Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 14:34:18 Player: AnotherZach Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (303) 1515 Value Destroyed (11198) 11198 Prototype IDs (232) 4640 Alien Tech Used (0) 0 Bonus (32722) 32722 TOTAL SCORE: 56075 Bonus ------- High Alert Combat Kills 1449 Follower Combat Kills 1361 Prayed to X0-1V1 5000 Major X0-1V1 Interference 16450 Awakened Behemoth Slayer 1000 Subatomizer Sterilization 3000 Entered Garrisons 600 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Acquired ECA 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/950 Matter 717/800 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Makeshift Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Reinforced Deuterium Engine Long-range Terrain Scanner Layered Medium Armor Plating Improved Trap Extractor (6/6 Fire) Hypervelocity Gauss Rifle CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Experimental Optical Array Improved Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Proton Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Experimental Cesium-ion Thruster Improved Cooling System Improved Coolant Injector Energy Well Improved Signal Interpreter Encrypted Comm Array ECM Suite Relay Coupler [Programmer] Relay Coupler [Programmer] Improved Trap Extractor Advanced Trap Extractor Phase Cannon Nova Cannon Hypervelocity Gauss Rifle Shock Bomb Launcher [Rating: 98] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Gun Armor Weapon Gauss Rifle Energy Gun Subdweller Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Slots Evolved 8 | . . . 4 . . . . 2 . . . . . . 2 . . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . . . . . . . . . Utility 4 | . . . 2 . . . . . . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 240 | 4 9 17 35 16 11 9 7 35 . 7 8 2 5 1 16 25 5 16 12 . Power 22 | . 2 2 1 3 1 2 . 4 . 1 1 . . 1 1 1 . 1 1 . Engine 11 | . 2 1 . 2 . 1 . 3 . . . . . 1 . . . . 1 . Core 10 | . . 1 1 1 1 1 . 1 . 1 1 . . . 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 67 | 2 . 5 14 3 2 2 4 10 . . 1 . 1 . 4 12 1 2 4 . Treads 26 | 2 . 2 5 3 2 . 4 1 . . . . . . . 5 . . 2 . Leg 13 | . . . 3 . . . . . . . . . . . . 6 . 2 2 . Wheel 15 | . . 3 6 . . 2 . 3 . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 6 . . 1 . 1 . 4 . 1 . . . Utility 89 | . 5 3 11 4 4 2 3 12 . 5 4 2 2 . 9 7 4 11 1 . Device 31 | . 2 3 3 2 1 1 1 2 . . 2 1 1 . 3 3 1 5 . . Storage 8 | . 3 . 2 . . . . 1 . . . . 1 . . 1 . . . . Processor 9 | . . . 1 . 1 . . 1 . 1 2 . . . . . 1 2 . . Hackware 21 | . . . 2 . 1 . 2 7 . 3 . . . . 6 . . . . . Protection 20 | . . . 3 2 1 1 . 1 . 1 . 1 . . . 3 2 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 7 9 6 4 3 . 9 . 1 2 . 2 . 2 5 . 2 6 . Energy Gun 3 | 1 . 2 . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . . 5 . 1 . . . . . 1 . . . . 2 . 1 1 . Ballistic Gun 31 | 1 1 3 4 6 2 2 . 6 . . 1 . . . . 1 . 1 3 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 1 . . . 1 . . . . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . Special Melee Weapon 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . Unidentified Prototypes 5 | . 1 . 1 . . . . 1 . . . . . . 1 . 1 . . . Corrupted Parts 2 | . . . . . . . . . . 2 . . . . . . . . . . System Corruption 17 | . . . . . . . . . . 17 . . . . . . . . . . Parts Lost 65 | . 1 9 2 5 1 2 2 12 . 2 2 . . . 1 7 . 3 8 8 Power 13 | . 1 3 . 2 . 1 . 1 . . 1 . . . . 1 . 1 1 1 Propulsion 27 | . . 3 2 1 1 . 1 5 . . . . . . 1 3 . 1 5 4 Utility 9 | . . . . 2 . 1 . 1 . 1 1 . . . . 1 . . . 2 Weapon 16 | . . 3 . . . . 1 5 . 1 . . . . . 2 . 1 2 1 Highest Loss Streak 10 | . 1 1 1 2 1 1 2 10 . 1 2 . . . 1 4 . 3 4 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . Average Backups 18 | . 7 13 22 24 25 25 25 23 9 7 8 7 13 16 15 14 18 18 17 15 Power . | . . . 1 . 1 . . . . . . . . . . . . . . . Propulsion 3 | . 2 3 5 7 6 4 4 4 . . 1 . . 1 1 1 5 3 1 1 Utility 9 | . 1 4 7 9 10 16 18 13 6 5 4 3 8 9 8 7 8 8 9 8 Weapon 4 | . 1 4 6 5 6 3 2 2 2 2 1 2 3 3 3 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 1 5 9 4 3 3 5 8 1 1 2 . 2 4 6 5 1 3 4 6 Power 6 | . . . 2 . . 1 . 1 . . . . . . . . . . 1 1 Propulsion 16 | . 1 2 4 2 1 1 . 2 . . . . . . . . 1 1 . 1 Utility 30 | . . 2 1 1 . 1 4 1 1 1 2 . 1 2 3 3 . 2 1 4 Weapon 21 | . . 1 2 1 2 . 1 4 . . . . 1 2 3 2 . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 95 96 99 99 99 99 84 100 90 89 92 90 87 95 79 92 99 83 79 Engine 4 | . 12 7 3 6 5 3 7 8 7 . . . . . . . . . 4 5 Core 4 | . . 2 4 1 2 4 . . 7 12 12 7 7 7 8 8 6 7 6 5 Treads 14 | . 27 21 7 32 33 20 17 20 . . . . . . . 10 . . 3 10 Leg 5 | . . . 7 . . . . . . . . . . . . 4 37 36 20 11 Wheel 3 | . . 3 14 . . 9 10 5 . . . . . . . 1 . . . . Flight 6 | . . . . . . . . 3 35 33 35 42 42 42 37 6 . . . . Device 7 | . 12 10 15 8 2 7 1 . 7 . 3 . 6 7 . 5 5 12 14 6 Storage 7 | . 12 12 8 8 8 7 7 7 7 6 7 7 7 7 6 6 6 6 6 5 Processor 3 | . . . 1 . 7 7 4 . . 6 1 8 7 7 5 6 6 6 6 6 Hackware 6 | . . . 3 6 6 . 7 12 14 8 12 7 7 7 22 8 6 6 6 5 Protection 4 | . . . 3 7 7 7 7 6 . . 3 4 . . 1 5 6 5 2 9 Energy Gun 1 | . 4 12 . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 12 . . . . . . 1 1 7 . . . 5 6 8 1 . Ballistic Gun 13 | . 17 12 11 24 24 31 34 15 . 1 . . . . . 4 6 3 7 1 Launcher 1 | . 6 6 . . . . . . . . . . . . . . . . . . Peak Build Rating 98 | 4 21 29 45 57 58 57 59 58 42 51 57 47 54 53 79 98 91 90 88 77 Average Rating 51 | 3 7 18 37 51 48 51 55 48 41 41 46 45 48 48 71 88 88 85 71 65 On Entrance 49 | . 4 21 29 41 57 41 55 51 42 42 46 46 46 53 52 71 89 87 88 77 Avg Prop Armor Cover (%) 9 | 31 26 6 10 . . 11 9 13 . . 2 2 3 . 5 5 . . 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 3 29 46 118 122 123 119 118 115 19 26 26 26 35 34 42 95 93 100 82 81 Greatest Support 210 | 3 40 40 88 88 86 88 84 102 26 26 26 26 35 35 38 210 105 110 110 90 Greatest Overweight (x) 9 | . . 4 7 1 1 4 4 9 . . . . 1 . 1 3 . . 1 . Average Overweight (x) . | . . . 3 1 1 3 2 . . . . . . . . . . . . . Largest Inventory Capacity 26 | 5 15 15 26 26 26 26 26 26 9 9 9 9 16 16 16 21 21 21 21 21 Average Capacity 20 | 5 12 15 23 26 26 26 26 24 9 9 9 9 15 16 16 17 21 21 21 18 Most Carried 26 | 2 10 15 26 26 26 26 26 26 9 9 9 9 16 16 16 21 21 21 21 20 Average Carried 19 | . 