves area 1509 | -7/Lower Caves | Spotted B-75 Beast 1523 | -7/Lower Caves | Learned Factory terminal intel 1542 | -7/Lower Caves | Discovered new exit (range 18) 1549 | -7/Lower Caves | Entered Zion 1557 | -7/Zion | Given the Hacking Drone Bay 1558 | -7/Zion | Found Prototype Device 1558 | -7/Zion | Identified Hacking Drone Bay 1570 | -7/Zion | Received a visual enhancement algorithm 1657 | -7/Zion | Learned Factory emergency access door positions 1657 | -7/Zion | Discovered new exit (range 16) 1979 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2023 | -7/Zion | Opened final containment barrier to the Deep Caves 2028 | -7/Zion | Discovered new exit (range 3) 2028 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2029 | -7/Zion | Entered Deep Caves 2031 | -7/Deep Caves | Met 5H-AD0 2130 | -7/Deep Caves | Z-Facility disabled 2181 | -7/Deep Caves | Attacked by Z-Imprinter 2181 | -7/Deep Caves | Spotted AG-96638 2186 | -7/Deep Caves | Triggered Deep Caves wall 2186 | -7/Deep Caves | Core integrity fell below 50% 2186 | -7/Deep Caves | Spotted AS-83174 2186 | -7/Deep Caves | Spotted AS-89520 2189 | -7/Deep Caves | Spotted AG-49053 2191 | -7/Deep Caves | Core integrity fell below 20% 2194 | -7/Deep Caves | Destroyed by AG-49053 with Assembled Focal Cannon Last Messages --------------- 02127_ 74-618(o) destroyed. 02130_ HV Slug penetrates NQ-WFP(o). 02130_ NQ-WFP(o) destroyed. 02130_ HV Slug penetrates Z-Facility. 02130_ Z-Facility disabled. 02173_ Acquired Cesium-ion Thruster. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02181_ VTOL Module destroyed. 02182_ Cesium-ion Thruster destroyed. 02183_ AG-96638: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 02183_ Acquired Cesium-ion Thruster. 02184_ Lgt. Nuclear Core destroyed. 02186_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] 02186_ Mic. Nuclear Core destroyed. 02186_ Cesium-ion Thruster destroyed. 02190_ as-11728 destroyed. 02191_ AG-49053: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 02193_ Hacking Drone Bay destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????? ???????????????????????????????? | | ?????????? ?#??#?????????????????????????? | | ?????????? # ? ?????????????????????????? | | ?????????" # # ?????????????????????????? | | ????????? # ?###?????????????????????? | | ?????????" # ?# #?????????????????????? | | ????????" ?# #?????????????????????? | | ????????""" ?# #?????????????????????? | | ????????" ## #?????????????????????? | | ????????"G # #####?????????????????? | | ????????" @ #?????????????????? | | ????????# ###?????????????????? | | ?????????" ##???????????????????? | | ?????????" ###????????????????????? | | ?????????" #????????????????????? | | ?????????" a s #####????????????????? | | ????????"" = gaa a #?? #????????????????# | | ??????### a! aa ### ####?????????????# | | ???"""" # #???????????### | | ??? a a ##????????????## | | ??" = ###?????????## | | ??" ! a #????????## | | ??" ###?? #??# | | ??" = "##? #?# | | ??" ! "#? ??# | | ??" ! ##?# ???# | | ????""" #?## ??## | | ??????### #?# ??# | | ????????"" ! #?? #??# | | ?????????" #?? #???????# | | ?????????" #??? #???????## | | ?????????" ##?? ##??????## | | ?????????" #??# #?###### | | ????????# #??# ### | | ????????" #?## #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 64 Authchip Count 2 Item Schematics ----------------- Gauss Rifle | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Greatsword | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Power Sword | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed NeutrinoProjectionRedirector Manual? 0 Play Time 00:37:00 Cumulative 53.3 hours Start 2024.11.19 @ 21:41:44 End 2024.11.19 @ 22:15:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2183e46d-a763-4254-a362-031ec947d8e4