7 13 23 25 25 25 25 23 8 7 8 8 13 15 15 16 20 20 19 16 Final Capacity 26 | 5 15 15 26 26 26 26 26 9 9 9 9 9 16 16 16 21 21 21 21 6 Final Carried 26 | 2 9 13 26 26 26 26 25 9 9 9 9 9 16 16 15 21 21 21 20 6 Class Distribution -------------------- 24% | Hauler-Gunner 18% | Scavenger-Mutant 9% | Scavenger-Tank 7% | Scavenger-Gunner 5% | Trapper-Sprinter 5% | Mutant 4% | Hauler-Tank 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Trapper-Sprinter | -7/Zion Trapper-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Trapper-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Resources | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Matter Collected 11439 | 244 186 784 1275 999 850 1134 1066 855 150 152 202 228 70 16 348 1443 73 395 969 . Remotely 848 | . . . 289 . 210 349 . . . . . . . . . . . . . . Salvage Created 13932 | 81 482 753 1794 1416 1051 970 1111 2219 . 149 104 181 183 . 453 1544 195 607 639 . Parts 663 | 2 25 62 93 96 50 47 67 93 . 3 2 3 1 . 16 52 5 18 28 . Haulers Intercepted 8 | . 2 . 3 . . . 2 . . . . . . . . . . 1 . . Recyclers Shooed 12 | . . . 1 . 3 . . 6 . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . 52 . . . . . . . . 7 2 1 9 . . . 17 22 . Prevented 28 | . . . . . . . . . . . 1 7 . . . . . 5 15 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Combat Hostiles Destroyed 220 | . 8 38 26 29 14 24 13 23 . 2 2 . . . 1 17 1 8 14 . Melee 6 | . . . . . . . . 3 . 2 1 . . . . . . . . . Guns 128 | . 2 13 6 28 14 22 13 16 . . . . . . . 4 . 2 8 . Cannons 42 | . . 6 17 . . 1 . 3 . . . . . . . 7 1 6 1 . AOE 35 | . 6 19 2 . . 1 . . . . . . . . 1 3 . . 3 . Classes Destroyed 22 | 2 7 2 3 3 . 3 . . . . 1 . . . . . . . 1 . Worker 14 | . 1 . 6 . 1 . 1 4 . . . . . . 1 . . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . . . . Tunneler 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . Hauler 8 | . 2 . 3 . . . 2 . . . . . . . . . . 1 . . Recycler 30 | 1 1 . 5 . 5 . 4 11 . . . . . . 2 . 1 . . . Minesweeper 3 | . . . . . . . . . . . 1 2 . . . . . . . . Mechanic 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . Operator 7 | . 1 . 1 . 2 . 1 . . . . . . . 2 . . . . . Watcher 12 | . 1 . 4 2 . . 2 . . 1 . . . . 2 . . . . . Swarmer 48 | . 3 12 8 6 2 3 2 4 . . . . . . . 4 . . 4 . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . Grunt 99 | . 5 17 10 12 6 12 9 9 . . 1 . . . . 10 . 6 2 . Brawler 14 | . . . . 1 1 3 . . . . . . . . . 2 . 1 6 . Duelist 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Sentry 28 | . . . 5 7 4 . 2 6 . 1 . . . . . . 1 1 1 . Specialist 1 | . . . . 1 . . . . . . . . . . . . . . . . Hunter 9 | . . . 3 1 1 . . 2 . 1 . . . . . 1 . . . . Programmer 4 | . . . . . . 1 . 1 . . 1 . . . 1 . . . . . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 8 | 2 7 5 8 6 4 4 6 5 . 2 1 1 . . 3 8 2 4 4 . Combat Bots Only 8 | . 5 5 6 6 3 4 4 3 . 1 1 . . . 1 8 1 4 4 . Max Kills in Single Turn 5 | 1 2 5 2 2 1 2 2 2 . 1 1 1 . . 1 2 1 1 2 . Gunslinging 1 | . . . . 1 . 1 1 . . . . . . . . . . . . . Exploded 5 | . 2 5 2 . . 1 . . . . . . . . 1 2 . . 2 . Melee 1 | . . . . . . . . 1 . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Hostile Shots Fired 1697 | . 22 140 107 126 107 69 104 496 . 29 18 . . . 39 118 45 129 90 58 Missed 523 | . 4 48 29 39 24 23 24 146 . 16 5 . . . 22 27 19 38 32 27 Hits 1174 | . 18 92 78 87 83 46 80 350 . 13 13 . . . 17 91 26 91 58 31 Melee 25 | . . . 1 1 . 6 7 . . . . . . . . 6 . . 4 . Projectile 1149 | . 18 92 77 86 83 40 73 350 . 13 13 . . . 17 85 26 91 54 31 AOE 3 | . . 2 . . . 1 . . . . . . . . . . . . . . Critical Strikes 31 | . 1 . 1 2 5 2 3 3 . . 1 . . . . 5 . 4 4 . Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 17947 | 38 374 1542 1005 1669 1006 808 1071 3306 . 168 456 . . . 236 2025 165 1355 1289 1434 Core 2373 | . 72 187 69 41 59 122 79 385 . 23 166 . . . 46 215 . 90 106 713 Absorbed by Shields 257 | . . . . . . . 4 160 . . . . . . . . . 93 . . Reduced by Siege Mode 20 | . . . . . . . . . . . . . . . . 20 . . . . Ignored by Resistances 396 | . . 57 . 38 231 3 . . . . . . . . . . 24 43 . . Regen/Repaired (Parts) 959 | . 48 . 84 . . . 255 384 . 188 . . . . . . . . . . Core Remaining (%) 78 | 100 . 100 . . . . 84 . . . . . . 28 . . . . . . Volleys Fired 678 | 4 31 71 102 76 62 43 40 68 . 2 10 17 . 6 11 73 6 33 22 1 Largest 5 | 2 2 3 3 3 3 5 5 3 . 1 1 1 . 1 1 2 2 2 2 2 Hottest 240 | 60 60 160 240 81 81 137 142 96 . 90 85 85 . 30 85 148 148 203 94 58 Shots Fired 1674 | 8 58 169 247 219 166 174 175 168 . 2 9 15 . 6 11 134 12 65 34 2 Gun 1213 | 8 47 113 64 217 154 171 168 152 . . . . . 6 . 58 6 17 30 2 Cannon 414 | . . 37 182 2 12 2 7 15 . 2 9 15 . . 11 64 6 48 2 . Launcher 47 | . 11 19 1 . . 1 . 1 . . . . . . . 12 . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1211 | 4 33 126 67 217 154 171 168 152 . . . . . 6 . 58 6 17 30 2 Thermal 380 | . . 43 179 2 12 2 7 15 . 2 9 15 . . 11 29 6 48 . . Explosive 14 | . 11 . 1 . . . . . . . . . . . . . . . 2 . Electromagnetic 69 | 4 14 . . . . 1 . 1 . . . . . . . 47 . . 2 . Robot Hit Streak 21 | 8 6 11 11 14 14 21 18 21 . . 1 3 . 4 2 13 15 6 5 . Robot Miss Streak 10 | . 3 4 10 3 4 4 4 3 . . 1 2 . 1 . 2 1 4 2 2 Penetration Max 1 | . . . 1 . 1 1 1 1 . . . . . . . . . . 1 . Secondary Targets 18 | . . 1 . 2 1 8 2 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 1029 | 8 32 96 119 134 102 104 85 130 . 8 8 12 8 2 13 97 9 37 24 1 Core Hits 481 | 3 23 49 61 64 36 43 40 60 . 2 2 2 2 . 4 47 4 21 18 . Critical Kills 12 | . . . 2 . 1 1 1 3 . . . 1 . . . 1 . . 2 . Critical Parts Destroyed 9 | . 1 1 . 1 1 2 1 . . . 1 . . . . . . . 1 . Critical Strikes 29 | . 2 2 5 1 2 3 2 4 . 1 1 1 . . . 2 . . 3 . Meltdown 4 | . . . 2 . . . . 1 . . . . . . . 1 . . . . Destroy 17 | . 1 1 2 1 2 3 2 2 . . . . . . . . . . 3 . Blast 2 | . . 1 1 . . . . . . . . . . . . . . . . . Corrupt 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Smash 2 | . . . . . . . . . . . 1 1 . . . . . . . . Sever 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Melee Attacks 126 | . . . . . 1 . . 23 6 18 15 2 9 . 33 16 . . 2 1 Impact 19 | . . . . . . . . . . 2 14 2 1 . . . . . . . Slashing 76 | . . . . . . . . 22 6 16 . . . . 25 7 . . . . Piercing 19 | . . . . . . . . . . . . . 5 . 5 6 . . 2 1 Sneak Attacks 32 | . . . . . 1 . . 10 . 1 1 2 3 . 9 4 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26916 | 152 898 3223 3156 2268 2013 2238 1693 3443 . 388 329 520 342 . 878 3343 311 1119 554 48 Guns 13883 | 89 321 1122 713 2241 1998 2112 1576 2152 . . . . . . . 765 110 269 415 . Cannons 6534 | . . 527 2310 27 . 70 . 401 . . 59 309 . . 32 1717 201 850 31 . Explosions 3329 | 63 569 1574 133 . . 56 105 92 . . . . . . 84 545 . . 108 . Melee 3097 | . . . . . . . . 760 . 388 270 211 342 . 762 316 . . . 48 Ramming 73 | . 8 . . . 15 . 12 38 . . . . . . . . . . . . Kinetic 15465 | 36 182 2784 755 2241 1998 2182 1576 2152 . . . . . . . 765 110 269 415 . Thermal 5757 | 63 28 439 2268 27 . . 105 401 . . 59 309 . . 32 975 201 850 . . Explosive 803 | . 541 . 70 . . . . . . . . . . . 84 . . . 108 . Electromagnetic 1721 | 53 139 . 63 . . 56 . 92 . . . . . . . 1287 . . 31 . Impact 659 | . . . . . . . . . . 178 270 211 . . . . . . . . Slashing 1777 | . . . . . . . . 760 . 210 . . . . 690 117 . . . . Piercing 661 | . . . . . . . . . . . . . 342 . 72 199 . . . 48 Highest Corruption 26 | . . 15 . 3 4 6 19 5 5 17 26 26 26 . . 20 . 2 16 16 Average Corruption 6 | . . 12 . 3 3 5 7 3 5 14 19 26 26 . . 7 . 1 16 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 252 | . . 8 . 24 24 31 42 30 2 12 22 14 1 . . 27 . 3 3 9 Message Errors 52 | . . . . 6 6 6 11 6 . 2 3 5 1 . . 4 . . 1 1 Matter Fused 63 | . . 1 . 2 6 8 11 8 1 4 8 3 . . . 6 . 1 . 4 Heat Flow Errors 31 | . . 2 . 6 3 3 2 3 1 . 4 . . . . 6 . . 1 . Energy Discharges 27 | . . . . 5 3 4 3 5 . . 1 3 . . . 2 . 1 . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 3 | . . . . 1 . . . . . . . . . . . . . . 1 1 Data Loss (minor) 28 | . . 3 . 1 1 4 5 5 . 1 1 . . . . 7 . . . . Data Loss (major) 14 | . . 1 . 1 1 1 4 . . 1 2 1 . . . 1 . . . 1 Misfires 6 | . . . . . 2 2 . 1 . . . . . . . 1 . . . . Alerts 8 | . . . . 1 . 2 1 1 . . 1 . . . . . . 1 . 1 Misdirections 6 | . . . . . . . . . . 4 1 . . . . . . . . 1 Weapon Failures 13 | . . 1 . 1 1 1 5 1 . . 1 2 . . . . . . . . Overload Shots 11 | . . . . . . 1 . 9 . 1 . . . . . . . . . . Overflow Damage 1172 | 1 . 36 79 . . . 31 249 . 54 111 149 115 . 311 24 . . 12 . Projectiles 292 | . . . 79 . . . . 87 . . . 108 . . . 18 . . . . Explosions 125 | 1 . 36 . . . . 31 . . . . . . . 39 6 . . 12 . Melee 755 | . . . . . . . . 162 . 54 111 41 115 . 272 . . . . . Knockbacks 16 | . . 8 1 . 1 . . 1 . 1 4 . . . . . . . . . Impact 7 | . . . . . 1 . . 1 . 1 4 . . . . . . . . . Kinetic 9 | . . 8 1 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 594 | 38 135 183 . . . . . 38 . . . . . . . 87 . . 113 . Shots 20 | 1 6 5 . . . . . 1 . . . . . . . 5 . . 2 . Rammed 10 | . 1 . . . 3 . 2 4 . . . . . . . . . . . . Targets Rammed 12 | . 1 . . . 4 . 3 4 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Highest Temperature 407 | 22 40 286 348 306 331 177 384 368 229 258 245 302 3 . 302 407 120 319 262 . Average Temperature 88 | 10 15 52 115 73 87 24 98 66 121 142 70 92 1 . 92 101 68 140 98 . Received Heat Transfer 4508 | . 111 330 342 432 342 216 276 872 . 36 27 . . . 33 605 48 565 273 . Effects 16 | . . . 4 1 1 . 4 1 . . 1 . . . . 1 . 3 . . Shutdowns 4 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . Interference 10 | . . . 3 . . . 3 . . . 1 . . . . . . 3 . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Turns 24 | . . . . . . . . . . . . . . . . 24 . . . . Longest Duration 24 | . . . . . . . . . . . . . . . . 24 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 1 . . . . 2 . . . . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . 2 . . . . Parts Fried 9 | . . . . . . . . 1 . 1 2 . . . . 4 . . 1 . Impact Corruptions 9 | . . . . . . . . . . 2 4 3 . . . . . . . . Robots Melted 4 | . . . 2 . . . . 1 . . . . . . . 1 . . . . Combat Hostiles 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . Parts Melted 17 | . . . 11 . . . . 1 . . . . . . . 3 1 1 . . Heat Transferred 8181 | 100 50 550 4424 37 . . 100 361 . . 74 370 . . 37 925 185 968 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Maximum Alert Level 4 | . 1 . 1 3 2 4 2 3 1 2 . . . . 3 4 2 . . . Low Security (%) 25 | 100 92 . 72 17 . . . 33 . 1 . . . . . . . . . . Level 1 15 | . 7 . 27 15 . . 14 41 100 30 . . . . . . . . . . Level 2 31 | . . . . 25 100 21 85 7 . 67 . . . . 36 28 100 . . . Level 3 21 | . . . . 41 . 68 . 17 . . . . . . 63 27 . . . . Level 4 5 | . . . . . . 10 . . . . . . . . . 44 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Peak Influence 1288 | 5 229 . 284 993 684 1204 654 947 331 643 . . . . 897 1288 676 . . . Initial 676 | . 3 . 105 79 483 406 586 278 330 205 . . . . 600 434 676 . . . Average 502 | 1 95 . 168 583 571 843 514 339 318 442 . . . . 713 957 628 . . . Influence Increases 10876 | 10 379 612 950 964 795 838 793 1490 3 698 70 10 21 80 1635 964 29 180 355 . Destroy 0b10 Robot/C 5260 | . 160 600 520 580 440 560 260 620 . 260 40 . . 60 280 420 20 160 280 . Destroy 0b10 Robot/NC 495 | 10 40 . 105 15 40 . 60 90 . 15 5 10 15 10 40 25 5 10 . . Destroy Leader 806 | . 46 10 114 20 150 30 68 140 . 64 10 . . 10 64 40 . 10 30 . Allied During Kill 261 | . . 2 . . 17 12 . 67 . 47 . . 6 . 87 23 . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . . . . Successful Hack 185 | . 11 . 16 24 19 . 7 66 . 1 . . . . 31 10 . . . . Select Force Hacks 230 | . . . . . 30 . 30 50 . . . . . . 120 . . . . . Disable Machine 390 | . 30 . 45 . 60 . 60 60 . 15 . . . . 75 45 . . . . Anti-Garrison Action 1250 | . . . . 250 . 200 150 150 . 200 . . . . . 300 . . . . Destroy Structure 405 | . 62 . 80 15 9 21 38 13 3 6 . . . . 83 71 4 . . . Advance Influence 600 | . . . . . . . . . . . . . . . 600 . . . . . Partial Spotted 195 | . 15 . 15 . . . . 15 . 45 . . . . 105 . . . . . Lose Combat Pursuer 675 | . 15 . 45 60 30 15 120 105 . 45 15 . . . 150 30 . . 45 . Miscellaneous 114 | . . . . . . . . 114 . . . . . . . . . . . . Influence Decreases 10876 | 5 323 469 1031 94 1162 260 1384 1159 654 358 445 170 119 80 1014 297 722 753 316 61 Entered New Map 4029 | . 2 30 99 44 510 220 618 335 614 88 235 50 98 . . 187 612 221 5 61 Time Decay 4637 | 5 311 379 612 . 452 . 446 604 20 170 190 120 21 80 334 . 110 502 281 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . . . . Lost Part 490 | . 10 60 20 50 10 20 20 120 . 20 20 . . . 10 70 . 30 30 . Lost Ally 420 | . . . . . 40 20 . 100 20 80 . . . . 120 40 . . . . Purge Threat 1200 | . . . 300 . 150 . 300 . . . . . . . 450 . . . . . Squads Dispatched 49 | . . . 6 . 6 . 5 10 . 9 . . . . 11 . 1 . 1 . Investigation 24 | . . . 5 . 2 . 2 1 . 4 . . . . 9 . 1 . . . Extermination 5 | . . . . . . . . 3 . 1 . . . . 1 . . . . . Reinforcement 11 | . . . 1 . 4 . . 1 . 4 . . . . 1 . . . . . Assault 5 | . . . . . . . 2 2 . . . . . . . . . . 1 . Garrison 4 | . . . . . . . 1 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Distress Signals 15 | . 1 . 1 2 4 . . 2 . 3 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 400 | . 13 47 38 40 43 28 28 40 6 18 5 5 . . 19 31 1 9 25 4 Peak Tracking Total 9 | . 4 6 7 5 7 4 8 5 4 5 3 3 . . 6 7 1 5 9 4 Tactical Retreats 27 | . 1 2 3 3 2 1 3 3 . 1 1 . . . 3 2 . . 2 . ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . 1 . . . . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Traps Triggered 14 | . 1 1 2 2 . 5 . 2 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . . . . Reused 9 | . . . 1 . . . . . . . . 1 . . . . . 1 6 . Traps Extracted 5 | . . . . . . . . . . . . . . . . . . 1 4 . Installed 13 | . . . 1 . . . . . . . . 1 . . 2 . . 1 7 1 Triggered 9 | . . . 1 . . . . . . . . 1 . . . . . 1 6 . Most Traps Carried 12 | . . 1 1 . . . . . . . 5 11 10 10 12 10 10 11 11 7 Objects Rigged 4 | . . . . . . . . . . . . . . . 4 . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Machines Disabled 38 | . 2 2 3 1 4 4 5 5 . 1 . . . . 5 6 . . . . Max in Single Turn 3 | . 2 1 1 1 1 1 3 1 . 1 . . . . 2 1 . . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . Garrison Relay 6 | . . . . 1 . 3 . . . . . . . . . 2 . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Machines Accessed 85 | . 4 2 12 3 7 2 6 15 . 10 1 . . 1 14 2 2 1 . 3 Terminals 41 | . 2 . 8 3 5 2 2 7 . 4 . . . 1 4 2 1 . . . Fabricators 7 | . . . . . . . . 2 . 2 . . . . 3 . . . . . Repair Stations 8 | . 1 . 1 . . . 2 3 . 1 . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . 2 . 1 . . . . 2 . 1 . . . Scanalyzers 9 | . . . 1 . 1 . 2 . . 1 . . . . 4 . . . . . Garrison Access 5 | . . . 1 . 1 . . 1 . 1 . . . . 1 . . . . . Total Hacks 317 | . 12 14 48 7 22 3 21 40 . 36 1 . . 1 79 6 3 1 . 23 Successful 211 | . 5 14 36 2 15 1 13 27 . 16 1 . . 1 52 3 1 1 . 23 Failed 102 | . 7 . 11 5 6 2 7 13 . 20 . . . . 26 3 2 . . . Catastrophic 16 | . . . 3 2 1 . 1 2 . 2 . . . . 3 1 1 . . . Database Lockouts 4 | . . . 1 . 1 . 1 . . . . . . . 1 . . . . . Manual 119 | . 11 . 26 . 10 1 4 20 . 6 . . 1 . 36 4 . . . . Terminals 141 | . 8 . 29 7 15 3 7 16 . 14 . . . 1 33 6 2 . . . Fabricators 37 | . . . . . . . . 15 . 10 . . . . 12 . . . . . Repair Stations 23 | . 2 . 2 . . . 8 4 . 7 . . . . . . . . . . Recycling Units 18 | . 2 . 1 . . . . 4 . 2 . . . . 8 . 1 . . . Scanalyzers 48 | . . . 14 . 3 . 6 . . 2 . . . . 23 . . . . . Garrison Access 11 | . . . 2 . 4 . . 1 . 1 . . . . 3 . . . . . Terminal Hacks 84 | . . 14 12 2 7 . 3 5 . 4 1 . . 1 9 2 . 1 . 23 Record 20 | . . 13 . . . . . . . . . . . 1 . . . . . 6 Part Schematic 12 | . . . 2 . . . . . . . . . . . . . . . . 10 Robot Schematic 7 | . . . 2 . . . . 1 . . . . . . . . . . . 4 Robot Analysis 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 1 . . . . . . . . . 3 Open Door 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 2 . 1 . 2 . . . . . . . 3 . . . . . Locate Traps 7 | . . . 1 . 1 . 1 2 . 1 . . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 2 . . 1 . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . 10 . 5 . . . . 6 . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 11 | . . . . . . . . 5 . 3 . . . . 3 . . . . . Build 9 | . . . . . . . . 5 . 2 . . . . 2 . . . . . Repair Station Hacks 17 | . 2 . 2 . . . 6 2 . 5 . . . . . . . . . . Scan Component 9 | . 1 . 1 . . . 3 1 . 3 . . . . . . . . . . Repair 8 | . 1 . 1 . . . 3 1 . 2 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 2 . 1 . . . Retrieve Components 3 | . . . . . . . . . . . . . . . 2 . 1 . . . Scanalyzer 36 | . . . 13 . 2 . 3 . . 1 . . . . 17 . . . . . Insert Component 10 | . . . 6 . . . . . . . . . . . 4 . . . . . Analyze 17 | . . . 6 . . . . . . . . . . . 11 . . . . . Retrieve Study 9 | . . . 1 . 2 . 3 . . 1 . . . . 2 . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . Unlock Access 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . Unauthorized Hacks 47 | . 3 . 8 . 5 1 1 10 . 1 . . . . 17 1 . . . . Terminals 27 | . 3 . 7 . 3 1 . 4 . . . . . . 8 1 . . . . Track 6 | . 1 . 2 . 1 . . . . . . . . . 2 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . Botnet 8 | . 1 . 3 . 1 . . 1 . . . . . . 2 . . . . . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . 1 . . . . . . . . . 1 . . . . . Skim 1 | . . . . . . . . . . . . . . . 1 . . . . . Sabotage 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Override 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Fabricators 4 | . . . . . . . . 2 . . . . . . 2 . . . . . Prioritize 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . . . 3 . . . . . . 2 . . . . . Reject 5 | . . . 1 . . . . 2 . . . . . . 2 . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 . 1 . . . . . . . 4 . . . . . Extract 6 | . . . . . 1 . 1 . . . . . . . 4 . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . Reprogram 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 67 | . 4 . 10 3 6 1 6 12 . 9 . . . . 12 2 2 . . . Full Trace Events 13 | . . . 3 2 . . 1 1 . 3 . . . . 1 1 1 . . . Feedback Events 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Hackware Fried 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . 2 . . . . 1 . . . . 2 . . . . . . 4 Robots Built 15 | . . . . . . . . 9 . 4 . . . . 2 . . . . . Authchips 8 | . . . . . . . . 5 . 2 . . . . 1 . . . . . Time 730 | . . . . . . . . 290 . 134 . . . . 306 . . . . . Total Robot Build Rating 59 | . . . . . . . . 27 . 16 . . . . 16 . . . . . Part Schematics Acquired 53 | . . . 8 . 1 . 6 . . . . . 14 . 14 . . . . 10 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 1 . 2 . 3 . . 1 . . . . 2 . . . . . Parts Repaired 8 | . 1 . 1 . . . 3 1 . 2 . . . . . . . . . . Time 326 | . 36 . 32 . . . 114 44 . 100 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . 1 . 3 . . . Parts Scanalyzed 10 | . . . 6 . . . . . . . . . . . 4 . . . . . Part Schematics Acquired 10 | . . . 6 . . . . . . . . . . . 4 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 1 . . 1 . . 1 . 3 . 3 . . . . . Non-combat 6 | . . . . . 1 . . 1 . . 1 . . . 3 . . . . . Combat 3 | . . . . . . . . . . . . . 3 . . . . . . . Robot Hacks Applied 9 | . . . . . 1 . . 1 . . 1 . 3 . 3 . . . . . parse_system 4 | . . . . . . . . . . . 1 . 3 . . . . . . . find_chute 2 | . . . . . . . . 1 . . . . . . 1 . . . . . find_recycling 2 | . . . . . 1 . . . . . . . . . 1 . . . . . check_alert 1 | . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 26 | . . . . 4 . 12 2 . . . . . . . . 8 . . . . Machine Destruction 26 | . . . . 4 . 12 2 . . . . . . . . 8 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 2 . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Total Allies 35 | . . 1 . . 6 . . 9 1 7 . . 2 . 5 2 . . 2 . Largest Group 6 | . . 1 . . 3 2 . 6 1 5 . . 2 2 3 2 . . 2 2 Highest-Rated Group 233 | . . 85 . . 48 31 . 130 31 187 . . 192 192 192 233 . . 50 50 Highest-Rated Ally 148 | . . 85 . . 16 16 . 23 31 41 . . 96 96 96 148 . . 30 30 Initial Warlord ECA Mod 9 | . . . . . 4 4 7 6 6 6 6 6 6 5 5 5 9 9 9 9 Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 299 | . . 6 . . 34 20 . 55 16 43 . . . 31 68 26 . . . . Total Damage 8029 | . . 208 . . 644 156 . 1091 210 1454 . . . 652 2646 968 . . . . Kills 62 | . . 1 . . 10 4 . 10 . 13 . . . 5 15 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 311 | . 5 5 . 25 15 20 . 35 . 10 20 . . . 96 . . . 5 75 Average Entertainment 34 | . 5 2 . 12 25 44 60 43 50 58 32 26 . 6 10 100 100 59 47 . Good Acts 142 | . 1 43 4 9 9 11 7 8 1 4 1 3 . 5 15 7 1 6 7 . Bad Acts 134 | . . 50 6 5 6 2 3 10 4 4 8 . . 1 12 8 1 11 3 . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Active Infowar (turns) 6173 | . 784 664 201 . . . . . . 344 9 . . . 697 1294 221 984 959 16 Optics 3631 | . . 664 . . . . . . . 344 9 . . . 697 1294 221 402 . . Terrain 1557 | . . . . . . . . . . . . . . . . . . 582 959 16 Structural 985 | . 784 . 201 . . . . . . . . . . . . . . . . . ECM 72 | . . . . . . . . . . . . . . . . 72 . . . . Robot Analysis Total 152 | . . . 1 . . . . 1 . . . . . . . . . . . 150 Derelict Logs Recovered 7 | . . . . . . . . . . . 1 2 1 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Turns Passed 19015 | 34 927 2066 2007 1617 1126 1192 1113 1941 54 352 390 245 344 488 759 1294 221 1342 1335 168 Spaces Moved 12225 | 30 507 988 1014 538 360 546 442 1237 119 445 880 522 943 331 1159 658 163 732 500 111 Core 202 | 30 152 . . . . . . . . . . . . . . . . . . 20 Treads 3477 | . 355 757 78 538 360 137 179 446 . . . . . . . 338 . . 211 78 Legs 1316 | . . . . . . . . . . . . . . . . 119 163 732 289 13 Wheels 2210 | . . 231 936 . . 409 263 352 . . . . . . . 19 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5020 | . . . . . . . . 439 119 445 880 522 943 331 1159 182 . . . . Fastest Speed 24 | 50 50 120 101 225 225 150 150 27 27 27 27 27 26 26 24 24 112 112 112 50 Average Speed 106 | 50 127 166 148 236 234 168 178 112 27 27 27 27 26 26 24 126 112 114 155 134 Slowest Speed 490 | 50 160 240 225 237 237 225 233 490 27 29 27 27 108 26 107 240 112 117 240 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 1 . . . . 6 1 . . . . Potential Cave-ins 28 | . . . . . 7 . 2 7 2 . 8 . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 54 | 3 84 41 63 81 49 82 51 34 63 14 82 64 84 61 30 56 5 68 53 77 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 42 | . . 1 . . . . . . . . 1 2 . . . . . 1 . 37 Known Exits Taken 11 | . . 1 1 . 1 . 1 . . 1 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . . 1 . . . . 1 . . Scrap Searched 21 | . . . . . . . . . . . 3 9 3 . . . . 3 3 . Spaces Dug 64 | . . . 14 . 3 1 3 6 6 5 5 . . . 21 . . . . . Terrain Destroyed 611 | . 65 232 89 3 13 7 35 11 6 5 11 5 . . 54 1 4 27 43 . Melee 38 | . . . . . . . . 5 6 4 4 . . . 19 . . . . . Projectile 177 | . . 1 80 3 13 7 10 6 . 1 7 5 . . 10 1 4 27 2 . AOE 396 | . 65 231 9 . . . 25 . . . . . . . 25 . . . 41 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Total 16806 | 39 733 1274 1321 736 523 718 668 1610 134 646 994 605 1027 728 1573 965 190 1171 1022 129 Wait 2783 | . 166 143 81 66 47 54 148 178 4 163 66 44 54 383 279 126 3 346 432 . Move 12186 | 29 506 987 1013 537 359 543 441 1237 118 442 878 521 942 330 1146 654 162 731 499 111 Hop 8 | . . . . . . . . . . 1 . . . . 6 1 . . . . Pick Up 233 | 2 11 23 38 14 7 10 11 16 3 5 6 7 8 2 22 17 4 14 10 3 Fast Attach 112 | 4 4 6 18 6 5 4 4 14 . 4 2 . 1 1 6 16 4 7 6 . Attach 107 | . 3 10 11 5 2 7 1 23 . 4 2 1 2 . 14 8 1 4 9 . Detach 31 | . 1 1 1 . . 1 . 2 . 1 1 . 2 2 8 3 . . 6 2 Swap 172 | . 7 6 20 11 15 10 8 14 . 2 7 5 5 . 16 16 3 15 9 3 Drop 269 | . 3 20 36 19 12 12 12 30 3 4 6 7 4 4 30 25 7 20 8 7 Fire 678 | 4 31 71 102 76 62 43 40 68 . 2 10 17 . 6 11 73 6 33 22 1 Melee 126 | . . . . . 1 . . 23 6 18 15 2 9 . 33 16 . . 2 1 Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 1 . . . 4 . 3 2 . . . . . . . . . . . . Escape Stasis 45 | . . . . 2 . 34 . . . . 1 . . . . 8 . . . . Rewire 14 | . . . . . . . . . . . . . . . . 2 . . 12 . Trap 13 | . . . 1 . . . . . . . . 1 . . 2 . . 1 7 1 Miscellaneous 17 | . . 7 . . 9 . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 6) 297 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 7) 532 | -10/Materials | Repaired Corrupted Lgt. Treads 574 | -10/Materials | Discovered new exit (range 11) 923 | -10/Materials | Discovered new exit (range 8) 935 | -10/Materials | Prayed at D.C.S.S. Altar Unit 956 | -10/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 962 | -10/Materials | Entered Subcaves 963 | -10/Subcaves | Approached by a straggling Scientist 976 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 978 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1244 | -10/Subcaves | Discovered new exit (range 9) 1289 | -10/Subcaves | Build established: Skirmisher 1319 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 1402 | -10/Subcaves | Identified exit to Materials 1402 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1448 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 1549 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 1743 | -10/Subcaves | Build established: Scavenger-Skirmisher 1853 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1921 | -10/Subcaves | Visited Clippyterm 1926 | -10/Subcaves | Learned location of Section 7 (-2) 1926 | -10/Subcaves | Learned Factory garrison access intel 1977 | -10/Subcaves | X0-1V1 caused items to flee you 1983 | -10/Subcaves | Identified exit to Recycling 1983 | -10/Subcaves | X0-1V1 revealed exit location to -9/Recycling 2010 | -10/Subcaves | X0-1V1 activates XOMVISION 2024 | -10/Subcaves | Core integrity restored by X0-1V1 (+103) 2081 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 2089 | -10/Subcaves | X0-1V1 whisked you away to safety 2114 | -10/Subcaves | System corruption reached 10% 2179 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 2188 | -10/Subcaves | X0-1V1 sent allied B-75 Beast (x1) 2194 | -10/Subcaves | Items stopped fleeing you 2294 | -10/Subcaves | Build established: Scavenger-Gunner 2401 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Power slot 2424 | -10/Subcaves | Ambushed by Subdweller buried in earth 2450 | -10/Subcaves | X0-1V1 activates XOMVISION 2455 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 2464 | -10/Subcaves | X0-1V1 whisked you away to safety 2469 | -10/Subcaves | X0-1V1 mutated your Power slot to Weapon slot 2476 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 2585 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 2590 | -10/Subcaves | Ambushed by Subdweller buried in earth 2669 | -10/Subcaves | X0-1V1 sent you into danger 2684 | -10/Subcaves | Core integrity restored by X0-1V1 (+90) 2698 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 2705 | -10/Subcaves | Ambushed by Subdweller buried in earth 2705 | -10/Subcaves | Ambushed by Subdweller buried in earth 2930 | -10/Subcaves | Visited 4L-MR0's lab 2944 | -10/Subcaves | Found Gun Armor 2999 | -10/Subcaves | Build established: Gunner 3007 | -10/Subcaves | Ambushed by Subdweller buried in earth 3028 | -10/Subcaves | Entered Materials 3028 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3582 | -8/Materials | Build established: Scavenger-Gunner 4223 | -8/Materials | Build established: Scavenger-Tank 4260 | -8/Materials | Repaired Hrd. Light Armor Plating 4330 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 4486 | -8/Materials | Identified exit to Factory 4569 | -8/Materials | Identified exit to Garrison 4800 | -8/Materials | Central database locked down 5013 | -8/Materials | X0-1V1 put everyone to sleep 5035 | -8/Materials | Entered Garrison 5039 | -8/Garrison | X0-1V1 sent hostile H-61 Shepherd (x1) 5119 | -8/Garrison | X0-1V1 activates XOMVISION 5577 | -8/Garrison | X0-1V1 destroyed Phase Generator 5577 | -8/Garrison | Phase Generator disabled 5596 | -8/Garrison | Garrison Relay disabled 5642 | -8/Garrison | Discovered new exit (range 14) 5892 | -8/Garrison | X0-1V1 activates XOMVISION 5923 | -8/Garrison | X0-1V1 sent you into danger 5925 | -8/Garrison | Triggered checkpoint 6073 | -8/Garrison | Discovered new exit (range 8) 6383 | -8/Garrison | Discovered new exit (range 14) 6397 | -8/Garrison | Hacking Suite fried by hacking feedback 6421 | -8/Garrison | Build established: Hauler-Tank 6652 | -8/Garrison | Entered Materials 6852 | -8/Materials | X0-1V1 activates XOMVISION 6878 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 17) 6937 | -8/Materials | X0-1V1 turns hostiles against one another 7014 | -8/Materials | Build established: Hauler-Gunner 7057 | -8/Materials | X0-1V1 sent allied Y-45 Defender (x2) 7331 | -8/Materials | X0-1V1 sent you into danger 7367 | -8/Materials | Central database locked down 7687 | -8/Materials | X0-1V1 foreshadows a heat wave 7732 | -8/Materials | Identified exit to Garrison 7749 | -8/Materials | X0-1V1 put everyone to sleep 7763 | -8/Materials | Discovered exit to Factory (range 9) 7778 | -8/Materials | Entered Garrison 7778 | -8/Garrison | Accompanied by 2 allies 7810 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 18) 7812 | -8/Garrison | P-60 Hacker assimilated allied G-47 Trooper 7812 | -8/Garrison | Garrison Relay disabled 7843 | -8/Garrison | Triggered checkpoint 8018 | -8/Garrison | Triggered checkpoint 8020 | -8/Garrison | Triggered checkpoint 8056 | -8/Garrison | Triggered checkpoint 8172 | -8/Garrison | Attached Gun Armor, gained temporary slots: Weapon x2 8300 | -8/Garrison | Discovered new exit (range 10) 8325 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8394 | -8/Garrison | Triggered checkpoint 8405 | -8/Garrison | X0-1V1 activates XOMVISION 8556 | -8/Garrison | Triggered checkpoint 8613 | -8/Garrison | Identified exit to Materials 8613 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 8710 | -8/Garrison | Discovered exit to Materials (range 14) 8729 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8748 | -8/Garrison | Triggered checkpoint 8836 | -8/Garrison | Triggered checkpoint 8940 | -8/Garrison | Triggered checkpoint 8941 | -8/Garrison | X0-1V1 activates XOMVISION 8943 | -8/Garrison | Garrison Relay disabled 8970 | -8/Garrison | Entered Materials 9185 | -8/Materials | Repaired Gauss Rifle+ 9466 | -8/Materials | Repaired Minigun+ 9500 | -8/Materials | Repaired Arm. Wheel 9546 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 9575 | -8/Materials | X0-1V1 put everyone to sleep 9717 | -8/Materials | Central database locked down 9892 | -8/Materials | Discovered exit to Factory (range 14) 9910 | -8/Materials | Garrison activated, responded to threat 9924 | -8/Materials | X0-1V1 sent you into danger 9927 | -8/Materials | System corruption reached 10% 9973 | -8/Materials | Core integrity restored by X0-1V1 (+156) 9990 | -8/Materials | X0-1V1 sent you into danger 10083 | -8/Materials | Entered Factory 10083 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 10084 | -7/Factory | Loaded intel: 4 garrison access locations 10120 | -7/Factory | X0-1V1 activates XOMVISION 10172 | -7/Factory | Discovered new exit (range 11) 10599 | -7/Factory | X0-1V1 enhanced Transport squad support 10830 | -7/Factory | X0-1V1 sent you to a vault 11086 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 11219 | -7/Factory | Lost 10 parts (1p3n1u5w) 11320 | -7/Factory | Fabricated H-55 Commando (x2) 11381 | -7/Factory | Fabricated M-28 Smith (x1) 11443 | -7/Factory | Build established: Hauler-Mutant 11460 | -7/Factory | Fabricated H-55 Commando (x2) 11477 | -7/Factory | Garrison activated, responded to threat 11521 | -7/Factory | Fabricated H-55 Commando (x2) 11583 | -7/Factory | Fabricated H-55 Commando? 11650 | -7/Factory | Watched by a mysterious "MATRIX" hacker 11715 | -7/Factory | Lost 4 allies 11805 | -7/Factory | Repaired Gauss Rifle+ 11846 | -7/Factory | X0-1V1 upgraded hostiles (x1) 11893 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 20) 11895 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 11896 | -7/Factory | Discovered new exit (range 15) 11921 | -7/Factory | Identified exit to Factory 11921 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 11924 | -7/Factory | Sterilization system engaged 11924 | -7/Factory | Non-combat units ordered to evacuate 11977 | -7/Factory | X0-1V1 sent hostile B-48 Gladiator (x2) 12024 | -7/Factory | Combat units ordered to evacuate 12024 | -7/Factory | Manually triggered Chute Trap 12024 | -7/Factory | Sucked down chute 12024 | -7/Factory | Entered Waste 12025 | -7/Waste | Met a frightened Derelict 12032 | -7/Waste | Spotted C-40 Crusher 12035 | -7/Waste | Spotted C-40 Crusher 12042 | -7/Waste | Spotted C-40 Crusher 12042 | -7/Waste | Spotted C-40 Crusher 12044 | -7/Waste | Spotted C-40 Crusher 12060 | -7/Waste | Spotted C-40 Crusher 12074 | -7/Waste | Discovered new exit (range 5) 12076 | -7/Waste | Found Imp. Powered Armor 12078 | -7/Waste | Entered Factory 12102 | -7/Factory | Hacking Suite fried by hacking feedback 12163 | -7/Factory | Build established: Scavenger-Sprinter 12185 | -7/Factory | Repaired Hyp. Gauss Cannon 12192 | -7/Factory | Fabricated Y-54 Guardian? 12229 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 12230 | -7/Factory | Repaired Xenon Bombardment Thruster 12236 | -7/Factory | System corruption reached 10% 12245 | -7/Factory | Identified exit to Lower Caves 12303 | -7/Factory | Fabricated Y-54 Guardian? 12327 | -7/Factory | X0-1V1 sent you to a vault 12383 | -7/Factory | Weapon slot count reverted to normal (-1) 12390 | -7/Factory | Noticed a derelict Sapper rigging charges 12430 | -7/Factory | Core integrity fell below 50% 12430 | -7/Factory | Entered Lower Caves 12436 | -7/Lower Caves | Met a Warlord Commander 12437 | -7/Lower Caves | Learned location of Warlord (-4) 12438 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12441 | -7/Lower Caves | Found Encrypted Comm Array 12509 | -7/Lower Caves | Encountered a Warlord checkpoint 12524 | -7/Lower Caves | X0-1V1 sent hostile G-47 Trooper (x3) 12669 | -7/Lower Caves | Build established: Hacker-Sprinter 12712 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 20) 12724 | -7/Lower Caves | Crushed by falling debris 12735 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 12746 | -7/Lower Caves | X0-1V1 activates XOMVISION 12818 | -7/Lower Caves | Discovered new exit (range 3) 12820 | -7/Lower Caves | Identified exit to Lower Caves 12820 | -7/Lower Caves | Entered another Lower Caves area 12880 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 12893 | -7/Lower Caves | Learned location of Zion (-7) 12903 | -7/Lower Caves | Encountered a Warlord checkpoint 12917 | -7/Lower Caves | Identified exit to Zion 12917 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Zion 13065 | -7/Lower Caves | Entered Zion 13076 | -7/Zion | System corruption cleaned by Quarantine Array 13088 | -7/Zion | Received a hallucinogenic algorithm 13116 | -7/Zion | Learned Factory non-interactive machine intel 13147 | -7/Zion | Given A8's code to call for help 13198 | -7/Zion | Found CR-A16's Pointy Stick 13222 | -7/Zion | Found Relay Coupler [Programmer] 13223 | -7/Zion | Found Relay Coupler [Programmer] 13227 | -7/Zion | Found Relay Coupler [Programmer] 13229 | -7/Zion | Found Relay Coupler [Programmer] 13231 | -7/Zion | Found Relay Coupler [Programmer] 13257 | -7/Zion | Build established: Trapper-Sprinter 13270 | -7/Zion | Met Imprinter 13298 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13300 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13359 | -7/Zion | Discovered new exit (range 12) 13409 | -7/Zion | Entered Proximity Caves 13409 | -6/Proximity Caves | Accompanied by 2 allies 13485 | -6/Proximity Caves | Learned Factory interactive machine intel 13498 | -6/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 21) 13508 | -6/Proximity Caves | Spotter reported a threat 13548 | -6/Proximity Caves | Spotter reported a threat 13593 | -6/Proximity Caves | Spotter reported a threat 13601 | -6/Proximity Caves | Spotter reported a threat 13630 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13776 | -6/Proximity Caves | Discovered exit to Factory (range 11) 13851 | -6/Proximity Caves | X0-1V1 activates XOMVISION 13897 | -6/Proximity Caves | Entered Factory 13897 | -6/Factory | Accompanied by 2 allies 13897 | -6/Factory | Evolved 2 slots: Utility x2 13898 | -6/Factory | Loaded intel: 201 non-interactive machine locations 13899 | -6/Factory | Loaded intel: 52 interactive machine locations 13915 | -6/Factory | X0-1V1 sent you to a vault 13934 | -6/Factory | X0-1V1 released a cloud of subatomizers 13964 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 13974 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 14052 | -6/Factory | Discovered new exit (range 15) 14085 | -6/Factory | Central database locked down 14094 | -6/Factory | X0-1V1 activates XOMVISION 14232 | -6/Factory | X0-1V1 put everyone to sleep 14311 | -6/Factory | X0-1V1 enhanced Transport squad support 14342 | -6/Factory | Discovered new exit (range 5) 14342 | -6/Factory | X0-1V1 sent you into danger 14351 | -6/Factory | Identified exit to Factory 14351 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 14365 | -6/Factory | Fabricated Y-72 Warden? 14427 | -6/Factory | X0-1V1 woke everyone up 14472 | -6/Factory | Build established: Hacker-Sprinter 14487 | -6/Factory | Identified exit to Garrison 14490 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 14557 | -6/Factory | X0-1V1 announced a LAN party 14597 | -6/Factory | Search patrols dispatched 14610 | -6/Factory | Sterilization system engaged 14610 | -6/Factory | Non-combat units ordered to evacuate 14622 | -6/Factory | Spotted B-75 Beast 14656 | -6/Factory | Entered Garrison 14664 | -6/Garrison | Garrison Relay disabled 14688 | -6/Garrison | Triggered checkpoint 14820 | -6/Garrison | Spotted B-90 Cyclops 14824 | -6/Garrison | Rewired B-75 Beast 14826 | -6/Garrison | Rewired B-90 Cyclops 14831 | -6/Garrison | X0-1V1 activates XOMVISION 14841 | -6/Garrison | Allies destroyed B-90 Cyclops 14855 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 14878 | -6/Garrison | Found Hvy. Reflective Plating 14971 | -6/Garrison | Found Hvy. Reflective Plating 15027 | -6/Garrison | Garrison Relay disabled 15037 | -6/Garrison | X0-1V1 activates XOMVISION 15042 | -6/Garrison | Triggered checkpoint 15085 | -6/Garrison | Discovered new exit (range 4) 15114 | -6/Garrison | Discovered new exit (range 11) 15114 | -6/Garrison | Discovered new exit (range 68) 15114 | -6/Garrison | Discovered new exit (range 77) 15144 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15159 | -6/Garrison | Build established: Trapper-Mutant 15161 | -6/Garrison | Identified exit to Factory 15301 | -6/Garrison | Triggered checkpoint 15340 | -6/Garrison | Triggered checkpoint 15354 | -6/Garrison | Triggered checkpoint 15379 | -6/Garrison | X0-1V1 upgraded hostiles (x2) 15418 | -6/Garrison | Destroyed 8 combat bots 15421 | -6/Garrison | Lost 4 parts (1p1n2w) 15501 | -6/Garrison | System corruption reached 10% 15741 | -6/Garrison | Build established: Scavenger-Mutant 15749 | -6/Garrison | Found Quantum Capacitor 15950 | -6/Garrison | Entered Factory 15959 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 16014 | -6/Factory | Discovered new exit (range 9) 16029 | -6/Factory | Identified exit to Lower Caves 16171 | -6/Factory | Entered Lower Caves 16198 | -6/Lower Caves | Encountered a Warlord checkpoint 16269 | -6/Lower Caves | X0-1V1 caused items to flee you 16488 | -6/Lower Caves | Items stopped fleeing you 16577 | -6/Lower Caves | X0-1V1 sent you into danger 16958 | -6/Lower Caves | Core integrity restored by X0-1V1 (+190) 16996 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 18) 17028 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17074 | -6/Lower Caves | Lost 3 parts (1p1n1w) 17306 | -6/Lower Caves | Discovered new exit (range 21) 17513 | -6/Lower Caves | Entered another Lower Caves area 17588 | -6/Lower Caves | Identified exit to Data Miner 17588 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Data Miner 17652 | -6/Lower Caves | Lost 3 parts (1p2n) 17775 | -6/Lower Caves | X0-1V1 activates XOMVISION 17778 | -6/Lower Caves | Learned 4 Factory zone layouts 17797 | -6/Lower Caves | Spotted B-75 Beast 17804 | -6/Lower Caves | Destroyed B-75 Beast 18127 | -6/Lower Caves | X0-1V1 sent hostile B-48 Gladiator (x3) 18348 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18393 | -6/Lower Caves | Lost 4 parts (3n1w) 18527 | -6/Lower Caves | X0-1V1 revealed exit location to -5/Factory 18848 | -6/Lower Caves | Entered Data Miner 18848 | -6/Data Miner | Accompanied by 2 allies 18848 | -6/Data Miner | Discovered new exit (range 6) 18880 | -6/Data Miner | Met Data Miner 18912 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18940 | -6/Data Miner | Received God Mode back door access code from Data Miner 18968 | -6/Data Miner | Interfaced with the Data Conduit 19008 | -6/Data Miner | Core integrity fell below 50% 19012 | -6/Data Miner | Core integrity fell below 20% 19016 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 18985_ Installed Fire Trap. 18986_ Battle Rifle destroyed. 18986_ Dropped Phase Cannon. 18987_ Dropped Hvy. Reflective Plating. 18987_ Dropped Imp. EM Pulse Cannon. 18988_ Gladiator 5a destroyed. 18990_ 2KTTA=SSH0IGRNLXY=:PFUOR/YCTGS 18990_ Lgt. Treads destroyed. 18991_ Acquired CR-A16's Behemoth Slayer. 18996_ Extracted 5 energy. 18997_ Mic. Nuclear Core+ destroyed. 18999_ Acquired Imp. Force Field. 19001_ Dropped Adv. Heat Sink. 19001_ Dropped Imp. Force Field. 19002_ Flexi-carbon Leg destroyed. 19002_ Imp. Light Armor Plating destroyed. 19004_ Carbon-fiber Leg+ destroyed. 19005_ Acquired Lrn. Terrain Scanner. 19007_ Adv. Hacking Suite destroyed. 19016_ X0-1V1 bursts into laughter! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????#????##???##????????????? | | ?????????#???????#?????????????#?#???????? | | ??????#???#?#?????#??#???#?##?#??#???????? | | ???????????????????????#?#?#?#??#???????#? | | ???#????????#???###??????????####?#??????# | | ##############???#########?### #?#??????# | | """" """""""###### # # # ### #?????#??? | | """" " """"""# # # # ## < ##?????##?? | | """ = g #######?#? | | "" ! % g #???? | | "" !*! = g ##?#? | | " !!!=! g #??#? | | "" !!%^! @ ##???? | | "" =]! """"" """ """""#####????# | | """ ] """"#####;#########???#????? | | """ """""###???###??????????###???# | | """"" "#####??##??????##????#????#??? | | ####"## "##??##???#???#?????#?#???????# | | ???#"### "#???????#?????????#???#????#?? | | ???#"### "##???????#??????##????#??????# | | ???#"?# "#???#????#???#????#???#????#?? | | ?????## "#???#?#??##?????#????????????? | | ?????# "#???????????????????#????????? | | ?????### "#????#????#?#?????????#??????? | | ???????# !"##??????#??????#???????#?????? | | ??????## ""##??##???????#?????#????#???? | | ???#?## ""#????????#???????#?##???????? | | ??##"#"X ""#????#??????????##????#?????? | | ??""""" "####????????#????#?#?#??#???? | | ??""""" X"""""????#????????#?#?##???#?? | | ??##"#"X "##"#?????#?#?#??????????????? | | ???#?## X""""#???#??#?????##?????????#? | | ??????## "##"#???????#?????????##?#???? | | ???????#######???????##?????#?????##?????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 61 Energy Capacity 1520 Matter Stores 1000 Matter Capacity 1000 Sight Range 29 Terrain Scan Range 24 Terrain Scan Density 260 ECM Strength 1 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Resistance: EM 20 Evasion (%) 65 Targeting Accuracy 10 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 30 Authchip Count 10 Trap Extractor Capacity 8 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Cld. Particle Cannon | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Extracted Beam Cannon | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Com. Battery | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Datajack | -8/Materials | Extracted Nuclear Core | -8/Materials | Extracted Imp. Cryofiber Web | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Matter Filter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Force Field | -7/Zion | Archive Fission Core | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Nuclear Pulse Thruster | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Extracted Lrg. Battery | -6/Factory | Extracted Imp. Gravmag System | -6/Factory | Extracted Imp. Utility Shielding | -6/Factory | Extracted Imp. Light Armor Plating | -6/Factory | Scanalyzed Phase Cannon | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Extracted Hyp. Gauss Cannon | -6/Factory | Scanalyzed Targeting Computer | -6/Factory | Extracted Adv. Visual Processing Unit | -6/Factory | Extracted Proton Missile Launcher | -6/Factory | Extracted Enh. Optical Array | -6/Factory | Extracted Hyb. Fission Core | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked H-55 Commando | -8/Materials | Hacked Y-54 Guardian | -7/Factory | Hacked Y-72 Warden | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Authchip M-28 Smith | x1 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip Y-54 Guardian | x2 | -7/Factory | Authchip Y-54 Guardian | x2 | -7/Factory | Authchip Y-72 Warden | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 65% | -10/Materials | Corrupted Hrd. Light Armor Plating | 53% | -8/Materials Gauss Rifle | 4% | -8/Materials Minigun | 36% | -8/Materials Arm. Wheel | 58% | -8/Materials Gauss Rifle | 22% | -7/Factory Hyp. Gauss Cannon | 4% | -7/Factory Xenon Bombardment Thruster | 30% | -7/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Gauss Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Furnace Challenges ------------ None Game ------ Seed PartitionTitaniumProjector Manual? 0 Play Time 03:36:02 Cumulative 841.2 hours Start 2026.10.17 @ 10:59:47 End 2026.10.17 @ 14:34:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 87 Adventurer 138 Explorer 0 Win Type - Total 14 Types 10/0/1/2/0/0/0/0/1/0 Lore% 81 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3449da3b-120f-4a99-bd70-a9f83d3e9407